1
0

fix ue integer float r error

This commit is contained in:
2024-06-01 23:35:34 +09:00
parent 2b479451c1
commit 6803cd116b
16 changed files with 1474 additions and 22 deletions

View File

@ -3194,6 +3194,24 @@ func (s *CreateUeReq) encodeFields(e *jx.Encoder) {
s.Author.Encode(e)
}
}
{
if s.GameLv.Set {
e.FieldStart("game_lv")
s.GameLv.Encode(e)
}
}
{
if s.GameExp.Set {
e.FieldStart("game_exp")
s.GameExp.Encode(e)
}
}
{
if s.GameID.Set {
e.FieldStart("game_id")
s.GameID.Encode(e)
}
}
{
if s.CreatedAt.Set {
e.FieldStart("created_at")
@ -3207,7 +3225,7 @@ func (s *CreateUeReq) encodeFields(e *jx.Encoder) {
}
}
var jsonFieldsNameOfCreateUeReq = [20]string{
var jsonFieldsNameOfCreateUeReq = [23]string{
0: "limit",
1: "limit_boss",
2: "limit_item",
@ -3226,8 +3244,11 @@ var jsonFieldsNameOfCreateUeReq = [20]string{
15: "location_z",
16: "location_n",
17: "author",
18: "created_at",
19: "owner",
18: "game_lv",
19: "game_exp",
20: "game_id",
21: "created_at",
22: "owner",
}
// Decode decodes CreateUeReq from json.
@ -3421,6 +3442,36 @@ func (s *CreateUeReq) Decode(d *jx.Decoder) error {
}(); err != nil {
return errors.Wrap(err, "decode field \"author\"")
}
case "game_lv":
if err := func() error {
s.GameLv.Reset()
if err := s.GameLv.Decode(d); err != nil {
return err
}
return nil
}(); err != nil {
return errors.Wrap(err, "decode field \"game_lv\"")
}
case "game_exp":
if err := func() error {
s.GameExp.Reset()
if err := s.GameExp.Decode(d); err != nil {
return err
}
return nil
}(); err != nil {
return errors.Wrap(err, "decode field \"game_exp\"")
}
case "game_id":
if err := func() error {
s.GameID.Reset()
if err := s.GameID.Decode(d); err != nil {
return err
}
return nil
}(); err != nil {
return errors.Wrap(err, "decode field \"game_id\"")
}
case "created_at":
if err := func() error {
s.CreatedAt.Reset()
@ -3432,7 +3483,7 @@ func (s *CreateUeReq) Decode(d *jx.Decoder) error {
return errors.Wrap(err, "decode field \"created_at\"")
}
case "owner":
requiredBitSet[2] |= 1 << 3
requiredBitSet[2] |= 1 << 6
if err := func() error {
v, err := d.Int()
s.Owner = int(v)
@ -3455,7 +3506,7 @@ func (s *CreateUeReq) Decode(d *jx.Decoder) error {
for i, mask := range [3]uint8{
0b00001000,
0b00000000,
0b00001000,
0b01000000,
} {
if result := (requiredBitSet[i] & mask) ^ mask; result != 0 {
// Mask only required fields and check equality to mask using XOR.
@ -12010,6 +12061,24 @@ func (s *UeCreate) encodeFields(e *jx.Encoder) {
s.Author.Encode(e)
}
}
{
if s.GameLv.Set {
e.FieldStart("game_lv")
s.GameLv.Encode(e)
}
}
{
if s.GameExp.Set {
e.FieldStart("game_exp")
s.GameExp.Encode(e)
}
}
{
if s.GameID.Set {
e.FieldStart("game_id")
s.GameID.Encode(e)
}
}
{
if s.CreatedAt.Set {
e.FieldStart("created_at")
@ -12018,7 +12087,7 @@ func (s *UeCreate) encodeFields(e *jx.Encoder) {
}
}
var jsonFieldsNameOfUeCreate = [18]string{
var jsonFieldsNameOfUeCreate = [21]string{
0: "id",
1: "limit",
2: "limit_boss",
@ -12036,7 +12105,10 @@ var jsonFieldsNameOfUeCreate = [18]string{
14: "location_z",
15: "location_n",
16: "author",
17: "created_at",
17: "game_lv",
18: "game_exp",
19: "game_id",
20: "created_at",
}
// Decode decodes UeCreate from json.
