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api/ent/client.go

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// Code generated by ent, DO NOT EDIT.
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package ent
import (
"context"
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"errors"
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"fmt"
"log"
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"api/ent/migrate"
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"api/ent/card"
"api/ent/group"
"api/ent/ma"
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"api/ent/sev"
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"api/ent/ue"
"api/ent/user"
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"entgo.io/ent"
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"entgo.io/ent/dialect"
"entgo.io/ent/dialect/sql"
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"entgo.io/ent/dialect/sql/sqlgraph"
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)
// Client is the client that holds all ent builders.
type Client struct {
config
// Schema is the client for creating, migrating and dropping schema.
Schema *migrate.Schema
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// Card is the client for interacting with the Card builders.
Card *CardClient
// Group is the client for interacting with the Group builders.
Group *GroupClient
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// Ma is the client for interacting with the Ma builders.
Ma *MaClient
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// Sev is the client for interacting with the Sev builders.
Sev *SevClient
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// Ue is the client for interacting with the Ue builders.
Ue *UeClient
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// User is the client for interacting with the User builders.
User *UserClient
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}
// NewClient creates a new client configured with the given options.
func NewClient(opts ...Option) *Client {
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cfg := config{log: log.Println, hooks: &hooks{}, inters: &inters{}}
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cfg.options(opts...)
client := &Client{config: cfg}
client.init()
return client
}
func (c *Client) init() {
c.Schema = migrate.NewSchema(c.driver)
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c.Card = NewCardClient(c.config)
c.Group = NewGroupClient(c.config)
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c.Ma = NewMaClient(c.config)
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c.Sev = NewSevClient(c.config)
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c.Ue = NewUeClient(c.config)
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c.User = NewUserClient(c.config)
}
type (
// config is the configuration for the client and its builder.
config struct {
// driver used for executing database requests.
driver dialect.Driver
// debug enable a debug logging.
debug bool
// log used for logging on debug mode.
log func(...any)
// hooks to execute on mutations.
hooks *hooks
// interceptors to execute on queries.
inters *inters
}
// Option function to configure the client.
Option func(*config)
)
// options applies the options on the config object.
func (c *config) options(opts ...Option) {
for _, opt := range opts {
opt(c)
}
if c.debug {
c.driver = dialect.Debug(c.driver, c.log)
}
}
// Debug enables debug logging on the ent.Driver.
func Debug() Option {
return func(c *config) {
c.debug = true
}
}
// Log sets the logging function for debug mode.
func Log(fn func(...any)) Option {
return func(c *config) {
c.log = fn
}
}
// Driver configures the client driver.
func Driver(driver dialect.Driver) Option {
return func(c *config) {
c.driver = driver
}
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}
// Open opens a database/sql.DB specified by the driver name and
// the data source name, and returns a new client attached to it.
// Optional parameters can be added for configuring the client.
func Open(driverName, dataSourceName string, options ...Option) (*Client, error) {
switch driverName {
case dialect.MySQL, dialect.Postgres, dialect.SQLite:
drv, err := sql.Open(driverName, dataSourceName)
if err != nil {
return nil, err
}
return NewClient(append(options, Driver(drv))...), nil
default:
return nil, fmt.Errorf("unsupported driver: %q", driverName)
}
}
// Tx returns a new transactional client. The provided context
// is used until the transaction is committed or rolled back.
func (c *Client) Tx(ctx context.Context) (*Tx, error) {
if _, ok := c.driver.(*txDriver); ok {
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return nil, errors.New("ent: cannot start a transaction within a transaction")
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}
tx, err := newTx(ctx, c.driver)
if err != nil {
return nil, fmt.Errorf("ent: starting a transaction: %w", err)
}
cfg := c.config
cfg.driver = tx
return &Tx{
ctx: ctx,
config: cfg,
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Card: NewCardClient(cfg),
Group: NewGroupClient(cfg),
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Ma: NewMaClient(cfg),
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Sev: NewSevClient(cfg),
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Ue: NewUeClient(cfg),
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User: NewUserClient(cfg),
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}, nil
}
// BeginTx returns a transactional client with specified options.
func (c *Client) BeginTx(ctx context.Context, opts *sql.TxOptions) (*Tx, error) {
if _, ok := c.driver.(*txDriver); ok {
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return nil, errors.New("ent: cannot start a transaction within a transaction")
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}
tx, err := c.driver.(interface {
BeginTx(context.Context, *sql.TxOptions) (dialect.Tx, error)
}).BeginTx(ctx, opts)
if err != nil {
return nil, fmt.Errorf("ent: starting a transaction: %w", err)
}
cfg := c.config
cfg.driver = &txDriver{tx: tx, drv: c.driver}
return &Tx{
ctx: ctx,
config: cfg,
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Card: NewCardClient(cfg),
Group: NewGroupClient(cfg),
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Ma: NewMaClient(cfg),
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Sev: NewSevClient(cfg),
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Ue: NewUeClient(cfg),
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User: NewUserClient(cfg),
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}, nil
}
// Debug returns a new debug-client. It's used to get verbose logging on specific operations.
