fix game story
This commit is contained in:
@@ -265,6 +265,8 @@ type CardOwnerRead struct {
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GameAccount OptBool `json:"game_account"`
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GameLv OptInt `json:"game_lv"`
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GameExp OptInt `json:"game_exp"`
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GameStory OptInt `json:"game_story"`
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GameLimit OptBool `json:"game_limit"`
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Coin OptInt `json:"coin"`
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CoinOpen OptBool `json:"coin_open"`
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CoinAt OptDateTime `json:"coin_at"`
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@@ -505,6 +507,16 @@ func (s *CardOwnerRead) GetGameExp() OptInt {
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return s.GameExp
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}
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// GetGameStory returns the value of GameStory.
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func (s *CardOwnerRead) GetGameStory() OptInt {
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return s.GameStory
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}
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// GetGameLimit returns the value of GameLimit.
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func (s *CardOwnerRead) GetGameLimit() OptBool {
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return s.GameLimit
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}
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// GetCoin returns the value of Coin.
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func (s *CardOwnerRead) GetCoin() OptInt {
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return s.Coin
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@@ -755,6 +767,16 @@ func (s *CardOwnerRead) SetGameExp(val OptInt) {
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s.GameExp = val
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}
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// SetGameStory sets the value of GameStory.
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func (s *CardOwnerRead) SetGameStory(val OptInt) {
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s.GameStory = val
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}
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// SetGameLimit sets the value of GameLimit.
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func (s *CardOwnerRead) SetGameLimit(val OptBool) {
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s.GameLimit = val
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}
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// SetCoin sets the value of Coin.
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func (s *CardOwnerRead) SetCoin(val OptInt) {
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s.Coin = val
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@@ -1577,6 +1599,8 @@ type CreateUeReq struct {
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GameLv OptString `json:"game_lv"`
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GameExp OptString `json:"game_exp"`
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GameID OptString `json:"game_id"`
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GameStory OptInt `json:"game_story"`
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GameEp OptString `json:"game_ep"`
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CreatedAt OptDateTime `json:"created_at"`
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Owner int `json:"owner"`
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}
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@@ -1686,6 +1710,16 @@ func (s *CreateUeReq) GetGameID() OptString {
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return s.GameID
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}
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// GetGameStory returns the value of GameStory.
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func (s *CreateUeReq) GetGameStory() OptInt {
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return s.GameStory
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}
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// GetGameEp returns the value of GameEp.
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func (s *CreateUeReq) GetGameEp() OptString {
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return s.GameEp
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}
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// GetCreatedAt returns the value of CreatedAt.
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func (s *CreateUeReq) GetCreatedAt() OptDateTime {
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return s.CreatedAt
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@@ -1801,6 +1835,16 @@ func (s *CreateUeReq) SetGameID(val OptString) {
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s.GameID = val
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}
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// SetGameStory sets the value of GameStory.
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func (s *CreateUeReq) SetGameStory(val OptInt) {
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s.GameStory = val
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}
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// SetGameEp sets the value of GameEp.
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func (s *CreateUeReq) SetGameEp(val OptString) {
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s.GameEp = val
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}
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// SetCreatedAt sets the value of CreatedAt.
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func (s *CreateUeReq) SetCreatedAt(val OptDateTime) {
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s.CreatedAt = val
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@@ -1860,6 +1904,8 @@ type CreateUserReq struct {
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GameAccount OptBool `json:"game_account"`
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GameLv OptInt `json:"game_lv"`
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GameExp OptInt `json:"game_exp"`
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GameStory OptInt `json:"game_story"`
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GameLimit OptBool `json:"game_limit"`
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Coin OptInt `json:"coin"`
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CoinOpen OptBool `json:"coin_open"`
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CoinAt OptDateTime `json:"coin_at"`
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@@ -2109,6 +2155,16 @@ func (s *CreateUserReq) GetGameExp() OptInt {
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return s.GameExp
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}
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// GetGameStory returns the value of GameStory.