@ -12220,6 +12292,36 @@ func (s *UeCreate) Decode(d *jx.Decoder) error {
}(); err != nil {
return errors.Wrap(err, "decode field \"author\"")
}
case "game_lv":
if err := func() error {
s.GameLv.Reset()
if err := s.GameLv.Decode(d); err != nil {
return err
}
return nil
}(); err != nil {
return errors.Wrap(err, "decode field \"game_lv\"")
}
case "game_exp":
if err := func() error {
s.GameExp.Reset()
if err := s.GameExp.Decode(d); err != nil {
return err
}
return nil
}(); err != nil {
return errors.Wrap(err, "decode field \"game_exp\"")
}
case "game_id":
if err := func() error {
s.GameID.Reset()
if err := s.GameID.Decode(d); err != nil {
return err
}
return nil
}(); err != nil {
return errors.Wrap(err, "decode field \"game_id\"")
}
case "created_at":
if err := func() error {
s.CreatedAt.Reset()
@ -12398,6 +12500,24 @@ func (s *UeList) encodeFields(e *jx.Encoder) {
s.Author.Encode(e)
}
}
{
if s.GameLv.Set {
e.FieldStart("game_lv")
s.GameLv.Encode(e)
}
}
{
if s.GameExp.Set {
e.FieldStart("game_exp")
s.GameExp.Encode(e)
}
}
{
if s.GameID.Set {
e.FieldStart("game_id")
s.GameID.Encode(e)
}
}
{
if s.CreatedAt.Set {
e.FieldStart("created_at")
@ -12406,7 +12526,7 @@ func (s *UeList) encodeFields(e *jx.Encoder) {
}
}
var jsonFieldsNameOfUeList = [18]string{
var jsonFieldsNameOfUeList = [21]string{
0: "id",
1: "limit",
2: "limit_boss",
@ -12424,7 +12544,10 @@ var jsonFieldsNameOfUeList = [18]string{
14: "location_z",
15: "location_n",
16: "author",
17: "created_at",
17: "game_lv",
18: "game_exp",
19: "game_id",
20: "created_at",
}
// Decode decodes UeList from json.
@ -12608,6 +12731,36 @@ func (s *UeList) Decode(d *jx.Decoder) error {
}(); err != nil {
return errors.Wrap(err, "decode field \"author\"")
}
case "game_lv":
if err := func() error {
s.GameLv.Reset()
if err := s.GameLv.Decode(d); err != nil {
return err
}
return nil
}(); err != nil {
return errors.Wrap(err, "decode field \"game_lv\"")
}
case "game_exp":
if err := func() error {
s.GameExp.Reset()
if err := s.GameExp.Decode(d); err != nil {
return err
}
return nil
}(); err != nil {
return errors.Wrap(err, "decode field \"game_exp\"")
}
case "game_id":
if err := func() error {
s.GameID.Reset()
if err := s.GameID.Decode(d); err != nil {
return err
}
return nil
}(); err != nil {
return errors.Wrap(err, "decode field \"game_id\"")
}
case "created_at":
if err := func() error {
s.CreatedAt.Reset()
@ -13706,6 +13859,24 @@ func (s *UeRead) encodeFields(e *jx.Encoder) {
s.Author.Encode(e)
}
}
{
if s.GameLv.Set {
e.FieldStart("game_lv")
s.GameLv.Encode(e)
}
}
{
if s.GameExp.Set {
e.FieldStart("game_exp")
s.GameExp.Encode(e)
}
}
{
if s.GameID.Set {
e.FieldStart("game_id")
s.GameID.Encode(e)
}
}
{
if s.CreatedAt.Set {
e.FieldStart("created_at")
@ -13714,7 +13885,7 @@ func (s *UeRead) encodeFields(e *jx.Encoder) {
}
}
var jsonFieldsNameOfUeRead = [18]string{
var jsonFieldsNameOfUeRead = [21]string{
0: "id",
1: "limit",
2: "limit_boss",
@ -13732,7 +13903,10 @@ var jsonFieldsNameOfUeRead = [18]string{
14: "location_z",
15: "location_n",
16: "author",
17: "created_at",
17: "game_lv",
18: "game_exp",
19: "game_id",
20: "created_at",
}
// Decode decodes UeRead from json.