//
// client.Debug().
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// Card.
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// Query().
// Count(ctx)
func (c *Client) Debug() *Client {
if c.debug {
return c
}
cfg := c.config
cfg.driver = dialect.Debug(c.driver, c.log)
client := &Client{config: cfg}
client.init()
return client
}
// Close closes the database connection and prevents new queries from starting.
func (c *Client) Close() error {
return c.driver.Close()
}
// Use adds the mutation hooks to all the entity clients.
// In order to add hooks to a specific client, call: `client.Node.Use(...)`.
func (c *Client) Use(hooks ...Hook) {
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for _, n := range []interface{ Use(...Hook) }{
c.Card, c.Group, c.Ma, c.Sev, c.Ue, c.User,
} {
n.Use(hooks...)
}
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}
// Intercept adds the query interceptors to all the entity clients.
// In order to add interceptors to a specific client, call: `client.Node.Intercept(...)`.
func (c *Client) Intercept(interceptors ...Interceptor) {
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for _, n := range []interface{ Intercept(...Interceptor) }{
c.Card, c.Group, c.Ma, c.Sev, c.Ue, c.User,
} {
n.Intercept(interceptors...)
}
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}
// Mutate implements the ent.Mutator interface.
func (c *Client) Mutate(ctx context.Context, m Mutation) (Value, error) {
switch m := m.(type) {
case *CardMutation:
return c.Card.mutate(ctx, m)
case *GroupMutation:
return c.Group.mutate(ctx, m)
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case *MaMutation:
return c.Ma.mutate(ctx, m)
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case *SevMutation:
return c.Sev.mutate(ctx, m)
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case *UeMutation:
return c.Ue.mutate(ctx, m)
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case *UserMutation:
return c.User.mutate(ctx, m)
default:
return nil, fmt.Errorf("ent: unknown mutation type %T", m)
}
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}
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// CardClient is a client for the Card schema.
type CardClient struct {
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config
}
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// NewCardClient returns a client for the Card from the given config.
func NewCardClient(c config) *CardClient {
return &CardClient{config: c}
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}
// Use adds a list of mutation hooks to the hooks stack.
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// A call to `Use(f, g, h)` equals to `card.Hooks(f(g(h())))`.
func (c *CardClient) Use(hooks ...Hook) {
c.hooks.Card = append(c.hooks.Card, hooks...)
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}
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// Intercept adds a list of query interceptors to the interceptors stack.
// A call to `Intercept(f, g, h)` equals to `card.Intercept(f(g(h())))`.
func (c *CardClient) Intercept(interceptors ...Interceptor) {
c.inters.Card = append(c.inters.Card, interceptors...)
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}
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// Create returns a builder for creating a Card entity.
func (c *CardClient) Create() *CardCreate {
mutation := newCardMutation(c.config, OpCreate)
return &CardCreate{config: c.config, hooks: c.Hooks(), mutation: mutation}
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}
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// CreateBulk returns a builder for creating a bulk of Card entities.
func (c *CardClient) CreateBulk(builders ...*CardCreate) *CardCreateBulk {
return &CardCreateBulk{config: c.config, builders: builders}
}
// Update returns an update builder for Card.
func (c *CardClient) Update() *CardUpdate {
mutation := newCardMutation(c.config, OpUpdate)
return &CardUpdate{config: c.config, hooks: c.Hooks(), mutation: mutation}
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}
// UpdateOne returns an update builder for the given entity.
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func (c *CardClient) UpdateOne(ca *Card) *CardUpdateOne {
mutation := newCardMutation(c.config, OpUpdateOne, withCard(ca))
return &CardUpdateOne{config: c.config, hooks: c.Hooks(), mutation: mutation}
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}
// UpdateOneID returns an update builder for the given id.
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func (c *CardClient) UpdateOneID(id int) *CardUpdateOne {
mutation := newCardMutation(c.config, OpUpdateOne, withCardID(id))
return &CardUpdateOne{config: c.config, hooks: c.Hooks(), mutation: mutation}
}
// Delete returns a delete builder for Card.
func (c *CardClient) Delete() *CardDelete {
mutation := newCardMutation(c.config, OpDelete)
return &CardDelete{config: c.config, hooks: c.Hooks(), mutation: mutation}
}
// DeleteOne returns a builder for deleting the given entity.
func (c *CardClient) DeleteOne(ca *Card) *CardDeleteOne {
return c.DeleteOneID(ca.ID)
}
// DeleteOneID returns a builder for deleting the given entity by its id.
func (c *CardClient) DeleteOneID(id int) *CardDeleteOne {
builder := c.Delete().Where(card.ID(id))
builder.mutation.id = &id
builder.mutation.op = OpDeleteOne
return &CardDeleteOne{builder}
}
// Query returns a query builder for Card.
func (c *CardClient) Query() *CardQuery {
return &CardQuery{
config: c.config,
ctx: &QueryContext{Type: TypeCard},
inters: c.Interceptors(),
}
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}
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// Get returns a Card entity by its id.