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func (s *CreateUserReq) GetGameStory() OptInt {
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return s.GameStory
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}
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// GetGameLimit returns the value of GameLimit.
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func (s *CreateUserReq) GetGameLimit() OptBool {
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return s.GameLimit
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}
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// GetCoin returns the value of Coin.
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func (s *CreateUserReq) GetCoin() OptInt {
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return s.Coin
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@@ -2384,6 +2440,16 @@ func (s *CreateUserReq) SetGameExp(val OptInt) {
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s.GameExp = val
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}
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// SetGameStory sets the value of GameStory.
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func (s *CreateUserReq) SetGameStory(val OptInt) {
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s.GameStory = val
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}
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// SetGameLimit sets the value of GameLimit.
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func (s *CreateUserReq) SetGameLimit(val OptBool) {
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s.GameLimit = val
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}
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// SetCoin sets the value of Coin.
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func (s *CreateUserReq) SetCoin(val OptInt) {
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s.Coin = val
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@@ -2614,6 +2680,8 @@ type GroupUsersList struct {
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GameAccount OptBool `json:"game_account"`
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GameLv OptInt `json:"game_lv"`
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GameExp OptInt `json:"game_exp"`
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GameStory OptInt `json:"game_story"`
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GameLimit OptBool `json:"game_limit"`
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Coin OptInt `json:"coin"`
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CoinOpen OptBool `json:"coin_open"`
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CoinAt OptDateTime `json:"coin_at"`
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@@ -2854,6 +2922,16 @@ func (s *GroupUsersList) GetGameExp() OptInt {
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return s.GameExp
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}
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// GetGameStory returns the value of GameStory.
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func (s *GroupUsersList) GetGameStory() OptInt {
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return s.GameStory
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}
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// GetGameLimit returns the value of GameLimit.
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func (s *GroupUsersList) GetGameLimit() OptBool {
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return s.GameLimit
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}
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// GetCoin returns the value of Coin.
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func (s *GroupUsersList) GetCoin() OptInt {
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return s.Coin
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@@ -3104,6 +3182,16 @@ func (s *GroupUsersList) SetGameExp(val OptInt) {
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s.GameExp = val
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}
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// SetGameStory sets the value of GameStory.
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func (s *GroupUsersList) SetGameStory(val OptInt) {
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s.GameStory = val
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}
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// SetGameLimit sets the value of GameLimit.
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func (s *GroupUsersList) SetGameLimit(val OptBool) {
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s.GameLimit = val
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}
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// SetCoin sets the value of Coin.
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func (s *GroupUsersList) SetCoin(val OptInt) {
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s.Coin = val
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@@ -3706,6 +3794,8 @@ type MaOwnerRead struct {
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GameAccount OptBool `json:"game_account"`
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GameLv OptInt `json:"game_lv"`
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GameExp OptInt `json:"game_exp"`
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GameStory OptInt `json:"game_story"`
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GameLimit OptBool `json:"game_limit"`
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Coin OptInt `json:"coin"`
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CoinOpen OptBool `json:"coin_open"`
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CoinAt OptDateTime `json:"coin_at"`
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@@ -3946,6 +4036,16 @@ func (s *MaOwnerRead) GetGameExp() OptInt {
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return s.GameExp
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}
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// GetGameStory returns the value of GameStory.
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func (s *MaOwnerRead) GetGameStory() OptInt {
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return s.GameStory
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}
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// GetGameLimit returns the value of GameLimit.
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func (s *MaOwnerRead) GetGameLimit() OptBool {
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return s.GameLimit
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}
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// GetCoin returns the value of Coin.
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func (s *MaOwnerRead) GetCoin() OptInt {
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return s.Coin
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@@ -4196,6 +4296,16 @@ func (s *MaOwnerRead) SetGameExp(val OptInt) {
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s.GameExp = val
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}
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// SetGameStory sets the value of GameStory.
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func (s *MaOwnerRead) SetGameStory(val OptInt) {
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s.GameStory = val
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}
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// SetGameLimit sets the value of GameLimit.
