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api/ent/sev_create.go

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2024-04-10 21:11:26 +00:00
// Code generated by ent, DO NOT EDIT.
package ent
import (
"api/ent/sev"
"api/ent/user"
"context"
"errors"
"fmt"
"time"
"entgo.io/ent/dialect/sql/sqlgraph"
"entgo.io/ent/schema/field"
)
// SevCreate is the builder for creating a Sev entity.
type SevCreate struct {
config
mutation *SevMutation
hooks []Hook
}
// SetPassword sets the "password" field.
func (sc *SevCreate) SetPassword(s string) *SevCreate {
sc.mutation.SetPassword(s)
return sc
}
// SetToken sets the "token" field.
func (sc *SevCreate) SetToken(s string) *SevCreate {
sc.mutation.SetToken(s)
return sc
}
// SetNillableToken sets the "token" field if the given value is not nil.
func (sc *SevCreate) SetNillableToken(s *string) *SevCreate {
if s != nil {
sc.SetToken(*s)
}
return sc
}
// SetLimit sets the "limit" field.
func (sc *SevCreate) SetLimit(b bool) *SevCreate {
sc.mutation.SetLimit(b)
return sc
}
// SetNillableLimit sets the "limit" field if the given value is not nil.
func (sc *SevCreate) SetNillableLimit(b *bool) *SevCreate {
if b != nil {
sc.SetLimit(*b)
}
return sc
}
// SetCount sets the "count" field.
func (sc *SevCreate) SetCount(i int) *SevCreate {
sc.mutation.SetCount(i)
return sc
}
// SetNillableCount sets the "count" field if the given value is not nil.
func (sc *SevCreate) SetNillableCount(i *int) *SevCreate {
if i != nil {
sc.SetCount(*i)
}
return sc
}
// SetHandle sets the "handle" field.
func (sc *SevCreate) SetHandle(s string) *SevCreate {
sc.mutation.SetHandle(s)
return sc
}
// SetNillableHandle sets the "handle" field if the given value is not nil.
func (sc *SevCreate) SetNillableHandle(s *string) *SevCreate {
if s != nil {
sc.SetHandle(*s)
}
return sc
}
// SetDid sets the "did" field.
func (sc *SevCreate) SetDid(s string) *SevCreate {
sc.mutation.SetDid(s)
return sc
}
// SetNillableDid sets the "did" field if the given value is not nil.
func (sc *SevCreate) SetNillableDid(s *string) *SevCreate {
if s != nil {
sc.SetDid(*s)
}
return sc
}
// SetUID sets the "uid" field.
func (sc *SevCreate) SetUID(i int) *SevCreate {
sc.mutation.SetUID(i)
return sc
}
// SetNillableUID sets the "uid" field if the given value is not nil.
func (sc *SevCreate) SetNillableUID(i *int) *SevCreate {
if i != nil {
sc.SetUID(*i)
}
return sc
}
// SetCid sets the "cid" field.
func (sc *SevCreate) SetCid(i int) *SevCreate {
sc.mutation.SetCid(i)
return sc
}
// SetNillableCid sets the "cid" field if the given value is not nil.
func (sc *SevCreate) SetNillableCid(i *int) *SevCreate {
if i != nil {
sc.SetCid(*i)
}
return sc
}
// SetCp sets the "cp" field.
func (sc *SevCreate) SetCp(i int) *SevCreate {
sc.mutation.SetCp(i)
return sc
}
// SetNillableCp sets the "cp" field if the given value is not nil.
func (sc *SevCreate) SetNillableCp(i *int) *SevCreate {
if i != nil {
sc.SetCp(*i)
}
return sc
}
// SetCard sets the "card" field.
func (sc *SevCreate) SetCard(i int) *SevCreate {
sc.mutation.SetCard(i)
return sc
}
// SetNillableCard sets the "card" field if the given value is not nil.
func (sc *SevCreate) SetNillableCard(i *int) *SevCreate {
if i != nil {
sc.SetCard(*i)
}
return sc
}
// SetUpdatedAt sets the "updated_at" field.
func (sc *SevCreate) SetUpdatedAt(t time.Time) *SevCreate {
sc.mutation.SetUpdatedAt(t)
return sc
}
// SetNillableUpdatedAt sets the "updated_at" field if the given value is not nil.