func (c *CardClient) Get(ctx context.Context, id int) (*Card, error) {
return c.Query().Where(card.ID(id)).Only(ctx)
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}
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// GetX is like Get, but panics if an error occurs.
func (c *CardClient) GetX(ctx context.Context, id int) *Card {
obj, err := c.Get(ctx, id)
if err != nil {
panic(err)
}
return obj
}
// QueryOwner queries the owner edge of a Card.
func (c *CardClient) QueryOwner(ca *Card) *UserQuery {
query := (&UserClient{config: c.config}).Query()
query.path = func(context.Context) (fromV *sql.Selector, _ error) {
id := ca.ID
step := sqlgraph.NewStep(
sqlgraph.From(card.Table, card.FieldID, id),
sqlgraph.To(user.Table, user.FieldID),
sqlgraph.Edge(sqlgraph.M2O, true, card.OwnerTable, card.OwnerColumn),
)
fromV = sqlgraph.Neighbors(ca.driver.Dialect(), step)
return fromV, nil
}
return query
}
// Hooks returns the client hooks.
func (c *CardClient) Hooks() []Hook {
return c.hooks.Card
}
// Interceptors returns the client interceptors.
func (c *CardClient) Interceptors() []Interceptor {
return c.inters.Card
}
func (c *CardClient) mutate(ctx context.Context, m *CardMutation) (Value, error) {
switch m.Op() {
case OpCreate:
return (&CardCreate{config: c.config, hooks: c.Hooks(), mutation: m}).Save(ctx)
case OpUpdate:
return (&CardUpdate{config: c.config, hooks: c.Hooks(), mutation: m}).Save(ctx)
case OpUpdateOne:
return (&CardUpdateOne{config: c.config, hooks: c.Hooks(), mutation: m}).Save(ctx)
case OpDelete, OpDeleteOne:
return (&CardDelete{config: c.config, hooks: c.Hooks(), mutation: m}).Exec(ctx)
default:
return nil, fmt.Errorf("ent: unknown Card mutation op: %q", m.Op())
}
}
// GroupClient is a client for the Group schema.
type GroupClient struct {
config
}
// NewGroupClient returns a client for the Group from the given config.
func NewGroupClient(c config) *GroupClient {
return &GroupClient{config: c}
}
// Use adds a list of mutation hooks to the hooks stack.
// A call to `Use(f, g, h)` equals to `group.Hooks(f(g(h())))`.
func (c *GroupClient) Use(hooks ...Hook) {
c.hooks.Group = append(c.hooks.Group, hooks...)
}
// Intercept adds a list of query interceptors to the interceptors stack.
// A call to `Intercept(f, g, h)` equals to `group.Intercept(f(g(h())))`.
func (c *GroupClient) Intercept(interceptors ...Interceptor) {
c.inters.Group = append(c.inters.Group, interceptors...)
}
// Create returns a builder for creating a Group entity.
func (c *GroupClient) Create() *GroupCreate {
mutation := newGroupMutation(c.config, OpCreate)
return &GroupCreate{config: c.config, hooks: c.Hooks(), mutation: mutation}
}
// CreateBulk returns a builder for creating a bulk of Group entities.
func (c *GroupClient) CreateBulk(builders ...*GroupCreate) *GroupCreateBulk {
return &GroupCreateBulk{config: c.config, builders: builders}
}
// Update returns an update builder for Group.
func (c *GroupClient) Update() *GroupUpdate {
mutation := newGroupMutation(c.config, OpUpdate)
return &GroupUpdate{config: c.config, hooks: c.Hooks(), mutation: mutation}
}
// UpdateOne returns an update builder for the given entity.
func (c *GroupClient) UpdateOne(gr *Group) *GroupUpdateOne {
mutation := newGroupMutation(c.config, OpUpdateOne, withGroup(gr))
return &GroupUpdateOne{config: c.config, hooks: c.Hooks(), mutation: mutation}
}
// UpdateOneID returns an update builder for the given id.
func (c *GroupClient) UpdateOneID(id int) *GroupUpdateOne {
mutation := newGroupMutation(c.config, OpUpdateOne, withGroupID(id))
return &GroupUpdateOne{config: c.config, hooks: c.Hooks(), mutation: mutation}
}
// Delete returns a delete builder for Group.
func (c *GroupClient) Delete() *GroupDelete {
mutation := newGroupMutation(c.config, OpDelete)
return &GroupDelete{config: c.config, hooks: c.Hooks(), mutation: mutation}
}
// DeleteOne returns a builder for deleting the given entity.
func (c *GroupClient) DeleteOne(gr *Group) *GroupDeleteOne {
return c.DeleteOneID(gr.ID)
}
// DeleteOneID returns a builder for deleting the given entity by its id.
func (c *GroupClient) DeleteOneID(id int) *GroupDeleteOne {
builder := c.Delete().Where(group.ID(id))
builder.mutation.id = &id
builder.mutation.op = OpDeleteOne
return &GroupDeleteOne{builder}
}
// Query returns a query builder for Group.