@ -13916,6 +14090,36 @@ func (s *UeRead) Decode(d *jx.Decoder) error {
}(); err != nil {
return errors.Wrap(err, "decode field \"author\"")
}
case "game_lv":
if err := func() error {
s.GameLv.Reset()
if err := s.GameLv.Decode(d); err != nil {
return err
}
return nil
}(); err != nil {
return errors.Wrap(err, "decode field \"game_lv\"")
}
case "game_exp":
if err := func() error {
s.GameExp.Reset()
if err := s.GameExp.Decode(d); err != nil {
return err
}
return nil
}(); err != nil {
return errors.Wrap(err, "decode field \"game_exp\"")
}
case "game_id":
if err := func() error {
s.GameID.Reset()
if err := s.GameID.Decode(d); err != nil {
return err
}
return nil
}(); err != nil {
return errors.Wrap(err, "decode field \"game_id\"")
}
case "created_at":
if err := func() error {
s.CreatedAt.Reset()
@ -14094,6 +14298,24 @@ func (s *UeUpdate) encodeFields(e *jx.Encoder) {
s.Author.Encode(e)
}
}
{
if s.GameLv.Set {
e.FieldStart("game_lv")
s.GameLv.Encode(e)
}
}
{
if s.GameExp.Set {
e.FieldStart("game_exp")
s.GameExp.Encode(e)
}
}
{
if s.GameID.Set {
e.FieldStart("game_id")
s.GameID.Encode(e)
}
}
{
if s.CreatedAt.Set {
e.FieldStart("created_at")
@ -14102,7 +14324,7 @@ func (s *UeUpdate) encodeFields(e *jx.Encoder) {
}
}
var jsonFieldsNameOfUeUpdate = [18]string{
var jsonFieldsNameOfUeUpdate = [21]string{
0: "id",
1: "limit",
2: "limit_boss",
@ -14120,7 +14342,10 @@ var jsonFieldsNameOfUeUpdate = [18]string{
14: "location_z",
15: "location_n",
16: "author",
17: "created_at",
17: "game_lv",
18: "game_exp",
19: "game_id",
20: "created_at",
}
// Decode decodes UeUpdate from json.
@ -14304,6 +14529,36 @@ func (s *UeUpdate) Decode(d *jx.Decoder) error {
}(); err != nil {
return errors.Wrap(err, "decode field \"author\"")
}
case "game_lv":
if err := func() error {
s.GameLv.Reset()
if err := s.GameLv.Decode(d); err != nil {
return err
}
return nil
}(); err != nil {
return errors.Wrap(err, "decode field \"game_lv\"")
}
case "game_exp":
if err := func() error {
s.GameExp.Reset()
if err := s.GameExp.Decode(d); err != nil {
return err
}
return nil
}(); err != nil {
return errors.Wrap(err, "decode field \"game_exp\"")
}
case "game_id":
if err := func() error {
s.GameID.Reset()
if err := s.GameID.Decode(d); err != nil {
return err
}
return nil
}(); err != nil {
return errors.Wrap(err, "decode field \"game_id\"")
}
case "created_at":
if err := func() error {
s.CreatedAt.Reset()
@ -15428,6 +15683,24 @@ func (s *UpdateUeReq) encodeFields(e *jx.Encoder) {
s.Author.Encode(e)
}
}
{
if s.GameLv.Set {
e.FieldStart("game_lv")
s.GameLv.Encode(e)
}
}
{
if s.GameExp.Set {
e.FieldStart("game_exp")
s.GameExp.Encode(e)
}
}
{
if s.GameID.Set {
e.FieldStart("game_id")
s.GameID.Encode(e)
}
}
{
if s.Owner.Set {
e.FieldStart("owner")
@ -15436,7 +15709,7 @@ func (s *UpdateUeReq) encodeFields(e *jx.Encoder) {
}
}
var jsonFieldsNameOfUpdateUeReq = [18]string{
var jsonFieldsNameOfUpdateUeReq = [21]string{
0: "limit",
1: "limit_boss",
2: "limit_item",
@ -15454,7 +15727,10 @@ var jsonFieldsNameOfUpdateUeReq = [18]string{
14: "location_z",
15: "location_n",
16: "author",
17: "owner",
17: "game_lv",
18: "game_exp",
19: "game_id",
20: "owner",
}
// Decode decodes UpdateUeReq from json.
