7778 lines
175 KiB
Go
7778 lines
175 KiB
Go
// Code generated by ogen, DO NOT EDIT.
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package ogent
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import (
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"time"
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"github.com/go-faster/jx"
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)
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// Ref: #/components/schemas/CardCreate
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type CardCreate struct {
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ID int `json:"id"`
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Card OptInt `json:"card"`
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Skill OptString `json:"skill"`
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Status OptString `json:"status"`
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Cp OptInt `json:"cp"`
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URL OptString `json:"url"`
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Count OptInt `json:"count"`
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Author OptString `json:"author"`
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CreatedAt OptDateTime `json:"created_at"`
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}
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// GetID returns the value of ID.
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func (s *CardCreate) GetID() int {
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return s.ID
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}
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// GetCard returns the value of Card.
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func (s *CardCreate) GetCard() OptInt {
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return s.Card
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}
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// GetSkill returns the value of Skill.
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func (s *CardCreate) GetSkill() OptString {
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return s.Skill
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}
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// GetStatus returns the value of Status.
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func (s *CardCreate) GetStatus() OptString {
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return s.Status
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}
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// GetCp returns the value of Cp.
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func (s *CardCreate) GetCp() OptInt {
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return s.Cp
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}
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// GetURL returns the value of URL.
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func (s *CardCreate) GetURL() OptString {
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return s.URL
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}
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// GetCount returns the value of Count.
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func (s *CardCreate) GetCount() OptInt {
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return s.Count
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}
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// GetAuthor returns the value of Author.
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func (s *CardCreate) GetAuthor() OptString {
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return s.Author
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}
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// GetCreatedAt returns the value of CreatedAt.
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func (s *CardCreate) GetCreatedAt() OptDateTime {
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return s.CreatedAt
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}
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// SetID sets the value of ID.
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func (s *CardCreate) SetID(val int) {
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s.ID = val
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}
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// SetCard sets the value of Card.
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func (s *CardCreate) SetCard(val OptInt) {
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s.Card = val
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}
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// SetSkill sets the value of Skill.
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func (s *CardCreate) SetSkill(val OptString) {
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s.Skill = val
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}
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// SetStatus sets the value of Status.
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func (s *CardCreate) SetStatus(val OptString) {
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s.Status = val
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}
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// SetCp sets the value of Cp.
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func (s *CardCreate) SetCp(val OptInt) {
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s.Cp = val
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}
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// SetURL sets the value of URL.
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func (s *CardCreate) SetURL(val OptString) {
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s.URL = val
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}
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// SetCount sets the value of Count.
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func (s *CardCreate) SetCount(val OptInt) {
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s.Count = val
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}
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// SetAuthor sets the value of Author.
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func (s *CardCreate) SetAuthor(val OptString) {
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s.Author = val
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}
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// SetCreatedAt sets the value of CreatedAt.
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func (s *CardCreate) SetCreatedAt(val OptDateTime) {
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s.CreatedAt = val
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}
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func (*CardCreate) createCardRes() {}
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// Ref: #/components/schemas/CardList
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type CardList struct {
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ID int `json:"id"`
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Card OptInt `json:"card"`
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Skill OptString `json:"skill"`
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Status OptString `json:"status"`
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Cp OptInt `json:"cp"`
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URL OptString `json:"url"`
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Count OptInt `json:"count"`
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Author OptString `json:"author"`
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CreatedAt OptDateTime `json:"created_at"`
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}
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// GetID returns the value of ID.
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func (s *CardList) GetID() int {
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return s.ID
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}
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// GetCard returns the value of Card.
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func (s *CardList) GetCard() OptInt {
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return s.Card
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}
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// GetSkill returns the value of Skill.
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func (s *CardList) GetSkill() OptString {
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return s.Skill
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}
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// GetStatus returns the value of Status.
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func (s *CardList) GetStatus() OptString {
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return s.Status
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}
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// GetCp returns the value of Cp.
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func (s *CardList) GetCp() OptInt {
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return s.Cp
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}
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// GetURL returns the value of URL.
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func (s *CardList) GetURL() OptString {
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return s.URL
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}
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// GetCount returns the value of Count.
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func (s *CardList) GetCount() OptInt {
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return s.Count
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}
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// GetAuthor returns the value of Author.
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func (s *CardList) GetAuthor() OptString {
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return s.Author
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}
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// GetCreatedAt returns the value of CreatedAt.
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func (s *CardList) GetCreatedAt() OptDateTime {
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return s.CreatedAt
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}
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// SetID sets the value of ID.
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func (s *CardList) SetID(val int) {
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s.ID = val
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}
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// SetCard sets the value of Card.
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func (s *CardList) SetCard(val OptInt) {
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s.Card = val
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}
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// SetSkill sets the value of Skill.
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func (s *CardList) SetSkill(val OptString) {
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s.Skill = val
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}
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// SetStatus sets the value of Status.
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func (s *CardList) SetStatus(val OptString) {
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s.Status = val
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}
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// SetCp sets the value of Cp.
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func (s *CardList) SetCp(val OptInt) {
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s.Cp = val
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}
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// SetURL sets the value of URL.
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func (s *CardList) SetURL(val OptString) {
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s.URL = val
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}
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// SetCount sets the value of Count.
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func (s *CardList) SetCount(val OptInt) {
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s.Count = val
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}
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// SetAuthor sets the value of Author.
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func (s *CardList) SetAuthor(val OptString) {
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s.Author = val
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}
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// SetCreatedAt sets the value of CreatedAt.
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func (s *CardList) SetCreatedAt(val OptDateTime) {
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s.CreatedAt = val
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}
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// Ref: #/components/schemas/Card_OwnerRead
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type CardOwnerRead struct {
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ID int `json:"id"`
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Username string `json:"username"`
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Did OptString `json:"did"`
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Member OptBool `json:"member"`
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Book OptBool `json:"book"`
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Manga OptBool `json:"manga"`
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Badge OptBool `json:"badge"`
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Bsky OptBool `json:"bsky"`
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Mastodon OptBool `json:"mastodon"`
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Delete OptBool `json:"delete"`
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Handle OptBool `json:"handle"`
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CreatedAt OptDateTime `json:"created_at"`
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UpdatedAt OptDateTime `json:"updated_at"`
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RaidAt OptDateTime `json:"raid_at"`
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ServerAt OptDateTime `json:"server_at"`
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EggAt OptDateTime `json:"egg_at"`
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Luck OptInt `json:"luck"`
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LuckAt OptDateTime `json:"luck_at"`
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Like OptInt `json:"like"`
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LikeRank OptInt `json:"like_rank"`
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LikeAt OptDateTime `json:"like_at"`
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Fav OptInt `json:"fav"`
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Ten OptBool `json:"ten"`
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TenSu OptInt `json:"ten_su"`
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TenKai OptInt `json:"ten_kai"`
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Aiten OptInt `json:"aiten"`
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TenCard OptString `json:"ten_card"`
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TenDelete OptString `json:"ten_delete"`
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TenPost OptString `json:"ten_post"`
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TenGet OptString `json:"ten_get"`
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TenAt OptDateTime `json:"ten_at"`
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Next OptString `json:"next"`
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Room OptInt `json:"room"`
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Model OptBool `json:"model"`
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ModelAt OptDateTime `json:"model_at"`
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ModelAttack OptInt `json:"model_attack"`
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ModelLimit OptInt `json:"model_limit"`
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ModelSkill OptInt `json:"model_skill"`
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ModelMode OptInt `json:"model_mode"`
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ModelCritical OptInt `json:"model_critical"`
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ModelCriticalD OptInt `json:"model_critical_d"`
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Game OptBool `json:"game"`
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GameTest OptBool `json:"game_test"`
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GameEnd OptBool `json:"game_end"`
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GameAccount OptBool `json:"game_account"`
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GameLv OptInt `json:"game_lv"`
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Coin OptInt `json:"coin"`
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CoinOpen OptBool `json:"coin_open"`
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CoinAt OptDateTime `json:"coin_at"`
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}
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// GetID returns the value of ID.
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func (s *CardOwnerRead) GetID() int {
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return s.ID
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}
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// GetUsername returns the value of Username.
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func (s *CardOwnerRead) GetUsername() string {
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return s.Username
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}
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// GetDid returns the value of Did.
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func (s *CardOwnerRead) GetDid() OptString {
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return s.Did
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}
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// GetMember returns the value of Member.
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func (s *CardOwnerRead) GetMember() OptBool {
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return s.Member
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}
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// GetBook returns the value of Book.
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func (s *CardOwnerRead) GetBook() OptBool {
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return s.Book
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}
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// GetManga returns the value of Manga.
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func (s *CardOwnerRead) GetManga() OptBool {
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return s.Manga
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}
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// GetBadge returns the value of Badge.
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func (s *CardOwnerRead) GetBadge() OptBool {
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return s.Badge
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}
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// GetBsky returns the value of Bsky.
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func (s *CardOwnerRead) GetBsky() OptBool {
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return s.Bsky
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}
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// GetMastodon returns the value of Mastodon.
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func (s *CardOwnerRead) GetMastodon() OptBool {
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return s.Mastodon
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}
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// GetDelete returns the value of Delete.
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func (s *CardOwnerRead) GetDelete() OptBool {
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return s.Delete
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}
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// GetHandle returns the value of Handle.
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func (s *CardOwnerRead) GetHandle() OptBool {
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return s.Handle
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}
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// GetCreatedAt returns the value of CreatedAt.
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func (s *CardOwnerRead) GetCreatedAt() OptDateTime {
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return s.CreatedAt
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}
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// GetUpdatedAt returns the value of UpdatedAt.
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func (s *CardOwnerRead) GetUpdatedAt() OptDateTime {
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return s.UpdatedAt
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}
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// GetRaidAt returns the value of RaidAt.
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func (s *CardOwnerRead) GetRaidAt() OptDateTime {
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return s.RaidAt
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}
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// GetServerAt returns the value of ServerAt.
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func (s *CardOwnerRead) GetServerAt() OptDateTime {
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return s.ServerAt
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}
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// GetEggAt returns the value of EggAt.
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func (s *CardOwnerRead) GetEggAt() OptDateTime {
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return s.EggAt
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}
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// GetLuck returns the value of Luck.
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func (s *CardOwnerRead) GetLuck() OptInt {
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return s.Luck
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}
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// GetLuckAt returns the value of LuckAt.
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func (s *CardOwnerRead) GetLuckAt() OptDateTime {
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return s.LuckAt
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}
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// GetLike returns the value of Like.
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func (s *CardOwnerRead) GetLike() OptInt {
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return s.Like
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}
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// GetLikeRank returns the value of LikeRank.
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func (s *CardOwnerRead) GetLikeRank() OptInt {
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return s.LikeRank
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}
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// GetLikeAt returns the value of LikeAt.
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func (s *CardOwnerRead) GetLikeAt() OptDateTime {
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return s.LikeAt
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}
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// GetFav returns the value of Fav.
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func (s *CardOwnerRead) GetFav() OptInt {
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return s.Fav
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}
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// GetTen returns the value of Ten.
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func (s *CardOwnerRead) GetTen() OptBool {
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return s.Ten
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}
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// GetTenSu returns the value of TenSu.
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func (s *CardOwnerRead) GetTenSu() OptInt {
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return s.TenSu
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}
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// GetTenKai returns the value of TenKai.
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func (s *CardOwnerRead) GetTenKai() OptInt {
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return s.TenKai
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}
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// GetAiten returns the value of Aiten.
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func (s *CardOwnerRead) GetAiten() OptInt {
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return s.Aiten
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}
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// GetTenCard returns the value of TenCard.
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func (s *CardOwnerRead) GetTenCard() OptString {
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return s.TenCard
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}
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// GetTenDelete returns the value of TenDelete.
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func (s *CardOwnerRead) GetTenDelete() OptString {
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return s.TenDelete
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}
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// GetTenPost returns the value of TenPost.
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func (s *CardOwnerRead) GetTenPost() OptString {
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return s.TenPost
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}
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// GetTenGet returns the value of TenGet.
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func (s *CardOwnerRead) GetTenGet() OptString {
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return s.TenGet
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}
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// GetTenAt returns the value of TenAt.
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func (s *CardOwnerRead) GetTenAt() OptDateTime {
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return s.TenAt
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}
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// GetNext returns the value of Next.
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func (s *CardOwnerRead) GetNext() OptString {
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return s.Next
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}
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// GetRoom returns the value of Room.
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func (s *CardOwnerRead) GetRoom() OptInt {
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return s.Room
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}
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// GetModel returns the value of Model.
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func (s *CardOwnerRead) GetModel() OptBool {
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return s.Model
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}
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// GetModelAt returns the value of ModelAt.
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func (s *CardOwnerRead) GetModelAt() OptDateTime {
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return s.ModelAt
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}
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// GetModelAttack returns the value of ModelAttack.
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func (s *CardOwnerRead) GetModelAttack() OptInt {
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return s.ModelAttack
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}
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// GetModelLimit returns the value of ModelLimit.
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func (s *CardOwnerRead) GetModelLimit() OptInt {
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return s.ModelLimit
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}
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// GetModelSkill returns the value of ModelSkill.
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func (s *CardOwnerRead) GetModelSkill() OptInt {
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return s.ModelSkill
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}
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// GetModelMode returns the value of ModelMode.
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func (s *CardOwnerRead) GetModelMode() OptInt {
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return s.ModelMode
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}
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// GetModelCritical returns the value of ModelCritical.
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func (s *CardOwnerRead) GetModelCritical() OptInt {
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return s.ModelCritical
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}
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// GetModelCriticalD returns the value of ModelCriticalD.
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func (s *CardOwnerRead) GetModelCriticalD() OptInt {
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return s.ModelCriticalD
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}
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// GetGame returns the value of Game.
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func (s *CardOwnerRead) GetGame() OptBool {
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return s.Game
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}
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// GetGameTest returns the value of GameTest.
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func (s *CardOwnerRead) GetGameTest() OptBool {
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return s.GameTest
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}
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// GetGameEnd returns the value of GameEnd.
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func (s *CardOwnerRead) GetGameEnd() OptBool {
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return s.GameEnd
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}
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// GetGameAccount returns the value of GameAccount.
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func (s *CardOwnerRead) GetGameAccount() OptBool {
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return s.GameAccount
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}
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// GetGameLv returns the value of GameLv.
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func (s *CardOwnerRead) GetGameLv() OptInt {
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return s.GameLv
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}
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// GetCoin returns the value of Coin.
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func (s *CardOwnerRead) GetCoin() OptInt {
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return s.Coin
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}
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// GetCoinOpen returns the value of CoinOpen.
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func (s *CardOwnerRead) GetCoinOpen() OptBool {
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return s.CoinOpen
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}
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// GetCoinAt returns the value of CoinAt.
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func (s *CardOwnerRead) GetCoinAt() OptDateTime {
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return s.CoinAt
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}
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// SetID sets the value of ID.
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func (s *CardOwnerRead) SetID(val int) {
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s.ID = val
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}
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// SetUsername sets the value of Username.
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func (s *CardOwnerRead) SetUsername(val string) {
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s.Username = val
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}
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// SetDid sets the value of Did.
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func (s *CardOwnerRead) SetDid(val OptString) {
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s.Did = val
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}
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// SetMember sets the value of Member.
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func (s *CardOwnerRead) SetMember(val OptBool) {
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s.Member = val
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}
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// SetBook sets the value of Book.
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func (s *CardOwnerRead) SetBook(val OptBool) {
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s.Book = val
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}
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// SetManga sets the value of Manga.
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func (s *CardOwnerRead) SetManga(val OptBool) {
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s.Manga = val
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}
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// SetBadge sets the value of Badge.
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func (s *CardOwnerRead) SetBadge(val OptBool) {
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s.Badge = val
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}
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// SetBsky sets the value of Bsky.
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func (s *CardOwnerRead) SetBsky(val OptBool) {
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s.Bsky = val
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}
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// SetMastodon sets the value of Mastodon.
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func (s *CardOwnerRead) SetMastodon(val OptBool) {
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s.Mastodon = val
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}
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// SetDelete sets the value of Delete.
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func (s *CardOwnerRead) SetDelete(val OptBool) {
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s.Delete = val
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}
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// SetHandle sets the value of Handle.
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func (s *CardOwnerRead) SetHandle(val OptBool) {
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s.Handle = val
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}
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// SetCreatedAt sets the value of CreatedAt.
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func (s *CardOwnerRead) SetCreatedAt(val OptDateTime) {
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s.CreatedAt = val
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}
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|
|
|
// SetUpdatedAt sets the value of UpdatedAt.
|
|
func (s *CardOwnerRead) SetUpdatedAt(val OptDateTime) {
|
|
s.UpdatedAt = val
|
|
}
|
|
|
|
// SetRaidAt sets the value of RaidAt.
|
|
func (s *CardOwnerRead) SetRaidAt(val OptDateTime) {
|
|
s.RaidAt = val
|
|
}
|
|
|
|
// SetServerAt sets the value of ServerAt.
|
|
func (s *CardOwnerRead) SetServerAt(val OptDateTime) {
|
|
s.ServerAt = val
|
|
}
|
|
|
|
// SetEggAt sets the value of EggAt.
|
|
func (s *CardOwnerRead) SetEggAt(val OptDateTime) {
|
|
s.EggAt = val
|
|
}
|
|
|
|
// SetLuck sets the value of Luck.
|
|
func (s *CardOwnerRead) SetLuck(val OptInt) {
|
|
s.Luck = val
|
|
}
|
|
|
|
// SetLuckAt sets the value of LuckAt.
|
|
func (s *CardOwnerRead) SetLuckAt(val OptDateTime) {
|
|
s.LuckAt = val
|
|
}
|
|
|
|
// SetLike sets the value of Like.
|
|
func (s *CardOwnerRead) SetLike(val OptInt) {
|
|
s.Like = val
|
|
}
|
|
|
|
// SetLikeRank sets the value of LikeRank.
|
|
func (s *CardOwnerRead) SetLikeRank(val OptInt) {
|
|
s.LikeRank = val
|
|
}
|
|
|
|
// SetLikeAt sets the value of LikeAt.
|
|
func (s *CardOwnerRead) SetLikeAt(val OptDateTime) {
|
|
s.LikeAt = val
|
|
}
|
|
|
|
// SetFav sets the value of Fav.
|
|
func (s *CardOwnerRead) SetFav(val OptInt) {
|
|
s.Fav = val
|
|
}
|
|
|
|
// SetTen sets the value of Ten.
|
|
func (s *CardOwnerRead) SetTen(val OptBool) {
|
|
s.Ten = val
|
|
}
|
|
|
|
// SetTenSu sets the value of TenSu.
|
|
func (s *CardOwnerRead) SetTenSu(val OptInt) {
|
|
s.TenSu = val
|
|
}
|
|
|
|
// SetTenKai sets the value of TenKai.
|
|
func (s *CardOwnerRead) SetTenKai(val OptInt) {
|
|
s.TenKai = val
|
|
}
|
|
|
|
// SetAiten sets the value of Aiten.
|
|
func (s *CardOwnerRead) SetAiten(val OptInt) {
|
|
s.Aiten = val
|
|
}
|
|
|
|
// SetTenCard sets the value of TenCard.
|
|
func (s *CardOwnerRead) SetTenCard(val OptString) {
|
|
s.TenCard = val
|
|
}
|
|
|
|
// SetTenDelete sets the value of TenDelete.
|
|
func (s *CardOwnerRead) SetTenDelete(val OptString) {
|
|
s.TenDelete = val
|
|
}
|
|
|
|
// SetTenPost sets the value of TenPost.
|
|
func (s *CardOwnerRead) SetTenPost(val OptString) {
|
|
s.TenPost = val
|
|
}
|
|
|
|
// SetTenGet sets the value of TenGet.
|
|
func (s *CardOwnerRead) SetTenGet(val OptString) {
|
|
s.TenGet = val
|
|
}
|
|
|
|
// SetTenAt sets the value of TenAt.
|
|
func (s *CardOwnerRead) SetTenAt(val OptDateTime) {
|
|
s.TenAt = val
|
|
}
|
|
|
|
// SetNext sets the value of Next.
|
|
func (s *CardOwnerRead) SetNext(val OptString) {
|
|
s.Next = val
|
|
}
|
|
|
|
// SetRoom sets the value of Room.
|
|
func (s *CardOwnerRead) SetRoom(val OptInt) {
|
|
s.Room = val
|
|
}
|
|
|
|
// SetModel sets the value of Model.
|
|
func (s *CardOwnerRead) SetModel(val OptBool) {
|
|
s.Model = val
|
|
}
|
|
|
|
// SetModelAt sets the value of ModelAt.
|
|
func (s *CardOwnerRead) SetModelAt(val OptDateTime) {
|
|
s.ModelAt = val
|
|
}
|
|
|
|
// SetModelAttack sets the value of ModelAttack.
|
|
func (s *CardOwnerRead) SetModelAttack(val OptInt) {
|
|
s.ModelAttack = val
|
|
}
|
|
|
|
// SetModelLimit sets the value of ModelLimit.
|
|
func (s *CardOwnerRead) SetModelLimit(val OptInt) {
|
|
s.ModelLimit = val
|
|
}
|
|
|
|
// SetModelSkill sets the value of ModelSkill.
|
|
func (s *CardOwnerRead) SetModelSkill(val OptInt) {
|
|
s.ModelSkill = val
|
|
}
|
|
|
|
// SetModelMode sets the value of ModelMode.
|
|
func (s *CardOwnerRead) SetModelMode(val OptInt) {
|
|
s.ModelMode = val
|
|
}
|
|
|
|
// SetModelCritical sets the value of ModelCritical.
|
|
func (s *CardOwnerRead) SetModelCritical(val OptInt) {
|
|
s.ModelCritical = val
|
|
}
|
|
|
|
// SetModelCriticalD sets the value of ModelCriticalD.
|
|
func (s *CardOwnerRead) SetModelCriticalD(val OptInt) {
|
|
s.ModelCriticalD = val
|
|
}
|
|
|
|
// SetGame sets the value of Game.
|
|
func (s *CardOwnerRead) SetGame(val OptBool) {
|
|
s.Game = val
|
|
}
|
|
|
|
// SetGameTest sets the value of GameTest.
|
|
func (s *CardOwnerRead) SetGameTest(val OptBool) {
|
|
s.GameTest = val
|
|
}
|
|
|
|
// SetGameEnd sets the value of GameEnd.
|
|
func (s *CardOwnerRead) SetGameEnd(val OptBool) {
|
|
s.GameEnd = val
|
|
}
|
|
|
|
// SetGameAccount sets the value of GameAccount.
|
|
func (s *CardOwnerRead) SetGameAccount(val OptBool) {
|
|
s.GameAccount = val
|
|
}
|
|
|
|
// SetGameLv sets the value of GameLv.
|
|
func (s *CardOwnerRead) SetGameLv(val OptInt) {
|
|
s.GameLv = val
|
|
}
|
|
|
|
// SetCoin sets the value of Coin.
|
|
func (s *CardOwnerRead) SetCoin(val OptInt) {
|
|
s.Coin = val
|
|
}
|
|
|
|
// SetCoinOpen sets the value of CoinOpen.
|
|
func (s *CardOwnerRead) SetCoinOpen(val OptBool) {
|
|
s.CoinOpen = val
|
|
}
|
|
|
|
// SetCoinAt sets the value of CoinAt.
|
|
func (s *CardOwnerRead) SetCoinAt(val OptDateTime) {
|
|
s.CoinAt = val
|
|
}
|
|
|
|
func (*CardOwnerRead) readCardOwnerRes() {}
|
|
|
|
// Ref: #/components/schemas/CardRead
|
|
type CardRead struct {
|
|
ID int `json:"id"`
|
|
Card OptInt `json:"card"`
|
|
Skill OptString `json:"skill"`
|
|
Status OptString `json:"status"`
|
|
Cp OptInt `json:"cp"`
|
|
URL OptString `json:"url"`
|
|
Count OptInt `json:"count"`
|
|
Author OptString `json:"author"`
|
|
CreatedAt OptDateTime `json:"created_at"`
|
|
}
|
|
|
|
// GetID returns the value of ID.
|
|
func (s *CardRead) GetID() int {
|
|
return s.ID
|
|
}
|
|
|
|
// GetCard returns the value of Card.
|
|
func (s *CardRead) GetCard() OptInt {
|
|
return s.Card
|
|
}
|
|
|
|
// GetSkill returns the value of Skill.
|
|
func (s *CardRead) GetSkill() OptString {
|
|
return s.Skill
|
|
}
|
|
|
|
// GetStatus returns the value of Status.
|
|
func (s *CardRead) GetStatus() OptString {
|
|
return s.Status
|
|
}
|
|
|
|
// GetCp returns the value of Cp.
|
|
func (s *CardRead) GetCp() OptInt {
|
|
return s.Cp
|
|
}
|
|
|
|
// GetURL returns the value of URL.
|
|
func (s *CardRead) GetURL() OptString {
|
|
return s.URL
|
|
}
|
|
|
|
// GetCount returns the value of Count.
|
|
func (s *CardRead) GetCount() OptInt {
|
|
return s.Count
|
|
}
|
|
|
|
// GetAuthor returns the value of Author.
|
|
func (s *CardRead) GetAuthor() OptString {
|
|
return s.Author
|
|
}
|
|
|
|
// GetCreatedAt returns the value of CreatedAt.
|
|
func (s *CardRead) GetCreatedAt() OptDateTime {
|
|
return s.CreatedAt
|
|
}
|
|
|
|
// SetID sets the value of ID.
|
|
func (s *CardRead) SetID(val int) {
|
|
s.ID = val
|
|
}
|
|
|
|
// SetCard sets the value of Card.
|
|
func (s *CardRead) SetCard(val OptInt) {
|
|
s.Card = val
|
|
}
|
|
|
|
// SetSkill sets the value of Skill.
|
|
func (s *CardRead) SetSkill(val OptString) {
|
|
s.Skill = val
|
|
}
|
|
|
|
// SetStatus sets the value of Status.
|
|
func (s *CardRead) SetStatus(val OptString) {
|
|
s.Status = val
|
|
}
|
|
|
|
// SetCp sets the value of Cp.
|
|
func (s *CardRead) SetCp(val OptInt) {
|
|
s.Cp = val
|
|
}
|
|
|
|
// SetURL sets the value of URL.