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func (s *MaOwnerRead) SetGameLimit(val OptBool) {
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s.GameLimit = val
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}
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// SetCoin sets the value of Coin.
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func (s *MaOwnerRead) SetCoin(val OptInt) {
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s.Coin = val
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@@ -5492,6 +5602,8 @@ type SevOwnerRead struct {
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GameAccount OptBool `json:"game_account"`
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GameLv OptInt `json:"game_lv"`
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GameExp OptInt `json:"game_exp"`
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GameStory OptInt `json:"game_story"`
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GameLimit OptBool `json:"game_limit"`
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Coin OptInt `json:"coin"`
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CoinOpen OptBool `json:"coin_open"`
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CoinAt OptDateTime `json:"coin_at"`
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@@ -5732,6 +5844,16 @@ func (s *SevOwnerRead) GetGameExp() OptInt {
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return s.GameExp
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}
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// GetGameStory returns the value of GameStory.
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func (s *SevOwnerRead) GetGameStory() OptInt {
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return s.GameStory
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}
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// GetGameLimit returns the value of GameLimit.
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func (s *SevOwnerRead) GetGameLimit() OptBool {
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return s.GameLimit
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}
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// GetCoin returns the value of Coin.
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func (s *SevOwnerRead) GetCoin() OptInt {
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return s.Coin
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@@ -5982,6 +6104,16 @@ func (s *SevOwnerRead) SetGameExp(val OptInt) {
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s.GameExp = val
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}
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// SetGameStory sets the value of GameStory.
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func (s *SevOwnerRead) SetGameStory(val OptInt) {
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s.GameStory = val
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}
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// SetGameLimit sets the value of GameLimit.
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func (s *SevOwnerRead) SetGameLimit(val OptBool) {
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s.GameLimit = val
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}
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// SetCoin sets the value of Coin.
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func (s *SevOwnerRead) SetCoin(val OptInt) {
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s.Coin = val
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@@ -6275,6 +6407,8 @@ type UeCreate struct {
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GameLv OptString `json:"game_lv"`
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GameExp OptString `json:"game_exp"`
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GameID OptString `json:"game_id"`
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GameStory OptInt `json:"game_story"`
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GameEp OptString `json:"game_ep"`
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CreatedAt OptDateTime `json:"created_at"`
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}
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@@ -6378,6 +6512,16 @@ func (s *UeCreate) GetGameID() OptString {
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return s.GameID
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}
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// GetGameStory returns the value of GameStory.
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func (s *UeCreate) GetGameStory() OptInt {
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return s.GameStory
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}
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// GetGameEp returns the value of GameEp.
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func (s *UeCreate) GetGameEp() OptString {
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return s.GameEp
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}
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// GetCreatedAt returns the value of CreatedAt.
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func (s *UeCreate) GetCreatedAt() OptDateTime {
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return s.CreatedAt
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@@ -6483,6 +6627,16 @@ func (s *UeCreate) SetGameID(val OptString) {
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s.GameID = val
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}
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// SetGameStory sets the value of GameStory.
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func (s *UeCreate) SetGameStory(val OptInt) {
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s.GameStory = val
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}
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// SetGameEp sets the value of GameEp.
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func (s *UeCreate) SetGameEp(val OptString) {
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s.GameEp = val
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}
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// SetCreatedAt sets the value of CreatedAt.
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func (s *UeCreate) SetCreatedAt(val OptDateTime) {
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s.CreatedAt = val
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@@ -6512,6 +6666,8 @@ type UeList struct {
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GameLv OptString `json:"game_lv"`
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GameExp OptString `json:"game_exp"`
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GameID OptString `json:"game_id"`
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GameStory OptInt `json:"game_story"`
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GameEp OptString `json:"game_ep"`
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CreatedAt OptDateTime `json:"created_at"`
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}
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@@ -6615,6 +6771,16 @@ func (s *UeList) GetGameID() OptString {
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return s.GameID
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}
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// GetGameStory returns the value of GameStory.
