// Code generated by ogen, DO NOT EDIT. package ogent import ( "fmt" "github.com/go-faster/errors" "github.com/ogen-go/ogen/validate" ) func (s *CardOwnerRead) Validate() error { var failures []validate.FieldError if err := func() error { if s.Planet.Set { if err := func() error { if err := (validate.Float{}).Validate(float64(s.Planet.Value)); err != nil { return errors.Wrap(err, "float") } return nil }(); err != nil { return err } } return nil }(); err != nil { failures = append(failures, validate.FieldError{ Name: "planet", Error: err, }) } if len(failures) > 0 { return &validate.Error{Fields: failures} } return nil } func (s *CreateUserReq) Validate() error { var failures []validate.FieldError if err := func() error { if s.Planet.Set { if err := func() error { if err := (validate.Float{}).Validate(float64(s.Planet.Value)); err != nil { return errors.Wrap(err, "float") } return nil }(); err != nil { return err } } return nil }(); err != nil { failures = append(failures, validate.FieldError{ Name: "planet", Error: err, }) } if len(failures) > 0 { return &validate.Error{Fields: failures} } return nil } func (s *GroupUsersList) Validate() error { var failures []validate.FieldError if err := func() error { if s.Planet.Set { if err := func() error { if err := (validate.Float{}).Validate(float64(s.Planet.Value)); err != nil { return errors.Wrap(err, "float") } return nil }(); err != nil { return err } } return nil }(); err != nil { failures = append(failures, validate.FieldError{ Name: "planet", Error: err, }) } if len(failures) > 0 { return &validate.Error{Fields: failures} } return nil } func (s ListCardOKApplicationJSON) Validate() error { if s == nil { return errors.New("nil is invalid value") } return nil } func (s ListGroupOKApplicationJSON) Validate() error { if s == nil { return errors.New("nil is invalid value") } return nil } func (s ListGroupUsersOKApplicationJSON) Validate() error { if s == nil { return errors.New("nil is invalid value") } var failures []validate.FieldError for i, elem := range s { if err := func() error { if err := elem.Validate(); err != nil { return err } return nil }(); err != nil { failures = append(failures, validate.FieldError{ Name: fmt.Sprintf("[%d]", i), Error: err, }) } } if len(failures) > 0 { return &validate.Error{Fields: failures} } return nil } func (s ListMaOKApplicationJSON) Validate() error { if s == nil { return errors.New("nil is invalid value") } return nil } func (s ListSevOKApplicationJSON) Validate() error { if s == nil { return errors.New("nil is invalid value") } return nil } func (s ListUeOKApplicationJSON) Validate() error { if s == nil { return errors.New("nil is invalid value") } return nil } func (s ListUserCardOKApplicationJSON) Validate() error { if s == nil { return errors.New("nil is invalid value") } return nil } func (s ListUserMaOKApplicationJSON) Validate() error { if s == nil { return errors.New("nil is invalid value") } return nil } func (s ListUserOKApplicationJSON) Validate() error { if s == nil { return errors.New("nil is invalid value") } var failures []validate.FieldError for i, elem := range s { if err := func() error { if err := elem.Validate(); err != nil { return err } return nil }(); err != nil { failures = append(failures, validate.FieldError{ Name: fmt.Sprintf("[%d]", i), Error: err, }) } } if len(failures) > 0 { return &validate.Error{Fields: failures} } return nil } func (s ListUserSevOKApplicationJSON) Validate() error { if s == nil { return errors.New("nil is invalid value") } return nil } func (s ListUserUeOKApplicationJSON) Validate() error { if s == nil { return errors.New("nil is invalid value") } return nil } func (s *MaOwnerRead) Validate() error { var failures []validate.FieldError if err := func() error { if s.Planet.Set { if err := func() error { if err := (validate.Float{}).Validate(float64(s.Planet.Value)); err != nil { return errors.Wrap(err, "float") } return nil }(); err != nil { return err } } return nil }(); err != nil { failures = append(failures, validate.FieldError{ Name: "planet", Error: err, }) } if len(failures) > 0 { return &validate.Error{Fields: failures} } return nil } func (s *SevOwnerRead) Validate() error { var failures []validate.FieldError if err := func() error { if s.Planet.Set { if err := func() error { if err := (validate.Float{}).Validate(float64(s.Planet.Value)); err != nil { return errors.Wrap(err, "float") } return nil }(); err != nil { return err } } return nil }(); err != nil { failures = append(failures, validate.FieldError{ Name: "planet", Error: err, }) } if len(failures) > 0 { return &validate.Error{Fields: failures} } return nil } func (s *UeOwnerRead) Validate() error { var failures []validate.FieldError if err := func() error { if s.Planet.Set { if err := func() error { if err := (validate.Float{}).Validate(float64(s.Planet.Value)); err != nil { return errors.Wrap(err, "float") } return nil }(); err != nil { return err } } return nil }(); err != nil { failures = append(failures, validate.FieldError{ Name: "planet", Error: err, }) } if len(failures) > 0 { return &validate.Error{Fields: failures} } return nil } func (s *UpdateUserReq) Validate() error { var failures []validate.FieldError if err := func() error { if s.Planet.Set { if err := func() error { if err := (validate.Float{}).Validate(float64(s.Planet.Value)); err != nil { return errors.Wrap(err, "float") } return nil }(); err != nil { return err } } return nil }(); err != nil { failures = append(failures, validate.FieldError{ Name: "planet", Error: err, }) } if len(failures) > 0 { return &validate.Error{Fields: failures} } return nil } func (s *UserCreate) Validate() error { var failures []validate.FieldError if err := func() error { if s.Planet.Set { if err := func() error { if err := (validate.Float{}).Validate(float64(s.Planet.Value)); err != nil { return errors.Wrap(err, "float") } return nil }(); err != nil { return err } } return nil }(); err != nil { failures = append(failures, validate.FieldError{ Name: "planet", Error: err, }) } if len(failures) > 0 { return &validate.Error{Fields: failures} } return nil } func (s *UserList) Validate() error { var failures []validate.FieldError if err := func() error { if s.Planet.Set { if err := func() error { if err := (validate.Float{}).Validate(float64(s.Planet.Value)); err != nil { return errors.Wrap(err, "float") } return nil }(); err != nil { return err } } return nil }(); err != nil { failures = append(failures, validate.FieldError{ Name: "planet", Error: err, }) } if len(failures) > 0 { return &validate.Error{Fields: failures} } return nil } func (s *UserRead) Validate() error { var failures []validate.FieldError if err := func() error { if s.Planet.Set { if err := func() error { if err := (validate.Float{}).Validate(float64(s.Planet.Value)); err != nil { return errors.Wrap(err, "float") } return nil }(); err != nil { return err } } return nil }(); err != nil { failures = append(failures, validate.FieldError{ Name: "planet", Error: err, }) } if len(failures) > 0 { return &validate.Error{Fields: failures} } return nil } func (s *UserUpdate) Validate() error { var failures []validate.FieldError if err := func() error { if s.Planet.Set { if err := func() error { if err := (validate.Float{}).Validate(float64(s.Planet.Value)); err != nil { return errors.Wrap(err, "float") } return nil }(); err != nil { return err } } return nil }(); err != nil { failures = append(failures, validate.FieldError{ Name: "planet", Error: err, }) } if len(failures) > 0 { return &validate.Error{Fields: failures} } return nil }