func (c *GroupClient) Query() *GroupQuery {
return &GroupQuery{
config: c.config,
ctx: &QueryContext{Type: TypeGroup},
inters: c.Interceptors(),
}
}
// Get returns a Group entity by its id.
func (c *GroupClient) Get(ctx context.Context, id int) (*Group, error) {
return c.Query().Where(group.ID(id)).Only(ctx)
}
// GetX is like Get, but panics if an error occurs.
func (c *GroupClient) GetX(ctx context.Context, id int) *Group {
obj, err := c.Get(ctx, id)
if err != nil {
panic(err)
}
return obj
}
// QueryUsers queries the users edge of a Group.
func (c *GroupClient) QueryUsers(gr *Group) *UserQuery {
query := (&UserClient{config: c.config}).Query()
query.path = func(context.Context) (fromV *sql.Selector, _ error) {
id := gr.ID
step := sqlgraph.NewStep(
sqlgraph.From(group.Table, group.FieldID, id),
sqlgraph.To(user.Table, user.FieldID),
sqlgraph.Edge(sqlgraph.O2M, false, group.UsersTable, group.UsersColumn),
)
fromV = sqlgraph.Neighbors(gr.driver.Dialect(), step)
return fromV, nil
}
return query
}
// Hooks returns the client hooks.
func (c *GroupClient) Hooks() []Hook {
return c.hooks.Group
}
// Interceptors returns the client interceptors.
func (c *GroupClient) Interceptors() []Interceptor {
return c.inters.Group
}
func (c *GroupClient) mutate(ctx context.Context, m *GroupMutation) (Value, error) {
switch m.Op() {
case OpCreate:
return (&GroupCreate{config: c.config, hooks: c.Hooks(), mutation: m}).Save(ctx)
case OpUpdate:
return (&GroupUpdate{config: c.config, hooks: c.Hooks(), mutation: m}).Save(ctx)
case OpUpdateOne:
return (&GroupUpdateOne{config: c.config, hooks: c.Hooks(), mutation: m}).Save(ctx)
case OpDelete, OpDeleteOne:
return (&GroupDelete{config: c.config, hooks: c.Hooks(), mutation: m}).Exec(ctx)
default:
return nil, fmt.Errorf("ent: unknown Group mutation op: %q", m.Op())
}
}
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// MaClient is a client for the Ma schema.
type MaClient struct {
config
}
// NewMaClient returns a client for the Ma from the given config.
func NewMaClient(c config) *MaClient {
return &MaClient{config: c}
}
// Use adds a list of mutation hooks to the hooks stack.
// A call to `Use(f, g, h)` equals to `ma.Hooks(f(g(h())))`.
func (c *MaClient) Use(hooks ...Hook) {
c.hooks.Ma = append(c.hooks.Ma, hooks...)
}
// Intercept adds a list of query interceptors to the interceptors stack.
// A call to `Intercept(f, g, h)` equals to `ma.Intercept(f(g(h())))`.
func (c *MaClient) Intercept(interceptors ...Interceptor) {
c.inters.Ma = append(c.inters.Ma, interceptors...)
}
// Create returns a builder for creating a Ma entity.
func (c *MaClient) Create() *MaCreate {
mutation := newMaMutation(c.config, OpCreate)
return &MaCreate{config: c.config, hooks: c.Hooks(), mutation: mutation}
}
// CreateBulk returns a builder for creating a bulk of Ma entities.
func (c *MaClient) CreateBulk(builders ...*MaCreate) *MaCreateBulk {
return &MaCreateBulk{config: c.config, builders: builders}
}
// Update returns an update builder for Ma.
func (c *MaClient) Update() *MaUpdate {
mutation := newMaMutation(c.config, OpUpdate)
return &MaUpdate{config: c.config, hooks: c.Hooks(), mutation: mutation}
}
// UpdateOne returns an update builder for the given entity.
func (c *MaClient) UpdateOne(m *Ma) *MaUpdateOne {
mutation := newMaMutation(c.config, OpUpdateOne, withMa(m))
return &MaUpdateOne{config: c.config, hooks: c.Hooks(), mutation: mutation}
}
// UpdateOneID returns an update builder for the given id.
func (c *MaClient) UpdateOneID(id int) *MaUpdateOne {
mutation := newMaMutation(c.config, OpUpdateOne, withMaID(id))
return &MaUpdateOne{config: c.config, hooks: c.Hooks(), mutation: mutation}
}
// Delete returns a delete builder for Ma.
func (c *MaClient) Delete() *MaDelete {
mutation := newMaMutation(c.config, OpDelete)
return &MaDelete{config: c.config, hooks: c.Hooks(), mutation: mutation}
}
// DeleteOne returns a builder for deleting the given entity.
func (c *MaClient) DeleteOne(m *Ma) *MaDeleteOne {
return c.DeleteOneID(m.ID)
}
// DeleteOneID returns a builder for deleting the given entity by its id.