|
|
func (s *CardRead) SetURL(val OptString) {
|
|
s.URL = val
|
|
}
|
|
|
|
// SetCount sets the value of Count.
|
|
func (s *CardRead) SetCount(val OptInt) {
|
|
s.Count = val
|
|
}
|
|
|
|
// SetAuthor sets the value of Author.
|
|
func (s *CardRead) SetAuthor(val OptString) {
|
|
s.Author = val
|
|
}
|
|
|
|
// SetCreatedAt sets the value of CreatedAt.
|
|
func (s *CardRead) SetCreatedAt(val OptDateTime) {
|
|
s.CreatedAt = val
|
|
}
|
|
|
|
func (*CardRead) readCardRes() {}
|
|
|
|
// Ref: #/components/schemas/CardUpdate
|
|
type CardUpdate struct {
|
|
ID int `json:"id"`
|
|
Card OptInt `json:"card"`
|
|
Skill OptString `json:"skill"`
|
|
Status OptString `json:"status"`
|
|
Cp OptInt `json:"cp"`
|
|
URL OptString `json:"url"`
|
|
Count OptInt `json:"count"`
|
|
Author OptString `json:"author"`
|
|
CreatedAt OptDateTime `json:"created_at"`
|
|
}
|
|
|
|
// GetID returns the value of ID.
|
|
func (s *CardUpdate) GetID() int {
|
|
return s.ID
|
|
}
|
|
|
|
// GetCard returns the value of Card.
|
|
func (s *CardUpdate) GetCard() OptInt {
|
|
return s.Card
|
|
}
|
|
|
|
// GetSkill returns the value of Skill.
|
|
func (s *CardUpdate) GetSkill() OptString {
|
|
return s.Skill
|
|
}
|
|
|
|
// GetStatus returns the value of Status.
|
|
func (s *CardUpdate) GetStatus() OptString {
|
|
return s.Status
|
|
}
|
|
|
|
// GetCp returns the value of Cp.
|
|
func (s *CardUpdate) GetCp() OptInt {
|
|
return s.Cp
|
|
}
|
|
|
|
// GetURL returns the value of URL.
|
|
func (s *CardUpdate) GetURL() OptString {
|
|
return s.URL
|
|
}
|
|
|
|
// GetCount returns the value of Count.
|
|
func (s *CardUpdate) GetCount() OptInt {
|
|
return s.Count
|
|
}
|
|
|
|
// GetAuthor returns the value of Author.
|
|
func (s *CardUpdate) GetAuthor() OptString {
|
|
return s.Author
|
|
}
|
|
|
|
// GetCreatedAt returns the value of CreatedAt.
|
|
func (s *CardUpdate) GetCreatedAt() OptDateTime {
|
|
return s.CreatedAt
|
|
}
|
|
|
|
// SetID sets the value of ID.
|
|
func (s *CardUpdate) SetID(val int) {
|
|
s.ID = val
|
|
}
|
|
|
|
// SetCard sets the value of Card.
|
|
func (s *CardUpdate) SetCard(val OptInt) {
|
|
s.Card = val
|
|
}
|
|
|
|
// SetSkill sets the value of Skill.
|
|
func (s *CardUpdate) SetSkill(val OptString) {
|
|
s.Skill = val
|
|
}
|
|
|
|
// SetStatus sets the value of Status.
|
|
func (s *CardUpdate) SetStatus(val OptString) {
|
|
s.Status = val
|
|
}
|
|
|
|
// SetCp sets the value of Cp.
|
|
func (s *CardUpdate) SetCp(val OptInt) {
|
|
s.Cp = val
|
|
}
|
|
|
|
// SetURL sets the value of URL.
|
|
func (s *CardUpdate) SetURL(val OptString) {
|
|
s.URL = val
|
|
}
|
|
|
|
// SetCount sets the value of Count.
|
|
func (s *CardUpdate) SetCount(val OptInt) {
|
|
s.Count = val
|
|
}
|
|
|
|
// SetAuthor sets the value of Author.
|
|
func (s *CardUpdate) SetAuthor(val OptString) {
|
|
s.Author = val
|
|
}
|
|
|
|
// SetCreatedAt sets the value of CreatedAt.
|
|
func (s *CardUpdate) SetCreatedAt(val OptDateTime) {
|
|
s.CreatedAt = val
|
|
}
|
|
|
|
func (*CardUpdate) updateCardRes() {}
|
|
|
|
type CreateCardReq struct {
|
|
Password string `json:"password"`
|
|
Card OptInt `json:"card"`
|
|
Skill OptString `json:"skill"`
|
|
Status OptString `json:"status"`
|
|
Token OptString `json:"token"`
|
|
Cp OptInt `json:"cp"`
|
|
URL OptString `json:"url"`
|
|
Count OptInt `json:"count"`
|
|
Author OptString `json:"author"`
|
|
CreatedAt OptDateTime `json:"created_at"`
|
|
Owner int `json:"owner"`
|
|
}
|
|
|
|
// GetPassword returns the value of Password.
|
|
func (s *CreateCardReq) GetPassword() string {
|
|
return s.Password
|
|
}
|
|
|
|
// GetCard returns the value of Card.
|
|
func (s *CreateCardReq) GetCard() OptInt {
|
|
return s.Card
|
|
}
|
|
|
|
// GetSkill returns the value of Skill.
|
|
func (s *CreateCardReq) GetSkill() OptString {
|
|
return s.Skill
|
|
}
|
|
|
|
// GetStatus returns the value of Status.
|
|
func (s *CreateCardReq) GetStatus() OptString {
|
|
return s.Status
|
|
}
|
|
|
|
// GetToken returns the value of Token.
|
|
func (s *CreateCardReq) GetToken() OptString {
|
|
return s.Token
|
|
}
|
|
|
|
// GetCp returns the value of Cp.
|
|
func (s *CreateCardReq) GetCp() OptInt {
|
|
return s.Cp
|
|
}
|
|
|
|
// GetURL returns the value of URL.
|
|
func (s *CreateCardReq) GetURL() OptString {
|
|
return s.URL
|
|
}
|
|
|
|
// GetCount returns the value of Count.
|
|
func (s *CreateCardReq) GetCount() OptInt {
|
|
return s.Count
|
|
}
|
|
|
|
// GetAuthor returns the value of Author.
|
|
func (s *CreateCardReq) GetAuthor() OptString {
|
|
return s.Author
|
|
}
|
|
|
|
// GetCreatedAt returns the value of CreatedAt.
|
|
func (s *CreateCardReq) GetCreatedAt() OptDateTime {
|
|
return s.CreatedAt
|
|
}
|
|
|
|
// GetOwner returns the value of Owner.
|
|
func (s *CreateCardReq) GetOwner() int {
|
|
return s.Owner
|
|
}
|
|
|
|
// SetPassword sets the value of Password.
|
|
func (s *CreateCardReq) SetPassword(val string) {
|
|
s.Password = val
|
|
}
|
|
|
|
// SetCard sets the value of Card.
|
|
func (s *CreateCardReq) SetCard(val OptInt) {
|
|
s.Card = val
|
|
}
|
|
|
|
// SetSkill sets the value of Skill.
|
|
func (s *CreateCardReq) SetSkill(val OptString) {
|
|
s.Skill = val
|
|
}
|
|
|
|
// SetStatus sets the value of Status.
|
|
func (s *CreateCardReq) SetStatus(val OptString) {
|
|
s.Status = val
|
|
}
|
|
|
|
// SetToken sets the value of Token.
|
|
func (s *CreateCardReq) SetToken(val OptString) {
|
|
s.Token = val
|
|
}
|
|
|
|
// SetCp sets the value of Cp.
|
|
func (s *CreateCardReq) SetCp(val OptInt) {
|
|
s.Cp = val
|
|
}
|
|
|
|
// SetURL sets the value of URL.
|
|
func (s *CreateCardReq) SetURL(val OptString) {
|
|
s.URL = val
|
|
}
|
|
|
|
// SetCount sets the value of Count.
|
|
func (s *CreateCardReq) SetCount(val OptInt) {
|
|
s.Count = val
|
|
}
|
|
|
|
// SetAuthor sets the value of Author.
|
|
func (s *CreateCardReq) SetAuthor(val OptString) {
|
|
s.Author = val
|
|
}
|
|
|
|
// SetCreatedAt sets the value of CreatedAt.
|
|
func (s *CreateCardReq) SetCreatedAt(val OptDateTime) {
|
|
s.CreatedAt = val
|
|
}
|
|
|
|
// SetOwner sets the value of Owner.
|
|
func (s *CreateCardReq) SetOwner(val int) {
|
|
s.Owner = val
|
|
}
|
|
|
|
type CreateGroupReq struct {
|
|
Name string `json:"name"`
|
|
Password string `json:"password"`
|
|
Users []int `json:"users"`
|
|
}
|
|
|
|
// GetName returns the value of Name.
|
|
func (s *CreateGroupReq) GetName() string {
|
|
return s.Name
|
|
}
|
|
|
|
// GetPassword returns the value of Password.
|
|
func (s *CreateGroupReq) GetPassword() string {
|
|
return s.Password
|
|
}
|
|
|
|
// GetUsers returns the value of Users.
|
|
func (s *CreateGroupReq) GetUsers() []int {
|
|
return s.Users
|
|
}
|
|
|
|
// SetName sets the value of Name.
|
|
func (s *CreateGroupReq) SetName(val string) {
|
|
s.Name = val
|
|
}
|
|
|
|
// SetPassword sets the value of Password.
|
|
func (s *CreateGroupReq) SetPassword(val string) {
|
|
s.Password = val
|
|
}
|
|
|
|
// SetUsers sets the value of Users.
|
|
func (s *CreateGroupReq) SetUsers(val []int) {
|
|
s.Users = val
|
|
}
|
|
|
|
type CreateUeReq struct {
|
|
Limit OptBool `json:"limit"`
|
|
LimitBoss OptBool `json:"limit_boss"`
|
|
LimitItem OptBool `json:"limit_item"`
|
|
Password string `json:"password"`
|
|
Lv OptInt `json:"lv"`
|
|
LvPoint OptInt `json:"lv_point"`
|
|
Model OptInt `json:"model"`
|
|
Sword OptInt `json:"sword"`
|
|
Card OptInt `json:"card"`
|
|
Mode OptString `json:"mode"`
|
|
Token OptString `json:"token"`
|
|
Cp OptInt `json:"cp"`
|
|
Count OptInt `json:"count"`
|
|
LocationX OptInt `json:"location_x"`
|
|
LocationY OptInt `json:"location_y"`
|
|
LocationZ OptInt `json:"location_z"`
|
|
LocationN OptInt `json:"location_n"`
|
|
Author OptString `json:"author"`
|
|
CreatedAt OptDateTime `json:"created_at"`
|
|
Owner int `json:"owner"`
|
|
}
|
|
|
|
// GetLimit returns the value of Limit.
|
|
func (s *CreateUeReq) GetLimit() OptBool {
|
|
return s.Limit
|
|
}
|
|
|
|
// GetLimitBoss returns the value of LimitBoss.
|
|
func (s *CreateUeReq) GetLimitBoss() OptBool {
|
|
return s.LimitBoss
|
|
}
|
|
|
|
// GetLimitItem returns the value of LimitItem.
|
|
func (s *CreateUeReq) GetLimitItem() OptBool {
|
|
return s.LimitItem
|
|
}
|
|
|
|
// GetPassword returns the value of Password.
|
|
func (s *CreateUeReq) GetPassword() string {
|
|
return s.Password
|
|
}
|
|
|
|
// GetLv returns the value of Lv.
|
|
func (s *CreateUeReq) GetLv() OptInt {
|
|
return s.Lv
|
|
}
|
|
|
|
// GetLvPoint returns the value of LvPoint.
|
|
func (s *CreateUeReq) GetLvPoint() OptInt {
|
|
return s.LvPoint
|
|
}
|
|
|
|
// GetModel returns the value of Model.
|
|
func (s *CreateUeReq) GetModel() OptInt {
|
|
return s.Model
|
|
}
|
|
|
|
// GetSword returns the value of Sword.
|
|
func (s *CreateUeReq) GetSword() OptInt {
|
|
return s.Sword
|
|
}
|
|
|
|
// GetCard returns the value of Card.
|
|
func (s *CreateUeReq) GetCard() OptInt {
|
|
return s.Card
|
|
}
|
|
|
|
// GetMode returns the value of Mode.
|
|
func (s *CreateUeReq) GetMode() OptString {
|
|
return s.Mode
|
|
}
|
|
|
|
// GetToken returns the value of Token.
|
|
func (s *CreateUeReq) GetToken() OptString {
|
|
return s.Token
|
|
}
|
|
|
|
// GetCp returns the value of Cp.
|
|
func (s *CreateUeReq) GetCp() OptInt {
|
|
return s.Cp
|
|
}
|
|
|
|
// GetCount returns the value of Count.
|
|
func (s *CreateUeReq) GetCount() OptInt {
|
|
return s.Count
|
|
}
|
|
|
|
// GetLocationX returns the value of LocationX.
|
|
func (s *CreateUeReq) GetLocationX() OptInt {
|
|
return s.LocationX
|
|
}
|
|
|
|
// GetLocationY returns the value of LocationY.
|
|
func (s *CreateUeReq) GetLocationY() OptInt {
|
|
return s.LocationY
|
|
}
|
|
|
|
// GetLocationZ returns the value of LocationZ.
|
|
func (s *CreateUeReq) GetLocationZ() OptInt {
|
|
return s.LocationZ
|
|
}
|
|
|
|
// GetLocationN returns the value of LocationN.
|
|
func (s *CreateUeReq) GetLocationN() OptInt {
|
|
return s.LocationN
|
|
}
|
|
|
|
// GetAuthor returns the value of Author.
|
|
func (s *CreateUeReq) GetAuthor() OptString {
|
|
return s.Author
|
|
}
|
|
|
|
// GetCreatedAt returns the value of CreatedAt.
|
|
func (s *CreateUeReq) GetCreatedAt() OptDateTime {
|
|
return s.CreatedAt
|
|
}
|
|
|
|
// GetOwner returns the value of Owner.
|
|
func (s *CreateUeReq) GetOwner() int {
|
|
return s.Owner
|
|
}
|
|
|
|
// SetLimit sets the value of Limit.
|
|
func (s *CreateUeReq) SetLimit(val OptBool) {
|
|
s.Limit = val
|
|
}
|
|
|
|
// SetLimitBoss sets the value of LimitBoss.
|
|
func (s *CreateUeReq) SetLimitBoss(val OptBool) {
|
|
s.LimitBoss = val
|
|
}
|
|
|
|
// SetLimitItem sets the value of LimitItem.
|
|
func (s *CreateUeReq) SetLimitItem(val OptBool) {
|
|
s.LimitItem = val
|
|
}
|
|
|
|
// SetPassword sets the value of Password.
|
|
func (s *CreateUeReq) SetPassword(val string) {
|
|
s.Password = val
|
|
}
|
|
|
|
// SetLv sets the value of Lv.
|
|
func (s *CreateUeReq) SetLv(val OptInt) {
|
|
s.Lv = val
|
|
}
|
|
|
|
// SetLvPoint sets the value of LvPoint.
|
|
func (s *CreateUeReq) SetLvPoint(val OptInt) {
|
|
s.LvPoint = val
|
|
}
|
|
|
|
// SetModel sets the value of Model.
|
|
func (s *CreateUeReq) SetModel(val OptInt) {
|
|
s.Model = val
|
|
}
|
|
|
|
// SetSword sets the value of Sword.
|
|
func (s *CreateUeReq) SetSword(val OptInt) {
|
|
s.Sword = val
|
|
}
|
|
|
|
// SetCard sets the value of Card.
|
|
func (s *CreateUeReq) SetCard(val OptInt) {
|
|
s.Card = val
|
|
}
|
|
|
|
// SetMode sets the value of Mode.
|
|
func (s *CreateUeReq) SetMode(val OptString) {
|
|
s.Mode = val
|
|
}
|
|
|
|
// SetToken sets the value of Token.
|
|
func (s *CreateUeReq) SetToken(val OptString) {
|
|
s.Token = val
|
|
}
|
|
|
|
// SetCp sets the value of Cp.
|
|
func (s *CreateUeReq) SetCp(val OptInt) {
|
|
s.Cp = val
|
|
}
|
|
|
|
// SetCount sets the value of Count.
|
|
func (s *CreateUeReq) SetCount(val OptInt) {
|
|
s.Count = val
|
|
}
|
|
|
|
// SetLocationX sets the value of LocationX.
|
|
func (s *CreateUeReq) SetLocationX(val OptInt) {
|
|
s.LocationX = val
|
|
}
|
|
|
|
// SetLocationY sets the value of LocationY.
|
|
func (s *CreateUeReq) SetLocationY(val OptInt) {
|
|
s.LocationY = val
|
|
}
|
|
|
|
// SetLocationZ sets the value of LocationZ.
|
|
func (s *CreateUeReq) SetLocationZ(val OptInt) {
|
|
s.LocationZ = val
|
|
}
|
|
|
|
// SetLocationN sets the value of LocationN.
|
|
func (s *CreateUeReq) SetLocationN(val OptInt) {
|
|
s.LocationN = val
|
|
}
|
|
|
|
// SetAuthor sets the value of Author.
|
|
func (s *CreateUeReq) SetAuthor(val OptString) {
|
|
s.Author = val
|
|
}
|
|
|
|
// SetCreatedAt sets the value of CreatedAt.
|
|
func (s *CreateUeReq) SetCreatedAt(val OptDateTime) {
|
|
s.CreatedAt = val
|
|
}
|
|
|
|
// SetOwner sets the value of Owner.
|
|
func (s *CreateUeReq) SetOwner(val int) {
|
|
s.Owner = val
|
|
}
|
|
|
|
type CreateUserReq struct {
|
|
Username string `json:"username"`
|
|
Did OptString `json:"did"`
|
|
Member OptBool `json:"member"`
|
|
Book OptBool `json:"book"`
|
|
Manga OptBool `json:"manga"`
|
|
Badge OptBool `json:"badge"`
|
|
Bsky OptBool `json:"bsky"`
|
|
Mastodon OptBool `json:"mastodon"`
|
|
Delete OptBool `json:"delete"`
|
|
Handle OptBool `json:"handle"`
|
|
Token OptString `json:"token"`
|
|
Password string `json:"password"`
|
|
CreatedAt OptDateTime `json:"created_at"`
|
|
UpdatedAt OptDateTime `json:"updated_at"`
|
|
RaidAt OptDateTime `json:"raid_at"`
|
|
ServerAt OptDateTime `json:"server_at"`
|
|
EggAt OptDateTime `json:"egg_at"`
|
|
Luck OptInt `json:"luck"`
|
|
LuckAt OptDateTime `json:"luck_at"`
|
|
Like OptInt `json:"like"`
|
|
LikeRank OptInt `json:"like_rank"`
|
|
LikeAt OptDateTime `json:"like_at"`
|
|
Fav OptInt `json:"fav"`
|
|
Ten OptBool `json:"ten"`
|
|
TenSu OptInt `json:"ten_su"`
|
|
TenKai OptInt `json:"ten_kai"`
|
|
Aiten OptInt `json:"aiten"`
|
|
TenCard OptString `json:"ten_card"`
|
|
TenDelete OptString `json:"ten_delete"`
|
|
TenPost OptString `json:"ten_post"`
|
|
TenGet OptString `json:"ten_get"`
|
|
TenAt OptDateTime `json:"ten_at"`
|
|
Next OptString `json:"next"`
|
|
Room OptInt `json:"room"`
|
|
Model OptBool `json:"model"`
|
|
ModelAt OptDateTime `json:"model_at"`
|
|
ModelAttack OptInt `json:"model_attack"`
|
|
ModelLimit OptInt `json:"model_limit"`
|
|
ModelSkill OptInt `json:"model_skill"`
|
|
ModelMode OptInt `json:"model_mode"`
|
|
ModelCritical OptInt `json:"model_critical"`
|
|
ModelCriticalD OptInt `json:"model_critical_d"`
|
|
Game OptBool `json:"game"`
|
|
GameTest OptBool `json:"game_test"`
|
|
GameEnd OptBool `json:"game_end"`
|
|
GameAccount OptBool `json:"game_account"`
|
|
GameLv OptInt `json:"game_lv"`
|
|
Coin OptInt `json:"coin"`
|
|
CoinOpen OptBool `json:"coin_open"`
|
|
CoinAt OptDateTime `json:"coin_at"`
|
|
Card []int `json:"card"`
|
|
Ue []int `json:"ue"`
|
|
}
|
|
|
|
// GetUsername returns the value of Username.
|
|
func (s *CreateUserReq) GetUsername() string {
|
|
return s.Username
|
|
}
|
|
|
|
// GetDid returns the value of Did.
|
|
func (s *CreateUserReq) GetDid() OptString {
|
|
return s.Did
|
|
}
|
|
|
|
// GetMember returns the value of Member.
|
|
func (s *CreateUserReq) GetMember() OptBool {
|
|
return s.Member
|
|
}
|
|
|
|
// GetBook returns the value of Book.
|
|
func (s *CreateUserReq) GetBook() OptBool {
|
|
return s.Book
|
|
}
|
|
|
|
// GetManga returns the value of Manga.
|
|
func (s *CreateUserReq) GetManga() OptBool {
|
|
return s.Manga
|
|
}
|
|
|
|
// GetBadge returns the value of Badge.
|
|
func (s *CreateUserReq) GetBadge() OptBool {
|
|
return s.Badge
|
|
}
|
|
|
|
// GetBsky returns the value of Bsky.
|
|
func (s *CreateUserReq) GetBsky() OptBool {
|
|
return s.Bsky
|
|
}
|
|
|
|
// GetMastodon returns the value of Mastodon.
|
|
func (s *CreateUserReq) GetMastodon() OptBool {
|
|
return s.Mastodon
|
|
}
|
|
|
|
// GetDelete returns the value of Delete.
|
|
func (s *CreateUserReq) GetDelete() OptBool {
|
|
return s.Delete
|
|
}
|
|
|
|
// GetHandle returns the value of Handle.
|
|
func (s *CreateUserReq) GetHandle() OptBool {
|
|
return s.Handle
|
|
}
|
|
|
|
// GetToken returns the value of Token.
|
|
func (s *CreateUserReq) GetToken() OptString {
|
|
return s.Token
|
|
}
|
|
|
|
// GetPassword returns the value of Password.
|
|
func (s *CreateUserReq) GetPassword() string {
|
|
return s.Password
|
|
}
|
|
|
|
// GetCreatedAt returns the value of CreatedAt.
|
|
func (s *CreateUserReq) GetCreatedAt() OptDateTime {
|
|
return s.CreatedAt
|
|
}
|
|
|
|
// GetUpdatedAt returns the value of UpdatedAt.
|
|
func (s *CreateUserReq) GetUpdatedAt() OptDateTime {
|
|
return s.UpdatedAt
|
|
}
|
|
|
|
// GetRaidAt returns the value of RaidAt.
|
|
func (s *CreateUserReq) GetRaidAt() OptDateTime {
|
|
return s.RaidAt
|
|
}
|
|
|
|
// GetServerAt returns the value of ServerAt.
|
|
func (s *CreateUserReq) GetServerAt() OptDateTime {
|
|
return s.ServerAt
|
|
}
|
|
|
|
// GetEggAt returns the value of EggAt.
|
|
func (s *CreateUserReq) GetEggAt() OptDateTime {
|
|
return s.EggAt
|
|
}
|
|
|
|
// GetLuck returns the value of Luck.
|
|
func (s *CreateUserReq) GetLuck() OptInt {
|
|
return s.Luck
|
|
}
|
|
|
|
// GetLuckAt returns the value of LuckAt.
|
|
func (s *CreateUserReq) GetLuckAt() OptDateTime {
|
|
return s.LuckAt
|
|
}
|
|
|
|
// GetLike returns the value of Like.
|
|
func (s *CreateUserReq) GetLike() OptInt {
|
|
return s.Like
|
|
}
|
|
|
|
// GetLikeRank returns the value of LikeRank.
|
|
func (s *CreateUserReq) GetLikeRank() OptInt {
|
|
return s.LikeRank
|
|
}
|
|
|
|
// GetLikeAt returns the value of LikeAt.
|
|
func (s *CreateUserReq) GetLikeAt() OptDateTime {
|
|
return s.LikeAt
|
|
}
|
|
|
|
// GetFav returns the value of Fav.
|
|
func (s *CreateUserReq) GetFav() OptInt {
|
|
return s.Fav
|
|
}
|
|
|
|
// GetTen returns the value of Ten.
|
|
func (s *CreateUserReq) GetTen() OptBool {
|
|
return s.Ten
|
|
}
|
|
|
|
// GetTenSu returns the value of TenSu.
|
|
func (s *CreateUserReq) GetTenSu() OptInt {
|
|
return s.TenSu
|
|
}
|
|
|
|
// GetTenKai returns the value of TenKai.
|
|
func (s *CreateUserReq) GetTenKai() OptInt {
|
|
return s.TenKai
|
|
}
|
|
|
|
// GetAiten returns the value of Aiten.
|
|
func (s *CreateUserReq) GetAiten() OptInt {
|
|
return s.Aiten
|
|
}
|
|
|
|
// GetTenCard returns the value of TenCard.
|
|
func (s *CreateUserReq) GetTenCard() OptString {
|
|
return s.TenCard
|
|
}
|
|
|
|
// GetTenDelete returns the value of TenDelete.
|
|
func (s *CreateUserReq) GetTenDelete() OptString {
|
|
return s.TenDelete
|
|
}
|
|
|
|
// GetTenPost returns the value of TenPost.
|
|
func (s *CreateUserReq) GetTenPost() OptString {
|
|
return s.TenPost
|
|
}
|
|
|
|
// GetTenGet returns the value of TenGet.
|
|
func (s *CreateUserReq) GetTenGet() OptString {
|
|
return s.TenGet
|
|
}
|
|
|
|
// GetTenAt returns the value of TenAt.
|
|
func (s *CreateUserReq) GetTenAt() OptDateTime {
|
|
return s.TenAt
|
|
}
|
|
|
|
// GetNext returns the value of Next.
|
|
func (s *CreateUserReq) GetNext() OptString {
|
|
return s.Next
|
|
}
|
|
|
|
// GetRoom returns the value of Room.
|
|
func (s *CreateUserReq) GetRoom() OptInt {
|
|
return s.Room
|
|
}
|
|
|
|
// GetModel returns the value of Model.