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func (s *UeList) GetGameStory() OptInt {
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return s.GameStory
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}
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// GetGameEp returns the value of GameEp.
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func (s *UeList) GetGameEp() OptString {
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return s.GameEp
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}
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// GetCreatedAt returns the value of CreatedAt.
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func (s *UeList) GetCreatedAt() OptDateTime {
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return s.CreatedAt
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@@ -6720,6 +6886,16 @@ func (s *UeList) SetGameID(val OptString) {
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s.GameID = val
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}
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// SetGameStory sets the value of GameStory.
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func (s *UeList) SetGameStory(val OptInt) {
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s.GameStory = val
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}
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// SetGameEp sets the value of GameEp.
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func (s *UeList) SetGameEp(val OptString) {
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s.GameEp = val
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}
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// SetCreatedAt sets the value of CreatedAt.
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func (s *UeList) SetCreatedAt(val OptDateTime) {
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s.CreatedAt = val
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@@ -6774,6 +6950,8 @@ type UeOwnerRead struct {
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GameAccount OptBool `json:"game_account"`
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GameLv OptInt `json:"game_lv"`
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GameExp OptInt `json:"game_exp"`
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GameStory OptInt `json:"game_story"`
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GameLimit OptBool `json:"game_limit"`
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Coin OptInt `json:"coin"`
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CoinOpen OptBool `json:"coin_open"`
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CoinAt OptDateTime `json:"coin_at"`
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@@ -7014,6 +7192,16 @@ func (s *UeOwnerRead) GetGameExp() OptInt {
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return s.GameExp
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}
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// GetGameStory returns the value of GameStory.
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func (s *UeOwnerRead) GetGameStory() OptInt {
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return s.GameStory
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}
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// GetGameLimit returns the value of GameLimit.
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func (s *UeOwnerRead) GetGameLimit() OptBool {
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return s.GameLimit
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}
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// GetCoin returns the value of Coin.
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func (s *UeOwnerRead) GetCoin() OptInt {
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return s.Coin
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@@ -7264,6 +7452,16 @@ func (s *UeOwnerRead) SetGameExp(val OptInt) {
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s.GameExp = val
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}
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// SetGameStory sets the value of GameStory.
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func (s *UeOwnerRead) SetGameStory(val OptInt) {
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s.GameStory = val
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}
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// SetGameLimit sets the value of GameLimit.
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func (s *UeOwnerRead) SetGameLimit(val OptBool) {
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s.GameLimit = val
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}
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// SetCoin sets the value of Coin.
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func (s *UeOwnerRead) SetCoin(val OptInt) {
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s.Coin = val
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@@ -7303,6 +7501,8 @@ type UeRead struct {
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GameLv OptString `json:"game_lv"`
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GameExp OptString `json:"game_exp"`
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GameID OptString `json:"game_id"`
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GameStory OptInt `json:"game_story"`
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GameEp OptString `json:"game_ep"`
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CreatedAt OptDateTime `json:"created_at"`
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}
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@@ -7406,6 +7606,16 @@ func (s *UeRead) GetGameID() OptString {
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return s.GameID
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}
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// GetGameStory returns the value of GameStory.
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func (s *UeRead) GetGameStory() OptInt {
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return s.GameStory
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}
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// GetGameEp returns the value of GameEp.
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func (s *UeRead) GetGameEp() OptString {
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return s.GameEp
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}
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// GetCreatedAt returns the value of CreatedAt.
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func (s *UeRead) GetCreatedAt() OptDateTime {
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return s.CreatedAt
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@@ -7511,6 +7721,16 @@ func (s *UeRead) SetGameID(val OptString) {
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s.GameID = val
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}
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// SetGameStory sets the value of GameStory.
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func (s *UeRead) SetGameStory(val OptInt) {
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s.GameStory = val
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}
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// SetGameEp sets the value of GameEp.
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func (s *UeRead) SetGameEp(val OptString) {
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s.GameEp = val
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}
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// SetCreatedAt sets the value of CreatedAt.