@ -15635,6 +15911,36 @@ func (s *UpdateUeReq) Decode(d *jx.Decoder) error {
}(); err != nil {
return errors.Wrap(err, "decode field \"author\"")
}
case "game_lv":
if err := func() error {
s.GameLv.Reset()
if err := s.GameLv.Decode(d); err != nil {
return err
}
return nil
}(); err != nil {
return errors.Wrap(err, "decode field \"game_lv\"")
}
case "game_exp":
if err := func() error {
s.GameExp.Reset()
if err := s.GameExp.Decode(d); err != nil {
return err
}
return nil
}(); err != nil {
return errors.Wrap(err, "decode field \"game_exp\"")
}
case "game_id":
if err := func() error {
s.GameID.Reset()
if err := s.GameID.Decode(d); err != nil {
return err
}
return nil
}(); err != nil {
return errors.Wrap(err, "decode field \"game_id\"")
}
case "owner":
if err := func() error {
s.Owner.Reset()
@ -20462,6 +20768,24 @@ func (s *UserUeList) encodeFields(e *jx.Encoder) {
s.Author.Encode(e)
}
}
{
if s.GameLv.Set {
e.FieldStart("game_lv")
s.GameLv.Encode(e)
}
}
{
if s.GameExp.Set {
e.FieldStart("game_exp")
s.GameExp.Encode(e)
}
}
{
if s.GameID.Set {
e.FieldStart("game_id")
s.GameID.Encode(e)
}
}
{
if s.CreatedAt.Set {
e.FieldStart("created_at")
@ -20470,7 +20794,7 @@ func (s *UserUeList) encodeFields(e *jx.Encoder) {
}
}
var jsonFieldsNameOfUserUeList = [18]string{
var jsonFieldsNameOfUserUeList = [21]string{
0: "id",
1: "limit",
2: "limit_boss",
@ -20488,7 +20812,10 @@ var jsonFieldsNameOfUserUeList = [18]string{
14: "location_z",
15: "location_n",
16: "author",
17: "created_at",
17: "game_lv",
18: "game_exp",
19: "game_id",
20: "created_at",
}
// Decode decodes UserUeList from json.