func (c *MaClient) DeleteOneID(id int) *MaDeleteOne {
builder := c.Delete().Where(ma.ID(id))
builder.mutation.id = &id
builder.mutation.op = OpDeleteOne
return &MaDeleteOne{builder}
}
// Query returns a query builder for Ma.
func (c *MaClient) Query() *MaQuery {
return &MaQuery{
config: c.config,
ctx: &QueryContext{Type: TypeMa},
inters: c.Interceptors(),
}
}
// Get returns a Ma entity by its id.
func (c *MaClient) Get(ctx context.Context, id int) (*Ma, error) {
return c.Query().Where(ma.ID(id)).Only(ctx)
}
// GetX is like Get, but panics if an error occurs.
func (c *MaClient) GetX(ctx context.Context, id int) *Ma {
obj, err := c.Get(ctx, id)
if err != nil {
panic(err)
}
return obj
}
// QueryOwner queries the owner edge of a Ma.
func (c *MaClient) QueryOwner(m *Ma) *UserQuery {
query := (&UserClient{config: c.config}).Query()
query.path = func(context.Context) (fromV *sql.Selector, _ error) {
id := m.ID
step := sqlgraph.NewStep(
sqlgraph.From(ma.Table, ma.FieldID, id),
sqlgraph.To(user.Table, user.FieldID),
sqlgraph.Edge(sqlgraph.M2O, true, ma.OwnerTable, ma.OwnerColumn),
)
fromV = sqlgraph.Neighbors(m.driver.Dialect(), step)
return fromV, nil
}
return query
}
// Hooks returns the client hooks.
func (c *MaClient) Hooks() []Hook {
return c.hooks.Ma
}
// Interceptors returns the client interceptors.
func (c *MaClient) Interceptors() []Interceptor {
return c.inters.Ma
}
func (c *MaClient) mutate(ctx context.Context, m *MaMutation) (Value, error) {
switch m.Op() {
case OpCreate:
return (&MaCreate{config: c.config, hooks: c.Hooks(), mutation: m}).Save(ctx)
case OpUpdate:
return (&MaUpdate{config: c.config, hooks: c.Hooks(), mutation: m}).Save(ctx)
case OpUpdateOne:
return (&MaUpdateOne{config: c.config, hooks: c.Hooks(), mutation: m}).Save(ctx)
case OpDelete, OpDeleteOne:
return (&MaDelete{config: c.config, hooks: c.Hooks(), mutation: m}).Exec(ctx)
default:
return nil, fmt.Errorf("ent: unknown Ma mutation op: %q", m.Op())
}
}
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// SevClient is a client for the Sev schema.
type SevClient struct {
config
}
// NewSevClient returns a client for the Sev from the given config.
func NewSevClient(c config) *SevClient {
return &SevClient{config: c}
}
// Use adds a list of mutation hooks to the hooks stack.
// A call to `Use(f, g, h)` equals to `sev.Hooks(f(g(h())))`.
func (c *SevClient) Use(hooks ...Hook) {
c.hooks.Sev = append(c.hooks.Sev, hooks...)
}
// Intercept adds a list of query interceptors to the interceptors stack.
// A call to `Intercept(f, g, h)` equals to `sev.Intercept(f(g(h())))`.
func (c *SevClient) Intercept(interceptors ...Interceptor) {
c.inters.Sev = append(c.inters.Sev, interceptors...)
}
// Create returns a builder for creating a Sev entity.
func (c *SevClient) Create() *SevCreate {
mutation := newSevMutation(c.config, OpCreate)
return &SevCreate{config: c.config, hooks: c.Hooks(), mutation: mutation}
}
// CreateBulk returns a builder for creating a bulk of Sev entities.
func (c *SevClient) CreateBulk(builders ...*SevCreate) *SevCreateBulk {
return &SevCreateBulk{config: c.config, builders: builders}
}
// Update returns an update builder for Sev.
func (c *SevClient) Update() *SevUpdate {
mutation := newSevMutation(c.config, OpUpdate)
return &SevUpdate{config: c.config, hooks: c.Hooks(), mutation: mutation}
}
// UpdateOne returns an update builder for the given entity.
func (c *SevClient) UpdateOne(s *Sev) *SevUpdateOne {
mutation := newSevMutation(c.config, OpUpdateOne, withSev(s))
return &SevUpdateOne{config: c.config, hooks: c.Hooks(), mutation: mutation}
}
// UpdateOneID returns an update builder for the given id.
func (c *SevClient) UpdateOneID(id int) *SevUpdateOne {
mutation := newSevMutation(c.config, OpUpdateOne, withSevID(id))
return &SevUpdateOne{config: c.config, hooks: c.Hooks(), mutation: mutation}
}
// Delete returns a delete builder for Sev.
func (c *SevClient) Delete() *SevDelete {
mutation := newSevMutation(c.config, OpDelete)
return &SevDelete{config: c.config, hooks: c.Hooks(), mutation: mutation}
}
// DeleteOne returns a builder for deleting the given entity.
func (c *SevClient) DeleteOne(s *Sev) *SevDeleteOne {
return c.DeleteOneID(s.ID)
}
// DeleteOneID returns a builder for deleting the given entity by its id.