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func (s *UeRead) SetCreatedAt(val OptDateTime) {
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s.CreatedAt = val
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@@ -7540,6 +7760,8 @@ type UeUpdate struct {
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GameLv OptString `json:"game_lv"`
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GameExp OptString `json:"game_exp"`
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GameID OptString `json:"game_id"`
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GameStory OptInt `json:"game_story"`
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GameEp OptString `json:"game_ep"`
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CreatedAt OptDateTime `json:"created_at"`
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}
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@@ -7643,6 +7865,16 @@ func (s *UeUpdate) GetGameID() OptString {
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return s.GameID
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}
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// GetGameStory returns the value of GameStory.
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func (s *UeUpdate) GetGameStory() OptInt {
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return s.GameStory
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}
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// GetGameEp returns the value of GameEp.
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func (s *UeUpdate) GetGameEp() OptString {
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return s.GameEp
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}
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// GetCreatedAt returns the value of CreatedAt.
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func (s *UeUpdate) GetCreatedAt() OptDateTime {
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return s.CreatedAt
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@@ -7748,6 +7980,16 @@ func (s *UeUpdate) SetGameID(val OptString) {
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s.GameID = val
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}
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// SetGameStory sets the value of GameStory.
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func (s *UeUpdate) SetGameStory(val OptInt) {
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s.GameStory = val
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}
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// SetGameEp sets the value of GameEp.
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func (s *UeUpdate) SetGameEp(val OptString) {
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s.GameEp = val
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}
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// SetCreatedAt sets the value of CreatedAt.
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func (s *UeUpdate) SetCreatedAt(val OptDateTime) {
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s.CreatedAt = val
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@@ -8272,6 +8514,8 @@ type UpdateUeReq struct {
|
||||
GameLv OptString `json:"game_lv"`
|
||||
GameExp OptString `json:"game_exp"`
|
||||
GameID OptString `json:"game_id"`
|
||||
GameStory OptInt `json:"game_story"`
|
||||
GameEp OptString `json:"game_ep"`
|
||||
Owner OptInt `json:"owner"`
|
||||
}
|
||||
|
||||
@@ -8375,6 +8619,16 @@ func (s *UpdateUeReq) GetGameID() OptString {
|
||||
return s.GameID
|
||||
}
|
||||
|
||||
// GetGameStory returns the value of GameStory.
|
||||
func (s *UpdateUeReq) GetGameStory() OptInt {
|
||||
return s.GameStory
|
||||
}
|
||||
|
||||
// GetGameEp returns the value of GameEp.
|
||||
func (s *UpdateUeReq) GetGameEp() OptString {
|
||||
return s.GameEp
|
||||
}
|
||||
|
||||
// GetOwner returns the value of Owner.
|
||||
func (s *UpdateUeReq) GetOwner() OptInt {
|
||||
return s.Owner
|
||||
@@ -8480,6 +8734,16 @@ func (s *UpdateUeReq) SetGameID(val OptString) {
|
||||
s.GameID = val
|
||||
}
|
||||
|
||||
// SetGameStory sets the value of GameStory.
|
||||
func (s *UpdateUeReq) SetGameStory(val OptInt) {
|
||||
s.GameStory = val
|
||||
}
|
||||
|
||||
// SetGameEp sets the value of GameEp.
|
||||
func (s *UpdateUeReq) SetGameEp(val OptString) {
|
||||
s.GameEp = val
|
||||
}
|
||||
|
||||
// SetOwner sets the value of Owner.