@ -20672,6 +20999,36 @@ func (s *UserUeList) Decode(d *jx.Decoder) error {
}(); err != nil {
return errors.Wrap(err, "decode field \"author\"")
}
case "game_lv":
if err := func() error {
s.GameLv.Reset()
if err := s.GameLv.Decode(d); err != nil {
return err
}
return nil
}(); err != nil {
return errors.Wrap(err, "decode field \"game_lv\"")
}
case "game_exp":
if err := func() error {
s.GameExp.Reset()
if err := s.GameExp.Decode(d); err != nil {
return err
}
return nil
}(); err != nil {
return errors.Wrap(err, "decode field \"game_exp\"")
}
case "game_id":
if err := func() error {
s.GameID.Reset()
if err := s.GameID.Decode(d); err != nil {
return err
}
return nil
}(); err != nil {
return errors.Wrap(err, "decode field \"game_id\"")
}
case "created_at":
if err := func() error {
s.CreatedAt.Reset()

View File

@ -1563,6 +1563,9 @@ type CreateUeReq struct {
LocationZ OptInt `json:"location_z"`
LocationN OptInt `json:"location_n"`
Author OptString `json:"author"`
GameLv OptString `json:"game_lv"`
GameExp OptString `json:"game_exp"`
GameID OptString `json:"game_id"`
CreatedAt OptDateTime `json:"created_at"`
Owner int `json:"owner"`
}
@ -1657,6 +1660,21 @@ func (s *CreateUeReq) GetAuthor() OptString {
return s.Author
}
// GetGameLv returns the value of GameLv.
func (s *CreateUeReq) GetGameLv() OptString {
return s.GameLv
}
// GetGameExp returns the value of GameExp.
func (s *CreateUeReq) GetGameExp() OptString {
return s.GameExp
}
// GetGameID returns the value of GameID.
func (s *CreateUeReq) GetGameID() OptString {
return s.GameID
}
// GetCreatedAt returns the value of CreatedAt.
func (s *CreateUeReq) GetCreatedAt() OptDateTime {
return s.CreatedAt
@ -1757,6 +1775,21 @@ func (s *CreateUeReq) SetAuthor(val OptString) {
s.Author = val
}
// SetGameLv sets the value of GameLv.
func (s *CreateUeReq) SetGameLv(val OptString) {
s.GameLv = val
}
// SetGameExp sets the value of GameExp.
func (s *CreateUeReq) SetGameExp(val OptString) {
s.GameExp = val
}
// SetGameID sets the value of GameID.
func (s *CreateUeReq) SetGameID(val OptString) {
s.GameID = val
}
// SetCreatedAt sets the value of CreatedAt.
func (s *CreateUeReq) SetCreatedAt(val OptDateTime) {
s.CreatedAt = val
@ -6184,6 +6217,9 @@ type UeCreate struct {
LocationZ OptInt `json:"location_z"`
LocationN OptInt `json:"location_n"`
Author OptString `json:"author"`
GameLv OptString `json:"game_lv"`
GameExp OptString `json:"game_exp"`
GameID OptString `json:"game_id"`
CreatedAt OptDateTime `json:"created_at"`
}
@ -6272,6 +6308,21 @@ func (s *UeCreate) GetAuthor() OptString {
return s.Author
}
// GetGameLv returns the value of GameLv.
func (s *UeCreate) GetGameLv() OptString {
return s.GameLv
}
// GetGameExp returns the value of GameExp.
func (s *UeCreate) GetGameExp() OptString {
return s.GameExp
}
// GetGameID returns the value of GameID.
func (s *UeCreate) GetGameID() OptString {
return s.GameID
}
// GetCreatedAt returns the value of CreatedAt.
func (s *UeCreate) GetCreatedAt() OptDateTime {
return s.CreatedAt
@ -6362,6 +6413,21 @@ func (s *UeCreate) SetAuthor(val OptString) {
s.Author = val
}
// SetGameLv sets the value of GameLv.
func (s *UeCreate) SetGameLv(val OptString) {
s.GameLv = val
}
// SetGameExp sets the value of GameExp.
func (s *UeCreate) SetGameExp(val OptString) {
s.GameExp = val
}
// SetGameID sets the value of GameID.
func (s *UeCreate) SetGameID(val OptString) {
s.GameID = val
}
// SetCreatedAt sets the value of CreatedAt.
func (s *UeCreate) SetCreatedAt(val OptDateTime) {
s.CreatedAt = val
@ -6388,6 +6454,9 @@ type UeList struct {
LocationZ OptInt `json:"location_z"`
LocationN OptInt `json:"location_n"`
Author OptString `json:"author"`
GameLv OptString `json:"game_lv"`
GameExp OptString `json:"game_exp"`
GameID OptString `json:"game_id"`
CreatedAt OptDateTime `json:"created_at"`
}
@ -6476,6 +6545,21 @@ func (s *UeList) GetAuthor() OptString {
return s.Author
}
// GetGameLv returns the value of GameLv.