|
|
func (s *CreateUserReq) GetModel() OptBool {
|
|
return s.Model
|
|
}
|
|
|
|
// GetModelAt returns the value of ModelAt.
|
|
func (s *CreateUserReq) GetModelAt() OptDateTime {
|
|
return s.ModelAt
|
|
}
|
|
|
|
// GetModelAttack returns the value of ModelAttack.
|
|
func (s *CreateUserReq) GetModelAttack() OptInt {
|
|
return s.ModelAttack
|
|
}
|
|
|
|
// GetModelLimit returns the value of ModelLimit.
|
|
func (s *CreateUserReq) GetModelLimit() OptInt {
|
|
return s.ModelLimit
|
|
}
|
|
|
|
// GetModelSkill returns the value of ModelSkill.
|
|
func (s *CreateUserReq) GetModelSkill() OptInt {
|
|
return s.ModelSkill
|
|
}
|
|
|
|
// GetModelMode returns the value of ModelMode.
|
|
func (s *CreateUserReq) GetModelMode() OptInt {
|
|
return s.ModelMode
|
|
}
|
|
|
|
// GetModelCritical returns the value of ModelCritical.
|
|
func (s *CreateUserReq) GetModelCritical() OptInt {
|
|
return s.ModelCritical
|
|
}
|
|
|
|
// GetModelCriticalD returns the value of ModelCriticalD.
|
|
func (s *CreateUserReq) GetModelCriticalD() OptInt {
|
|
return s.ModelCriticalD
|
|
}
|
|
|
|
// GetGame returns the value of Game.
|
|
func (s *CreateUserReq) GetGame() OptBool {
|
|
return s.Game
|
|
}
|
|
|
|
// GetGameTest returns the value of GameTest.
|
|
func (s *CreateUserReq) GetGameTest() OptBool {
|
|
return s.GameTest
|
|
}
|
|
|
|
// GetGameEnd returns the value of GameEnd.
|
|
func (s *CreateUserReq) GetGameEnd() OptBool {
|
|
return s.GameEnd
|
|
}
|
|
|
|
// GetGameAccount returns the value of GameAccount.
|
|
func (s *CreateUserReq) GetGameAccount() OptBool {
|
|
return s.GameAccount
|
|
}
|
|
|
|
// GetGameLv returns the value of GameLv.
|
|
func (s *CreateUserReq) GetGameLv() OptInt {
|
|
return s.GameLv
|
|
}
|
|
|
|
// GetCoin returns the value of Coin.
|
|
func (s *CreateUserReq) GetCoin() OptInt {
|
|
return s.Coin
|
|
}
|
|
|
|
// GetCoinOpen returns the value of CoinOpen.
|
|
func (s *CreateUserReq) GetCoinOpen() OptBool {
|
|
return s.CoinOpen
|
|
}
|
|
|
|
// GetCoinAt returns the value of CoinAt.
|
|
func (s *CreateUserReq) GetCoinAt() OptDateTime {
|
|
return s.CoinAt
|
|
}
|
|
|
|
// GetCard returns the value of Card.
|
|
func (s *CreateUserReq) GetCard() []int {
|
|
return s.Card
|
|
}
|
|
|
|
// GetUe returns the value of Ue.
|
|
func (s *CreateUserReq) GetUe() []int {
|
|
return s.Ue
|
|
}
|
|
|
|
// SetUsername sets the value of Username.
|
|
func (s *CreateUserReq) SetUsername(val string) {
|
|
s.Username = val
|
|
}
|
|
|
|
// SetDid sets the value of Did.
|
|
func (s *CreateUserReq) SetDid(val OptString) {
|
|
s.Did = val
|
|
}
|
|
|
|
// SetMember sets the value of Member.
|
|
func (s *CreateUserReq) SetMember(val OptBool) {
|
|
s.Member = val
|
|
}
|
|
|
|
// SetBook sets the value of Book.
|
|
func (s *CreateUserReq) SetBook(val OptBool) {
|
|
s.Book = val
|
|
}
|
|
|
|
// SetManga sets the value of Manga.
|
|
func (s *CreateUserReq) SetManga(val OptBool) {
|
|
s.Manga = val
|
|
}
|
|
|
|
// SetBadge sets the value of Badge.
|
|
func (s *CreateUserReq) SetBadge(val OptBool) {
|
|
s.Badge = val
|
|
}
|
|
|
|
// SetBsky sets the value of Bsky.
|
|
func (s *CreateUserReq) SetBsky(val OptBool) {
|
|
s.Bsky = val
|
|
}
|
|
|
|
// SetMastodon sets the value of Mastodon.
|
|
func (s *CreateUserReq) SetMastodon(val OptBool) {
|
|
s.Mastodon = val
|
|
}
|
|
|
|
// SetDelete sets the value of Delete.
|
|
func (s *CreateUserReq) SetDelete(val OptBool) {
|
|
s.Delete = val
|
|
}
|
|
|
|
// SetHandle sets the value of Handle.
|
|
func (s *CreateUserReq) SetHandle(val OptBool) {
|
|
s.Handle = val
|
|
}
|
|
|
|
// SetToken sets the value of Token.
|
|
func (s *CreateUserReq) SetToken(val OptString) {
|
|
s.Token = val
|
|
}
|
|
|
|
// SetPassword sets the value of Password.
|
|
func (s *CreateUserReq) SetPassword(val string) {
|
|
s.Password = val
|
|
}
|
|
|
|
// SetCreatedAt sets the value of CreatedAt.
|
|
func (s *CreateUserReq) SetCreatedAt(val OptDateTime) {
|
|
s.CreatedAt = val
|
|
}
|
|
|
|
// SetUpdatedAt sets the value of UpdatedAt.
|
|
func (s *CreateUserReq) SetUpdatedAt(val OptDateTime) {
|
|
s.UpdatedAt = val
|
|
}
|
|
|
|
// SetRaidAt sets the value of RaidAt.
|
|
func (s *CreateUserReq) SetRaidAt(val OptDateTime) {
|
|
s.RaidAt = val
|
|
}
|
|
|
|
// SetServerAt sets the value of ServerAt.
|
|
func (s *CreateUserReq) SetServerAt(val OptDateTime) {
|
|
s.ServerAt = val
|
|
}
|
|
|
|
// SetEggAt sets the value of EggAt.
|
|
func (s *CreateUserReq) SetEggAt(val OptDateTime) {
|
|
s.EggAt = val
|
|
}
|
|
|
|
// SetLuck sets the value of Luck.
|
|
func (s *CreateUserReq) SetLuck(val OptInt) {
|
|
s.Luck = val
|
|
}
|
|
|
|
// SetLuckAt sets the value of LuckAt.
|
|
func (s *CreateUserReq) SetLuckAt(val OptDateTime) {
|
|
s.LuckAt = val
|
|
}
|
|
|
|
// SetLike sets the value of Like.
|
|
func (s *CreateUserReq) SetLike(val OptInt) {
|
|
s.Like = val
|
|
}
|
|
|
|
// SetLikeRank sets the value of LikeRank.
|
|
func (s *CreateUserReq) SetLikeRank(val OptInt) {
|
|
s.LikeRank = val
|
|
}
|
|
|
|
// SetLikeAt sets the value of LikeAt.
|
|
func (s *CreateUserReq) SetLikeAt(val OptDateTime) {
|
|
s.LikeAt = val
|
|
}
|
|
|
|
// SetFav sets the value of Fav.
|
|
func (s *CreateUserReq) SetFav(val OptInt) {
|
|
s.Fav = val
|
|
}
|
|
|
|
// SetTen sets the value of Ten.
|
|
func (s *CreateUserReq) SetTen(val OptBool) {
|
|
s.Ten = val
|
|
}
|
|
|
|
// SetTenSu sets the value of TenSu.
|
|
func (s *CreateUserReq) SetTenSu(val OptInt) {
|
|
s.TenSu = val
|
|
}
|
|
|
|
// SetTenKai sets the value of TenKai.
|
|
func (s *CreateUserReq) SetTenKai(val OptInt) {
|
|
s.TenKai = val
|
|
}
|
|
|
|
// SetAiten sets the value of Aiten.
|
|
func (s *CreateUserReq) SetAiten(val OptInt) {
|
|
s.Aiten = val
|
|
}
|
|
|
|
// SetTenCard sets the value of TenCard.
|
|
func (s *CreateUserReq) SetTenCard(val OptString) {
|
|
s.TenCard = val
|
|
}
|
|
|
|
// SetTenDelete sets the value of TenDelete.
|
|
func (s *CreateUserReq) SetTenDelete(val OptString) {
|
|
s.TenDelete = val
|
|
}
|
|
|
|
// SetTenPost sets the value of TenPost.
|
|
func (s *CreateUserReq) SetTenPost(val OptString) {
|
|
s.TenPost = val
|
|
}
|
|
|
|
// SetTenGet sets the value of TenGet.
|
|
func (s *CreateUserReq) SetTenGet(val OptString) {
|
|
s.TenGet = val
|
|
}
|
|
|
|
// SetTenAt sets the value of TenAt.
|
|
func (s *CreateUserReq) SetTenAt(val OptDateTime) {
|
|
s.TenAt = val
|
|
}
|
|
|
|
// SetNext sets the value of Next.
|
|
func (s *CreateUserReq) SetNext(val OptString) {
|
|
s.Next = val
|
|
}
|
|
|
|
// SetRoom sets the value of Room.
|
|
func (s *CreateUserReq) SetRoom(val OptInt) {
|
|
s.Room = val
|
|
}
|
|
|
|
// SetModel sets the value of Model.
|
|
func (s *CreateUserReq) SetModel(val OptBool) {
|
|
s.Model = val
|
|
}
|
|
|
|
// SetModelAt sets the value of ModelAt.
|
|
func (s *CreateUserReq) SetModelAt(val OptDateTime) {
|
|
s.ModelAt = val
|
|
}
|
|
|
|
// SetModelAttack sets the value of ModelAttack.
|
|
func (s *CreateUserReq) SetModelAttack(val OptInt) {
|
|
s.ModelAttack = val
|
|
}
|
|
|
|
// SetModelLimit sets the value of ModelLimit.
|
|
func (s *CreateUserReq) SetModelLimit(val OptInt) {
|
|
s.ModelLimit = val
|
|
}
|
|
|
|
// SetModelSkill sets the value of ModelSkill.
|
|
func (s *CreateUserReq) SetModelSkill(val OptInt) {
|
|
s.ModelSkill = val
|
|
}
|
|
|
|
// SetModelMode sets the value of ModelMode.
|
|
func (s *CreateUserReq) SetModelMode(val OptInt) {
|
|
s.ModelMode = val
|
|
}
|
|
|
|
// SetModelCritical sets the value of ModelCritical.
|
|
func (s *CreateUserReq) SetModelCritical(val OptInt) {
|
|
s.ModelCritical = val
|
|
}
|
|
|
|
// SetModelCriticalD sets the value of ModelCriticalD.
|
|
func (s *CreateUserReq) SetModelCriticalD(val OptInt) {
|
|
s.ModelCriticalD = val
|
|
}
|
|
|
|
// SetGame sets the value of Game.
|
|
func (s *CreateUserReq) SetGame(val OptBool) {
|
|
s.Game = val
|
|
}
|
|
|
|
// SetGameTest sets the value of GameTest.
|
|
func (s *CreateUserReq) SetGameTest(val OptBool) {
|
|
s.GameTest = val
|
|
}
|
|
|
|
// SetGameEnd sets the value of GameEnd.
|
|
func (s *CreateUserReq) SetGameEnd(val OptBool) {
|
|
s.GameEnd = val
|
|
}
|
|
|
|
// SetGameAccount sets the value of GameAccount.
|
|
func (s *CreateUserReq) SetGameAccount(val OptBool) {
|
|
s.GameAccount = val
|
|
}
|
|
|
|
// SetGameLv sets the value of GameLv.
|
|
func (s *CreateUserReq) SetGameLv(val OptInt) {
|
|
s.GameLv = val
|
|
}
|
|
|
|
// SetCoin sets the value of Coin.
|
|
func (s *CreateUserReq) SetCoin(val OptInt) {
|
|
s.Coin = val
|
|
}
|
|
|
|
// SetCoinOpen sets the value of CoinOpen.
|
|
func (s *CreateUserReq) SetCoinOpen(val OptBool) {
|
|
s.CoinOpen = val
|
|
}
|
|
|
|
// SetCoinAt sets the value of CoinAt.
|
|
func (s *CreateUserReq) SetCoinAt(val OptDateTime) {
|
|
s.CoinAt = val
|
|
}
|
|
|
|
// SetCard sets the value of Card.
|
|
func (s *CreateUserReq) SetCard(val []int) {
|
|
s.Card = val
|
|
}
|
|
|
|
// SetUe sets the value of Ue.
|
|
func (s *CreateUserReq) SetUe(val []int) {
|
|
s.Ue = val
|
|
}
|
|
|
|
// DeleteCardNoContent is response for DeleteCard operation.
|
|
type DeleteCardNoContent struct{}
|
|
|
|
func (*DeleteCardNoContent) deleteCardRes() {}
|
|
|
|
// DeleteGroupNoContent is response for DeleteGroup operation.
|
|
type DeleteGroupNoContent struct{}
|
|
|
|
func (*DeleteGroupNoContent) deleteGroupRes() {}
|
|
|
|
// DeleteUeNoContent is response for DeleteUe operation.
|
|
type DeleteUeNoContent struct{}
|
|
|
|
func (*DeleteUeNoContent) deleteUeRes() {}
|
|
|
|
// DeleteUserNoContent is response for DeleteUser operation.
|
|
type DeleteUserNoContent struct{}
|
|
|
|
func (*DeleteUserNoContent) deleteUserRes() {}
|
|
|
|
// DrawDoneNoContent is response for DrawDone operation.
|
|
type DrawDoneNoContent struct{}
|
|
|
|
// DrawStartNoContent is response for DrawStart operation.
|
|
type DrawStartNoContent struct{}
|
|
|
|
// Ref: #/components/schemas/GroupCreate
|
|
type GroupCreate struct {
|
|
ID int `json:"id"`
|
|
Name string `json:"name"`
|
|
}
|
|
|
|
// GetID returns the value of ID.
|
|
func (s *GroupCreate) GetID() int {
|
|
return s.ID
|
|
}
|
|
|
|
// GetName returns the value of Name.
|
|
func (s *GroupCreate) GetName() string {
|
|
return s.Name
|
|
}
|
|
|
|
// SetID sets the value of ID.
|
|
func (s *GroupCreate) SetID(val int) {
|
|
s.ID = val
|
|
}
|
|
|
|
// SetName sets the value of Name.
|
|
func (s *GroupCreate) SetName(val string) {
|
|
s.Name = val
|
|
}
|
|
|
|
func (*GroupCreate) createGroupRes() {}
|
|
|
|
// Ref: #/components/schemas/GroupList
|
|
type GroupList struct {
|
|
ID int `json:"id"`
|
|
Name string `json:"name"`
|
|
}
|
|
|
|
// GetID returns the value of ID.
|
|
func (s *GroupList) GetID() int {
|
|
return s.ID
|
|
}
|
|
|
|
// GetName returns the value of Name.
|
|
func (s *GroupList) GetName() string {
|
|
return s.Name
|
|
}
|
|
|
|
// SetID sets the value of ID.
|
|
func (s *GroupList) SetID(val int) {
|
|
s.ID = val
|
|
}
|
|
|
|
// SetName sets the value of Name.
|
|
func (s *GroupList) SetName(val string) {
|
|
s.Name = val
|
|
}
|
|
|
|
// Ref: #/components/schemas/GroupRead
|
|
type GroupRead struct {
|
|
ID int `json:"id"`
|
|
Name string `json:"name"`
|
|
}
|
|
|
|
// GetID returns the value of ID.
|
|
func (s *GroupRead) GetID() int {
|
|
return s.ID
|
|
}
|
|
|
|
// GetName returns the value of Name.
|
|
func (s *GroupRead) GetName() string {
|
|
return s.Name
|
|
}
|
|
|
|
// SetID sets the value of ID.
|
|
func (s *GroupRead) SetID(val int) {
|
|
s.ID = val
|
|
}
|
|
|
|
// SetName sets the value of Name.
|
|
func (s *GroupRead) SetName(val string) {
|
|
s.Name = val
|
|
}
|
|
|
|
func (*GroupRead) readGroupRes() {}
|
|
|
|
// Ref: #/components/schemas/GroupUpdate
|
|
type GroupUpdate struct {
|
|
ID int `json:"id"`
|
|
Name string `json:"name"`
|
|
}
|
|
|
|
// GetID returns the value of ID.
|
|
func (s *GroupUpdate) GetID() int {
|
|
return s.ID
|
|
}
|
|
|
|
// GetName returns the value of Name.
|
|
func (s *GroupUpdate) GetName() string {
|
|
return s.Name
|
|
}
|
|
|
|
// SetID sets the value of ID.
|
|
func (s *GroupUpdate) SetID(val int) {
|
|
s.ID = val
|
|
}
|
|
|
|
// SetName sets the value of Name.
|
|
func (s *GroupUpdate) SetName(val string) {
|
|
s.Name = val
|
|
}
|
|
|
|
func (*GroupUpdate) updateGroupRes() {}
|
|
|
|
// Ref: #/components/schemas/Group_UsersList
|
|
type GroupUsersList struct {
|
|
ID int `json:"id"`
|
|
Username string `json:"username"`
|
|
Did OptString `json:"did"`
|
|
Member OptBool `json:"member"`
|
|
Book OptBool `json:"book"`
|
|
Manga OptBool `json:"manga"`
|
|
Badge OptBool `json:"badge"`
|
|
Bsky OptBool `json:"bsky"`
|
|
Mastodon OptBool `json:"mastodon"`
|
|
Delete OptBool `json:"delete"`
|
|
Handle OptBool `json:"handle"`
|
|
CreatedAt OptDateTime `json:"created_at"`
|
|
UpdatedAt OptDateTime `json:"updated_at"`
|
|
RaidAt OptDateTime `json:"raid_at"`
|
|
ServerAt OptDateTime `json:"server_at"`
|
|
EggAt OptDateTime `json:"egg_at"`
|
|
Luck OptInt `json:"luck"`
|
|
LuckAt OptDateTime `json:"luck_at"`
|
|
Like OptInt `json:"like"`
|
|
LikeRank OptInt `json:"like_rank"`
|
|
LikeAt OptDateTime `json:"like_at"`
|
|
Fav OptInt `json:"fav"`
|
|
Ten OptBool `json:"ten"`
|
|
TenSu OptInt `json:"ten_su"`
|
|
TenKai OptInt `json:"ten_kai"`
|
|
Aiten OptInt `json:"aiten"`
|
|
TenCard OptString `json:"ten_card"`
|
|
TenDelete OptString `json:"ten_delete"`
|
|
TenPost OptString `json:"ten_post"`
|
|
TenGet OptString `json:"ten_get"`
|
|
TenAt OptDateTime `json:"ten_at"`
|
|
Next OptString `json:"next"`
|
|
Room OptInt `json:"room"`
|
|
Model OptBool `json:"model"`
|
|
ModelAt OptDateTime `json:"model_at"`
|
|
ModelAttack OptInt `json:"model_attack"`
|
|
ModelLimit OptInt `json:"model_limit"`
|
|
ModelSkill OptInt `json:"model_skill"`
|
|
ModelMode OptInt `json:"model_mode"`
|
|
ModelCritical OptInt `json:"model_critical"`
|
|
ModelCriticalD OptInt `json:"model_critical_d"`
|
|
Game OptBool `json:"game"`
|
|
GameTest OptBool `json:"game_test"`
|
|
GameEnd OptBool `json:"game_end"`
|
|
GameAccount OptBool `json:"game_account"`
|
|
GameLv OptInt `json:"game_lv"`
|
|
Coin OptInt `json:"coin"`
|
|
CoinOpen OptBool `json:"coin_open"`
|
|
CoinAt OptDateTime `json:"coin_at"`
|
|
}
|
|
|
|
// GetID returns the value of ID.
|
|
func (s *GroupUsersList) GetID() int {
|
|
return s.ID
|
|
}
|
|
|
|
// GetUsername returns the value of Username.
|
|
func (s *GroupUsersList) GetUsername() string {
|
|
return s.Username
|
|
}
|
|
|
|
// GetDid returns the value of Did.
|
|
func (s *GroupUsersList) GetDid() OptString {
|
|
return s.Did
|
|
}
|
|
|
|
// GetMember returns the value of Member.
|
|
func (s *GroupUsersList) GetMember() OptBool {
|
|
return s.Member
|
|
}
|
|
|
|
// GetBook returns the value of Book.
|
|
func (s *GroupUsersList) GetBook() OptBool {
|
|
return s.Book
|
|
}
|
|
|
|
// GetManga returns the value of Manga.
|
|
func (s *GroupUsersList) GetManga() OptBool {
|
|
return s.Manga
|
|
}
|
|
|
|
// GetBadge returns the value of Badge.
|
|
func (s *GroupUsersList) GetBadge() OptBool {
|
|
return s.Badge
|
|
}
|
|
|
|
// GetBsky returns the value of Bsky.
|
|
func (s *GroupUsersList) GetBsky() OptBool {
|
|
return s.Bsky
|
|
}
|
|
|
|
// GetMastodon returns the value of Mastodon.
|
|
func (s *GroupUsersList) GetMastodon() OptBool {
|
|
return s.Mastodon
|
|
}
|
|
|
|
// GetDelete returns the value of Delete.
|
|
func (s *GroupUsersList) GetDelete() OptBool {
|
|
return s.Delete
|
|
}
|
|
|
|
// GetHandle returns the value of Handle.
|
|
func (s *GroupUsersList) GetHandle() OptBool {
|
|
return s.Handle
|
|
}
|
|
|
|
// GetCreatedAt returns the value of CreatedAt.
|
|
func (s *GroupUsersList) GetCreatedAt() OptDateTime {
|
|
return s.CreatedAt
|
|
}
|
|
|
|
// GetUpdatedAt returns the value of UpdatedAt.
|
|
func (s *GroupUsersList) GetUpdatedAt() OptDateTime {
|
|
return s.UpdatedAt
|
|
}
|
|
|
|
// GetRaidAt returns the value of RaidAt.
|
|
func (s *GroupUsersList) GetRaidAt() OptDateTime {
|
|
return s.RaidAt
|
|
}
|
|
|
|
// GetServerAt returns the value of ServerAt.
|
|
func (s *GroupUsersList) GetServerAt() OptDateTime {
|
|
return s.ServerAt
|
|
}
|
|
|
|
// GetEggAt returns the value of EggAt.
|
|
func (s *GroupUsersList) GetEggAt() OptDateTime {
|
|
return s.EggAt
|
|
}
|
|
|
|
// GetLuck returns the value of Luck.
|
|
func (s *GroupUsersList) GetLuck() OptInt {
|
|
return s.Luck
|
|
}
|
|
|
|
// GetLuckAt returns the value of LuckAt.
|
|
func (s *GroupUsersList) GetLuckAt() OptDateTime {
|
|
return s.LuckAt
|
|
}
|
|
|
|
// GetLike returns the value of Like.
|
|
func (s *GroupUsersList) GetLike() OptInt {
|
|
return s.Like
|
|
}
|
|
|
|
// GetLikeRank returns the value of LikeRank.
|
|
func (s *GroupUsersList) GetLikeRank() OptInt {
|
|
return s.LikeRank
|
|
}
|
|
|
|
// GetLikeAt returns the value of LikeAt.
|
|
func (s *GroupUsersList) GetLikeAt() OptDateTime {
|
|
return s.LikeAt
|
|
}
|
|
|
|
// GetFav returns the value of Fav.
|
|
func (s *GroupUsersList) GetFav() OptInt {
|
|
return s.Fav
|
|
}
|
|
|
|
// GetTen returns the value of Ten.
|
|
func (s *GroupUsersList) GetTen() OptBool {
|
|
return s.Ten
|
|
}
|
|
|
|
// GetTenSu returns the value of TenSu.
|
|
func (s *GroupUsersList) GetTenSu() OptInt {
|
|
return s.TenSu
|
|
}
|
|
|
|
// GetTenKai returns the value of TenKai.
|
|
func (s *GroupUsersList) GetTenKai() OptInt {
|
|
return s.TenKai
|
|
}
|
|
|
|
// GetAiten returns the value of Aiten.
|
|
func (s *GroupUsersList) GetAiten() OptInt {
|
|
return s.Aiten
|
|
}
|
|
|
|
// GetTenCard returns the value of TenCard.
|
|
func (s *GroupUsersList) GetTenCard() OptString {
|
|
return s.TenCard
|
|
}
|
|
|
|
// GetTenDelete returns the value of TenDelete.
|
|
func (s *GroupUsersList) GetTenDelete() OptString {
|
|
return s.TenDelete
|
|
}
|
|
|
|
// GetTenPost returns the value of TenPost.
|
|
func (s *GroupUsersList) GetTenPost() OptString {
|
|
return s.TenPost
|
|
}
|
|
|
|
// GetTenGet returns the value of TenGet.
|
|
func (s *GroupUsersList) GetTenGet() OptString {
|
|
return s.TenGet
|
|
}
|
|
|
|
// GetTenAt returns the value of TenAt.
|
|
func (s *GroupUsersList) GetTenAt() OptDateTime {
|
|
return s.TenAt
|
|
}
|
|
|
|
// GetNext returns the value of Next.
|
|
func (s *GroupUsersList) GetNext() OptString {
|
|
return s.Next
|
|
}
|
|
|
|
// GetRoom returns the value of Room.
|
|
func (s *GroupUsersList) GetRoom() OptInt {
|
|
return s.Room
|
|
}
|
|
|
|
// GetModel returns the value of Model.
|
|
func (s *GroupUsersList) GetModel() OptBool {
|
|
return s.Model
|
|
}
|
|
|
|
// GetModelAt returns the value of ModelAt.
|
|
func (s *GroupUsersList) GetModelAt() OptDateTime {
|
|
return s.ModelAt
|
|
}
|
|
|
|
// GetModelAttack returns the value of ModelAttack.
|
|
func (s *GroupUsersList) GetModelAttack() OptInt {
|
|
return s.ModelAttack
|
|
}
|
|
|
|
// GetModelLimit returns the value of ModelLimit.