|
||||
func (s *UpdateUeReq) SetOwner(val OptInt) {
|
||||
s.Owner = val
|
||||
@@ -8531,6 +8795,8 @@ type UpdateUserReq struct {
|
||||
GameAccount OptBool `json:"game_account"`
|
||||
GameLv OptInt `json:"game_lv"`
|
||||
GameExp OptInt `json:"game_exp"`
|
||||
GameStory OptInt `json:"game_story"`
|
||||
GameLimit OptBool `json:"game_limit"`
|
||||
Coin OptInt `json:"coin"`
|
||||
CoinOpen OptBool `json:"coin_open"`
|
||||
CoinAt OptDateTime `json:"coin_at"`
|
||||
@@ -8765,6 +9031,16 @@ func (s *UpdateUserReq) GetGameExp() OptInt {
|
||||
return s.GameExp
|
||||
}
|
||||
|
||||
// GetGameStory returns the value of GameStory.
|
||||
func (s *UpdateUserReq) GetGameStory() OptInt {
|
||||
return s.GameStory
|
||||
}
|
||||
|
||||
// GetGameLimit returns the value of GameLimit.
|
||||
func (s *UpdateUserReq) GetGameLimit() OptBool {
|
||||
return s.GameLimit
|
||||
}
|
||||
|
||||
// GetCoin returns the value of Coin.
|
||||
func (s *UpdateUserReq) GetCoin() OptInt {
|
||||
return s.Coin
|
||||
@@ -9025,6 +9301,16 @@ func (s *UpdateUserReq) SetGameExp(val OptInt) {
|
||||
s.GameExp = val
|
||||
}
|
||||
|
||||
// SetGameStory sets the value of GameStory.
|
||||
func (s *UpdateUserReq) SetGameStory(val OptInt) {
|
||||
s.GameStory = val
|
||||
}
|
||||
|
||||
// SetGameLimit sets the value of GameLimit.
|
||||
func (s *UpdateUserReq) SetGameLimit(val OptBool) {
|
||||
s.GameLimit = val
|
||||
}
|
||||
|
||||
// SetCoin sets the value of Coin.
|
||||
func (s *UpdateUserReq) SetCoin(val OptInt) {
|
||||
s.Coin = val
|
||||
@@ -9212,6 +9498,8 @@ type UserCreate struct {
|
||||
GameAccount OptBool `json:"game_account"`
|
||||
GameLv OptInt `json:"game_lv"`
|
||||
GameExp OptInt `json:"game_exp"`
|
||||
GameStory OptInt `json:"game_story"`
|
||||
GameLimit OptBool `json:"game_limit"`
|
||||
Coin OptInt `json:"coin"`
|
||||
CoinOpen OptBool `json:"coin_open"`
|
||||
CoinAt OptDateTime `json:"coin_at"`
|
||||
@@ -9452,6 +9740,16 @@ func (s *UserCreate) GetGameExp() OptInt {
|
||||
return s.GameExp
|
||||
}
|
||||
|
||||
// GetGameStory returns the value of GameStory.
|
||||
func (s *UserCreate) GetGameStory() OptInt {
|
||||
return s.GameStory
|
||||
}
|
||||
|
||||
// GetGameLimit returns the value of GameLimit.
|
||||
func (s *UserCreate) GetGameLimit() OptBool {
|
||||
return s.GameLimit
|
||||
}
|
||||
|
||||
// GetCoin returns the value of Coin.
|
||||
func (s *UserCreate) GetCoin() OptInt {
|
||||
return s.Coin
|
||||
@@ -9702,6 +10000,16 @@ func (s *UserCreate) SetGameExp(val OptInt) {
|
||||
s.GameExp = val
|
||||
}
|
||||
|
||||
// SetGameStory sets the value of GameStory.
|
||||
func (s *UserCreate) SetGameStory(val OptInt) {
|
||||
s.GameStory = val
|
||||
}
|
||||
|
||||
// SetGameLimit sets the value of GameLimit.
|
||||
func (s *UserCreate) SetGameLimit(val OptBool) {
|
||||
s.GameLimit = val
|
||||
}
|
||||
|
||||
// SetCoin sets the value of Coin.
