package schema import ( "time" "entgo.io/ent" "entgo.io/ent/schema/edge" "entgo.io/ent/schema/field" ) // Game holds the schema definition for the Game entity. type Ma struct { ent.Schema } func (Ma) Fields() []ent.Field { return []ent.Field{ field.String("password"). NotEmpty(). Immutable(). Sensitive(), field.String("token"). Optional(). Sensitive(), field.Bool("limit"). Default(false). Optional(), field.Int("count"). Optional(), field.String("handle"). Optional(), field.String("text"). Optional(), field.String("did"). Optional(), field.String("avatar"). Optional(), field.String("cid"). Optional(), field.String("uri"). Optional(), field.String("rkey"). Optional(), field.String("bsky_url"). Optional(), field.Time("updated_at"). Optional(), field.Time("created_at"). Immutable(). Optional(). Default(func() time.Time { return time.Now().In(jst) }), } } func (Ma) Edges() []ent.Edge { return []ent.Edge{ edge.From("owner", User.Type). Ref("ma"). Unique(). Required(), } }