func (c *SevClient) DeleteOneID(id int) *SevDeleteOne {
builder := c.Delete().Where(sev.ID(id))
builder.mutation.id = &id
builder.mutation.op = OpDeleteOne
return &SevDeleteOne{builder}
}
// Query returns a query builder for Sev.
func (c *SevClient) Query() *SevQuery {
return &SevQuery{
config: c.config,
ctx: &QueryContext{Type: TypeSev},
inters: c.Interceptors(),
}
}
// Get returns a Sev entity by its id.
func (c *SevClient) Get(ctx context.Context, id int) (*Sev, error) {
return c.Query().Where(sev.ID(id)).Only(ctx)
}
// GetX is like Get, but panics if an error occurs.
func (c *SevClient) GetX(ctx context.Context, id int) *Sev {
obj, err := c.Get(ctx, id)
if err != nil {
panic(err)
}
return obj
}
// QueryOwner queries the owner edge of a Sev.
func (c *SevClient) QueryOwner(s *Sev) *UserQuery {
query := (&UserClient{config: c.config}).Query()
query.path = func(context.Context) (fromV *sql.Selector, _ error) {
id := s.ID
step := sqlgraph.NewStep(
sqlgraph.From(sev.Table, sev.FieldID, id),
sqlgraph.To(user.Table, user.FieldID),
sqlgraph.Edge(sqlgraph.M2O, true, sev.OwnerTable, sev.OwnerColumn),
)
fromV = sqlgraph.Neighbors(s.driver.Dialect(), step)
return fromV, nil
}
return query
}
// Hooks returns the client hooks.
func (c *SevClient) Hooks() []Hook {
return c.hooks.Sev
}
// Interceptors returns the client interceptors.
func (c *SevClient) Interceptors() []Interceptor {
return c.inters.Sev
}
func (c *SevClient) mutate(ctx context.Context, m *SevMutation) (Value, error) {
switch m.Op() {
case OpCreate:
return (&SevCreate{config: c.config, hooks: c.Hooks(), mutation: m}).Save(ctx)
case OpUpdate:
return (&SevUpdate{config: c.config, hooks: c.Hooks(), mutation: m}).Save(ctx)
case OpUpdateOne:
return (&SevUpdateOne{config: c.config, hooks: c.Hooks(), mutation: m}).Save(ctx)
case OpDelete, OpDeleteOne:
return (&SevDelete{config: c.config, hooks: c.Hooks(), mutation: m}).Exec(ctx)
default:
return nil, fmt.Errorf("ent: unknown Sev mutation op: %q", m.Op())
}
}
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// UeClient is a client for the Ue schema.
type UeClient struct {
config
}
// NewUeClient returns a client for the Ue from the given config.
func NewUeClient(c config) *UeClient {
return &UeClient{config: c}
}
// Use adds a list of mutation hooks to the hooks stack.
// A call to `Use(f, g, h)` equals to `ue.Hooks(f(g(h())))`.
func (c *UeClient) Use(hooks ...Hook) {
c.hooks.Ue = append(c.hooks.Ue, hooks...)
}
// Intercept adds a list of query interceptors to the interceptors stack.
// A call to `Intercept(f, g, h)` equals to `ue.Intercept(f(g(h())))`.
func (c *UeClient) Intercept(interceptors ...Interceptor) {
c.inters.Ue = append(c.inters.Ue, interceptors...)
}
// Create returns a builder for creating a Ue entity.
func (c *UeClient) Create() *UeCreate {
mutation := newUeMutation(c.config, OpCreate)
return &UeCreate{config: c.config, hooks: c.Hooks(), mutation: mutation}
}
// CreateBulk returns a builder for creating a bulk of Ue entities.
func (c *UeClient) CreateBulk(builders ...*UeCreate) *UeCreateBulk {
return &UeCreateBulk{config: c.config, builders: builders}
}
// Update returns an update builder for Ue.
func (c *UeClient) Update() *UeUpdate {
mutation := newUeMutation(c.config, OpUpdate)
return &UeUpdate{config: c.config, hooks: c.Hooks(), mutation: mutation}
}
// UpdateOne returns an update builder for the given entity.
func (c *UeClient) UpdateOne(u *Ue) *UeUpdateOne {
mutation := newUeMutation(c.config, OpUpdateOne, withUe(u))
return &UeUpdateOne{config: c.config, hooks: c.Hooks(), mutation: mutation}
}
// UpdateOneID returns an update builder for the given id.
func (c *UeClient) UpdateOneID(id int) *UeUpdateOne {
mutation := newUeMutation(c.config, OpUpdateOne, withUeID(id))
return &UeUpdateOne{config: c.config, hooks: c.Hooks(), mutation: mutation}
}
// Delete returns a delete builder for Ue.
func (c *UeClient) Delete() *UeDelete {
mutation := newUeMutation(c.config, OpDelete)
return &UeDelete{config: c.config, hooks: c.Hooks(), mutation: mutation}
}
// DeleteOne returns a builder for deleting the given entity.
