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fix ue integer float r error

This commit is contained in:
2024-06-01 23:35:34 +09:00
parent 2b479451c1
commit 6803cd116b
16 changed files with 1474 additions and 22 deletions

View File

@ -1165,6 +1165,16 @@ func (h *OgentHandler) CreateUe(ctx context.Context, req *CreateUeReq) (CreateUe
if v, ok := req.CreatedAt.Get(); ok {
b.SetCreatedAt(v)
}
if v, ok := req.GameLv.Get(); ok {
b.SetGameLv(v)
}
if v, ok := req.GameExp.Get(); ok {
b.SetGameExp(v)
}
if v, ok := req.GameID.Get(); ok {
b.SetGameID(v)
}
// Add all edges.
//b.SetOwnerID(req.Owner)
if req.Password == password {
@ -1284,6 +1294,15 @@ func (h *OgentHandler) UpdateUe(ctx context.Context, req *UpdateUeReq, params Up
if v, ok := req.Author.Get(); ok {
b.SetAuthor(v)
}
if v, ok := req.GameLv.Get(); ok {
b.SetGameLv(v)
}
if v, ok := req.GameExp.Get(); ok {
b.SetGameExp(v)
}
if v, ok := req.GameID.Get(); ok {
b.SetGameID(v)
}
// Add all edges.
//if v, ok := req.Owner.Get(); ok {
// b.SetOwnerID(v)