func (sc *SevCreate) SetNillableUpdatedAt(t *time.Time) *SevCreate {
if t != nil {
sc.SetUpdatedAt(*t)
}
return sc
}
// SetCreatedAt sets the "created_at" field.
func (sc *SevCreate) SetCreatedAt(t time.Time) *SevCreate {
sc.mutation.SetCreatedAt(t)
return sc
}
// SetNillableCreatedAt sets the "created_at" field if the given value is not nil.
func (sc *SevCreate) SetNillableCreatedAt(t *time.Time) *SevCreate {
if t != nil {
sc.SetCreatedAt(*t)
}
return sc
}
// SetOwnerID sets the "owner" edge to the User entity by ID.
func (sc *SevCreate) SetOwnerID(id int) *SevCreate {
sc.mutation.SetOwnerID(id)
return sc
}
// SetOwner sets the "owner" edge to the User entity.
func (sc *SevCreate) SetOwner(u *User) *SevCreate {
return sc.SetOwnerID(u.ID)
}
// Mutation returns the SevMutation object of the builder.
func (sc *SevCreate) Mutation() *SevMutation {
return sc.mutation
}
// Save creates the Sev in the database.
func (sc *SevCreate) Save(ctx context.Context) (*Sev, error) {
sc.defaults()
return withHooks[*Sev, SevMutation](ctx, sc.sqlSave, sc.mutation, sc.hooks)
}
// SaveX calls Save and panics if Save returns an error.
func (sc *SevCreate) SaveX(ctx context.Context) *Sev {
v, err := sc.Save(ctx)
if err != nil {
panic(err)
}
return v
}
// Exec executes the query.
func (sc *SevCreate) Exec(ctx context.Context) error {
_, err := sc.Save(ctx)
return err
}
// ExecX is like Exec, but panics if an error occurs.
func (sc *SevCreate) ExecX(ctx context.Context) {
if err := sc.Exec(ctx); err != nil {
panic(err)
}
}
// defaults sets the default values of the builder before save.
func (sc *SevCreate) defaults() {
if _, ok := sc.mutation.Limit(); !ok {
v := sev.DefaultLimit
sc.mutation.SetLimit(v)
}
if _, ok := sc.mutation.CreatedAt(); !ok {
v := sev.DefaultCreatedAt()
sc.mutation.SetCreatedAt(v)
}
}
// check runs all checks and user-defined validators on the builder.
func (sc *SevCreate) check() error {
if _, ok := sc.mutation.Password(); !ok {
return &ValidationError{Name: "password", err: errors.New(`ent: missing required field "Sev.password"`)}
}
if v, ok := sc.mutation.Password(); ok {
if err := sev.PasswordValidator(v); err != nil {
return &ValidationError{Name: "password", err: fmt.Errorf(`ent: validator failed for field "Sev.password": %w`, err)}
}
}
if _, ok := sc.mutation.OwnerID(); !ok {
return &ValidationError{Name: "owner", err: errors.New(`ent: missing required edge "Sev.owner"`)}
}
return nil
}
func (sc *SevCreate) sqlSave(ctx context.Context) (*Sev, error) {
if err := sc.check(); err != nil {
return nil, err
}
_node, _spec := sc.createSpec()
if err := sqlgraph.CreateNode(ctx, sc.driver, _spec); err != nil {
if sqlgraph.IsConstraintError(err) {
err = &ConstraintError{msg: err.Error(), wrap: err}
}
return nil, err
}
id := _spec.ID.Value.(int64)
_node.ID = int(id)
sc.mutation.id = &_node.ID
sc.mutation.done = true
return _node, nil
}
func (sc *SevCreate) createSpec() (*Sev, *sqlgraph.CreateSpec) {
var (
_node = &Sev{config: sc.config}
_spec = sqlgraph.NewCreateSpec(sev.Table, sqlgraph.NewFieldSpec(sev.FieldID, field.TypeInt))
)
if value, ok := sc.mutation.Password(); ok {
_spec.SetField(sev.FieldPassword, field.TypeString, value)
_node.Password = value
}
if value, ok := sc.mutation.Token(); ok {
_spec.SetField(sev.FieldToken, field.TypeString, value)
_node.Token = value
}
if value, ok := sc.mutation.Limit(); ok {
_spec.SetField(sev.FieldLimit, field.TypeBool, value)
_node.Limit = value
}
if value, ok := sc.mutation.Count(); ok {
_spec.SetField(sev.FieldCount, field.TypeInt, value)
