fix game story
This commit is contained in:
26
ent/ue.go
26
ent/ue.go
@@ -60,6 +60,10 @@ type Ue struct {
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GameExp string `json:"game_exp,omitempty"`
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// GameID holds the value of the "game_id" field.
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GameID string `json:"game_id,omitempty"`
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// GameStory holds the value of the "game_story" field.
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GameStory int `json:"game_story,omitempty"`
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// GameEp holds the value of the "game_ep" field.
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GameEp string `json:"game_ep,omitempty"`
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// CreatedAt holds the value of the "created_at" field.
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CreatedAt time.Time `json:"created_at,omitempty"`
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// Edges holds the relations/edges for other nodes in the graph.
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@@ -98,9 +102,9 @@ func (*Ue) scanValues(columns []string) ([]any, error) {
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switch columns[i] {
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case ue.FieldLimit, ue.FieldLimitBoss, ue.FieldLimitItem:
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values[i] = new(sql.NullBool)
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case ue.FieldID, ue.FieldLv, ue.FieldLvPoint, ue.FieldModel, ue.FieldSword, ue.FieldCard, ue.FieldCp, ue.FieldCount, ue.FieldLocationX, ue.FieldLocationY, ue.FieldLocationZ, ue.FieldLocationN:
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case ue.FieldID, ue.FieldLv, ue.FieldLvPoint, ue.FieldModel, ue.FieldSword, ue.FieldCard, ue.FieldCp, ue.FieldCount, ue.FieldLocationX, ue.FieldLocationY, ue.FieldLocationZ, ue.FieldLocationN, ue.FieldGameStory:
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values[i] = new(sql.NullInt64)
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case ue.FieldPassword, ue.FieldMode, ue.FieldToken, ue.FieldAuthor, ue.FieldGameLv, ue.FieldGameExp, ue.FieldGameID:
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case ue.FieldPassword, ue.FieldMode, ue.FieldToken, ue.FieldAuthor, ue.FieldGameLv, ue.FieldGameExp, ue.FieldGameID, ue.FieldGameEp:
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values[i] = new(sql.NullString)
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case ue.FieldCreatedAt:
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values[i] = new(sql.NullTime)
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@@ -253,6 +257,18 @@ func (u *Ue) assignValues(columns []string, values []any) error {
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} else if value.Valid {
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u.GameID = value.String
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}
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case ue.FieldGameStory:
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if value, ok := values[i].(*sql.NullInt64); !ok {
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return fmt.Errorf("unexpected type %T for field game_story", values[i])
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} else if value.Valid {
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u.GameStory = int(value.Int64)
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}
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case ue.FieldGameEp:
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if value, ok := values[i].(*sql.NullString); !ok {
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return fmt.Errorf("unexpected type %T for field game_ep", values[i])
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} else if value.Valid {
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u.GameEp = value.String
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}
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case ue.FieldCreatedAt:
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if value, ok := values[i].(*sql.NullTime); !ok {
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return fmt.Errorf("unexpected type %T for field created_at", values[i])
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@@ -368,6 +384,12 @@ func (u *Ue) String() string {
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builder.WriteString("game_id=")
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builder.WriteString(u.GameID)
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builder.WriteString(", ")
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builder.WriteString("game_story=")
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builder.WriteString(fmt.Sprintf("%v", u.GameStory))
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builder.WriteString(", ")
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builder.WriteString("game_ep=")
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builder.WriteString(u.GameEp)
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builder.WriteString(", ")
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builder.WriteString("created_at=")
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builder.WriteString(u.CreatedAt.Format(time.ANSIC))
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builder.WriteByte(')')
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