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add model

This commit is contained in:
2023-11-03 11:24:42 +09:00
parent a35e67d683
commit ca01557445
27 changed files with 7092 additions and 355 deletions

View File

@ -84,6 +84,32 @@ type User struct {
Next string `json:"next,omitempty"`
// Room holds the value of the "room" field.
Room int `json:"room,omitempty"`
// Model holds the value of the "model" field.
Model bool `json:"model,omitempty"`
// ModelAt holds the value of the "model_at" field.
ModelAt time.Time `json:"model_at,omitempty"`
// ModelAttack holds the value of the "model_attack" field.
ModelAttack int `json:"model_attack,omitempty"`
// ModelLimit holds the value of the "model_limit" field.
ModelLimit int `json:"model_limit,omitempty"`
// ModelSkill holds the value of the "model_skill" field.
ModelSkill int `json:"model_skill,omitempty"`
// ModelMode holds the value of the "model_mode" field.
ModelMode int `json:"model_mode,omitempty"`
// ModelCritical holds the value of the "model_critical" field.
ModelCritical int `json:"model_critical,omitempty"`
// ModelCriticalD holds the value of the "model_critical_d" field.
ModelCriticalD int `json:"model_critical_d,omitempty"`
// Game holds the value of the "game" field.
Game bool `json:"game,omitempty"`
// GameTest holds the value of the "game_test" field.
GameTest bool `json:"game_test,omitempty"`
// GameEnd holds the value of the "game_end" field.
GameEnd bool `json:"game_end,omitempty"`
// GameAccount holds the value of the "game_account" field.
GameAccount bool `json:"game_account,omitempty"`
// GameLv holds the value of the "game_lv" field.
GameLv int `json:"game_lv,omitempty"`
// Edges holds the relations/edges for other nodes in the graph.
// The values are being populated by the UserQuery when eager-loading is set.
Edges UserEdges `json:"edges"`
@ -113,13 +139,13 @@ func (*User) scanValues(columns []string) ([]any, error) {
values := make([]any, len(columns))
for i := range columns {
switch columns[i] {
case user.FieldMember, user.FieldBook, user.FieldManga, user.FieldBadge, user.FieldBsky, user.FieldMastodon, user.FieldDelete, user.FieldHandle, user.FieldTen:
case user.FieldMember, user.FieldBook, user.FieldManga, user.FieldBadge, user.FieldBsky, user.FieldMastodon, user.FieldDelete, user.FieldHandle, user.FieldTen, user.FieldModel, user.FieldGame, user.FieldGameTest, user.FieldGameEnd, user.FieldGameAccount:
values[i] = new(sql.NullBool)
case user.FieldID, user.FieldLuck, user.FieldLike, user.FieldLikeRank, user.FieldFav, user.FieldTenSu, user.FieldTenKai, user.FieldAiten, user.FieldRoom:
case user.FieldID, user.FieldLuck, user.FieldLike, user.FieldLikeRank, user.FieldFav, user.FieldTenSu, user.FieldTenKai, user.FieldAiten, user.FieldRoom, user.FieldModelAttack, user.FieldModelLimit, user.FieldModelSkill, user.FieldModelMode, user.FieldModelCritical, user.FieldModelCriticalD, user.FieldGameLv:
values[i] = new(sql.NullInt64)
case user.FieldUsername, user.FieldDid, user.FieldToken, user.FieldPassword, user.FieldTenCard, user.FieldTenDelete, user.FieldTenPost, user.FieldTenGet, user.FieldNext:
values[i] = new(sql.NullString)
case user.FieldCreatedAt, user.FieldUpdatedAt, user.FieldRaidAt, user.FieldServerAt, user.FieldEggAt, user.FieldLuckAt, user.FieldLikeAt, user.FieldTenAt:
case user.FieldCreatedAt, user.FieldUpdatedAt, user.FieldRaidAt, user.FieldServerAt, user.FieldEggAt, user.FieldLuckAt, user.FieldLikeAt, user.FieldTenAt, user.FieldModelAt:
values[i] = new(sql.NullTime)
case user.ForeignKeys[0]: // group_users
values[i] = new(sql.NullInt64)
@ -348,6 +374,84 @@ func (u *User) assignValues(columns []string, values []any) error {
} else if value.Valid {
u.Room = int(value.Int64)
}
case user.FieldModel:
if value, ok := values[i].(*sql.NullBool); !ok {
return fmt.Errorf("unexpected type %T for field model", values[i])
} else if value.Valid {
u.Model = value.Bool
}
case user.FieldModelAt:
if value, ok := values[i].(*sql.NullTime); !ok {
return fmt.Errorf("unexpected type %T for field model_at", values[i])
} else if value.Valid {