|
|
func (s *GroupUsersList) GetModelLimit() OptInt {
|
|
return s.ModelLimit
|
|
}
|
|
|
|
// GetModelSkill returns the value of ModelSkill.
|
|
func (s *GroupUsersList) GetModelSkill() OptInt {
|
|
return s.ModelSkill
|
|
}
|
|
|
|
// GetModelMode returns the value of ModelMode.
|
|
func (s *GroupUsersList) GetModelMode() OptInt {
|
|
return s.ModelMode
|
|
}
|
|
|
|
// GetModelCritical returns the value of ModelCritical.
|
|
func (s *GroupUsersList) GetModelCritical() OptInt {
|
|
return s.ModelCritical
|
|
}
|
|
|
|
// GetModelCriticalD returns the value of ModelCriticalD.
|
|
func (s *GroupUsersList) GetModelCriticalD() OptInt {
|
|
return s.ModelCriticalD
|
|
}
|
|
|
|
// GetGame returns the value of Game.
|
|
func (s *GroupUsersList) GetGame() OptBool {
|
|
return s.Game
|
|
}
|
|
|
|
// GetGameTest returns the value of GameTest.
|
|
func (s *GroupUsersList) GetGameTest() OptBool {
|
|
return s.GameTest
|
|
}
|
|
|
|
// GetGameEnd returns the value of GameEnd.
|
|
func (s *GroupUsersList) GetGameEnd() OptBool {
|
|
return s.GameEnd
|
|
}
|
|
|
|
// GetGameAccount returns the value of GameAccount.
|
|
func (s *GroupUsersList) GetGameAccount() OptBool {
|
|
return s.GameAccount
|
|
}
|
|
|
|
// GetGameLv returns the value of GameLv.
|
|
func (s *GroupUsersList) GetGameLv() OptInt {
|
|
return s.GameLv
|
|
}
|
|
|
|
// GetCoin returns the value of Coin.
|
|
func (s *GroupUsersList) GetCoin() OptInt {
|
|
return s.Coin
|
|
}
|
|
|
|
// GetCoinOpen returns the value of CoinOpen.
|
|
func (s *GroupUsersList) GetCoinOpen() OptBool {
|
|
return s.CoinOpen
|
|
}
|
|
|
|
// GetCoinAt returns the value of CoinAt.
|
|
func (s *GroupUsersList) GetCoinAt() OptDateTime {
|
|
return s.CoinAt
|
|
}
|
|
|
|
// SetID sets the value of ID.
|
|
func (s *GroupUsersList) SetID(val int) {
|
|
s.ID = val
|
|
}
|
|
|
|
// SetUsername sets the value of Username.
|
|
func (s *GroupUsersList) SetUsername(val string) {
|
|
s.Username = val
|
|
}
|
|
|
|
// SetDid sets the value of Did.
|
|
func (s *GroupUsersList) SetDid(val OptString) {
|
|
s.Did = val
|
|
}
|
|
|
|
// SetMember sets the value of Member.
|
|
func (s *GroupUsersList) SetMember(val OptBool) {
|
|
s.Member = val
|
|
}
|
|
|
|
// SetBook sets the value of Book.
|
|
func (s *GroupUsersList) SetBook(val OptBool) {
|
|
s.Book = val
|
|
}
|
|
|
|
// SetManga sets the value of Manga.
|
|
func (s *GroupUsersList) SetManga(val OptBool) {
|
|
s.Manga = val
|
|
}
|
|
|
|
// SetBadge sets the value of Badge.
|
|
func (s *GroupUsersList) SetBadge(val OptBool) {
|
|
s.Badge = val
|
|
}
|
|
|
|
// SetBsky sets the value of Bsky.
|
|
func (s *GroupUsersList) SetBsky(val OptBool) {
|
|
s.Bsky = val
|
|
}
|
|
|
|
// SetMastodon sets the value of Mastodon.
|
|
func (s *GroupUsersList) SetMastodon(val OptBool) {
|
|
s.Mastodon = val
|
|
}
|
|
|
|
// SetDelete sets the value of Delete.
|
|
func (s *GroupUsersList) SetDelete(val OptBool) {
|
|
s.Delete = val
|
|
}
|
|
|
|
// SetHandle sets the value of Handle.
|
|
func (s *GroupUsersList) SetHandle(val OptBool) {
|
|
s.Handle = val
|
|
}
|
|
|
|
// SetCreatedAt sets the value of CreatedAt.
|
|
func (s *GroupUsersList) SetCreatedAt(val OptDateTime) {
|
|
s.CreatedAt = val
|
|
}
|
|
|
|
// SetUpdatedAt sets the value of UpdatedAt.
|
|
func (s *GroupUsersList) SetUpdatedAt(val OptDateTime) {
|
|
s.UpdatedAt = val
|
|
}
|
|
|
|
// SetRaidAt sets the value of RaidAt.
|
|
func (s *GroupUsersList) SetRaidAt(val OptDateTime) {
|
|
s.RaidAt = val
|
|
}
|
|
|
|
// SetServerAt sets the value of ServerAt.
|
|
func (s *GroupUsersList) SetServerAt(val OptDateTime) {
|
|
s.ServerAt = val
|
|
}
|
|
|
|
// SetEggAt sets the value of EggAt.
|
|
func (s *GroupUsersList) SetEggAt(val OptDateTime) {
|
|
s.EggAt = val
|
|
}
|
|
|
|
// SetLuck sets the value of Luck.
|
|
func (s *GroupUsersList) SetLuck(val OptInt) {
|
|
s.Luck = val
|
|
}
|
|
|
|
// SetLuckAt sets the value of LuckAt.
|
|
func (s *GroupUsersList) SetLuckAt(val OptDateTime) {
|
|
s.LuckAt = val
|
|
}
|
|
|
|
// SetLike sets the value of Like.
|
|
func (s *GroupUsersList) SetLike(val OptInt) {
|
|
s.Like = val
|
|
}
|
|
|
|
// SetLikeRank sets the value of LikeRank.
|
|
func (s *GroupUsersList) SetLikeRank(val OptInt) {
|
|
s.LikeRank = val
|
|
}
|
|
|
|
// SetLikeAt sets the value of LikeAt.
|
|
func (s *GroupUsersList) SetLikeAt(val OptDateTime) {
|
|
s.LikeAt = val
|
|
}
|
|
|
|
// SetFav sets the value of Fav.
|
|
func (s *GroupUsersList) SetFav(val OptInt) {
|
|
s.Fav = val
|
|
}
|
|
|
|
// SetTen sets the value of Ten.
|
|
func (s *GroupUsersList) SetTen(val OptBool) {
|
|
s.Ten = val
|
|
}
|
|
|
|
// SetTenSu sets the value of TenSu.
|
|
func (s *GroupUsersList) SetTenSu(val OptInt) {
|
|
s.TenSu = val
|
|
}
|
|
|
|
// SetTenKai sets the value of TenKai.
|
|
func (s *GroupUsersList) SetTenKai(val OptInt) {
|
|
s.TenKai = val
|
|
}
|
|
|
|
// SetAiten sets the value of Aiten.
|
|
func (s *GroupUsersList) SetAiten(val OptInt) {
|
|
s.Aiten = val
|
|
}
|
|
|
|
// SetTenCard sets the value of TenCard.
|
|
func (s *GroupUsersList) SetTenCard(val OptString) {
|
|
s.TenCard = val
|
|
}
|
|
|
|
// SetTenDelete sets the value of TenDelete.
|
|
func (s *GroupUsersList) SetTenDelete(val OptString) {
|
|
s.TenDelete = val
|
|
}
|
|
|
|
// SetTenPost sets the value of TenPost.
|
|
func (s *GroupUsersList) SetTenPost(val OptString) {
|
|
s.TenPost = val
|
|
}
|
|
|
|
// SetTenGet sets the value of TenGet.
|
|
func (s *GroupUsersList) SetTenGet(val OptString) {
|
|
s.TenGet = val
|
|
}
|
|
|
|
// SetTenAt sets the value of TenAt.
|
|
func (s *GroupUsersList) SetTenAt(val OptDateTime) {
|
|
s.TenAt = val
|
|
}
|
|
|
|
// SetNext sets the value of Next.
|
|
func (s *GroupUsersList) SetNext(val OptString) {
|
|
s.Next = val
|
|
}
|
|
|
|
// SetRoom sets the value of Room.
|
|
func (s *GroupUsersList) SetRoom(val OptInt) {
|
|
s.Room = val
|
|
}
|
|
|
|
// SetModel sets the value of Model.
|
|
func (s *GroupUsersList) SetModel(val OptBool) {
|
|
s.Model = val
|
|
}
|
|
|
|
// SetModelAt sets the value of ModelAt.
|
|
func (s *GroupUsersList) SetModelAt(val OptDateTime) {
|
|
s.ModelAt = val
|
|
}
|
|
|
|
// SetModelAttack sets the value of ModelAttack.
|
|
func (s *GroupUsersList) SetModelAttack(val OptInt) {
|
|
s.ModelAttack = val
|
|
}
|
|
|
|
// SetModelLimit sets the value of ModelLimit.
|
|
func (s *GroupUsersList) SetModelLimit(val OptInt) {
|
|
s.ModelLimit = val
|
|
}
|
|
|
|
// SetModelSkill sets the value of ModelSkill.
|
|
func (s *GroupUsersList) SetModelSkill(val OptInt) {
|
|
s.ModelSkill = val
|
|
}
|
|
|
|
// SetModelMode sets the value of ModelMode.
|
|
func (s *GroupUsersList) SetModelMode(val OptInt) {
|
|
s.ModelMode = val
|
|
}
|
|
|
|
// SetModelCritical sets the value of ModelCritical.
|
|
func (s *GroupUsersList) SetModelCritical(val OptInt) {
|
|
s.ModelCritical = val
|
|
}
|
|
|
|
// SetModelCriticalD sets the value of ModelCriticalD.
|
|
func (s *GroupUsersList) SetModelCriticalD(val OptInt) {
|
|
s.ModelCriticalD = val
|
|
}
|
|
|
|
// SetGame sets the value of Game.
|
|
func (s *GroupUsersList) SetGame(val OptBool) {
|
|
s.Game = val
|
|
}
|
|
|
|
// SetGameTest sets the value of GameTest.
|
|
func (s *GroupUsersList) SetGameTest(val OptBool) {
|
|
s.GameTest = val
|
|
}
|
|
|
|
// SetGameEnd sets the value of GameEnd.
|
|
func (s *GroupUsersList) SetGameEnd(val OptBool) {
|
|
s.GameEnd = val
|
|
}
|
|
|
|
// SetGameAccount sets the value of GameAccount.
|
|
func (s *GroupUsersList) SetGameAccount(val OptBool) {
|
|
s.GameAccount = val
|
|
}
|
|
|
|
// SetGameLv sets the value of GameLv.
|
|
func (s *GroupUsersList) SetGameLv(val OptInt) {
|
|
s.GameLv = val
|
|
}
|
|
|
|
// SetCoin sets the value of Coin.
|
|
func (s *GroupUsersList) SetCoin(val OptInt) {
|
|
s.Coin = val
|
|
}
|
|
|
|
// SetCoinOpen sets the value of CoinOpen.
|
|
func (s *GroupUsersList) SetCoinOpen(val OptBool) {
|
|
s.CoinOpen = val
|
|
}
|
|
|
|
// SetCoinAt sets the value of CoinAt.
|
|
func (s *GroupUsersList) SetCoinAt(val OptDateTime) {
|
|
s.CoinAt = val
|
|
}
|
|
|
|
type ListCardOKApplicationJSON []CardList
|
|
|
|
func (*ListCardOKApplicationJSON) listCardRes() {}
|
|
|
|
type ListGroupOKApplicationJSON []GroupList
|
|
|
|
func (*ListGroupOKApplicationJSON) listGroupRes() {}
|
|
|
|
type ListGroupUsersOKApplicationJSON []GroupUsersList
|
|
|
|
func (*ListGroupUsersOKApplicationJSON) listGroupUsersRes() {}
|
|
|
|
type ListUeOKApplicationJSON []UeList
|
|
|
|
func (*ListUeOKApplicationJSON) listUeRes() {}
|
|
|
|
type ListUserCardOKApplicationJSON []UserCardList
|
|
|
|
func (*ListUserCardOKApplicationJSON) listUserCardRes() {}
|
|
|
|
type ListUserOKApplicationJSON []UserList
|
|
|
|
func (*ListUserOKApplicationJSON) listUserRes() {}
|
|
|
|
type ListUserUeOKApplicationJSON []UserUeList
|
|
|
|
func (*ListUserUeOKApplicationJSON) listUserUeRes() {}
|
|
|
|
// NewOptBool returns new OptBool with value set to v.
|
|
func NewOptBool(v bool) OptBool {
|
|
return OptBool{
|
|
Value: v,
|
|
Set: true,
|
|
}
|
|
}
|
|
|
|
// OptBool is optional bool.
|
|
type OptBool struct {
|
|
Value bool
|
|
Set bool
|
|
}
|
|
|
|
// IsSet returns true if OptBool was set.
|
|
func (o OptBool) IsSet() bool { return o.Set }
|
|
|
|
// Reset unsets value.
|
|
func (o *OptBool) Reset() {
|
|
var v bool
|
|
o.Value = v
|
|
o.Set = false
|
|
}
|
|
|
|
// SetTo sets value to v.
|
|
func (o *OptBool) SetTo(v bool) {
|
|
o.Set = true
|
|
o.Value = v
|
|
}
|
|
|
|
// Get returns value and boolean that denotes whether value was set.
|
|
func (o OptBool) Get() (v bool, ok bool) {
|
|
if !o.Set {
|
|
return v, false
|
|
}
|
|
return o.Value, true
|
|
}
|
|
|
|
// Or returns value if set, or given parameter if does not.
|
|
func (o OptBool) Or(d bool) bool {
|
|
if v, ok := o.Get(); ok {
|
|
return v
|
|
}
|
|
return d
|
|
}
|
|
|
|
// NewOptDateTime returns new OptDateTime with value set to v.
|
|
func NewOptDateTime(v time.Time) OptDateTime {
|
|
return OptDateTime{
|
|
Value: v,
|
|
Set: true,
|
|
}
|
|
}
|
|
|
|
// OptDateTime is optional time.Time.
|
|
type OptDateTime struct {
|
|
Value time.Time
|
|
Set bool
|
|
}
|
|
|
|
// IsSet returns true if OptDateTime was set.
|
|
func (o OptDateTime) IsSet() bool { return o.Set }
|
|
|
|
// Reset unsets value.
|
|
func (o *OptDateTime) Reset() {
|
|
var v time.Time
|
|
o.Value = v
|
|
o.Set = false
|
|
}
|
|
|
|
// SetTo sets value to v.
|
|
func (o *OptDateTime) SetTo(v time.Time) {
|
|
o.Set = true
|
|
o.Value = v
|
|
}
|
|
|
|
// Get returns value and boolean that denotes whether value was set.
|
|
func (o OptDateTime) Get() (v time.Time, ok bool) {
|
|
if !o.Set {
|
|
return v, false
|
|
}
|
|
return o.Value, true
|
|
}
|
|
|
|
// Or returns value if set, or given parameter if does not.
|
|
func (o OptDateTime) Or(d time.Time) time.Time {
|
|
if v, ok := o.Get(); ok {
|
|
return v
|
|
}
|
|
return d
|
|
}
|
|
|
|
// NewOptInt returns new OptInt with value set to v.
|
|
func NewOptInt(v int) OptInt {
|
|
return OptInt{
|
|
Value: v,
|
|
Set: true,
|
|
}
|
|
}
|
|
|
|
// OptInt is optional int.
|
|
type OptInt struct {
|
|
Value int
|
|
Set bool
|
|
}
|
|
|
|
// IsSet returns true if OptInt was set.
|
|
func (o OptInt) IsSet() bool { return o.Set }
|
|
|
|
// Reset unsets value.
|
|
func (o *OptInt) Reset() {
|
|
var v int
|
|
o.Value = v
|
|
o.Set = false
|
|
}
|
|
|
|
// SetTo sets value to v.
|
|
func (o *OptInt) SetTo(v int) {
|
|
o.Set = true
|
|
o.Value = v
|
|
}
|
|
|
|
// Get returns value and boolean that denotes whether value was set.
|
|
func (o OptInt) Get() (v int, ok bool) {
|
|
if !o.Set {
|
|
return v, false
|
|
}
|
|
return o.Value, true
|
|
}
|
|
|
|
// Or returns value if set, or given parameter if does not.
|
|
func (o OptInt) Or(d int) int {
|
|
if v, ok := o.Get(); ok {
|
|
return v
|
|
}
|
|
return d
|
|
}
|
|
|
|
// NewOptString returns new OptString with value set to v.
|
|
func NewOptString(v string) OptString {
|
|
return OptString{
|
|
Value: v,
|
|
Set: true,
|
|
}
|
|
}
|
|
|
|
// OptString is optional string.
|
|
type OptString struct {
|
|
Value string
|
|
Set bool
|
|
}
|
|
|
|
// IsSet returns true if OptString was set.
|
|
func (o OptString) IsSet() bool { return o.Set }
|
|
|
|
// Reset unsets value.
|
|
func (o *OptString) Reset() {
|
|
var v string
|
|
o.Value = v
|
|
o.Set = false
|
|
}
|
|
|
|
// SetTo sets value to v.
|
|
func (o *OptString) SetTo(v string) {
|
|
o.Set = true
|
|
o.Value = v
|
|
}
|
|
|
|
// Get returns value and boolean that denotes whether value was set.
|
|
func (o OptString) Get() (v string, ok bool) {
|
|
if !o.Set {
|
|
return v, false
|
|
}
|
|
return o.Value, true
|
|
}
|
|
|
|
// Or returns value if set, or given parameter if does not.
|
|
func (o OptString) Or(d string) string {
|
|
if v, ok := o.Get(); ok {
|
|
return v
|
|
}
|
|
return d
|
|
}
|
|
|
|
type R400 struct {
|
|
Code int `json:"code"`
|
|
Status string `json:"status"`
|
|
Errors jx.Raw `json:"errors"`
|
|
}
|
|
|
|
// GetCode returns the value of Code.
|
|
func (s *R400) GetCode() int {
|
|
return s.Code
|
|
}
|
|
|
|
// GetStatus returns the value of Status.
|
|
func (s *R400) GetStatus() string {
|
|
return s.Status
|
|
}
|
|
|
|
// GetErrors returns the value of Errors.
|
|
func (s *R400) GetErrors() jx.Raw {
|
|
return s.Errors
|
|
}
|
|
|
|
// SetCode sets the value of Code.
|
|
func (s *R400) SetCode(val int) {
|
|
s.Code = val
|
|
}
|
|
|
|
// SetStatus sets the value of Status.
|
|
func (s *R400) SetStatus(val string) {
|
|
s.Status = val
|
|
}
|
|
|
|
// SetErrors sets the value of Errors.
|
|
func (s *R400) SetErrors(val jx.Raw) {
|
|
s.Errors = val
|
|
}
|
|
|
|
func (*R400) createCardRes() {}
|
|
func (*R400) createGroupRes() {}
|
|
func (*R400) createUeRes() {}
|
|
func (*R400) createUserRes() {}
|
|
func (*R400) deleteCardRes() {}
|
|
func (*R400) deleteGroupRes() {}
|
|
func (*R400) deleteUeRes() {}
|
|
func (*R400) deleteUserRes() {}
|
|
func (*R400) listCardRes() {}
|
|
func (*R400) listGroupRes() {}
|
|
func (*R400) listGroupUsersRes() {}
|
|
func (*R400) listUeRes() {}
|
|
func (*R400) listUserCardRes() {}
|
|
func (*R400) listUserRes() {}
|
|
func (*R400) listUserUeRes() {}
|
|
func (*R400) readCardOwnerRes() {}
|
|
func (*R400) readCardRes() {}
|
|
func (*R400) readGroupRes() {}
|
|
func (*R400) readUeOwnerRes() {}
|
|
func (*R400) readUeRes() {}
|
|
func (*R400) readUserRes() {}
|
|
func (*R400) updateCardRes() {}
|
|
func (*R400) updateGroupRes() {}
|
|
func (*R400) updateUeRes() {}
|
|
func (*R400) updateUserRes() {}
|
|
|
|
type R404 struct {
|
|
Code int `json:"code"`
|
|
Status string `json:"status"`
|
|
Errors jx.Raw `json:"errors"`
|
|
}
|
|
|
|
// GetCode returns the value of Code.
|
|
func (s *R404) GetCode() int {
|
|
return s.Code
|
|
}
|
|
|
|
// GetStatus returns the value of Status.
|
|
func (s *R404) GetStatus() string {
|
|
return s.Status
|
|
}
|
|
|
|
// GetErrors returns the value of Errors.
|
|
func (s *R404) GetErrors() jx.Raw {
|
|
return s.Errors
|
|
}
|
|
|
|
// SetCode sets the value of Code.
|
|
func (s *R404) SetCode(val int) {
|
|
s.Code = val
|
|
}
|
|
|
|
// SetStatus sets the value of Status.
|
|
func (s *R404) SetStatus(val string) {
|
|
s.Status = val
|
|
}
|
|
|
|
// SetErrors sets the value of Errors.
|
|
func (s *R404) SetErrors(val jx.Raw) {
|
|
s.Errors = val
|
|
}
|
|
|
|
func (*R404) deleteCardRes() {}
|
|
func (*R404) deleteGroupRes() {}
|
|
func (*R404) deleteUeRes() {}
|
|
func (*R404) deleteUserRes() {}
|
|
func (*R404) listCardRes() {}
|
|
func (*R404) listGroupRes() {}
|
|
func (*R404) listGroupUsersRes() {}
|
|
func (*R404) listUeRes() {}
|
|
func (*R404) listUserCardRes() {}
|
|
func (*R404) listUserRes() {}
|
|
func (*R404) listUserUeRes() {}
|
|
func (*R404) readCardOwnerRes() {}
|
|
func (*R404) readCardRes() {}
|
|
func (*R404) readGroupRes() {}
|
|
func (*R404) readUeOwnerRes() {}
|
|
func (*R404) readUeRes() {}
|
|
func (*R404) readUserRes() {}
|
|
func (*R404) updateCardRes() {}
|
|
func (*R404) updateGroupRes() {}
|
|
func (*R404) updateUeRes() {}
|
|
func (*R404) updateUserRes() {}
|
|
|
|
type R409 struct {
|
|
Code int `json:"code"`
|
|
Status string `json:"status"`
|
|
Errors jx.Raw `json:"errors"`
|
|
}
|
|
|
|
// GetCode returns the value of Code.
|
|
func (s *R409) GetCode() int {
|
|
return s.Code
|
|
}
|
|
|
|
// GetStatus returns the value of Status.
|
|
func (s *R409) GetStatus() string {
|
|
return s.Status
|
|
}
|
|
|
|
// GetErrors returns the value of Errors.
|
|
func (s *R409) GetErrors() jx.Raw {
|
|
return s.Errors
|
|
}
|
|
|
|
// SetCode sets the value of Code.
|
|
func (s *R409) SetCode(val int) {
|
|
s.Code = val
|
|
}
|
|
|
|
// SetStatus sets the value of Status.
|
|
func (s *R409) SetStatus(val string) {
|
|
s.Status = val
|
|
}
|
|
|
|
// SetErrors sets the value of Errors.
|
|
func (s *R409) SetErrors(val jx.Raw) {
|
|
s.Errors = val
|
|
}
|
|
|
|
func (*R409) createCardRes() {}
|
|
func (*R409) createGroupRes() {}
|
|
func (*R409) createUeRes() {}
|
|
func (*R409) createUserRes() {}
|
|
func (*R409) deleteCardRes() {}
|
|
func (*R409) deleteGroupRes() {}
|
|
func (*R409) deleteUeRes() {}
|
|
func (*R409) deleteUserRes() {}
|
|
func (*R409) listCardRes() {}
|
|
func (*R409) listGroupRes() {}
|
|
func (*R409) listGroupUsersRes() {}
|
|
func (*R409) listUeRes() {}
|
|
func (*R409) listUserCardRes() {}
|
|
func (*R409) listUserRes() {}
|
|
func (*R409) listUserUeRes() {}
|
|
func (*R409) readCardOwnerRes() {}
|
|
func (*R409) readCardRes() {}
|
|
func (*R409) readGroupRes() {}
|
|
func (*R409) readUeOwnerRes() {}
|
|
func (*R409) readUeRes() {}
|
|
func (*R409) readUserRes() {}
|
|
func (*R409) updateCardRes() {}
|
|
func (*R409) updateGroupRes() {}
|
|
func (*R409) updateUeRes() {}
|
|
func (*R409) updateUserRes() {}
|
|
|
|
type R500 struct {
|
|
Code int `json:"code"`
|
|
Status string `json:"status"`
|
|
Errors jx.Raw `json:"errors"`
|
|
}
|
|
|
|
// GetCode returns the value of Code.
|
|
func (s *R500) GetCode() int {
|
|
return s.Code
|
|
}
|
|
|
|
// GetStatus returns the value of Status.
|
|
func (s *R500) GetStatus() string {
|
|
return s.Status
|
|
}
|
|
|
|
// GetErrors returns the value of Errors.
|
|
func (s *R500) GetErrors() jx.Raw {
|
|
return s.Errors
|
|
}
|
|
|
|
// SetCode sets the value of Code.
|
|
func (s *R500) SetCode(val int) {
|
|
s.Code = val
|
|
}
|
|
|
|
// SetStatus sets the value of Status.
|
|
func (s *R500) SetStatus(val string) {
|
|
s.Status = val
|
|
}
|
|
|
|
// SetErrors sets the value of Errors.