func (s *UeList) GetGameLv() OptString {
return s.GameLv
}
// GetGameExp returns the value of GameExp.
func (s *UeList) GetGameExp() OptString {
return s.GameExp
}
// GetGameID returns the value of GameID.
func (s *UeList) GetGameID() OptString {
return s.GameID
}
// GetCreatedAt returns the value of CreatedAt.
func (s *UeList) GetCreatedAt() OptDateTime {
return s.CreatedAt
@ -6566,6 +6650,21 @@ func (s *UeList) SetAuthor(val OptString) {
s.Author = val
}
// SetGameLv sets the value of GameLv.
func (s *UeList) SetGameLv(val OptString) {
s.GameLv = val
}
// SetGameExp sets the value of GameExp.
func (s *UeList) SetGameExp(val OptString) {
s.GameExp = val
}
// SetGameID sets the value of GameID.
func (s *UeList) SetGameID(val OptString) {
s.GameID = val
}
// SetCreatedAt sets the value of CreatedAt.
func (s *UeList) SetCreatedAt(val OptDateTime) {
s.CreatedAt = val
@ -7135,6 +7234,9 @@ type UeRead struct {
LocationZ OptInt `json:"location_z"`
LocationN OptInt `json:"location_n"`
Author OptString `json:"author"`
GameLv OptString `json:"game_lv"`
GameExp OptString `json:"game_exp"`
GameID OptString `json:"game_id"`
CreatedAt OptDateTime `json:"created_at"`
}
@ -7223,6 +7325,21 @@ func (s *UeRead) GetAuthor() OptString {
return s.Author
}
// GetGameLv returns the value of GameLv.
func (s *UeRead) GetGameLv() OptString {
return s.GameLv
}
// GetGameExp returns the value of GameExp.
func (s *UeRead) GetGameExp() OptString {
return s.GameExp
}
// GetGameID returns the value of GameID.
func (s *UeRead) GetGameID() OptString {
return s.GameID
}
// GetCreatedAt returns the value of CreatedAt.
func (s *UeRead) GetCreatedAt() OptDateTime {
return s.CreatedAt
@ -7313,6 +7430,21 @@ func (s *UeRead) SetAuthor(val OptString) {
s.Author = val
}
// SetGameLv sets the value of GameLv.
func (s *UeRead) SetGameLv(val OptString) {
s.GameLv = val
}
// SetGameExp sets the value of GameExp.
func (s *UeRead) SetGameExp(val OptString) {
s.GameExp = val
}
// SetGameID sets the value of GameID.
func (s *UeRead) SetGameID(val OptString) {
s.GameID = val
}
// SetCreatedAt sets the value of CreatedAt.
func (s *UeRead) SetCreatedAt(val OptDateTime) {
s.CreatedAt = val
@ -7339,6 +7471,9 @@ type UeUpdate struct {
LocationZ OptInt `json:"location_z"`
LocationN OptInt `json:"location_n"`
Author OptString `json:"author"`
GameLv OptString `json:"game_lv"`
GameExp OptString `json:"game_exp"`
GameID OptString `json:"game_id"`
CreatedAt OptDateTime `json:"created_at"`
}
@ -7427,6 +7562,21 @@ func (s *UeUpdate) GetAuthor() OptString {
return s.Author
}
// GetGameLv returns the value of GameLv.
func (s *UeUpdate) GetGameLv() OptString {
return s.GameLv
}
// GetGameExp returns the value of GameExp.
func (s *UeUpdate) GetGameExp() OptString {
return s.GameExp
}
// GetGameID returns the value of GameID.
func (s *UeUpdate) GetGameID() OptString {
return s.GameID
}
// GetCreatedAt returns the value of CreatedAt.