u.ModelAt = value.Time
}
case user.FieldModelAttack:
if value, ok := values[i].(*sql.NullInt64); !ok {
return fmt.Errorf("unexpected type %T for field model_attack", values[i])
} else if value.Valid {
u.ModelAttack = int(value.Int64)
}
case user.FieldModelLimit:
if value, ok := values[i].(*sql.NullInt64); !ok {
return fmt.Errorf("unexpected type %T for field model_limit", values[i])
} else if value.Valid {
u.ModelLimit = int(value.Int64)
}
case user.FieldModelSkill:
if value, ok := values[i].(*sql.NullInt64); !ok {
return fmt.Errorf("unexpected type %T for field model_skill", values[i])
} else if value.Valid {
u.ModelSkill = int(value.Int64)
}
case user.FieldModelMode:
if value, ok := values[i].(*sql.NullInt64); !ok {
return fmt.Errorf("unexpected type %T for field model_mode", values[i])
} else if value.Valid {
u.ModelMode = int(value.Int64)
}
case user.FieldModelCritical:
if value, ok := values[i].(*sql.NullInt64); !ok {
return fmt.Errorf("unexpected type %T for field model_critical", values[i])
} else if value.Valid {
u.ModelCritical = int(value.Int64)
}
case user.FieldModelCriticalD:
if value, ok := values[i].(*sql.NullInt64); !ok {
return fmt.Errorf("unexpected type %T for field model_critical_d", values[i])
} else if value.Valid {
u.ModelCriticalD = int(value.Int64)
}
case user.FieldGame:
if value, ok := values[i].(*sql.NullBool); !ok {
return fmt.Errorf("unexpected type %T for field game", values[i])
} else if value.Valid {
u.Game = value.Bool
}
case user.FieldGameTest:
if value, ok := values[i].(*sql.NullBool); !ok {
return fmt.Errorf("unexpected type %T for field game_test", values[i])
} else if value.Valid {
u.GameTest = value.Bool
}
case user.FieldGameEnd:
if value, ok := values[i].(*sql.NullBool); !ok {
return fmt.Errorf("unexpected type %T for field game_end", values[i])
} else if value.Valid {
u.GameEnd = value.Bool
}
case user.FieldGameAccount:
if value, ok := values[i].(*sql.NullBool); !ok {
return fmt.Errorf("unexpected type %T for field game_account", values[i])
} else if value.Valid {
u.GameAccount = value.Bool
}
case user.FieldGameLv:
if value, ok := values[i].(*sql.NullInt64); !ok {
return fmt.Errorf("unexpected type %T for field game_lv", values[i])
} else if value.Valid {
u.GameLv = int(value.Int64)
}
case user.ForeignKeys[0]:
if value, ok := values[i].(*sql.NullInt64); !ok {
return fmt.Errorf("unexpected type %T for edge-field group_users", value)
@ -487,6 +591,45 @@ func (u *User) String() string {
builder.WriteString(", ")
builder.WriteString("room=")
builder.WriteString(fmt.Sprintf("%v", u.Room))
builder.WriteString(", ")
builder.WriteString("model=")
builder.WriteString(fmt.Sprintf("%v", u.Model))
builder.WriteString(", ")
builder.WriteString("model_at=")
builder.WriteString(u.ModelAt.Format(time.ANSIC))
builder.WriteString(", ")
builder.WriteString("model_attack=")
builder.WriteString(fmt.Sprintf("%v", u.ModelAttack))
builder.WriteString(", ")
builder.WriteString("model_limit=")
builder.WriteString(fmt.Sprintf("%v", u.ModelLimit))
builder.WriteString(", ")
builder.WriteString("model_skill=")
builder.WriteString(fmt.Sprintf("%v", u.ModelSkill))
builder.WriteString(", ")
builder.WriteString("model_mode=")
builder.WriteString(fmt.Sprintf("%v", u.ModelMode))
builder.WriteString(", ")
builder.WriteString("model_critical=")
builder.WriteString(fmt.Sprintf("%v", u.ModelCritical))
builder.WriteString(", ")
builder.WriteString("model_critical_d=")
builder.WriteString(fmt.Sprintf("%v", u.ModelCriticalD))
builder.WriteString(", ")
builder.WriteString("game=")
builder.WriteString(fmt.Sprintf("%v", u.Game))
builder.WriteString(", ")
builder.WriteString("game_test=")
builder.WriteString(fmt.Sprintf("%v", u.GameTest))
builder.WriteString(", ")
builder.WriteString("game_end=")
builder.WriteString(fmt.Sprintf("%v", u.GameEnd))
builder.WriteString(", ")
builder.WriteString("game_account=")
builder.WriteString(fmt.Sprintf("%v", u.GameAccount))
builder.WriteString(", ")
builder.WriteString("game_lv=")
builder.WriteString(fmt.Sprintf("%v", u.GameLv))
builder.WriteByte(')')
return builder.String()
}