func (c *UeClient) DeleteOne(u *Ue) *UeDeleteOne {
return c.DeleteOneID(u.ID)
}
// DeleteOneID returns a builder for deleting the given entity by its id.
func (c *UeClient) DeleteOneID(id int) *UeDeleteOne {
builder := c.Delete().Where(ue.ID(id))
builder.mutation.id = &id
builder.mutation.op = OpDeleteOne
return &UeDeleteOne{builder}
}
// Query returns a query builder for Ue.
func (c *UeClient) Query() *UeQuery {
return &UeQuery{
config: c.config,
ctx: &QueryContext{Type: TypeUe},
inters: c.Interceptors(),
}
}
// Get returns a Ue entity by its id.
func (c *UeClient) Get(ctx context.Context, id int) (*Ue, error) {
return c.Query().Where(ue.ID(id)).Only(ctx)
}
// GetX is like Get, but panics if an error occurs.
func (c *UeClient) GetX(ctx context.Context, id int) *Ue {
obj, err := c.Get(ctx, id)
if err != nil {
panic(err)
}
return obj
}
// QueryOwner queries the owner edge of a Ue.
func (c *UeClient) QueryOwner(u *Ue) *UserQuery {
query := (&UserClient{config: c.config}).Query()
query.path = func(context.Context) (fromV *sql.Selector, _ error) {
id := u.ID
step := sqlgraph.NewStep(
sqlgraph.From(ue.Table, ue.FieldID, id),
sqlgraph.To(user.Table, user.FieldID),
sqlgraph.Edge(sqlgraph.M2O, true, ue.OwnerTable, ue.OwnerColumn),
)
fromV = sqlgraph.Neighbors(u.driver.Dialect(), step)
return fromV, nil
}
return query
}
// Hooks returns the client hooks.
func (c *UeClient) Hooks() []Hook {
return c.hooks.Ue
}
// Interceptors returns the client interceptors.
func (c *UeClient) Interceptors() []Interceptor {
return c.inters.Ue
}
func (c *UeClient) mutate(ctx context.Context, m *UeMutation) (Value, error) {
switch m.Op() {
case OpCreate:
return (&UeCreate{config: c.config, hooks: c.Hooks(), mutation: m}).Save(ctx)
case OpUpdate:
return (&UeUpdate{config: c.config, hooks: c.Hooks(), mutation: m}).Save(ctx)
case OpUpdateOne:
return (&UeUpdateOne{config: c.config, hooks: c.Hooks(), mutation: m}).Save(ctx)
case OpDelete, OpDeleteOne:
return (&UeDelete{config: c.config, hooks: c.Hooks(), mutation: m}).Exec(ctx)
default:
return nil, fmt.Errorf("ent: unknown Ue mutation op: %q", m.Op())
}
}
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// UserClient is a client for the User schema.
type UserClient struct {
config
}
// NewUserClient returns a client for the User from the given config.
func NewUserClient(c config) *UserClient {
return &UserClient{config: c}
}
// Use adds a list of mutation hooks to the hooks stack.
// A call to `Use(f, g, h)` equals to `user.Hooks(f(g(h())))`.
func (c *UserClient) Use(hooks ...Hook) {
c.hooks.User = append(c.hooks.User, hooks...)
}
// Intercept adds a list of query interceptors to the interceptors stack.
// A call to `Intercept(f, g, h)` equals to `user.Intercept(f(g(h())))`.
func (c *UserClient) Intercept(interceptors ...Interceptor) {
c.inters.User = append(c.inters.User, interceptors...)
}
// Create returns a builder for creating a User entity.
func (c *UserClient) Create() *UserCreate {
mutation := newUserMutation(c.config, OpCreate)
return &UserCreate{config: c.config, hooks: c.Hooks(), mutation: mutation}
}
// CreateBulk returns a builder for creating a bulk of User entities.
func (c *UserClient) CreateBulk(builders ...*UserCreate) *UserCreateBulk {
return &UserCreateBulk{config: c.config, builders: builders}
}
// Update returns an update builder for User.
func (c *UserClient) Update() *UserUpdate {
mutation := newUserMutation(c.config, OpUpdate)
return &UserUpdate{config: c.config, hooks: c.Hooks(), mutation: mutation}
}
// UpdateOne returns an update builder for the given entity.
func (c *UserClient) UpdateOne(u *User) *UserUpdateOne {
mutation := newUserMutation(c.config, OpUpdateOne, withUser(u))
return &UserUpdateOne{config: c.config, hooks: c.Hooks(), mutation: mutation}
}
// UpdateOneID returns an update builder for the given id.
func (c *UserClient) UpdateOneID(id int) *UserUpdateOne {
mutation := newUserMutation(c.config, OpUpdateOne, withUserID(id))
return &UserUpdateOne{config: c.config, hooks: c.Hooks(), mutation: mutation}
}
// Delete returns a delete builder for User.