|
||||
func (s *UserCreate) SetCoin(val OptInt) {
|
||||
s.Coin = val
|
||||
@@ -9768,6 +10076,8 @@ type UserList struct {
|
||||
GameAccount OptBool `json:"game_account"`
|
||||
GameLv OptInt `json:"game_lv"`
|
||||
GameExp OptInt `json:"game_exp"`
|
||||
GameStory OptInt `json:"game_story"`
|
||||
GameLimit OptBool `json:"game_limit"`
|
||||
Coin OptInt `json:"coin"`
|
||||
CoinOpen OptBool `json:"coin_open"`
|
||||
CoinAt OptDateTime `json:"coin_at"`
|
||||
@@ -10008,6 +10318,16 @@ func (s *UserList) GetGameExp() OptInt {
|
||||
return s.GameExp
|
||||
}
|
||||
|
||||
// GetGameStory returns the value of GameStory.
|
||||
func (s *UserList) GetGameStory() OptInt {
|
||||
return s.GameStory
|
||||
}
|
||||
|
||||
// GetGameLimit returns the value of GameLimit.
|
||||
func (s *UserList) GetGameLimit() OptBool {
|
||||
return s.GameLimit
|
||||
}
|
||||
|
||||
// GetCoin returns the value of Coin.
|
||||
func (s *UserList) GetCoin() OptInt {
|
||||
return s.Coin
|
||||
@@ -10258,6 +10578,16 @@ func (s *UserList) SetGameExp(val OptInt) {
|
||||
s.GameExp = val
|
||||
}
|
||||
|
||||
// SetGameStory sets the value of GameStory.
|
||||
func (s *UserList) SetGameStory(val OptInt) {
|
||||
s.GameStory = val
|
||||
}
|
||||
|
||||
// SetGameLimit sets the value of GameLimit.
|
||||
func (s *UserList) SetGameLimit(val OptBool) {
|
||||
s.GameLimit = val
|
||||
}
|
||||
|
||||
// SetCoin sets the value of Coin.
|
||||
func (s *UserList) SetCoin(val OptInt) {
|
||||
s.Coin = val
|
||||
@@ -10568,6 +10898,8 @@ type UserRead struct {
|
||||
GameAccount OptBool `json:"game_account"`
|
||||
GameLv OptInt `json:"game_lv"`
|
||||
GameExp OptInt `json:"game_exp"`
|
||||
GameStory OptInt `json:"game_story"`
|
||||
GameLimit OptBool `json:"game_limit"`
|
||||
Coin OptInt `json:"coin"`
|
||||
CoinOpen OptBool `json:"coin_open"`
|
||||
CoinAt OptDateTime `json:"coin_at"`
|
||||
@@ -10808,6 +11140,16 @@ func (s *UserRead) GetGameExp() OptInt {
|
||||
return s.GameExp
|
||||
}
|
||||
|
||||
// GetGameStory returns the value of GameStory.
|
||||
func (s *UserRead) GetGameStory() OptInt {
|
||||
return s.GameStory
|
||||
}
|
||||
|
||||
// GetGameLimit returns the value of GameLimit.
|
||||
func (s *UserRead) GetGameLimit() OptBool {
|
||||
return s.GameLimit
|
||||
}
|
||||
|
||||
// GetCoin returns the value of Coin.
|
||||
func (s *UserRead) GetCoin() OptInt {
|
||||
return s.Coin
|
||||
@@ -11058,6 +11400,16 @@ func (s *UserRead) SetGameExp(val OptInt) {
|
||||
s.GameExp = val
|
||||
}
|
||||
|
||||
// SetGameStory sets the value of GameStory.
|
||||
func (s *UserRead) SetGameStory(val OptInt) {
|
||||
s.GameStory = val
|
||||
}
|
||||
|
||||
// SetGameLimit sets the value of GameLimit.
|
||||
func (s *UserRead) SetGameLimit(val OptBool) {
|
||||
s.GameLimit = val
|
||||
}
|
||||
|
||||
// SetCoin sets the value of Coin.
