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update game ue

This commit is contained in:
2024-02-03 15:48:28 +09:00
parent ca01557445
commit f1bfdf41fb
46 changed files with 19827 additions and 314 deletions

View File

@ -32,6 +32,18 @@ func (f GroupFunc) Mutate(ctx context.Context, m ent.Mutation) (ent.Value, error
return nil, fmt.Errorf("unexpected mutation type %T. expect *ent.GroupMutation", m)
}
// The UeFunc type is an adapter to allow the use of ordinary
// function as Ue mutator.
type UeFunc func(context.Context, *ent.UeMutation) (ent.Value, error)
// Mutate calls f(ctx, m).
func (f UeFunc) Mutate(ctx context.Context, m ent.Mutation) (ent.Value, error) {
if mv, ok := m.(*ent.UeMutation); ok {
return f(ctx, mv)
}
return nil, fmt.Errorf("unexpected mutation type %T. expect *ent.UeMutation", m)
}
// The UserFunc type is an adapter to allow the use of ordinary
// function as User mutator.
type UserFunc func(context.Context, *ent.UserMutation) (ent.Value, error)