|
|
func (s *R500) SetErrors(val jx.Raw) {
|
|
s.Errors = val
|
|
}
|
|
|
|
func (*R500) createCardRes() {}
|
|
func (*R500) createGroupRes() {}
|
|
func (*R500) createUeRes() {}
|
|
func (*R500) createUserRes() {}
|
|
func (*R500) deleteCardRes() {}
|
|
func (*R500) deleteGroupRes() {}
|
|
func (*R500) deleteUeRes() {}
|
|
func (*R500) deleteUserRes() {}
|
|
func (*R500) listCardRes() {}
|
|
func (*R500) listGroupRes() {}
|
|
func (*R500) listGroupUsersRes() {}
|
|
func (*R500) listUeRes() {}
|
|
func (*R500) listUserCardRes() {}
|
|
func (*R500) listUserRes() {}
|
|
func (*R500) listUserUeRes() {}
|
|
func (*R500) readCardOwnerRes() {}
|
|
func (*R500) readCardRes() {}
|
|
func (*R500) readGroupRes() {}
|
|
func (*R500) readUeOwnerRes() {}
|
|
func (*R500) readUeRes() {}
|
|
func (*R500) readUserRes() {}
|
|
func (*R500) updateCardRes() {}
|
|
func (*R500) updateGroupRes() {}
|
|
func (*R500) updateUeRes() {}
|
|
func (*R500) updateUserRes() {}
|
|
|
|
// Ref: #/components/schemas/UeCreate
|
|
type UeCreate struct {
|
|
ID int `json:"id"`
|
|
Limit OptBool `json:"limit"`
|
|
LimitBoss OptBool `json:"limit_boss"`
|
|
LimitItem OptBool `json:"limit_item"`
|
|
Lv OptInt `json:"lv"`
|
|
LvPoint OptInt `json:"lv_point"`
|
|
Model OptInt `json:"model"`
|
|
Sword OptInt `json:"sword"`
|
|
Card OptInt `json:"card"`
|
|
Mode OptString `json:"mode"`
|
|
Cp OptInt `json:"cp"`
|
|
Count OptInt `json:"count"`
|
|
LocationX OptInt `json:"location_x"`
|
|
LocationY OptInt `json:"location_y"`
|
|
LocationZ OptInt `json:"location_z"`
|
|
LocationN OptInt `json:"location_n"`
|
|
Author OptString `json:"author"`
|
|
CreatedAt OptDateTime `json:"created_at"`
|
|
}
|
|
|
|
// GetID returns the value of ID.
|
|
func (s *UeCreate) GetID() int {
|
|
return s.ID
|
|
}
|
|
|
|
// GetLimit returns the value of Limit.
|
|
func (s *UeCreate) GetLimit() OptBool {
|
|
return s.Limit
|
|
}
|
|
|
|
// GetLimitBoss returns the value of LimitBoss.
|
|
func (s *UeCreate) GetLimitBoss() OptBool {
|
|
return s.LimitBoss
|
|
}
|
|
|
|
// GetLimitItem returns the value of LimitItem.
|
|
func (s *UeCreate) GetLimitItem() OptBool {
|
|
return s.LimitItem
|
|
}
|
|
|
|
// GetLv returns the value of Lv.
|
|
func (s *UeCreate) GetLv() OptInt {
|
|
return s.Lv
|
|
}
|
|
|
|
// GetLvPoint returns the value of LvPoint.
|
|
func (s *UeCreate) GetLvPoint() OptInt {
|
|
return s.LvPoint
|
|
}
|
|
|
|
// GetModel returns the value of Model.
|
|
func (s *UeCreate) GetModel() OptInt {
|
|
return s.Model
|
|
}
|
|
|
|
// GetSword returns the value of Sword.
|
|
func (s *UeCreate) GetSword() OptInt {
|
|
return s.Sword
|
|
}
|
|
|
|
// GetCard returns the value of Card.
|
|
func (s *UeCreate) GetCard() OptInt {
|
|
return s.Card
|
|
}
|
|
|
|
// GetMode returns the value of Mode.
|
|
func (s *UeCreate) GetMode() OptString {
|
|
return s.Mode
|
|
}
|
|
|
|
// GetCp returns the value of Cp.
|
|
func (s *UeCreate) GetCp() OptInt {
|
|
return s.Cp
|
|
}
|
|
|
|
// GetCount returns the value of Count.
|
|
func (s *UeCreate) GetCount() OptInt {
|
|
return s.Count
|
|
}
|
|
|
|
// GetLocationX returns the value of LocationX.
|
|
func (s *UeCreate) GetLocationX() OptInt {
|
|
return s.LocationX
|
|
}
|
|
|
|
// GetLocationY returns the value of LocationY.
|
|
func (s *UeCreate) GetLocationY() OptInt {
|
|
return s.LocationY
|
|
}
|
|
|
|
// GetLocationZ returns the value of LocationZ.
|
|
func (s *UeCreate) GetLocationZ() OptInt {
|
|
return s.LocationZ
|
|
}
|
|
|
|
// GetLocationN returns the value of LocationN.
|
|
func (s *UeCreate) GetLocationN() OptInt {
|
|
return s.LocationN
|
|
}
|
|
|
|
// GetAuthor returns the value of Author.
|
|
func (s *UeCreate) GetAuthor() OptString {
|
|
return s.Author
|
|
}
|
|
|
|
// GetCreatedAt returns the value of CreatedAt.
|
|
func (s *UeCreate) GetCreatedAt() OptDateTime {
|
|
return s.CreatedAt
|
|
}
|
|
|
|
// SetID sets the value of ID.
|
|
func (s *UeCreate) SetID(val int) {
|
|
s.ID = val
|
|
}
|
|
|
|
// SetLimit sets the value of Limit.
|
|
func (s *UeCreate) SetLimit(val OptBool) {
|
|
s.Limit = val
|
|
}
|
|
|
|
// SetLimitBoss sets the value of LimitBoss.
|
|
func (s *UeCreate) SetLimitBoss(val OptBool) {
|
|
s.LimitBoss = val
|
|
}
|
|
|
|
// SetLimitItem sets the value of LimitItem.
|
|
func (s *UeCreate) SetLimitItem(val OptBool) {
|
|
s.LimitItem = val
|
|
}
|
|
|
|
// SetLv sets the value of Lv.
|
|
func (s *UeCreate) SetLv(val OptInt) {
|
|
s.Lv = val
|
|
}
|
|
|
|
// SetLvPoint sets the value of LvPoint.
|
|
func (s *UeCreate) SetLvPoint(val OptInt) {
|
|
s.LvPoint = val
|
|
}
|
|
|
|
// SetModel sets the value of Model.
|
|
func (s *UeCreate) SetModel(val OptInt) {
|
|
s.Model = val
|
|
}
|
|
|
|
// SetSword sets the value of Sword.
|
|
func (s *UeCreate) SetSword(val OptInt) {
|
|
s.Sword = val
|
|
}
|
|
|
|
// SetCard sets the value of Card.
|
|
func (s *UeCreate) SetCard(val OptInt) {
|
|
s.Card = val
|
|
}
|
|
|
|
// SetMode sets the value of Mode.
|
|
func (s *UeCreate) SetMode(val OptString) {
|
|
s.Mode = val
|
|
}
|
|
|
|
// SetCp sets the value of Cp.
|
|
func (s *UeCreate) SetCp(val OptInt) {
|
|
s.Cp = val
|
|
}
|
|
|
|
// SetCount sets the value of Count.
|
|
func (s *UeCreate) SetCount(val OptInt) {
|
|
s.Count = val
|
|
}
|
|
|
|
// SetLocationX sets the value of LocationX.
|
|
func (s *UeCreate) SetLocationX(val OptInt) {
|
|
s.LocationX = val
|
|
}
|
|
|
|
// SetLocationY sets the value of LocationY.
|
|
func (s *UeCreate) SetLocationY(val OptInt) {
|
|
s.LocationY = val
|
|
}
|
|
|
|
// SetLocationZ sets the value of LocationZ.
|
|
func (s *UeCreate) SetLocationZ(val OptInt) {
|
|
s.LocationZ = val
|
|
}
|
|
|
|
// SetLocationN sets the value of LocationN.
|
|
func (s *UeCreate) SetLocationN(val OptInt) {
|
|
s.LocationN = val
|
|
}
|
|
|
|
// SetAuthor sets the value of Author.
|
|
func (s *UeCreate) SetAuthor(val OptString) {
|
|
s.Author = val
|
|
}
|
|
|
|
// SetCreatedAt sets the value of CreatedAt.
|
|
func (s *UeCreate) SetCreatedAt(val OptDateTime) {
|
|
s.CreatedAt = val
|
|
}
|
|
|
|
func (*UeCreate) createUeRes() {}
|
|
|
|
// Ref: #/components/schemas/UeList
|
|
type UeList struct {
|
|
ID int `json:"id"`
|
|
Limit OptBool `json:"limit"`
|
|
LimitBoss OptBool `json:"limit_boss"`
|
|
LimitItem OptBool `json:"limit_item"`
|
|
Lv OptInt `json:"lv"`
|
|
LvPoint OptInt `json:"lv_point"`
|
|
Model OptInt `json:"model"`
|
|
Sword OptInt `json:"sword"`
|
|
Card OptInt `json:"card"`
|
|
Mode OptString `json:"mode"`
|
|
Cp OptInt `json:"cp"`
|
|
Count OptInt `json:"count"`
|
|
LocationX OptInt `json:"location_x"`
|
|
LocationY OptInt `json:"location_y"`
|
|
LocationZ OptInt `json:"location_z"`
|
|
LocationN OptInt `json:"location_n"`
|
|
Author OptString `json:"author"`
|
|
CreatedAt OptDateTime `json:"created_at"`
|
|
}
|
|
|
|
// GetID returns the value of ID.
|
|
func (s *UeList) GetID() int {
|
|
return s.ID
|
|
}
|
|
|
|
// GetLimit returns the value of Limit.
|
|
func (s *UeList) GetLimit() OptBool {
|
|
return s.Limit
|
|
}
|
|
|
|
// GetLimitBoss returns the value of LimitBoss.
|
|
func (s *UeList) GetLimitBoss() OptBool {
|
|
return s.LimitBoss
|
|
}
|
|
|
|
// GetLimitItem returns the value of LimitItem.
|
|
func (s *UeList) GetLimitItem() OptBool {
|
|
return s.LimitItem
|
|
}
|
|
|
|
// GetLv returns the value of Lv.
|
|
func (s *UeList) GetLv() OptInt {
|
|
return s.Lv
|
|
}
|
|
|
|
// GetLvPoint returns the value of LvPoint.
|
|
func (s *UeList) GetLvPoint() OptInt {
|
|
return s.LvPoint
|
|
}
|
|
|
|
// GetModel returns the value of Model.
|
|
func (s *UeList) GetModel() OptInt {
|
|
return s.Model
|
|
}
|
|
|
|
// GetSword returns the value of Sword.
|
|
func (s *UeList) GetSword() OptInt {
|
|
return s.Sword
|
|
}
|
|
|
|
// GetCard returns the value of Card.
|
|
func (s *UeList) GetCard() OptInt {
|
|
return s.Card
|
|
}
|
|
|
|
// GetMode returns the value of Mode.
|
|
func (s *UeList) GetMode() OptString {
|
|
return s.Mode
|
|
}
|
|
|
|
// GetCp returns the value of Cp.
|
|
func (s *UeList) GetCp() OptInt {
|
|
return s.Cp
|
|
}
|
|
|
|
// GetCount returns the value of Count.
|
|
func (s *UeList) GetCount() OptInt {
|
|
return s.Count
|
|
}
|
|
|
|
// GetLocationX returns the value of LocationX.
|
|
func (s *UeList) GetLocationX() OptInt {
|
|
return s.LocationX
|
|
}
|
|
|
|
// GetLocationY returns the value of LocationY.
|
|
func (s *UeList) GetLocationY() OptInt {
|
|
return s.LocationY
|
|
}
|
|
|
|
// GetLocationZ returns the value of LocationZ.
|
|
func (s *UeList) GetLocationZ() OptInt {
|
|
return s.LocationZ
|
|
}
|
|
|
|
// GetLocationN returns the value of LocationN.
|
|
func (s *UeList) GetLocationN() OptInt {
|
|
return s.LocationN
|
|
}
|
|
|
|
// GetAuthor returns the value of Author.
|
|
func (s *UeList) GetAuthor() OptString {
|
|
return s.Author
|
|
}
|
|
|
|
// GetCreatedAt returns the value of CreatedAt.
|
|
func (s *UeList) GetCreatedAt() OptDateTime {
|
|
return s.CreatedAt
|
|
}
|
|
|
|
// SetID sets the value of ID.
|
|
func (s *UeList) SetID(val int) {
|
|
s.ID = val
|
|
}
|
|
|
|
// SetLimit sets the value of Limit.
|
|
func (s *UeList) SetLimit(val OptBool) {
|
|
s.Limit = val
|
|
}
|
|
|
|
// SetLimitBoss sets the value of LimitBoss.
|
|
func (s *UeList) SetLimitBoss(val OptBool) {
|
|
s.LimitBoss = val
|
|
}
|
|
|
|
// SetLimitItem sets the value of LimitItem.
|
|
func (s *UeList) SetLimitItem(val OptBool) {
|
|
s.LimitItem = val
|
|
}
|
|
|
|
// SetLv sets the value of Lv.
|
|
func (s *UeList) SetLv(val OptInt) {
|
|
s.Lv = val
|
|
}
|
|
|
|
// SetLvPoint sets the value of LvPoint.
|
|
func (s *UeList) SetLvPoint(val OptInt) {
|
|
s.LvPoint = val
|
|
}
|
|
|
|
// SetModel sets the value of Model.
|
|
func (s *UeList) SetModel(val OptInt) {
|
|
s.Model = val
|
|
}
|
|
|
|
// SetSword sets the value of Sword.
|
|
func (s *UeList) SetSword(val OptInt) {
|
|
s.Sword = val
|
|
}
|
|
|
|
// SetCard sets the value of Card.
|
|
func (s *UeList) SetCard(val OptInt) {
|
|
s.Card = val
|
|
}
|
|
|
|
// SetMode sets the value of Mode.
|
|
func (s *UeList) SetMode(val OptString) {
|
|
s.Mode = val
|
|
}
|
|
|
|
// SetCp sets the value of Cp.
|
|
func (s *UeList) SetCp(val OptInt) {
|
|
s.Cp = val
|
|
}
|
|
|
|
// SetCount sets the value of Count.
|
|
func (s *UeList) SetCount(val OptInt) {
|
|
s.Count = val
|
|
}
|
|
|
|
// SetLocationX sets the value of LocationX.
|
|
func (s *UeList) SetLocationX(val OptInt) {
|
|
s.LocationX = val
|
|
}
|
|
|
|
// SetLocationY sets the value of LocationY.
|
|
func (s *UeList) SetLocationY(val OptInt) {
|
|
s.LocationY = val
|
|
}
|
|
|
|
// SetLocationZ sets the value of LocationZ.
|
|
func (s *UeList) SetLocationZ(val OptInt) {
|
|
s.LocationZ = val
|
|
}
|
|
|
|
// SetLocationN sets the value of LocationN.
|
|
func (s *UeList) SetLocationN(val OptInt) {
|
|
s.LocationN = val
|
|
}
|
|
|
|
// SetAuthor sets the value of Author.
|
|
func (s *UeList) SetAuthor(val OptString) {
|
|
s.Author = val
|
|
}
|
|
|
|
// SetCreatedAt sets the value of CreatedAt.
|
|
func (s *UeList) SetCreatedAt(val OptDateTime) {
|
|
s.CreatedAt = val
|
|
}
|
|
|
|
// Ref: #/components/schemas/Ue_OwnerRead
|
|
type UeOwnerRead struct {
|
|
ID int `json:"id"`
|
|
Username string `json:"username"`
|
|
Did OptString `json:"did"`
|
|
Member OptBool `json:"member"`
|
|
Book OptBool `json:"book"`
|
|
Manga OptBool `json:"manga"`
|
|
Badge OptBool `json:"badge"`
|
|
Bsky OptBool `json:"bsky"`
|
|
Mastodon OptBool `json:"mastodon"`
|
|
Delete OptBool `json:"delete"`
|
|
Handle OptBool `json:"handle"`
|
|
CreatedAt OptDateTime `json:"created_at"`
|
|
UpdatedAt OptDateTime `json:"updated_at"`
|
|
RaidAt OptDateTime `json:"raid_at"`
|
|
ServerAt OptDateTime `json:"server_at"`
|
|
EggAt OptDateTime `json:"egg_at"`
|
|
Luck OptInt `json:"luck"`
|
|
LuckAt OptDateTime `json:"luck_at"`
|
|
Like OptInt `json:"like"`
|
|
LikeRank OptInt `json:"like_rank"`
|
|
LikeAt OptDateTime `json:"like_at"`
|
|
Fav OptInt `json:"fav"`
|
|
Ten OptBool `json:"ten"`
|
|
TenSu OptInt `json:"ten_su"`
|
|
TenKai OptInt `json:"ten_kai"`
|
|
Aiten OptInt `json:"aiten"`
|
|
TenCard OptString `json:"ten_card"`
|
|
TenDelete OptString `json:"ten_delete"`
|
|
TenPost OptString `json:"ten_post"`
|
|
TenGet OptString `json:"ten_get"`
|
|
TenAt OptDateTime `json:"ten_at"`
|
|
Next OptString `json:"next"`
|
|
Room OptInt `json:"room"`
|
|
Model OptBool `json:"model"`
|
|
ModelAt OptDateTime `json:"model_at"`
|
|
ModelAttack OptInt `json:"model_attack"`
|
|
ModelLimit OptInt `json:"model_limit"`
|
|
ModelSkill OptInt `json:"model_skill"`
|
|
ModelMode OptInt `json:"model_mode"`
|
|
ModelCritical OptInt `json:"model_critical"`
|
|
ModelCriticalD OptInt `json:"model_critical_d"`
|
|
Game OptBool `json:"game"`
|
|
GameTest OptBool `json:"game_test"`
|
|
GameEnd OptBool `json:"game_end"`
|
|
GameAccount OptBool `json:"game_account"`
|
|
GameLv OptInt `json:"game_lv"`
|
|
Coin OptInt `json:"coin"`
|
|
CoinOpen OptBool `json:"coin_open"`
|
|
CoinAt OptDateTime `json:"coin_at"`
|
|
}
|
|
|
|
// GetID returns the value of ID.
|
|
func (s *UeOwnerRead) GetID() int {
|
|
return s.ID
|
|
}
|
|
|
|
// GetUsername returns the value of Username.
|
|
func (s *UeOwnerRead) GetUsername() string {
|
|
return s.Username
|
|
}
|
|
|
|
// GetDid returns the value of Did.
|
|
func (s *UeOwnerRead) GetDid() OptString {
|
|
return s.Did
|
|
}
|
|
|
|
// GetMember returns the value of Member.
|
|
func (s *UeOwnerRead) GetMember() OptBool {
|
|
return s.Member
|
|
}
|
|
|
|
// GetBook returns the value of Book.
|
|
func (s *UeOwnerRead) GetBook() OptBool {
|
|
return s.Book
|
|
}
|
|
|
|
// GetManga returns the value of Manga.
|
|
func (s *UeOwnerRead) GetManga() OptBool {
|
|
return s.Manga
|
|
}
|
|
|
|
// GetBadge returns the value of Badge.
|
|
func (s *UeOwnerRead) GetBadge() OptBool {
|
|
return s.Badge
|
|
}
|
|
|
|
// GetBsky returns the value of Bsky.
|
|
func (s *UeOwnerRead) GetBsky() OptBool {
|
|
return s.Bsky
|
|
}
|
|
|
|
// GetMastodon returns the value of Mastodon.
|
|
func (s *UeOwnerRead) GetMastodon() OptBool {
|
|
return s.Mastodon
|
|
}
|
|
|
|
// GetDelete returns the value of Delete.
|
|
func (s *UeOwnerRead) GetDelete() OptBool {
|
|
return s.Delete
|
|
}
|
|
|
|
// GetHandle returns the value of Handle.
|
|
func (s *UeOwnerRead) GetHandle() OptBool {
|
|
return s.Handle
|
|
}
|
|
|
|
// GetCreatedAt returns the value of CreatedAt.
|
|
func (s *UeOwnerRead) GetCreatedAt() OptDateTime {
|
|
return s.CreatedAt
|
|
}
|
|
|
|
// GetUpdatedAt returns the value of UpdatedAt.
|
|
func (s *UeOwnerRead) GetUpdatedAt() OptDateTime {
|
|
return s.UpdatedAt
|
|
}
|
|
|
|
// GetRaidAt returns the value of RaidAt.
|
|
func (s *UeOwnerRead) GetRaidAt() OptDateTime {
|
|
return s.RaidAt
|
|
}
|
|
|
|
// GetServerAt returns the value of ServerAt.
|
|
func (s *UeOwnerRead) GetServerAt() OptDateTime {
|
|
return s.ServerAt
|
|
}
|
|
|
|
// GetEggAt returns the value of EggAt.
|
|
func (s *UeOwnerRead) GetEggAt() OptDateTime {
|
|
return s.EggAt
|
|
}
|
|
|
|
// GetLuck returns the value of Luck.
|
|
func (s *UeOwnerRead) GetLuck() OptInt {
|
|
return s.Luck
|
|
}
|
|
|
|
// GetLuckAt returns the value of LuckAt.
|
|
func (s *UeOwnerRead) GetLuckAt() OptDateTime {
|
|
return s.LuckAt
|
|
}
|
|
|
|
// GetLike returns the value of Like.
|
|
func (s *UeOwnerRead) GetLike() OptInt {
|
|
return s.Like
|
|
}
|
|
|
|
// GetLikeRank returns the value of LikeRank.
|
|
func (s *UeOwnerRead) GetLikeRank() OptInt {
|
|
return s.LikeRank
|
|
}
|
|
|
|
// GetLikeAt returns the value of LikeAt.
|
|
func (s *UeOwnerRead) GetLikeAt() OptDateTime {
|
|
return s.LikeAt
|
|
}
|
|
|
|
// GetFav returns the value of Fav.
|
|
func (s *UeOwnerRead) GetFav() OptInt {
|
|
return s.Fav
|
|
}
|
|
|
|
// GetTen returns the value of Ten.
|
|
func (s *UeOwnerRead) GetTen() OptBool {
|
|
return s.Ten
|
|
}
|
|
|
|
// GetTenSu returns the value of TenSu.
|
|
func (s *UeOwnerRead) GetTenSu() OptInt {
|
|
return s.TenSu
|
|
}
|
|
|
|
// GetTenKai returns the value of TenKai.
|
|
func (s *UeOwnerRead) GetTenKai() OptInt {
|
|
return s.TenKai
|
|
}
|
|
|
|
// GetAiten returns the value of Aiten.
|
|
func (s *UeOwnerRead) GetAiten() OptInt {
|
|
return s.Aiten
|
|
}
|
|
|
|
// GetTenCard returns the value of TenCard.
|
|
func (s *UeOwnerRead) GetTenCard() OptString {
|
|
return s.TenCard
|
|
}
|
|
|
|
// GetTenDelete returns the value of TenDelete.
|
|
func (s *UeOwnerRead) GetTenDelete() OptString {
|
|
return s.TenDelete
|
|
}
|
|
|
|
// GetTenPost returns the value of TenPost.
|
|
func (s *UeOwnerRead) GetTenPost() OptString {
|
|
return s.TenPost
|
|
}
|
|
|
|
// GetTenGet returns the value of TenGet.
|
|
func (s *UeOwnerRead) GetTenGet() OptString {
|
|
return s.TenGet
|
|
}
|
|
|
|
// GetTenAt returns the value of TenAt.
|
|
func (s *UeOwnerRead) GetTenAt() OptDateTime {
|
|
return s.TenAt
|
|
}
|
|
|
|
// GetNext returns the value of Next.
|
|
func (s *UeOwnerRead) GetNext() OptString {
|
|
return s.Next
|
|
}
|
|
|
|
// GetRoom returns the value of Room.
|
|
func (s *UeOwnerRead) GetRoom() OptInt {
|
|
return s.Room
|
|
}
|
|
|
|
// GetModel returns the value of Model.
|
|
func (s *UeOwnerRead) GetModel() OptBool {
|
|
return s.Model
|
|
}
|
|
|
|
// GetModelAt returns the value of ModelAt.
|
|
func (s *UeOwnerRead) GetModelAt() OptDateTime {
|
|
return s.ModelAt
|
|
}
|
|
|
|
// GetModelAttack returns the value of ModelAttack.
|
|
func (s *UeOwnerRead) GetModelAttack() OptInt {
|
|
return s.ModelAttack
|
|
}
|
|
|
|
// GetModelLimit returns the value of ModelLimit.
|
|
func (s *UeOwnerRead) GetModelLimit() OptInt {
|
|
return s.ModelLimit
|
|
}
|
|
|
|
// GetModelSkill returns the value of ModelSkill.
|
|
func (s *UeOwnerRead) GetModelSkill() OptInt {
|
|
return s.ModelSkill
|
|
}
|
|
|
|
// GetModelMode returns the value of ModelMode.
|
|
func (s *UeOwnerRead) GetModelMode() OptInt {
|
|
return s.ModelMode
|
|
}
|
|
|
|
// GetModelCritical returns the value of ModelCritical.
|
|
func (s *UeOwnerRead) GetModelCritical() OptInt {
|
|
return s.ModelCritical
|
|
}
|
|
|
|
// GetModelCriticalD returns the value of ModelCriticalD.
|
|
func (s *UeOwnerRead) GetModelCriticalD() OptInt {
|
|
return s.ModelCriticalD
|
|
}
|
|
|
|
// GetGame returns the value of Game.
|
|
func (s *UeOwnerRead) GetGame() OptBool {
|
|
return s.Game
|
|
}
|
|
|
|
// GetGameTest returns the value of GameTest.
|
|
func (s *UeOwnerRead) GetGameTest() OptBool {
|
|
return s.GameTest
|
|
}
|
|
|
|
// GetGameEnd returns the value of GameEnd.
|
|
func (s *UeOwnerRead) GetGameEnd() OptBool {
|
|
return s.GameEnd
|
|
}
|
|
|
|
// GetGameAccount returns the value of GameAccount.
|
|
func (s *UeOwnerRead) GetGameAccount() OptBool {
|
|
return s.GameAccount
|
|
}
|
|
|
|
// GetGameLv returns the value of GameLv.
|
|
func (s *UeOwnerRead) GetGameLv() OptInt {
|
|
return s.GameLv
|
|
}
|
|
|
|
// GetCoin returns the value of Coin.
|
|
func (s *UeOwnerRead) GetCoin() OptInt {
|
|
return s.Coin
|
|
}
|
|
|
|
// GetCoinOpen returns the value of CoinOpen.
|
|
func (s *UeOwnerRead) GetCoinOpen() OptBool {
|
|
return s.CoinOpen
|
|
}
|
|
|
|
// GetCoinAt returns the value of CoinAt.