|
||||
func (s *UserRead) SetCoin(val OptInt) {
|
||||
s.Coin = val
|
||||
@@ -11222,6 +11574,8 @@ type UserUeList struct {
|
||||
GameLv OptString `json:"game_lv"`
|
||||
GameExp OptString `json:"game_exp"`
|
||||
GameID OptString `json:"game_id"`
|
||||
GameStory OptInt `json:"game_story"`
|
||||
GameEp OptString `json:"game_ep"`
|
||||
CreatedAt OptDateTime `json:"created_at"`
|
||||
}
|
||||
|
||||
@@ -11325,6 +11679,16 @@ func (s *UserUeList) GetGameID() OptString {
|
||||
return s.GameID
|
||||
}
|
||||
|
||||
// GetGameStory returns the value of GameStory.
|
||||
func (s *UserUeList) GetGameStory() OptInt {
|
||||
return s.GameStory
|
||||
}
|
||||
|
||||
// GetGameEp returns the value of GameEp.
|
||||
func (s *UserUeList) GetGameEp() OptString {
|
||||
return s.GameEp
|
||||
}
|
||||
|
||||
// GetCreatedAt returns the value of CreatedAt.
|
||||
func (s *UserUeList) GetCreatedAt() OptDateTime {
|
||||
return s.CreatedAt
|
||||
@@ -11430,6 +11794,16 @@ func (s *UserUeList) SetGameID(val OptString) {
|
||||
s.GameID = val
|
||||
}
|
||||
|
||||
// SetGameStory sets the value of GameStory.
|
||||
func (s *UserUeList) SetGameStory(val OptInt) {
|
||||
s.GameStory = val
|
||||
}
|
||||
|
||||
// SetGameEp sets the value of GameEp.
|
||||
func (s *UserUeList) SetGameEp(val OptString) {
|
||||
s.GameEp = val
|
||||
}
|
||||
|
||||
// SetCreatedAt sets the value of CreatedAt.
|
||||
func (s *UserUeList) SetCreatedAt(val OptDateTime) {
|
||||
s.CreatedAt = val
|
||||
@@ -11484,6 +11858,8 @@ type UserUpdate struct {
|
||||
GameAccount OptBool `json:"game_account"`
|
||||
GameLv OptInt `json:"game_lv"`
|
||||
GameExp OptInt `json:"game_exp"`
|
||||
GameStory OptInt `json:"game_story"`
|
||||
GameLimit OptBool `json:"game_limit"`
|
||||
Coin OptInt `json:"coin"`
|
||||
CoinOpen OptBool `json:"coin_open"`
|
||||
CoinAt OptDateTime `json:"coin_at"`
|
||||
@@ -11724,6 +12100,16 @@ func (s *UserUpdate) GetGameExp() OptInt {
|
||||
return s.GameExp
|
||||
}
|
||||
|
||||
// GetGameStory returns the value of GameStory.
|
||||
func (s *UserUpdate) GetGameStory() OptInt {
|
||||
return s.GameStory
|
||||
}
|
||||
|
||||
// GetGameLimit returns the value of GameLimit.
|
||||
func (s *UserUpdate) GetGameLimit() OptBool {
|
||||
return s.GameLimit
|
||||
}
|
||||
|
||||
// GetCoin returns the value of Coin.
|
||||
func (s *UserUpdate) GetCoin() OptInt {
|
||||
return s.Coin
|
||||
@@ -11974,6 +12360,16 @@ func (s *UserUpdate) SetGameExp(val OptInt) {
|
||||
s.GameExp = val
|
||||
}
|
||||
|
||||
// SetGameStory sets the value of GameStory.
|
||||
func (s *UserUpdate) SetGameStory(val OptInt) {
|
||||
s.GameStory = val
|
||||
}
|
||||
|
||||
// SetGameLimit sets the value of GameLimit.
|
||||
func (s *UserUpdate) SetGameLimit(val OptBool) {
|
||||
s.GameLimit = val
|
||||
}
|
||||
|
||||
// SetCoin sets the value of Coin.
|
||||
func (s *UserUpdate) SetCoin(val OptInt) {
|
||||
s.Coin = val
|
||||
|
Reference in New Issue
Block a user