_node.Count = value
}
if value, ok := sc.mutation.Handle(); ok {
_spec.SetField(sev.FieldHandle, field.TypeString, value)
_node.Handle = value
}
if value, ok := sc.mutation.Did(); ok {
_spec.SetField(sev.FieldDid, field.TypeString, value)
_node.Did = value
}
if value, ok := sc.mutation.UID(); ok {
_spec.SetField(sev.FieldUID, field.TypeInt, value)
_node.UID = value
}
if value, ok := sc.mutation.Cid(); ok {
_spec.SetField(sev.FieldCid, field.TypeInt, value)
_node.Cid = value
}
if value, ok := sc.mutation.Cp(); ok {
_spec.SetField(sev.FieldCp, field.TypeInt, value)
_node.Cp = value
}
if value, ok := sc.mutation.Card(); ok {
_spec.SetField(sev.FieldCard, field.TypeInt, value)
_node.Card = value
}
if value, ok := sc.mutation.UpdatedAt(); ok {
_spec.SetField(sev.FieldUpdatedAt, field.TypeTime, value)
_node.UpdatedAt = value
}
if value, ok := sc.mutation.CreatedAt(); ok {
_spec.SetField(sev.FieldCreatedAt, field.TypeTime, value)
_node.CreatedAt = value
}
if nodes := sc.mutation.OwnerIDs(); len(nodes) > 0 {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.M2O,
Inverse: true,
Table: sev.OwnerTable,
Columns: []string{sev.OwnerColumn},
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: sqlgraph.NewFieldSpec(user.FieldID, field.TypeInt),
},
}
for _, k := range nodes {
edge.Target.Nodes = append(edge.Target.Nodes, k)
}
_node.user_sev = &nodes[0]
_spec.Edges = append(_spec.Edges, edge)
}
return _node, _spec
}
// SevCreateBulk is the builder for creating many Sev entities in bulk.
type SevCreateBulk struct {
config
builders []*SevCreate
}
// Save creates the Sev entities in the database.
func (scb *SevCreateBulk) Save(ctx context.Context) ([]*Sev, error) {
specs := make([]*sqlgraph.CreateSpec, len(scb.builders))
nodes := make([]*Sev, len(scb.builders))
mutators := make([]Mutator, len(scb.builders))
for i := range scb.builders {
func(i int, root context.Context) {
builder := scb.builders[i]
builder.defaults()
var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) {
mutation, ok := m.(*SevMutation)
if !ok {
return nil, fmt.Errorf("unexpected mutation type %T", m)
}
if err := builder.check(); err != nil {
return nil, err
}
builder.mutation = mutation
var err error
nodes[i], specs[i] = builder.createSpec()
if i < len(mutators)-1 {
_, err = mutators[i+1].Mutate(root, scb.builders[i+1].mutation)
} else {
spec := &sqlgraph.BatchCreateSpec{Nodes: specs}
// Invoke the actual operation on the latest mutation in the chain.
if err = sqlgraph.BatchCreate(ctx, scb.driver, spec); err != nil {
if sqlgraph.IsConstraintError(err) {
err = &ConstraintError{msg: err.Error(), wrap: err}
}
}
}
if err != nil {
return nil, err
}
mutation.id = &nodes[i].ID
if specs[i].ID.Value != nil {
id := specs[i].ID.Value.(int64)
nodes[i].ID = int(id)
}
mutation.done = true
return nodes[i], nil
})
for i := len(builder.hooks) - 1; i >= 0; i-- {
mut = builder.hooks[i](mut)
}
mutators[i] = mut
}(i, ctx)
}
if len(mutators) > 0 {
if _, err := mutators[0].Mutate(ctx, scb.builders[0].mutation); err != nil {
return nil, err
}
}
return nodes, nil
}
// SaveX is like Save, but panics if an error occurs.
func (scb *SevCreateBulk) SaveX(ctx context.Context) []*Sev {
v, err := scb.Save(ctx)
if err != nil {
panic(err)
}
return v
}
// Exec executes the query.
func (scb *SevCreateBulk) Exec(ctx context.Context) error {
_, err := scb.Save(ctx)
return err
}
// ExecX is like Exec, but panics if an error occurs.
func (scb *SevCreateBulk) ExecX(ctx context.Context) {
if err := scb.Exec(ctx); err != nil {
panic(err)
}
}