|
|
func (s *UeOwnerRead) GetCoinAt() OptDateTime {
|
|
return s.CoinAt
|
|
}
|
|
|
|
// SetID sets the value of ID.
|
|
func (s *UeOwnerRead) SetID(val int) {
|
|
s.ID = val
|
|
}
|
|
|
|
// SetUsername sets the value of Username.
|
|
func (s *UeOwnerRead) SetUsername(val string) {
|
|
s.Username = val
|
|
}
|
|
|
|
// SetDid sets the value of Did.
|
|
func (s *UeOwnerRead) SetDid(val OptString) {
|
|
s.Did = val
|
|
}
|
|
|
|
// SetMember sets the value of Member.
|
|
func (s *UeOwnerRead) SetMember(val OptBool) {
|
|
s.Member = val
|
|
}
|
|
|
|
// SetBook sets the value of Book.
|
|
func (s *UeOwnerRead) SetBook(val OptBool) {
|
|
s.Book = val
|
|
}
|
|
|
|
// SetManga sets the value of Manga.
|
|
func (s *UeOwnerRead) SetManga(val OptBool) {
|
|
s.Manga = val
|
|
}
|
|
|
|
// SetBadge sets the value of Badge.
|
|
func (s *UeOwnerRead) SetBadge(val OptBool) {
|
|
s.Badge = val
|
|
}
|
|
|
|
// SetBsky sets the value of Bsky.
|
|
func (s *UeOwnerRead) SetBsky(val OptBool) {
|
|
s.Bsky = val
|
|
}
|
|
|
|
// SetMastodon sets the value of Mastodon.
|
|
func (s *UeOwnerRead) SetMastodon(val OptBool) {
|
|
s.Mastodon = val
|
|
}
|
|
|
|
// SetDelete sets the value of Delete.
|
|
func (s *UeOwnerRead) SetDelete(val OptBool) {
|
|
s.Delete = val
|
|
}
|
|
|
|
// SetHandle sets the value of Handle.
|
|
func (s *UeOwnerRead) SetHandle(val OptBool) {
|
|
s.Handle = val
|
|
}
|
|
|
|
// SetCreatedAt sets the value of CreatedAt.
|
|
func (s *UeOwnerRead) SetCreatedAt(val OptDateTime) {
|
|
s.CreatedAt = val
|
|
}
|
|
|
|
// SetUpdatedAt sets the value of UpdatedAt.
|
|
func (s *UeOwnerRead) SetUpdatedAt(val OptDateTime) {
|
|
s.UpdatedAt = val
|
|
}
|
|
|
|
// SetRaidAt sets the value of RaidAt.
|
|
func (s *UeOwnerRead) SetRaidAt(val OptDateTime) {
|
|
s.RaidAt = val
|
|
}
|
|
|
|
// SetServerAt sets the value of ServerAt.
|
|
func (s *UeOwnerRead) SetServerAt(val OptDateTime) {
|
|
s.ServerAt = val
|
|
}
|
|
|
|
// SetEggAt sets the value of EggAt.
|
|
func (s *UeOwnerRead) SetEggAt(val OptDateTime) {
|
|
s.EggAt = val
|
|
}
|
|
|
|
// SetLuck sets the value of Luck.
|
|
func (s *UeOwnerRead) SetLuck(val OptInt) {
|
|
s.Luck = val
|
|
}
|
|
|
|
// SetLuckAt sets the value of LuckAt.
|
|
func (s *UeOwnerRead) SetLuckAt(val OptDateTime) {
|
|
s.LuckAt = val
|
|
}
|
|
|
|
// SetLike sets the value of Like.
|
|
func (s *UeOwnerRead) SetLike(val OptInt) {
|
|
s.Like = val
|
|
}
|
|
|
|
// SetLikeRank sets the value of LikeRank.
|
|
func (s *UeOwnerRead) SetLikeRank(val OptInt) {
|
|
s.LikeRank = val
|
|
}
|
|
|
|
// SetLikeAt sets the value of LikeAt.
|
|
func (s *UeOwnerRead) SetLikeAt(val OptDateTime) {
|
|
s.LikeAt = val
|
|
}
|
|
|
|
// SetFav sets the value of Fav.
|
|
func (s *UeOwnerRead) SetFav(val OptInt) {
|
|
s.Fav = val
|
|
}
|
|
|
|
// SetTen sets the value of Ten.
|
|
func (s *UeOwnerRead) SetTen(val OptBool) {
|
|
s.Ten = val
|
|
}
|
|
|
|
// SetTenSu sets the value of TenSu.
|
|
func (s *UeOwnerRead) SetTenSu(val OptInt) {
|
|
s.TenSu = val
|
|
}
|
|
|
|
// SetTenKai sets the value of TenKai.
|
|
func (s *UeOwnerRead) SetTenKai(val OptInt) {
|
|
s.TenKai = val
|
|
}
|
|
|
|
// SetAiten sets the value of Aiten.
|
|
func (s *UeOwnerRead) SetAiten(val OptInt) {
|
|
s.Aiten = val
|
|
}
|
|
|
|
// SetTenCard sets the value of TenCard.
|
|
func (s *UeOwnerRead) SetTenCard(val OptString) {
|
|
s.TenCard = val
|
|
}
|
|
|
|
// SetTenDelete sets the value of TenDelete.
|
|
func (s *UeOwnerRead) SetTenDelete(val OptString) {
|
|
s.TenDelete = val
|
|
}
|
|
|
|
// SetTenPost sets the value of TenPost.
|
|
func (s *UeOwnerRead) SetTenPost(val OptString) {
|
|
s.TenPost = val
|
|
}
|
|
|
|
// SetTenGet sets the value of TenGet.
|
|
func (s *UeOwnerRead) SetTenGet(val OptString) {
|
|
s.TenGet = val
|
|
}
|
|
|
|
// SetTenAt sets the value of TenAt.
|
|
func (s *UeOwnerRead) SetTenAt(val OptDateTime) {
|
|
s.TenAt = val
|
|
}
|
|
|
|
// SetNext sets the value of Next.
|
|
func (s *UeOwnerRead) SetNext(val OptString) {
|
|
s.Next = val
|
|
}
|
|
|
|
// SetRoom sets the value of Room.
|
|
func (s *UeOwnerRead) SetRoom(val OptInt) {
|
|
s.Room = val
|
|
}
|
|
|
|
// SetModel sets the value of Model.
|
|
func (s *UeOwnerRead) SetModel(val OptBool) {
|
|
s.Model = val
|
|
}
|
|
|
|
// SetModelAt sets the value of ModelAt.
|
|
func (s *UeOwnerRead) SetModelAt(val OptDateTime) {
|
|
s.ModelAt = val
|
|
}
|
|
|
|
// SetModelAttack sets the value of ModelAttack.
|
|
func (s *UeOwnerRead) SetModelAttack(val OptInt) {
|
|
s.ModelAttack = val
|
|
}
|
|
|
|
// SetModelLimit sets the value of ModelLimit.
|
|
func (s *UeOwnerRead) SetModelLimit(val OptInt) {
|
|
s.ModelLimit = val
|
|
}
|
|
|
|
// SetModelSkill sets the value of ModelSkill.
|
|
func (s *UeOwnerRead) SetModelSkill(val OptInt) {
|
|
s.ModelSkill = val
|
|
}
|
|
|
|
// SetModelMode sets the value of ModelMode.
|
|
func (s *UeOwnerRead) SetModelMode(val OptInt) {
|
|
s.ModelMode = val
|
|
}
|
|
|
|
// SetModelCritical sets the value of ModelCritical.
|
|
func (s *UeOwnerRead) SetModelCritical(val OptInt) {
|
|
s.ModelCritical = val
|
|
}
|
|
|
|
// SetModelCriticalD sets the value of ModelCriticalD.
|
|
func (s *UeOwnerRead) SetModelCriticalD(val OptInt) {
|
|
s.ModelCriticalD = val
|
|
}
|
|
|
|
// SetGame sets the value of Game.
|
|
func (s *UeOwnerRead) SetGame(val OptBool) {
|
|
s.Game = val
|
|
}
|
|
|
|
// SetGameTest sets the value of GameTest.
|
|
func (s *UeOwnerRead) SetGameTest(val OptBool) {
|
|
s.GameTest = val
|
|
}
|
|
|
|
// SetGameEnd sets the value of GameEnd.
|
|
func (s *UeOwnerRead) SetGameEnd(val OptBool) {
|
|
s.GameEnd = val
|
|
}
|
|
|
|
// SetGameAccount sets the value of GameAccount.
|
|
func (s *UeOwnerRead) SetGameAccount(val OptBool) {
|
|
s.GameAccount = val
|
|
}
|
|
|
|
// SetGameLv sets the value of GameLv.
|
|
func (s *UeOwnerRead) SetGameLv(val OptInt) {
|
|
s.GameLv = val
|
|
}
|
|
|
|
// SetCoin sets the value of Coin.
|
|
func (s *UeOwnerRead) SetCoin(val OptInt) {
|
|
s.Coin = val
|
|
}
|
|
|
|
// SetCoinOpen sets the value of CoinOpen.
|
|
func (s *UeOwnerRead) SetCoinOpen(val OptBool) {
|
|
s.CoinOpen = val
|
|
}
|
|
|
|
// SetCoinAt sets the value of CoinAt.
|
|
func (s *UeOwnerRead) SetCoinAt(val OptDateTime) {
|
|
s.CoinAt = val
|
|
}
|
|
|
|
func (*UeOwnerRead) readUeOwnerRes() {}
|
|
|
|
// Ref: #/components/schemas/UeRead
|
|
type UeRead struct {
|
|
ID int `json:"id"`
|
|
Limit OptBool `json:"limit"`
|
|
LimitBoss OptBool `json:"limit_boss"`
|
|
LimitItem OptBool `json:"limit_item"`
|
|
Lv OptInt `json:"lv"`
|
|
LvPoint OptInt `json:"lv_point"`
|
|
Model OptInt `json:"model"`
|
|
Sword OptInt `json:"sword"`
|
|
Card OptInt `json:"card"`
|
|
Mode OptString `json:"mode"`
|
|
Cp OptInt `json:"cp"`
|
|
Count OptInt `json:"count"`
|
|
LocationX OptInt `json:"location_x"`
|
|
LocationY OptInt `json:"location_y"`
|
|
LocationZ OptInt `json:"location_z"`
|
|
LocationN OptInt `json:"location_n"`
|
|
Author OptString `json:"author"`
|
|
CreatedAt OptDateTime `json:"created_at"`
|
|
}
|
|
|
|
// GetID returns the value of ID.
|
|
func (s *UeRead) GetID() int {
|
|
return s.ID
|
|
}
|
|
|
|
// GetLimit returns the value of Limit.
|
|
func (s *UeRead) GetLimit() OptBool {
|
|
return s.Limit
|
|
}
|
|
|
|
// GetLimitBoss returns the value of LimitBoss.
|
|
func (s *UeRead) GetLimitBoss() OptBool {
|
|
return s.LimitBoss
|
|
}
|
|
|
|
// GetLimitItem returns the value of LimitItem.
|
|
func (s *UeRead) GetLimitItem() OptBool {
|
|
return s.LimitItem
|
|
}
|
|
|
|
// GetLv returns the value of Lv.
|
|
func (s *UeRead) GetLv() OptInt {
|
|
return s.Lv
|
|
}
|
|
|
|
// GetLvPoint returns the value of LvPoint.
|
|
func (s *UeRead) GetLvPoint() OptInt {
|
|
return s.LvPoint
|
|
}
|
|
|
|
// GetModel returns the value of Model.
|
|
func (s *UeRead) GetModel() OptInt {
|
|
return s.Model
|
|
}
|
|
|
|
// GetSword returns the value of Sword.
|
|
func (s *UeRead) GetSword() OptInt {
|
|
return s.Sword
|
|
}
|
|
|
|
// GetCard returns the value of Card.
|
|
func (s *UeRead) GetCard() OptInt {
|
|
return s.Card
|
|
}
|
|
|
|
// GetMode returns the value of Mode.
|
|
func (s *UeRead) GetMode() OptString {
|
|
return s.Mode
|
|
}
|
|
|
|
// GetCp returns the value of Cp.
|
|
func (s *UeRead) GetCp() OptInt {
|
|
return s.Cp
|
|
}
|
|
|
|
// GetCount returns the value of Count.
|
|
func (s *UeRead) GetCount() OptInt {
|
|
return s.Count
|
|
}
|
|
|
|
// GetLocationX returns the value of LocationX.
|
|
func (s *UeRead) GetLocationX() OptInt {
|
|
return s.LocationX
|
|
}
|
|
|
|
// GetLocationY returns the value of LocationY.
|
|
func (s *UeRead) GetLocationY() OptInt {
|
|
return s.LocationY
|
|
}
|
|
|
|
// GetLocationZ returns the value of LocationZ.
|
|
func (s *UeRead) GetLocationZ() OptInt {
|
|
return s.LocationZ
|
|
}
|
|
|
|
// GetLocationN returns the value of LocationN.
|
|
func (s *UeRead) GetLocationN() OptInt {
|
|
return s.LocationN
|
|
}
|
|
|
|
// GetAuthor returns the value of Author.
|
|
func (s *UeRead) GetAuthor() OptString {
|
|
return s.Author
|
|
}
|
|
|
|
// GetCreatedAt returns the value of CreatedAt.
|
|
func (s *UeRead) GetCreatedAt() OptDateTime {
|
|
return s.CreatedAt
|
|
}
|
|
|
|
// SetID sets the value of ID.
|
|
func (s *UeRead) SetID(val int) {
|
|
s.ID = val
|
|
}
|
|
|
|
// SetLimit sets the value of Limit.
|
|
func (s *UeRead) SetLimit(val OptBool) {
|
|
s.Limit = val
|
|
}
|
|
|
|
// SetLimitBoss sets the value of LimitBoss.
|
|
func (s *UeRead) SetLimitBoss(val OptBool) {
|
|
s.LimitBoss = val
|
|
}
|
|
|
|
// SetLimitItem sets the value of LimitItem.
|
|
func (s *UeRead) SetLimitItem(val OptBool) {
|
|
s.LimitItem = val
|
|
}
|
|
|
|
// SetLv sets the value of Lv.
|
|
func (s *UeRead) SetLv(val OptInt) {
|
|
s.Lv = val
|
|
}
|
|
|
|
// SetLvPoint sets the value of LvPoint.
|
|
func (s *UeRead) SetLvPoint(val OptInt) {
|
|
s.LvPoint = val
|
|
}
|
|
|
|
// SetModel sets the value of Model.
|
|
func (s *UeRead) SetModel(val OptInt) {
|
|
s.Model = val
|
|
}
|
|
|
|
// SetSword sets the value of Sword.
|
|
func (s *UeRead) SetSword(val OptInt) {
|
|
s.Sword = val
|
|
}
|
|
|
|
// SetCard sets the value of Card.
|
|
func (s *UeRead) SetCard(val OptInt) {
|
|
s.Card = val
|
|
}
|
|
|
|
// SetMode sets the value of Mode.
|
|
func (s *UeRead) SetMode(val OptString) {
|
|
s.Mode = val
|
|
}
|
|
|
|
// SetCp sets the value of Cp.
|
|
func (s *UeRead) SetCp(val OptInt) {
|
|
s.Cp = val
|
|
}
|
|
|
|
// SetCount sets the value of Count.
|
|
func (s *UeRead) SetCount(val OptInt) {
|
|
s.Count = val
|
|
}
|
|
|
|
// SetLocationX sets the value of LocationX.
|
|
func (s *UeRead) SetLocationX(val OptInt) {
|
|
s.LocationX = val
|
|
}
|
|
|
|
// SetLocationY sets the value of LocationY.
|
|
func (s *UeRead) SetLocationY(val OptInt) {
|
|
s.LocationY = val
|
|
}
|
|
|
|
// SetLocationZ sets the value of LocationZ.
|
|
func (s *UeRead) SetLocationZ(val OptInt) {
|
|
s.LocationZ = val
|
|
}
|
|
|
|
// SetLocationN sets the value of LocationN.
|
|
func (s *UeRead) SetLocationN(val OptInt) {
|
|
s.LocationN = val
|
|
}
|
|
|
|
// SetAuthor sets the value of Author.
|
|
func (s *UeRead) SetAuthor(val OptString) {
|
|
s.Author = val
|
|
}
|
|
|
|
// SetCreatedAt sets the value of CreatedAt.
|
|
func (s *UeRead) SetCreatedAt(val OptDateTime) {
|
|
s.CreatedAt = val
|
|
}
|
|
|
|
func (*UeRead) readUeRes() {}
|
|
|
|
// Ref: #/components/schemas/UeUpdate
|
|
type UeUpdate struct {
|
|
ID int `json:"id"`
|
|
Limit OptBool `json:"limit"`
|
|
LimitBoss OptBool `json:"limit_boss"`
|
|
LimitItem OptBool `json:"limit_item"`
|
|
Lv OptInt `json:"lv"`
|
|
LvPoint OptInt `json:"lv_point"`
|
|
Model OptInt `json:"model"`
|
|
Sword OptInt `json:"sword"`
|
|
Card OptInt `json:"card"`
|
|
Mode OptString `json:"mode"`
|
|
Cp OptInt `json:"cp"`
|
|
Count OptInt `json:"count"`
|
|
LocationX OptInt `json:"location_x"`
|
|
LocationY OptInt `json:"location_y"`
|
|
LocationZ OptInt `json:"location_z"`
|
|
LocationN OptInt `json:"location_n"`
|
|
Author OptString `json:"author"`
|
|
CreatedAt OptDateTime `json:"created_at"`
|
|
}
|
|
|
|
// GetID returns the value of ID.
|
|
func (s *UeUpdate) GetID() int {
|
|
return s.ID
|
|
}
|
|
|
|
// GetLimit returns the value of Limit.
|
|
func (s *UeUpdate) GetLimit() OptBool {
|
|
return s.Limit
|
|
}
|
|
|
|
// GetLimitBoss returns the value of LimitBoss.
|
|
func (s *UeUpdate) GetLimitBoss() OptBool {
|
|
return s.LimitBoss
|
|
}
|
|
|
|
// GetLimitItem returns the value of LimitItem.
|
|
func (s *UeUpdate) GetLimitItem() OptBool {
|
|
return s.LimitItem
|
|
}
|
|
|
|
// GetLv returns the value of Lv.
|
|
func (s *UeUpdate) GetLv() OptInt {
|
|
return s.Lv
|
|
}
|
|
|
|
// GetLvPoint returns the value of LvPoint.
|
|
func (s *UeUpdate) GetLvPoint() OptInt {
|
|
return s.LvPoint
|
|
}
|
|
|
|
// GetModel returns the value of Model.
|
|
func (s *UeUpdate) GetModel() OptInt {
|
|
return s.Model
|
|
}
|
|
|
|
// GetSword returns the value of Sword.
|
|
func (s *UeUpdate) GetSword() OptInt {
|
|
return s.Sword
|
|
}
|
|
|
|
// GetCard returns the value of Card.
|
|
func (s *UeUpdate) GetCard() OptInt {
|
|
return s.Card
|
|
}
|
|
|
|
// GetMode returns the value of Mode.
|
|
func (s *UeUpdate) GetMode() OptString {
|
|
return s.Mode
|
|
}
|
|
|
|
// GetCp returns the value of Cp.
|
|
func (s *UeUpdate) GetCp() OptInt {
|
|
return s.Cp
|
|
}
|
|
|
|
// GetCount returns the value of Count.
|
|
func (s *UeUpdate) GetCount() OptInt {
|
|
return s.Count
|
|
}
|
|
|
|
// GetLocationX returns the value of LocationX.
|
|
func (s *UeUpdate) GetLocationX() OptInt {
|
|
return s.LocationX
|
|
}
|
|
|
|
// GetLocationY returns the value of LocationY.
|
|
func (s *UeUpdate) GetLocationY() OptInt {
|
|
return s.LocationY
|
|
}
|
|
|
|
// GetLocationZ returns the value of LocationZ.
|
|
func (s *UeUpdate) GetLocationZ() OptInt {
|
|
return s.LocationZ
|
|
}
|
|
|
|
// GetLocationN returns the value of LocationN.
|
|
func (s *UeUpdate) GetLocationN() OptInt {
|
|
return s.LocationN
|
|
}
|
|
|
|
// GetAuthor returns the value of Author.
|
|
func (s *UeUpdate) GetAuthor() OptString {
|
|
return s.Author
|
|
}
|
|
|
|
// GetCreatedAt returns the value of CreatedAt.
|
|
func (s *UeUpdate) GetCreatedAt() OptDateTime {
|
|
return s.CreatedAt
|
|
}
|
|
|
|
// SetID sets the value of ID.
|
|
func (s *UeUpdate) SetID(val int) {
|
|
s.ID = val
|
|
}
|
|
|
|
// SetLimit sets the value of Limit.
|
|
func (s *UeUpdate) SetLimit(val OptBool) {
|
|
s.Limit = val
|
|
}
|
|
|
|
// SetLimitBoss sets the value of LimitBoss.
|
|
func (s *UeUpdate) SetLimitBoss(val OptBool) {
|
|
s.LimitBoss = val
|
|
}
|
|
|
|
// SetLimitItem sets the value of LimitItem.
|
|
func (s *UeUpdate) SetLimitItem(val OptBool) {
|
|
s.LimitItem = val
|
|
}
|
|
|
|
// SetLv sets the value of Lv.
|
|
func (s *UeUpdate) SetLv(val OptInt) {
|
|
s.Lv = val
|
|
}
|
|
|
|
// SetLvPoint sets the value of LvPoint.
|
|
func (s *UeUpdate) SetLvPoint(val OptInt) {
|
|
s.LvPoint = val
|
|
}
|
|
|
|
// SetModel sets the value of Model.
|
|
func (s *UeUpdate) SetModel(val OptInt) {
|
|
s.Model = val
|
|
}
|
|
|
|
// SetSword sets the value of Sword.
|
|
func (s *UeUpdate) SetSword(val OptInt) {
|
|
s.Sword = val
|
|
}
|
|
|
|
// SetCard sets the value of Card.
|
|
func (s *UeUpdate) SetCard(val OptInt) {
|
|
s.Card = val
|
|
}
|
|
|
|
// SetMode sets the value of Mode.
|
|
func (s *UeUpdate) SetMode(val OptString) {
|
|
s.Mode = val
|
|
}
|
|
|
|
// SetCp sets the value of Cp.
|
|
func (s *UeUpdate) SetCp(val OptInt) {
|
|
s.Cp = val
|
|
}
|
|
|
|
// SetCount sets the value of Count.
|
|
func (s *UeUpdate) SetCount(val OptInt) {
|
|
s.Count = val
|
|
}
|
|
|
|
// SetLocationX sets the value of LocationX.
|
|
func (s *UeUpdate) SetLocationX(val OptInt) {
|
|
s.LocationX = val
|
|
}
|
|
|
|
// SetLocationY sets the value of LocationY.
|
|
func (s *UeUpdate) SetLocationY(val OptInt) {
|
|
s.LocationY = val
|
|
}
|
|
|
|
// SetLocationZ sets the value of LocationZ.
|
|
func (s *UeUpdate) SetLocationZ(val OptInt) {
|
|
s.LocationZ = val
|
|
}
|
|
|
|
// SetLocationN sets the value of LocationN.
|
|
func (s *UeUpdate) SetLocationN(val OptInt) {
|
|
s.LocationN = val
|
|
}
|
|
|
|
// SetAuthor sets the value of Author.
|
|
func (s *UeUpdate) SetAuthor(val OptString) {
|
|
s.Author = val
|
|
}
|
|
|
|
// SetCreatedAt sets the value of CreatedAt.
|
|
func (s *UeUpdate) SetCreatedAt(val OptDateTime) {
|
|
s.CreatedAt = val
|
|
}
|
|
|
|
func (*UeUpdate) updateUeRes() {}
|
|
|
|
type UpdateCardReq struct {
|
|
Card OptInt `json:"card"`
|
|
Skill OptString `json:"skill"`
|
|
Status OptString `json:"status"`
|
|
Token OptString `json:"token"`
|
|
Cp OptInt `json:"cp"`
|
|
URL OptString `json:"url"`
|
|
Count OptInt `json:"count"`
|
|
Author OptString `json:"author"`
|
|
Owner OptInt `json:"owner"`
|
|
}
|
|
|
|
// GetCard returns the value of Card.
|
|
func (s *UpdateCardReq) GetCard() OptInt {
|
|
return s.Card
|
|
}
|
|
|
|
// GetSkill returns the value of Skill.
|
|
func (s *UpdateCardReq) GetSkill() OptString {
|
|
return s.Skill
|
|
}
|
|
|
|
// GetStatus returns the value of Status.
|
|
func (s *UpdateCardReq) GetStatus() OptString {
|
|
return s.Status
|
|
}
|
|
|
|
// GetToken returns the value of Token.
|
|
func (s *UpdateCardReq) GetToken() OptString {
|
|
return s.Token
|
|
}
|
|
|
|
// GetCp returns the value of Cp.
|
|
func (s *UpdateCardReq) GetCp() OptInt {
|
|
return s.Cp
|
|
}
|
|
|
|
// GetURL returns the value of URL.
|
|
func (s *UpdateCardReq) GetURL() OptString {
|
|
return s.URL
|
|
}
|
|
|
|
// GetCount returns the value of Count.
|
|
func (s *UpdateCardReq) GetCount() OptInt {
|
|
return s.Count
|
|
}
|
|
|
|
// GetAuthor returns the value of Author.
|
|
func (s *UpdateCardReq) GetAuthor() OptString {
|
|
return s.Author
|
|
}
|
|
|
|
// GetOwner returns the value of Owner.
|
|
func (s *UpdateCardReq) GetOwner() OptInt {
|
|
return s.Owner
|
|
}
|
|
|
|
// SetCard sets the value of Card.
|
|
func (s *UpdateCardReq) SetCard(val OptInt) {
|
|
s.Card = val
|
|
}
|
|
|
|
// SetSkill sets the value of Skill.
|
|
func (s *UpdateCardReq) SetSkill(val OptString) {
|
|
s.Skill = val
|
|
}
|
|
|
|
// SetStatus sets the value of Status.
|
|
func (s *UpdateCardReq) SetStatus(val OptString) {
|
|
s.Status = val
|
|
}
|
|
|
|
// SetToken sets the value of Token.