func (c *UserClient) Delete() *UserDelete {
mutation := newUserMutation(c.config, OpDelete)
return &UserDelete{config: c.config, hooks: c.Hooks(), mutation: mutation}
}
// DeleteOne returns a builder for deleting the given entity.
func (c *UserClient) DeleteOne(u *User) *UserDeleteOne {
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return c.DeleteOneID(u.ID)
}
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// DeleteOneID returns a builder for deleting the given entity by its id.
func (c *UserClient) DeleteOneID(id int) *UserDeleteOne {
builder := c.Delete().Where(user.ID(id))
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builder.mutation.id = &id
builder.mutation.op = OpDeleteOne
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return &UserDeleteOne{builder}
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}
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// Query returns a query builder for User.
func (c *UserClient) Query() *UserQuery {
return &UserQuery{
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config: c.config,
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ctx: &QueryContext{Type: TypeUser},
inters: c.Interceptors(),
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}
}
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// Get returns a User entity by its id.
func (c *UserClient) Get(ctx context.Context, id int) (*User, error) {
return c.Query().Where(user.ID(id)).Only(ctx)
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}
// GetX is like Get, but panics if an error occurs.
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func (c *UserClient) GetX(ctx context.Context, id int) *User {
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obj, err := c.Get(ctx, id)
if err != nil {
panic(err)
}
return obj
}
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// QueryCard queries the card edge of a User.
func (c *UserClient) QueryCard(u *User) *CardQuery {
query := (&CardClient{config: c.config}).Query()
query.path = func(context.Context) (fromV *sql.Selector, _ error) {
id := u.ID
step := sqlgraph.NewStep(
sqlgraph.From(user.Table, user.FieldID, id),
sqlgraph.To(card.Table, card.FieldID),
sqlgraph.Edge(sqlgraph.O2M, false, user.CardTable, user.CardColumn),
)
fromV = sqlgraph.Neighbors(u.driver.Dialect(), step)
return fromV, nil
}
return query
}
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// QueryUe queries the ue edge of a User.
func (c *UserClient) QueryUe(u *User) *UeQuery {
query := (&UeClient{config: c.config}).Query()
query.path = func(context.Context) (fromV *sql.Selector, _ error) {
id := u.ID
step := sqlgraph.NewStep(
sqlgraph.From(user.Table, user.FieldID, id),
sqlgraph.To(ue.Table, ue.FieldID),
sqlgraph.Edge(sqlgraph.O2M, false, user.UeTable, user.UeColumn),
)
fromV = sqlgraph.Neighbors(u.driver.Dialect(), step)
return fromV, nil
}
return query
}
// QueryMa queries the ma edge of a User.
func (c *UserClient) QueryMa(u *User) *MaQuery {
query := (&MaClient{config: c.config}).Query()
query.path = func(context.Context) (fromV *sql.Selector, _ error) {
id := u.ID
step := sqlgraph.NewStep(
sqlgraph.From(user.Table, user.FieldID, id),
sqlgraph.To(ma.Table, ma.FieldID),
sqlgraph.Edge(sqlgraph.O2M, false, user.MaTable, user.MaColumn),
)
fromV = sqlgraph.Neighbors(u.driver.Dialect(), step)
return fromV, nil
}
return query
}
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// QuerySev queries the sev edge of a User.
func (c *UserClient) QuerySev(u *User) *SevQuery {
query := (&SevClient{config: c.config}).Query()
query.path = func(context.Context) (fromV *sql.Selector, _ error) {
id := u.ID
step := sqlgraph.NewStep(
sqlgraph.From(user.Table, user.FieldID, id),
sqlgraph.To(sev.Table, sev.FieldID),
sqlgraph.Edge(sqlgraph.O2M, false, user.SevTable, user.SevColumn),
)
fromV = sqlgraph.Neighbors(u.driver.Dialect(), step)
return fromV, nil
}
return query
}
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// Hooks returns the client hooks.
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func (c *UserClient) Hooks() []Hook {
return c.hooks.User
}
// Interceptors returns the client interceptors.
func (c *UserClient) Interceptors() []Interceptor {
return c.inters.User
}
func (c *UserClient) mutate(ctx context.Context, m *UserMutation) (Value, error) {
switch m.Op() {
case OpCreate:
return (&UserCreate{config: c.config, hooks: c.Hooks(), mutation: m}).Save(ctx)
case OpUpdate:
return (&UserUpdate{config: c.config, hooks: c.Hooks(), mutation: m}).Save(ctx)
case OpUpdateOne:
return (&UserUpdateOne{config: c.config, hooks: c.Hooks(), mutation: m}).Save(ctx)
case OpDelete, OpDeleteOne:
return (&UserDelete{config: c.config, hooks: c.Hooks(), mutation: m}).Exec(ctx)
default:
return nil, fmt.Errorf("ent: unknown User mutation op: %q", m.Op())
}
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}
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// hooks and interceptors per client, for fast access.
type (
hooks struct {
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Card, Group, Ma, Sev, Ue, User []ent.Hook
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}
inters struct {
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Card, Group, Ma, Sev, Ue, User []ent.Interceptor
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}
)