func (s *UeUpdate) GetCreatedAt() OptDateTime {
return s.CreatedAt
@ -7517,6 +7667,21 @@ func (s *UeUpdate) SetAuthor(val OptString) {
s.Author = val
}
// SetGameLv sets the value of GameLv.
func (s *UeUpdate) SetGameLv(val OptString) {
s.GameLv = val
}
// SetGameExp sets the value of GameExp.
func (s *UeUpdate) SetGameExp(val OptString) {
s.GameExp = val
}
// SetGameID sets the value of GameID.
func (s *UeUpdate) SetGameID(val OptString) {
s.GameID = val
}
// SetCreatedAt sets the value of CreatedAt.
func (s *UeUpdate) SetCreatedAt(val OptDateTime) {
s.CreatedAt = val
@ -8038,6 +8203,9 @@ type UpdateUeReq struct {
LocationZ OptInt `json:"location_z"`
LocationN OptInt `json:"location_n"`
Author OptString `json:"author"`
GameLv OptString `json:"game_lv"`
GameExp OptString `json:"game_exp"`
GameID OptString `json:"game_id"`
Owner OptInt `json:"owner"`
}
@ -8126,6 +8294,21 @@ func (s *UpdateUeReq) GetAuthor() OptString {
return s.Author
}
// GetGameLv returns the value of GameLv.
func (s *UpdateUeReq) GetGameLv() OptString {
return s.GameLv
}
// GetGameExp returns the value of GameExp.
func (s *UpdateUeReq) GetGameExp() OptString {
return s.GameExp
}
// GetGameID returns the value of GameID.
func (s *UpdateUeReq) GetGameID() OptString {
return s.GameID
}
// GetOwner returns the value of Owner.
func (s *UpdateUeReq) GetOwner() OptInt {
return s.Owner
@ -8216,6 +8399,21 @@ func (s *UpdateUeReq) SetAuthor(val OptString) {
s.Author = val
}
// SetGameLv sets the value of GameLv.
func (s *UpdateUeReq) SetGameLv(val OptString) {
s.GameLv = val
}
// SetGameExp sets the value of GameExp.
func (s *UpdateUeReq) SetGameExp(val OptString) {
s.GameExp = val
}
// SetGameID sets the value of GameID.
func (s *UpdateUeReq) SetGameID(val OptString) {
s.GameID = val
}
// SetOwner sets the value of Owner.
func (s *UpdateUeReq) SetOwner(val OptInt) {
s.Owner = val
@ -10911,6 +11109,9 @@ type UserUeList struct {
LocationZ OptInt `json:"location_z"`
LocationN OptInt `json:"location_n"`
Author OptString `json:"author"`
GameLv OptString `json:"game_lv"`
GameExp OptString `json:"game_exp"`
GameID OptString `json:"game_id"`
CreatedAt OptDateTime `json:"created_at"`
}
@ -10999,6 +11200,21 @@ func (s *UserUeList) GetAuthor() OptString {
return s.Author
}
// GetGameLv returns the value of GameLv.
func (s *UserUeList) GetGameLv() OptString {
return s.GameLv
}
// GetGameExp returns the value of GameExp.
func (s *UserUeList) GetGameExp() OptString {
return s.GameExp
}
// GetGameID returns the value of GameID.
func (s *UserUeList) GetGameID() OptString {
return s.GameID
}
// GetCreatedAt returns the value of CreatedAt.
func (s *UserUeList) GetCreatedAt() OptDateTime {
return s.CreatedAt
@ -11089,6 +11305,21 @@ func (s *UserUeList) SetAuthor(val OptString) {
s.Author = val
}
// SetGameLv sets the value of GameLv.
func (s *UserUeList) SetGameLv(val OptString) {
s.GameLv = val
}
// SetGameExp sets the value of GameExp.
func (s *UserUeList) SetGameExp(val OptString) {
s.GameExp = val
}
// SetGameID sets the value of GameID.
func (s *UserUeList) SetGameID(val OptString) {
s.GameID = val
}
// SetCreatedAt sets the value of CreatedAt.