|
|
func (s *UpdateCardReq) SetToken(val OptString) {
|
|
s.Token = val
|
|
}
|
|
|
|
// SetCp sets the value of Cp.
|
|
func (s *UpdateCardReq) SetCp(val OptInt) {
|
|
s.Cp = val
|
|
}
|
|
|
|
// SetURL sets the value of URL.
|
|
func (s *UpdateCardReq) SetURL(val OptString) {
|
|
s.URL = val
|
|
}
|
|
|
|
// SetCount sets the value of Count.
|
|
func (s *UpdateCardReq) SetCount(val OptInt) {
|
|
s.Count = val
|
|
}
|
|
|
|
// SetAuthor sets the value of Author.
|
|
func (s *UpdateCardReq) SetAuthor(val OptString) {
|
|
s.Author = val
|
|
}
|
|
|
|
// SetOwner sets the value of Owner.
|
|
func (s *UpdateCardReq) SetOwner(val OptInt) {
|
|
s.Owner = val
|
|
}
|
|
|
|
type UpdateGroupReq struct {
|
|
Name OptString `json:"name"`
|
|
Users []int `json:"users"`
|
|
}
|
|
|
|
// GetName returns the value of Name.
|
|
func (s *UpdateGroupReq) GetName() OptString {
|
|
return s.Name
|
|
}
|
|
|
|
// GetUsers returns the value of Users.
|
|
func (s *UpdateGroupReq) GetUsers() []int {
|
|
return s.Users
|
|
}
|
|
|
|
// SetName sets the value of Name.
|
|
func (s *UpdateGroupReq) SetName(val OptString) {
|
|
s.Name = val
|
|
}
|
|
|
|
// SetUsers sets the value of Users.
|
|
func (s *UpdateGroupReq) SetUsers(val []int) {
|
|
s.Users = val
|
|
}
|
|
|
|
type UpdateUeReq struct {
|
|
Limit OptBool `json:"limit"`
|
|
LimitBoss OptBool `json:"limit_boss"`
|
|
LimitItem OptBool `json:"limit_item"`
|
|
Lv OptInt `json:"lv"`
|
|
LvPoint OptInt `json:"lv_point"`
|
|
Model OptInt `json:"model"`
|
|
Sword OptInt `json:"sword"`
|
|
Card OptInt `json:"card"`
|
|
Mode OptString `json:"mode"`
|
|
Token OptString `json:"token"`
|
|
Cp OptInt `json:"cp"`
|
|
Count OptInt `json:"count"`
|
|
LocationX OptInt `json:"location_x"`
|
|
LocationY OptInt `json:"location_y"`
|
|
LocationZ OptInt `json:"location_z"`
|
|
LocationN OptInt `json:"location_n"`
|
|
Author OptString `json:"author"`
|
|
Owner OptInt `json:"owner"`
|
|
}
|
|
|
|
// GetLimit returns the value of Limit.
|
|
func (s *UpdateUeReq) GetLimit() OptBool {
|
|
return s.Limit
|
|
}
|
|
|
|
// GetLimitBoss returns the value of LimitBoss.
|
|
func (s *UpdateUeReq) GetLimitBoss() OptBool {
|
|
return s.LimitBoss
|
|
}
|
|
|
|
// GetLimitItem returns the value of LimitItem.
|
|
func (s *UpdateUeReq) GetLimitItem() OptBool {
|
|
return s.LimitItem
|
|
}
|
|
|
|
// GetLv returns the value of Lv.
|
|
func (s *UpdateUeReq) GetLv() OptInt {
|
|
return s.Lv
|
|
}
|
|
|
|
// GetLvPoint returns the value of LvPoint.
|
|
func (s *UpdateUeReq) GetLvPoint() OptInt {
|
|
return s.LvPoint
|
|
}
|
|
|
|
// GetModel returns the value of Model.
|
|
func (s *UpdateUeReq) GetModel() OptInt {
|
|
return s.Model
|
|
}
|
|
|
|
// GetSword returns the value of Sword.
|
|
func (s *UpdateUeReq) GetSword() OptInt {
|
|
return s.Sword
|
|
}
|
|
|
|
// GetCard returns the value of Card.
|
|
func (s *UpdateUeReq) GetCard() OptInt {
|
|
return s.Card
|
|
}
|
|
|
|
// GetMode returns the value of Mode.
|
|
func (s *UpdateUeReq) GetMode() OptString {
|
|
return s.Mode
|
|
}
|
|
|
|
// GetToken returns the value of Token.
|
|
func (s *UpdateUeReq) GetToken() OptString {
|
|
return s.Token
|
|
}
|
|
|
|
// GetCp returns the value of Cp.
|
|
func (s *UpdateUeReq) GetCp() OptInt {
|
|
return s.Cp
|
|
}
|
|
|
|
// GetCount returns the value of Count.
|
|
func (s *UpdateUeReq) GetCount() OptInt {
|
|
return s.Count
|
|
}
|
|
|
|
// GetLocationX returns the value of LocationX.
|
|
func (s *UpdateUeReq) GetLocationX() OptInt {
|
|
return s.LocationX
|
|
}
|
|
|
|
// GetLocationY returns the value of LocationY.
|
|
func (s *UpdateUeReq) GetLocationY() OptInt {
|
|
return s.LocationY
|
|
}
|
|
|
|
// GetLocationZ returns the value of LocationZ.
|
|
func (s *UpdateUeReq) GetLocationZ() OptInt {
|
|
return s.LocationZ
|
|
}
|
|
|
|
// GetLocationN returns the value of LocationN.
|
|
func (s *UpdateUeReq) GetLocationN() OptInt {
|
|
return s.LocationN
|
|
}
|
|
|
|
// GetAuthor returns the value of Author.
|
|
func (s *UpdateUeReq) GetAuthor() OptString {
|
|
return s.Author
|
|
}
|
|
|
|
// GetOwner returns the value of Owner.
|
|
func (s *UpdateUeReq) GetOwner() OptInt {
|
|
return s.Owner
|
|
}
|
|
|
|
// SetLimit sets the value of Limit.
|
|
func (s *UpdateUeReq) SetLimit(val OptBool) {
|
|
s.Limit = val
|
|
}
|
|
|
|
// SetLimitBoss sets the value of LimitBoss.
|
|
func (s *UpdateUeReq) SetLimitBoss(val OptBool) {
|
|
s.LimitBoss = val
|
|
}
|
|
|
|
// SetLimitItem sets the value of LimitItem.
|
|
func (s *UpdateUeReq) SetLimitItem(val OptBool) {
|
|
s.LimitItem = val
|
|
}
|
|
|
|
// SetLv sets the value of Lv.
|
|
func (s *UpdateUeReq) SetLv(val OptInt) {
|
|
s.Lv = val
|
|
}
|
|
|
|
// SetLvPoint sets the value of LvPoint.
|
|
func (s *UpdateUeReq) SetLvPoint(val OptInt) {
|
|
s.LvPoint = val
|
|
}
|
|
|
|
// SetModel sets the value of Model.
|
|
func (s *UpdateUeReq) SetModel(val OptInt) {
|
|
s.Model = val
|
|
}
|
|
|
|
// SetSword sets the value of Sword.
|
|
func (s *UpdateUeReq) SetSword(val OptInt) {
|
|
s.Sword = val
|
|
}
|
|
|
|
// SetCard sets the value of Card.
|
|
func (s *UpdateUeReq) SetCard(val OptInt) {
|
|
s.Card = val
|
|
}
|
|
|
|
// SetMode sets the value of Mode.
|
|
func (s *UpdateUeReq) SetMode(val OptString) {
|
|
s.Mode = val
|
|
}
|
|
|
|
// SetToken sets the value of Token.
|
|
func (s *UpdateUeReq) SetToken(val OptString) {
|
|
s.Token = val
|
|
}
|
|
|
|
// SetCp sets the value of Cp.
|
|
func (s *UpdateUeReq) SetCp(val OptInt) {
|
|
s.Cp = val
|
|
}
|
|
|
|
// SetCount sets the value of Count.
|
|
func (s *UpdateUeReq) SetCount(val OptInt) {
|
|
s.Count = val
|
|
}
|
|
|
|
// SetLocationX sets the value of LocationX.
|
|
func (s *UpdateUeReq) SetLocationX(val OptInt) {
|
|
s.LocationX = val
|
|
}
|
|
|
|
// SetLocationY sets the value of LocationY.
|
|
func (s *UpdateUeReq) SetLocationY(val OptInt) {
|
|
s.LocationY = val
|
|
}
|
|
|
|
// SetLocationZ sets the value of LocationZ.
|
|
func (s *UpdateUeReq) SetLocationZ(val OptInt) {
|
|
s.LocationZ = val
|
|
}
|
|
|
|
// SetLocationN sets the value of LocationN.
|
|
func (s *UpdateUeReq) SetLocationN(val OptInt) {
|
|
s.LocationN = val
|
|
}
|
|
|
|
// SetAuthor sets the value of Author.
|
|
func (s *UpdateUeReq) SetAuthor(val OptString) {
|
|
s.Author = val
|
|
}
|
|
|
|
// SetOwner sets the value of Owner.
|
|
func (s *UpdateUeReq) SetOwner(val OptInt) {
|
|
s.Owner = val
|
|
}
|
|
|
|
type UpdateUserReq struct {
|
|
Did OptString `json:"did"`
|
|
Member OptBool `json:"member"`
|
|
Book OptBool `json:"book"`
|
|
Manga OptBool `json:"manga"`
|
|
Badge OptBool `json:"badge"`
|
|
Bsky OptBool `json:"bsky"`
|
|
Mastodon OptBool `json:"mastodon"`
|
|
Delete OptBool `json:"delete"`
|
|
Handle OptBool `json:"handle"`
|
|
Token OptString `json:"token"`
|
|
UpdatedAt OptDateTime `json:"updated_at"`
|
|
RaidAt OptDateTime `json:"raid_at"`
|
|
ServerAt OptDateTime `json:"server_at"`
|
|
EggAt OptDateTime `json:"egg_at"`
|
|
Luck OptInt `json:"luck"`
|
|
LuckAt OptDateTime `json:"luck_at"`
|
|
Like OptInt `json:"like"`
|
|
LikeRank OptInt `json:"like_rank"`
|
|
LikeAt OptDateTime `json:"like_at"`
|
|
Fav OptInt `json:"fav"`
|
|
Ten OptBool `json:"ten"`
|
|
TenSu OptInt `json:"ten_su"`
|
|
TenKai OptInt `json:"ten_kai"`
|
|
Aiten OptInt `json:"aiten"`
|
|
TenCard OptString `json:"ten_card"`
|
|
TenDelete OptString `json:"ten_delete"`
|
|
TenPost OptString `json:"ten_post"`
|
|
TenGet OptString `json:"ten_get"`
|
|
TenAt OptDateTime `json:"ten_at"`
|
|
Next OptString `json:"next"`
|
|
Room OptInt `json:"room"`
|
|
Model OptBool `json:"model"`
|
|
ModelAt OptDateTime `json:"model_at"`
|
|
ModelAttack OptInt `json:"model_attack"`
|
|
ModelLimit OptInt `json:"model_limit"`
|
|
ModelSkill OptInt `json:"model_skill"`
|
|
ModelMode OptInt `json:"model_mode"`
|
|
ModelCritical OptInt `json:"model_critical"`
|
|
ModelCriticalD OptInt `json:"model_critical_d"`
|
|
Game OptBool `json:"game"`
|
|
GameTest OptBool `json:"game_test"`
|
|
GameEnd OptBool `json:"game_end"`
|
|
GameAccount OptBool `json:"game_account"`
|
|
GameLv OptInt `json:"game_lv"`
|
|
Coin OptInt `json:"coin"`
|
|
CoinOpen OptBool `json:"coin_open"`
|
|
CoinAt OptDateTime `json:"coin_at"`
|
|
Card []int `json:"card"`
|
|
Ue []int `json:"ue"`
|
|
}
|
|
|
|
// GetDid returns the value of Did.
|
|
func (s *UpdateUserReq) GetDid() OptString {
|
|
return s.Did
|
|
}
|
|
|
|
// GetMember returns the value of Member.
|
|
func (s *UpdateUserReq) GetMember() OptBool {
|
|
return s.Member
|
|
}
|
|
|
|
// GetBook returns the value of Book.
|
|
func (s *UpdateUserReq) GetBook() OptBool {
|
|
return s.Book
|
|
}
|
|
|
|
// GetManga returns the value of Manga.
|
|
func (s *UpdateUserReq) GetManga() OptBool {
|
|
return s.Manga
|
|
}
|
|
|
|
// GetBadge returns the value of Badge.
|
|
func (s *UpdateUserReq) GetBadge() OptBool {
|
|
return s.Badge
|
|
}
|
|
|
|
// GetBsky returns the value of Bsky.
|
|
func (s *UpdateUserReq) GetBsky() OptBool {
|
|
return s.Bsky
|
|
}
|
|
|
|
// GetMastodon returns the value of Mastodon.
|
|
func (s *UpdateUserReq) GetMastodon() OptBool {
|
|
return s.Mastodon
|
|
}
|
|
|
|
// GetDelete returns the value of Delete.
|
|
func (s *UpdateUserReq) GetDelete() OptBool {
|
|
return s.Delete
|
|
}
|
|
|
|
// GetHandle returns the value of Handle.
|
|
func (s *UpdateUserReq) GetHandle() OptBool {
|
|
return s.Handle
|
|
}
|
|
|
|
// GetToken returns the value of Token.
|
|
func (s *UpdateUserReq) GetToken() OptString {
|
|
return s.Token
|
|
}
|
|
|
|
// GetUpdatedAt returns the value of UpdatedAt.
|
|
func (s *UpdateUserReq) GetUpdatedAt() OptDateTime {
|
|
return s.UpdatedAt
|
|
}
|
|
|
|
// GetRaidAt returns the value of RaidAt.
|
|
func (s *UpdateUserReq) GetRaidAt() OptDateTime {
|
|
return s.RaidAt
|
|
}
|
|
|
|
// GetServerAt returns the value of ServerAt.
|
|
func (s *UpdateUserReq) GetServerAt() OptDateTime {
|
|
return s.ServerAt
|
|
}
|
|
|
|
// GetEggAt returns the value of EggAt.
|
|
func (s *UpdateUserReq) GetEggAt() OptDateTime {
|
|
return s.EggAt
|
|
}
|
|
|
|
// GetLuck returns the value of Luck.
|
|
func (s *UpdateUserReq) GetLuck() OptInt {
|
|
return s.Luck
|
|
}
|
|
|
|
// GetLuckAt returns the value of LuckAt.
|
|
func (s *UpdateUserReq) GetLuckAt() OptDateTime {
|
|
return s.LuckAt
|
|
}
|
|
|
|
// GetLike returns the value of Like.
|
|
func (s *UpdateUserReq) GetLike() OptInt {
|
|
return s.Like
|
|
}
|
|
|
|
// GetLikeRank returns the value of LikeRank.
|
|
func (s *UpdateUserReq) GetLikeRank() OptInt {
|
|
return s.LikeRank
|
|
}
|
|
|
|
// GetLikeAt returns the value of LikeAt.
|
|
func (s *UpdateUserReq) GetLikeAt() OptDateTime {
|
|
return s.LikeAt
|
|
}
|
|
|
|
// GetFav returns the value of Fav.
|
|
func (s *UpdateUserReq) GetFav() OptInt {
|
|
return s.Fav
|
|
}
|
|
|
|
// GetTen returns the value of Ten.
|
|
func (s *UpdateUserReq) GetTen() OptBool {
|
|
return s.Ten
|
|
}
|
|
|
|
// GetTenSu returns the value of TenSu.
|
|
func (s *UpdateUserReq) GetTenSu() OptInt {
|
|
return s.TenSu
|
|
}
|
|
|
|
// GetTenKai returns the value of TenKai.
|
|
func (s *UpdateUserReq) GetTenKai() OptInt {
|
|
return s.TenKai
|
|
}
|
|
|
|
// GetAiten returns the value of Aiten.
|
|
func (s *UpdateUserReq) GetAiten() OptInt {
|
|
return s.Aiten
|
|
}
|
|
|
|
// GetTenCard returns the value of TenCard.
|
|
func (s *UpdateUserReq) GetTenCard() OptString {
|
|
return s.TenCard
|
|
}
|
|
|
|
// GetTenDelete returns the value of TenDelete.
|
|
func (s *UpdateUserReq) GetTenDelete() OptString {
|
|
return s.TenDelete
|
|
}
|
|
|
|
// GetTenPost returns the value of TenPost.
|
|
func (s *UpdateUserReq) GetTenPost() OptString {
|
|
return s.TenPost
|
|
}
|
|
|
|
// GetTenGet returns the value of TenGet.
|
|
func (s *UpdateUserReq) GetTenGet() OptString {
|
|
return s.TenGet
|
|
}
|
|
|
|
// GetTenAt returns the value of TenAt.
|
|
func (s *UpdateUserReq) GetTenAt() OptDateTime {
|
|
return s.TenAt
|
|
}
|
|
|
|
// GetNext returns the value of Next.
|
|
func (s *UpdateUserReq) GetNext() OptString {
|
|
return s.Next
|
|
}
|
|
|
|
// GetRoom returns the value of Room.
|
|
func (s *UpdateUserReq) GetRoom() OptInt {
|
|
return s.Room
|
|
}
|
|
|
|
// GetModel returns the value of Model.
|
|
func (s *UpdateUserReq) GetModel() OptBool {
|
|
return s.Model
|
|
}
|
|
|
|
// GetModelAt returns the value of ModelAt.
|
|
func (s *UpdateUserReq) GetModelAt() OptDateTime {
|
|
return s.ModelAt
|
|
}
|
|
|
|
// GetModelAttack returns the value of ModelAttack.
|
|
func (s *UpdateUserReq) GetModelAttack() OptInt {
|
|
return s.ModelAttack
|
|
}
|
|
|
|
// GetModelLimit returns the value of ModelLimit.
|
|
func (s *UpdateUserReq) GetModelLimit() OptInt {
|
|
return s.ModelLimit
|
|
}
|
|
|
|
// GetModelSkill returns the value of ModelSkill.
|
|
func (s *UpdateUserReq) GetModelSkill() OptInt {
|
|
return s.ModelSkill
|
|
}
|
|
|
|
// GetModelMode returns the value of ModelMode.
|
|
func (s *UpdateUserReq) GetModelMode() OptInt {
|
|
return s.ModelMode
|
|
}
|
|
|
|
// GetModelCritical returns the value of ModelCritical.
|
|
func (s *UpdateUserReq) GetModelCritical() OptInt {
|
|
return s.ModelCritical
|
|
}
|
|
|
|
// GetModelCriticalD returns the value of ModelCriticalD.
|
|
func (s *UpdateUserReq) GetModelCriticalD() OptInt {
|
|
return s.ModelCriticalD
|
|
}
|
|
|
|
// GetGame returns the value of Game.
|
|
func (s *UpdateUserReq) GetGame() OptBool {
|
|
return s.Game
|
|
}
|
|
|
|
// GetGameTest returns the value of GameTest.
|
|
func (s *UpdateUserReq) GetGameTest() OptBool {
|
|
return s.GameTest
|
|
}
|
|
|
|
// GetGameEnd returns the value of GameEnd.
|
|
func (s *UpdateUserReq) GetGameEnd() OptBool {
|
|
return s.GameEnd
|
|
}
|
|
|
|
// GetGameAccount returns the value of GameAccount.
|
|
func (s *UpdateUserReq) GetGameAccount() OptBool {
|
|
return s.GameAccount
|
|
}
|
|
|
|
// GetGameLv returns the value of GameLv.
|
|
func (s *UpdateUserReq) GetGameLv() OptInt {
|
|
return s.GameLv
|
|
}
|
|
|
|
// GetCoin returns the value of Coin.
|
|
func (s *UpdateUserReq) GetCoin() OptInt {
|
|
return s.Coin
|
|
}
|
|
|
|
// GetCoinOpen returns the value of CoinOpen.
|
|
func (s *UpdateUserReq) GetCoinOpen() OptBool {
|
|
return s.CoinOpen
|
|
}
|
|
|
|
// GetCoinAt returns the value of CoinAt.
|
|
func (s *UpdateUserReq) GetCoinAt() OptDateTime {
|
|
return s.CoinAt
|
|
}
|
|
|
|
// GetCard returns the value of Card.
|
|
func (s *UpdateUserReq) GetCard() []int {
|
|
return s.Card
|
|
}
|
|
|
|
// GetUe returns the value of Ue.
|
|
func (s *UpdateUserReq) GetUe() []int {
|
|
return s.Ue
|
|
}
|
|
|
|
// SetDid sets the value of Did.
|
|
func (s *UpdateUserReq) SetDid(val OptString) {
|
|
s.Did = val
|
|
}
|
|
|
|
// SetMember sets the value of Member.
|
|
func (s *UpdateUserReq) SetMember(val OptBool) {
|
|
s.Member = val
|
|
}
|
|
|
|
// SetBook sets the value of Book.
|
|
func (s *UpdateUserReq) SetBook(val OptBool) {
|
|
s.Book = val
|
|
}
|
|
|
|
// SetManga sets the value of Manga.
|
|
func (s *UpdateUserReq) SetManga(val OptBool) {
|
|
s.Manga = val
|
|
}
|
|
|
|
// SetBadge sets the value of Badge.
|
|
func (s *UpdateUserReq) SetBadge(val OptBool) {
|
|
s.Badge = val
|
|
}
|
|
|
|
// SetBsky sets the value of Bsky.
|
|
func (s *UpdateUserReq) SetBsky(val OptBool) {
|
|
s.Bsky = val
|
|
}
|
|
|
|
// SetMastodon sets the value of Mastodon.
|
|
func (s *UpdateUserReq) SetMastodon(val OptBool) {
|
|
s.Mastodon = val
|
|
}
|
|
|
|
// SetDelete sets the value of Delete.
|
|
func (s *UpdateUserReq) SetDelete(val OptBool) {
|
|
s.Delete = val
|
|
}
|
|
|
|
// SetHandle sets the value of Handle.
|
|
func (s *UpdateUserReq) SetHandle(val OptBool) {
|
|
s.Handle = val
|
|
}
|
|
|
|
// SetToken sets the value of Token.
|
|
func (s *UpdateUserReq) SetToken(val OptString) {
|
|
s.Token = val
|
|
}
|
|
|
|
// SetUpdatedAt sets the value of UpdatedAt.
|
|
func (s *UpdateUserReq) SetUpdatedAt(val OptDateTime) {
|
|
s.UpdatedAt = val
|
|
}
|
|
|
|
// SetRaidAt sets the value of RaidAt.
|
|
func (s *UpdateUserReq) SetRaidAt(val OptDateTime) {
|
|
s.RaidAt = val
|
|
}
|
|
|
|
// SetServerAt sets the value of ServerAt.
|
|
func (s *UpdateUserReq) SetServerAt(val OptDateTime) {
|
|
s.ServerAt = val
|
|
}
|
|
|
|
// SetEggAt sets the value of EggAt.
|
|
func (s *UpdateUserReq) SetEggAt(val OptDateTime) {
|
|
s.EggAt = val
|
|
}
|
|
|
|
// SetLuck sets the value of Luck.
|
|
func (s *UpdateUserReq) SetLuck(val OptInt) {
|
|
s.Luck = val
|
|
}
|
|
|
|
// SetLuckAt sets the value of LuckAt.
|
|
func (s *UpdateUserReq) SetLuckAt(val OptDateTime) {
|
|
s.LuckAt = val
|
|
}
|
|
|
|
// SetLike sets the value of Like.
|
|
func (s *UpdateUserReq) SetLike(val OptInt) {
|
|
s.Like = val
|
|
}
|
|
|
|
// SetLikeRank sets the value of LikeRank.
|
|
func (s *UpdateUserReq) SetLikeRank(val OptInt) {
|
|
s.LikeRank = val
|
|
}
|
|
|
|
// SetLikeAt sets the value of LikeAt.
|
|
func (s *UpdateUserReq) SetLikeAt(val OptDateTime) {
|
|
s.LikeAt = val
|
|
}
|
|
|
|
// SetFav sets the value of Fav.
|
|
func (s *UpdateUserReq) SetFav(val OptInt) {
|
|
s.Fav = val
|
|
}
|
|
|
|
// SetTen sets the value of Ten.
|
|
func (s *UpdateUserReq) SetTen(val OptBool) {
|
|
s.Ten = val
|
|
}
|
|
|
|
// SetTenSu sets the value of TenSu.
|
|
func (s *UpdateUserReq) SetTenSu(val OptInt) {
|
|
s.TenSu = val
|
|
}
|
|
|
|
// SetTenKai sets the value of TenKai.
|
|
func (s *UpdateUserReq) SetTenKai(val OptInt) {
|
|
s.TenKai = val
|
|
}
|
|
|
|
// SetAiten sets the value of Aiten.
|
|
func (s *UpdateUserReq) SetAiten(val OptInt) {
|
|
s.Aiten = val
|
|
}
|
|
|
|
// SetTenCard sets the value of TenCard.
|
|
func (s *UpdateUserReq) SetTenCard(val OptString) {
|
|
s.TenCard = val
|
|
}
|
|
|
|
// SetTenDelete sets the value of TenDelete.
|
|
func (s *UpdateUserReq) SetTenDelete(val OptString) {
|
|
s.TenDelete = val
|
|
}
|
|
|
|
// SetTenPost sets the value of TenPost.
|
|
func (s *UpdateUserReq) SetTenPost(val OptString) {
|
|
s.TenPost = val
|
|
}
|
|
|
|
// SetTenGet sets the value of TenGet.
|
|
func (s *UpdateUserReq) SetTenGet(val OptString) {
|
|
s.TenGet = val
|
|
}
|
|
|
|
// SetTenAt sets the value of TenAt.
|
|
func (s *UpdateUserReq) SetTenAt(val OptDateTime) {
|
|
s.TenAt = val
|
|
}
|
|
|
|
// SetNext sets the value of Next.
|
|
func (s *UpdateUserReq) SetNext(val OptString) {
|
|
s.Next = val
|
|
}
|
|
|
|
// SetRoom sets the value of Room.
|
|
func (s *UpdateUserReq) SetRoom(val OptInt) {
|
|
s.Room = val
|
|
}
|
|
|
|
// SetModel sets the value of Model.
