fix ue game lv
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@@ -265,6 +265,48 @@ func (uc *UeCreate) SetNillableAuthor(s *string) *UeCreate {
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return uc
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}
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// SetGameLv sets the "game_lv" field.
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func (uc *UeCreate) SetGameLv(s string) *UeCreate {
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uc.mutation.SetGameLv(s)
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return uc
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}
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// SetNillableGameLv sets the "game_lv" field if the given value is not nil.
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func (uc *UeCreate) SetNillableGameLv(s *string) *UeCreate {
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if s != nil {
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uc.SetGameLv(*s)
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}
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return uc
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}
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// SetGameExp sets the "game_exp" field.
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func (uc *UeCreate) SetGameExp(s string) *UeCreate {
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uc.mutation.SetGameExp(s)
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return uc
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}
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// SetNillableGameExp sets the "game_exp" field if the given value is not nil.
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func (uc *UeCreate) SetNillableGameExp(s *string) *UeCreate {
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if s != nil {
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uc.SetGameExp(*s)
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}
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return uc
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}
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// SetGameID sets the "game_id" field.
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func (uc *UeCreate) SetGameID(s string) *UeCreate {
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uc.mutation.SetGameID(s)
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return uc
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}
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// SetNillableGameID sets the "game_id" field if the given value is not nil.
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func (uc *UeCreate) SetNillableGameID(s *string) *UeCreate {
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if s != nil {
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uc.SetGameID(*s)
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}
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return uc
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}
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// SetCreatedAt sets the "created_at" field.
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func (uc *UeCreate) SetCreatedAt(t time.Time) *UeCreate {
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uc.mutation.SetCreatedAt(t)
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@@ -454,6 +496,18 @@ func (uc *UeCreate) createSpec() (*Ue, *sqlgraph.CreateSpec) {
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_spec.SetField(ue.FieldAuthor, field.TypeString, value)
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_node.Author = value
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}
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if value, ok := uc.mutation.GameLv(); ok {
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_spec.SetField(ue.FieldGameLv, field.TypeString, value)
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_node.GameLv = value
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}
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if value, ok := uc.mutation.GameExp(); ok {
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_spec.SetField(ue.FieldGameExp, field.TypeString, value)
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_node.GameExp = value
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}
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if value, ok := uc.mutation.GameID(); ok {
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_spec.SetField(ue.FieldGameID, field.TypeString, value)
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_node.GameID = value
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}
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if value, ok := uc.mutation.CreatedAt(); ok {
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_spec.SetField(ue.FieldCreatedAt, field.TypeTime, value)
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_node.CreatedAt = value
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