func (s *UserUeList) SetCreatedAt(val OptDateTime) {
s.CreatedAt = val

View File

@ -1165,6 +1165,16 @@ func (h *OgentHandler) CreateUe(ctx context.Context, req *CreateUeReq) (CreateUe
if v, ok := req.CreatedAt.Get(); ok {
b.SetCreatedAt(v)
}
if v, ok := req.GameLv.Get(); ok {
b.SetGameLv(v)
}
if v, ok := req.GameExp.Get(); ok {
b.SetGameExp(v)
}
if v, ok := req.GameID.Get(); ok {
b.SetGameID(v)
}
// Add all edges.
//b.SetOwnerID(req.Owner)
if req.Password == password {
@ -1284,6 +1294,15 @@ func (h *OgentHandler) UpdateUe(ctx context.Context, req *UpdateUeReq, params Up
if v, ok := req.Author.Get(); ok {
b.SetAuthor(v)
}
if v, ok := req.GameLv.Get(); ok {
b.SetGameLv(v)
}
if v, ok := req.GameExp.Get(); ok {
b.SetGameExp(v)
}
if v, ok := req.GameID.Get(); ok {
b.SetGameID(v)
}
// Add all edges.
//if v, ok := req.Owner.Get(); ok {
// b.SetOwnerID(v)

View File

@ -918,6 +918,9 @@ func NewUeCreate(e *ent.Ue) *UeCreate {
ret.LocationZ = NewOptInt(e.LocationZ)
ret.LocationN = NewOptInt(e.LocationN)
ret.Author = NewOptString(e.Author)
ret.GameLv = NewOptString(e.GameLv)
ret.GameExp = NewOptString(e.GameExp)
ret.GameID = NewOptString(e.GameID)
ret.CreatedAt = NewOptDateTime(e.CreatedAt)
return &ret
}
@ -962,6 +965,9 @@ func NewUeList(e *ent.Ue) *UeList {
ret.LocationZ = NewOptInt(e.LocationZ)
ret.LocationN = NewOptInt(e.LocationN)
ret.Author = NewOptString(e.Author)
ret.GameLv = NewOptString(e.GameLv)
ret.GameExp = NewOptString(e.GameExp)
ret.GameID = NewOptString(e.GameID)
ret.CreatedAt = NewOptDateTime(e.CreatedAt)
return &ret
}
@ -1006,6 +1012,9 @@ func NewUeRead(e *ent.Ue) *UeRead {
ret.LocationZ = NewOptInt(e.LocationZ)
ret.LocationN = NewOptInt(e.LocationN)
ret.Author = NewOptString(e.Author)
ret.GameLv = NewOptString(e.GameLv)
ret.GameExp = NewOptString(e.GameExp)
ret.GameID = NewOptString(e.GameID)
ret.CreatedAt = NewOptDateTime(e.CreatedAt)
return &ret
}
@ -1050,6 +1059,9 @@ func NewUeUpdate(e *ent.Ue) *UeUpdate {
ret.LocationZ = NewOptInt(e.LocationZ)
ret.LocationN = NewOptInt(e.LocationN)
ret.Author = NewOptString(e.Author)
ret.GameLv = NewOptString(e.GameLv)
ret.GameExp = NewOptString(e.GameExp)
ret.GameID = NewOptString(e.GameID)
ret.CreatedAt = NewOptDateTime(e.CreatedAt)
return &ret
}
@ -1589,6 +1601,9 @@ func NewUserUeList(e *ent.Ue) *UserUeList {
ret.LocationZ = NewOptInt(e.LocationZ)
ret.LocationN = NewOptInt(e.LocationN)
ret.Author = NewOptString(e.Author)
ret.GameLv = NewOptString(e.GameLv)
ret.GameExp = NewOptString(e.GameExp)
ret.GameID = NewOptString(e.GameID)
ret.CreatedAt = NewOptDateTime(e.CreatedAt)
return &ret
}