|
|
func (s *UpdateUserReq) SetModel(val OptBool) {
|
|
s.Model = val
|
|
}
|
|
|
|
// SetModelAt sets the value of ModelAt.
|
|
func (s *UpdateUserReq) SetModelAt(val OptDateTime) {
|
|
s.ModelAt = val
|
|
}
|
|
|
|
// SetModelAttack sets the value of ModelAttack.
|
|
func (s *UpdateUserReq) SetModelAttack(val OptInt) {
|
|
s.ModelAttack = val
|
|
}
|
|
|
|
// SetModelLimit sets the value of ModelLimit.
|
|
func (s *UpdateUserReq) SetModelLimit(val OptInt) {
|
|
s.ModelLimit = val
|
|
}
|
|
|
|
// SetModelSkill sets the value of ModelSkill.
|
|
func (s *UpdateUserReq) SetModelSkill(val OptInt) {
|
|
s.ModelSkill = val
|
|
}
|
|
|
|
// SetModelMode sets the value of ModelMode.
|
|
func (s *UpdateUserReq) SetModelMode(val OptInt) {
|
|
s.ModelMode = val
|
|
}
|
|
|
|
// SetModelCritical sets the value of ModelCritical.
|
|
func (s *UpdateUserReq) SetModelCritical(val OptInt) {
|
|
s.ModelCritical = val
|
|
}
|
|
|
|
// SetModelCriticalD sets the value of ModelCriticalD.
|
|
func (s *UpdateUserReq) SetModelCriticalD(val OptInt) {
|
|
s.ModelCriticalD = val
|
|
}
|
|
|
|
// SetGame sets the value of Game.
|
|
func (s *UpdateUserReq) SetGame(val OptBool) {
|
|
s.Game = val
|
|
}
|
|
|
|
// SetGameTest sets the value of GameTest.
|
|
func (s *UpdateUserReq) SetGameTest(val OptBool) {
|
|
s.GameTest = val
|
|
}
|
|
|
|
// SetGameEnd sets the value of GameEnd.
|
|
func (s *UpdateUserReq) SetGameEnd(val OptBool) {
|
|
s.GameEnd = val
|
|
}
|
|
|
|
// SetGameAccount sets the value of GameAccount.
|
|
func (s *UpdateUserReq) SetGameAccount(val OptBool) {
|
|
s.GameAccount = val
|
|
}
|
|
|
|
// SetGameLv sets the value of GameLv.
|
|
func (s *UpdateUserReq) SetGameLv(val OptInt) {
|
|
s.GameLv = val
|
|
}
|
|
|
|
// SetCoin sets the value of Coin.
|
|
func (s *UpdateUserReq) SetCoin(val OptInt) {
|
|
s.Coin = val
|
|
}
|
|
|
|
// SetCoinOpen sets the value of CoinOpen.
|
|
func (s *UpdateUserReq) SetCoinOpen(val OptBool) {
|
|
s.CoinOpen = val
|
|
}
|
|
|
|
// SetCoinAt sets the value of CoinAt.
|
|
func (s *UpdateUserReq) SetCoinAt(val OptDateTime) {
|
|
s.CoinAt = val
|
|
}
|
|
|
|
// SetCard sets the value of Card.
|
|
func (s *UpdateUserReq) SetCard(val []int) {
|
|
s.Card = val
|
|
}
|
|
|
|
// SetUe sets the value of Ue.
|
|
func (s *UpdateUserReq) SetUe(val []int) {
|
|
s.Ue = val
|
|
}
|
|
|
|
// Ref: #/components/schemas/User_CardList
|
|
type UserCardList struct {
|
|
ID int `json:"id"`
|
|
Card OptInt `json:"card"`
|
|
Skill OptString `json:"skill"`
|
|
Status OptString `json:"status"`
|
|
Cp OptInt `json:"cp"`
|
|
URL OptString `json:"url"`
|
|
Count OptInt `json:"count"`
|
|
Author OptString `json:"author"`
|
|
CreatedAt OptDateTime `json:"created_at"`
|
|
}
|
|
|
|
// GetID returns the value of ID.
|
|
func (s *UserCardList) GetID() int {
|
|
return s.ID
|
|
}
|
|
|
|
// GetCard returns the value of Card.
|
|
func (s *UserCardList) GetCard() OptInt {
|
|
return s.Card
|
|
}
|
|
|
|
// GetSkill returns the value of Skill.
|
|
func (s *UserCardList) GetSkill() OptString {
|
|
return s.Skill
|
|
}
|
|
|
|
// GetStatus returns the value of Status.
|
|
func (s *UserCardList) GetStatus() OptString {
|
|
return s.Status
|
|
}
|
|
|
|
// GetCp returns the value of Cp.
|
|
func (s *UserCardList) GetCp() OptInt {
|
|
return s.Cp
|
|
}
|
|
|
|
// GetURL returns the value of URL.
|
|
func (s *UserCardList) GetURL() OptString {
|
|
return s.URL
|
|
}
|
|
|
|
// GetCount returns the value of Count.
|
|
func (s *UserCardList) GetCount() OptInt {
|
|
return s.Count
|
|
}
|
|
|
|
// GetAuthor returns the value of Author.
|
|
func (s *UserCardList) GetAuthor() OptString {
|
|
return s.Author
|
|
}
|
|
|
|
// GetCreatedAt returns the value of CreatedAt.
|
|
func (s *UserCardList) GetCreatedAt() OptDateTime {
|
|
return s.CreatedAt
|
|
}
|
|
|
|
// SetID sets the value of ID.
|
|
func (s *UserCardList) SetID(val int) {
|
|
s.ID = val
|
|
}
|
|
|
|
// SetCard sets the value of Card.
|
|
func (s *UserCardList) SetCard(val OptInt) {
|
|
s.Card = val
|
|
}
|
|
|
|
// SetSkill sets the value of Skill.
|
|
func (s *UserCardList) SetSkill(val OptString) {
|
|
s.Skill = val
|
|
}
|
|
|
|
// SetStatus sets the value of Status.
|
|
func (s *UserCardList) SetStatus(val OptString) {
|
|
s.Status = val
|
|
}
|
|
|
|
// SetCp sets the value of Cp.
|
|
func (s *UserCardList) SetCp(val OptInt) {
|
|
s.Cp = val
|
|
}
|
|
|
|
// SetURL sets the value of URL.
|
|
func (s *UserCardList) SetURL(val OptString) {
|
|
s.URL = val
|
|
}
|
|
|
|
// SetCount sets the value of Count.
|
|
func (s *UserCardList) SetCount(val OptInt) {
|
|
s.Count = val
|
|
}
|
|
|
|
// SetAuthor sets the value of Author.
|
|
func (s *UserCardList) SetAuthor(val OptString) {
|
|
s.Author = val
|
|
}
|
|
|
|
// SetCreatedAt sets the value of CreatedAt.
|
|
func (s *UserCardList) SetCreatedAt(val OptDateTime) {
|
|
s.CreatedAt = val
|
|
}
|
|
|
|
// Ref: #/components/schemas/UserCreate
|
|
type UserCreate struct {
|
|
ID int `json:"id"`
|
|
Username string `json:"username"`
|
|
Did OptString `json:"did"`
|
|
Member OptBool `json:"member"`
|
|
Book OptBool `json:"book"`
|
|
Manga OptBool `json:"manga"`
|
|
Badge OptBool `json:"badge"`
|
|
Bsky OptBool `json:"bsky"`
|
|
Mastodon OptBool `json:"mastodon"`
|
|
Delete OptBool `json:"delete"`
|
|
Handle OptBool `json:"handle"`
|
|
CreatedAt OptDateTime `json:"created_at"`
|
|
UpdatedAt OptDateTime `json:"updated_at"`
|
|
RaidAt OptDateTime `json:"raid_at"`
|
|
ServerAt OptDateTime `json:"server_at"`
|
|
EggAt OptDateTime `json:"egg_at"`
|
|
Luck OptInt `json:"luck"`
|
|
LuckAt OptDateTime `json:"luck_at"`
|
|
Like OptInt `json:"like"`
|
|
LikeRank OptInt `json:"like_rank"`
|
|
LikeAt OptDateTime `json:"like_at"`
|
|
Fav OptInt `json:"fav"`
|
|
Ten OptBool `json:"ten"`
|
|
TenSu OptInt `json:"ten_su"`
|
|
TenKai OptInt `json:"ten_kai"`
|
|
Aiten OptInt `json:"aiten"`
|
|
TenCard OptString `json:"ten_card"`
|
|
TenDelete OptString `json:"ten_delete"`
|
|
TenPost OptString `json:"ten_post"`
|
|
TenGet OptString `json:"ten_get"`
|
|
TenAt OptDateTime `json:"ten_at"`
|
|
Next OptString `json:"next"`
|
|
Room OptInt `json:"room"`
|
|
Model OptBool `json:"model"`
|
|
ModelAt OptDateTime `json:"model_at"`
|
|
ModelAttack OptInt `json:"model_attack"`
|
|
ModelLimit OptInt `json:"model_limit"`
|
|
ModelSkill OptInt `json:"model_skill"`
|
|
ModelMode OptInt `json:"model_mode"`
|
|
ModelCritical OptInt `json:"model_critical"`
|
|
ModelCriticalD OptInt `json:"model_critical_d"`
|
|
Game OptBool `json:"game"`
|
|
GameTest OptBool `json:"game_test"`
|
|
GameEnd OptBool `json:"game_end"`
|
|
GameAccount OptBool `json:"game_account"`
|
|
GameLv OptInt `json:"game_lv"`
|
|
Coin OptInt `json:"coin"`
|
|
CoinOpen OptBool `json:"coin_open"`
|
|
CoinAt OptDateTime `json:"coin_at"`
|
|
}
|
|
|
|
// GetID returns the value of ID.
|
|
func (s *UserCreate) GetID() int {
|
|
return s.ID
|
|
}
|
|
|
|
// GetUsername returns the value of Username.
|
|
func (s *UserCreate) GetUsername() string {
|
|
return s.Username
|
|
}
|
|
|
|
// GetDid returns the value of Did.
|
|
func (s *UserCreate) GetDid() OptString {
|
|
return s.Did
|
|
}
|
|
|
|
// GetMember returns the value of Member.
|
|
func (s *UserCreate) GetMember() OptBool {
|
|
return s.Member
|
|
}
|
|
|
|
// GetBook returns the value of Book.
|
|
func (s *UserCreate) GetBook() OptBool {
|
|
return s.Book
|
|
}
|
|
|
|
// GetManga returns the value of Manga.
|
|
func (s *UserCreate) GetManga() OptBool {
|
|
return s.Manga
|
|
}
|
|
|
|
// GetBadge returns the value of Badge.
|
|
func (s *UserCreate) GetBadge() OptBool {
|
|
return s.Badge
|
|
}
|
|
|
|
// GetBsky returns the value of Bsky.
|
|
func (s *UserCreate) GetBsky() OptBool {
|
|
return s.Bsky
|
|
}
|
|
|
|
// GetMastodon returns the value of Mastodon.
|
|
func (s *UserCreate) GetMastodon() OptBool {
|
|
return s.Mastodon
|
|
}
|
|
|
|
// GetDelete returns the value of Delete.
|
|
func (s *UserCreate) GetDelete() OptBool {
|
|
return s.Delete
|
|
}
|
|
|
|
// GetHandle returns the value of Handle.
|
|
func (s *UserCreate) GetHandle() OptBool {
|
|
return s.Handle
|
|
}
|
|
|
|
// GetCreatedAt returns the value of CreatedAt.
|
|
func (s *UserCreate) GetCreatedAt() OptDateTime {
|
|
return s.CreatedAt
|
|
}
|
|
|
|
// GetUpdatedAt returns the value of UpdatedAt.
|
|
func (s *UserCreate) GetUpdatedAt() OptDateTime {
|
|
return s.UpdatedAt
|
|
}
|
|
|
|
// GetRaidAt returns the value of RaidAt.
|
|
func (s *UserCreate) GetRaidAt() OptDateTime {
|
|
return s.RaidAt
|
|
}
|
|
|
|
// GetServerAt returns the value of ServerAt.
|
|
func (s *UserCreate) GetServerAt() OptDateTime {
|
|
return s.ServerAt
|
|
}
|
|
|
|
// GetEggAt returns the value of EggAt.
|
|
func (s *UserCreate) GetEggAt() OptDateTime {
|
|
return s.EggAt
|
|
}
|
|
|
|
// GetLuck returns the value of Luck.
|
|
func (s *UserCreate) GetLuck() OptInt {
|
|
return s.Luck
|
|
}
|
|
|
|
// GetLuckAt returns the value of LuckAt.
|
|
func (s *UserCreate) GetLuckAt() OptDateTime {
|
|
return s.LuckAt
|
|
}
|
|
|
|
// GetLike returns the value of Like.
|
|
func (s *UserCreate) GetLike() OptInt {
|
|
return s.Like
|
|
}
|
|
|
|
// GetLikeRank returns the value of LikeRank.
|
|
func (s *UserCreate) GetLikeRank() OptInt {
|
|
return s.LikeRank
|
|
}
|
|
|
|
// GetLikeAt returns the value of LikeAt.
|
|
func (s *UserCreate) GetLikeAt() OptDateTime {
|
|
return s.LikeAt
|
|
}
|
|
|
|
// GetFav returns the value of Fav.
|
|
func (s *UserCreate) GetFav() OptInt {
|
|
return s.Fav
|
|
}
|
|
|
|
// GetTen returns the value of Ten.
|
|
func (s *UserCreate) GetTen() OptBool {
|
|
return s.Ten
|
|
}
|
|
|
|
// GetTenSu returns the value of TenSu.
|
|
func (s *UserCreate) GetTenSu() OptInt {
|
|
return s.TenSu
|
|
}
|
|
|
|
// GetTenKai returns the value of TenKai.
|
|
func (s *UserCreate) GetTenKai() OptInt {
|
|
return s.TenKai
|
|
}
|
|
|
|
// GetAiten returns the value of Aiten.
|
|
func (s *UserCreate) GetAiten() OptInt {
|
|
return s.Aiten
|
|
}
|
|
|
|
// GetTenCard returns the value of TenCard.
|
|
func (s *UserCreate) GetTenCard() OptString {
|
|
return s.TenCard
|
|
}
|
|
|
|
// GetTenDelete returns the value of TenDelete.
|
|
func (s *UserCreate) GetTenDelete() OptString {
|
|
return s.TenDelete
|
|
}
|
|
|
|
// GetTenPost returns the value of TenPost.
|
|
func (s *UserCreate) GetTenPost() OptString {
|
|
return s.TenPost
|
|
}
|
|
|
|
// GetTenGet returns the value of TenGet.
|
|
func (s *UserCreate) GetTenGet() OptString {
|
|
return s.TenGet
|
|
}
|
|
|
|
// GetTenAt returns the value of TenAt.
|
|
func (s *UserCreate) GetTenAt() OptDateTime {
|
|
return s.TenAt
|
|
}
|
|
|
|
// GetNext returns the value of Next.
|
|
func (s *UserCreate) GetNext() OptString {
|
|
return s.Next
|
|
}
|
|
|
|
// GetRoom returns the value of Room.
|
|
func (s *UserCreate) GetRoom() OptInt {
|
|
return s.Room
|
|
}
|
|
|
|
// GetModel returns the value of Model.
|
|
func (s *UserCreate) GetModel() OptBool {
|
|
return s.Model
|
|
}
|
|
|
|
// GetModelAt returns the value of ModelAt.
|
|
func (s *UserCreate) GetModelAt() OptDateTime {
|
|
return s.ModelAt
|
|
}
|
|
|
|
// GetModelAttack returns the value of ModelAttack.
|
|
func (s *UserCreate) GetModelAttack() OptInt {
|
|
return s.ModelAttack
|
|
}
|
|
|
|
// GetModelLimit returns the value of ModelLimit.
|
|
func (s *UserCreate) GetModelLimit() OptInt {
|
|
return s.ModelLimit
|
|
}
|
|
|
|
// GetModelSkill returns the value of ModelSkill.
|
|
func (s *UserCreate) GetModelSkill() OptInt {
|
|
return s.ModelSkill
|
|
}
|
|
|
|
// GetModelMode returns the value of ModelMode.
|
|
func (s *UserCreate) GetModelMode() OptInt {
|
|
return s.ModelMode
|
|
}
|
|
|
|
// GetModelCritical returns the value of ModelCritical.
|
|
func (s *UserCreate) GetModelCritical() OptInt {
|
|
return s.ModelCritical
|
|
}
|
|
|
|
// GetModelCriticalD returns the value of ModelCriticalD.
|
|
func (s *UserCreate) GetModelCriticalD() OptInt {
|
|
return s.ModelCriticalD
|
|
}
|
|
|
|
// GetGame returns the value of Game.
|
|
func (s *UserCreate) GetGame() OptBool {
|
|
return s.Game
|
|
}
|
|
|
|
// GetGameTest returns the value of GameTest.
|
|
func (s *UserCreate) GetGameTest() OptBool {
|
|
return s.GameTest
|
|
}
|
|
|
|
// GetGameEnd returns the value of GameEnd.
|
|
func (s *UserCreate) GetGameEnd() OptBool {
|
|
return s.GameEnd
|
|
}
|
|
|
|
// GetGameAccount returns the value of GameAccount.
|
|
func (s *UserCreate) GetGameAccount() OptBool {
|
|
return s.GameAccount
|
|
}
|
|
|
|
// GetGameLv returns the value of GameLv.
|
|
func (s *UserCreate) GetGameLv() OptInt {
|
|
return s.GameLv
|
|
}
|
|
|
|
// GetCoin returns the value of Coin.
|
|
func (s *UserCreate) GetCoin() OptInt {
|
|
return s.Coin
|
|
}
|
|
|
|
// GetCoinOpen returns the value of CoinOpen.
|
|
func (s *UserCreate) GetCoinOpen() OptBool {
|
|
return s.CoinOpen
|
|
}
|
|
|
|
// GetCoinAt returns the value of CoinAt.
|
|
func (s *UserCreate) GetCoinAt() OptDateTime {
|
|
return s.CoinAt
|
|
}
|
|
|
|
// SetID sets the value of ID.
|
|
func (s *UserCreate) SetID(val int) {
|
|
s.ID = val
|
|
}
|
|
|
|
// SetUsername sets the value of Username.
|
|
func (s *UserCreate) SetUsername(val string) {
|
|
s.Username = val
|
|
}
|
|
|
|
// SetDid sets the value of Did.
|
|
func (s *UserCreate) SetDid(val OptString) {
|
|
s.Did = val
|
|
}
|
|
|
|
// SetMember sets the value of Member.
|
|
func (s *UserCreate) SetMember(val OptBool) {
|
|
s.Member = val
|
|
}
|
|
|
|
// SetBook sets the value of Book.
|
|
func (s *UserCreate) SetBook(val OptBool) {
|
|
s.Book = val
|
|
}
|
|
|
|
// SetManga sets the value of Manga.
|
|
func (s *UserCreate) SetManga(val OptBool) {
|
|
s.Manga = val
|
|
}
|
|
|
|
// SetBadge sets the value of Badge.
|
|
func (s *UserCreate) SetBadge(val OptBool) {
|
|
s.Badge = val
|
|
}
|
|
|
|
// SetBsky sets the value of Bsky.
|
|
func (s *UserCreate) SetBsky(val OptBool) {
|
|
s.Bsky = val
|
|
}
|
|
|
|
// SetMastodon sets the value of Mastodon.
|
|
func (s *UserCreate) SetMastodon(val OptBool) {
|
|
s.Mastodon = val
|
|
}
|
|
|
|
// SetDelete sets the value of Delete.
|
|
func (s *UserCreate) SetDelete(val OptBool) {
|
|
s.Delete = val
|
|
}
|
|
|
|
// SetHandle sets the value of Handle.
|
|
func (s *UserCreate) SetHandle(val OptBool) {
|
|
s.Handle = val
|
|
}
|
|
|
|
// SetCreatedAt sets the value of CreatedAt.
|
|
func (s *UserCreate) SetCreatedAt(val OptDateTime) {
|
|
s.CreatedAt = val
|
|
}
|
|
|
|
// SetUpdatedAt sets the value of UpdatedAt.
|
|
func (s *UserCreate) SetUpdatedAt(val OptDateTime) {
|
|
s.UpdatedAt = val
|
|
}
|
|
|
|
// SetRaidAt sets the value of RaidAt.
|
|
func (s *UserCreate) SetRaidAt(val OptDateTime) {
|
|
s.RaidAt = val
|
|
}
|
|
|
|
// SetServerAt sets the value of ServerAt.
|
|
func (s *UserCreate) SetServerAt(val OptDateTime) {
|
|
s.ServerAt = val
|
|
}
|
|
|
|
// SetEggAt sets the value of EggAt.
|
|
func (s *UserCreate) SetEggAt(val OptDateTime) {
|
|
s.EggAt = val
|
|
}
|
|
|
|
// SetLuck sets the value of Luck.
|
|
func (s *UserCreate) SetLuck(val OptInt) {
|
|
s.Luck = val
|
|
}
|
|
|
|
// SetLuckAt sets the value of LuckAt.
|
|
func (s *UserCreate) SetLuckAt(val OptDateTime) {
|
|
s.LuckAt = val
|
|
}
|
|
|
|
// SetLike sets the value of Like.
|
|
func (s *UserCreate) SetLike(val OptInt) {
|
|
s.Like = val
|
|
}
|
|
|
|
// SetLikeRank sets the value of LikeRank.
|
|
func (s *UserCreate) SetLikeRank(val OptInt) {
|
|
s.LikeRank = val
|
|
}
|
|
|
|
// SetLikeAt sets the value of LikeAt.
|
|
func (s *UserCreate) SetLikeAt(val OptDateTime) {
|
|
s.LikeAt = val
|
|
}
|
|
|
|
// SetFav sets the value of Fav.
|
|
func (s *UserCreate) SetFav(val OptInt) {
|
|
s.Fav = val
|
|
}
|
|
|
|
// SetTen sets the value of Ten.
|
|
func (s *UserCreate) SetTen(val OptBool) {
|
|
s.Ten = val
|
|
}
|
|
|
|
// SetTenSu sets the value of TenSu.
|
|
func (s *UserCreate) SetTenSu(val OptInt) {
|
|
s.TenSu = val
|
|
}
|
|
|
|
// SetTenKai sets the value of TenKai.
|
|
func (s *UserCreate) SetTenKai(val OptInt) {
|
|
s.TenKai = val
|
|
}
|
|
|
|
// SetAiten sets the value of Aiten.
|
|
func (s *UserCreate) SetAiten(val OptInt) {
|
|
s.Aiten = val
|
|
}
|
|
|
|
// SetTenCard sets the value of TenCard.
|
|
func (s *UserCreate) SetTenCard(val OptString) {
|
|
s.TenCard = val
|
|
}
|
|
|
|
// SetTenDelete sets the value of TenDelete.
|
|
func (s *UserCreate) SetTenDelete(val OptString) {
|
|
s.TenDelete = val
|
|
}
|
|
|
|
// SetTenPost sets the value of TenPost.
|
|
func (s *UserCreate) SetTenPost(val OptString) {
|
|
s.TenPost = val
|
|
}
|
|
|
|
// SetTenGet sets the value of TenGet.
|
|
func (s *UserCreate) SetTenGet(val OptString) {
|
|
s.TenGet = val
|
|
}
|
|
|
|
// SetTenAt sets the value of TenAt.
|
|
func (s *UserCreate) SetTenAt(val OptDateTime) {
|
|
s.TenAt = val
|
|
}
|
|
|
|
// SetNext sets the value of Next.
|
|
func (s *UserCreate) SetNext(val OptString) {
|
|
s.Next = val
|
|
}
|
|
|
|
// SetRoom sets the value of Room.
|
|
func (s *UserCreate) SetRoom(val OptInt) {
|
|
s.Room = val
|
|
}
|
|
|
|
// SetModel sets the value of Model.
|
|
func (s *UserCreate) SetModel(val OptBool) {
|
|
s.Model = val
|
|
}
|
|
|
|
// SetModelAt sets the value of ModelAt.
|
|
func (s *UserCreate) SetModelAt(val OptDateTime) {
|
|
s.ModelAt = val
|
|
}
|
|
|
|
// SetModelAttack sets the value of ModelAttack.
|
|
func (s *UserCreate) SetModelAttack(val OptInt) {
|
|
s.ModelAttack = val
|
|
}
|
|
|
|
// SetModelLimit sets the value of ModelLimit.
|
|
func (s *UserCreate) SetModelLimit(val OptInt) {
|
|
s.ModelLimit = val
|
|
}
|
|
|
|
// SetModelSkill sets the value of ModelSkill.
|
|
func (s *UserCreate) SetModelSkill(val OptInt) {
|
|
s.ModelSkill = val
|
|
}
|
|
|
|
// SetModelMode sets the value of ModelMode.
|
|
func (s *UserCreate) SetModelMode(val OptInt) {
|
|
s.ModelMode = val
|
|
}
|
|
|
|
// SetModelCritical sets the value of ModelCritical.
|
|
func (s *UserCreate) SetModelCritical(val OptInt) {
|
|
s.ModelCritical = val
|
|
}
|
|
|
|
// SetModelCriticalD sets the value of ModelCriticalD.
|
|
func (s *UserCreate) SetModelCriticalD(val OptInt) {
|
|
s.ModelCriticalD = val
|
|
}
|
|
|
|
// SetGame sets the value of Game.
|
|
func (s *UserCreate) SetGame(val OptBool) {
|
|
s.Game = val
|
|
}
|
|
|
|
// SetGameTest sets the value of GameTest.
|
|
func (s *UserCreate) SetGameTest(val OptBool) {
|
|
s.GameTest = val
|
|
}
|
|
|
|
// SetGameEnd sets the value of GameEnd.
|
|
func (s *UserCreate) SetGameEnd(val OptBool) {
|
|
s.GameEnd = val
|
|
}
|
|
|
|
// SetGameAccount sets the value of GameAccount.
|
|
func (s *UserCreate) SetGameAccount(val OptBool) {
|
|
s.GameAccount = val
|
|
}
|
|
|
|
// SetGameLv sets the value of GameLv.
|
|
func (s *UserCreate) SetGameLv(val OptInt) {
|
|
s.GameLv = val
|
|
}
|
|
|
|
// SetCoin sets the value of Coin.
|
|
func (s *UserCreate) SetCoin(val OptInt) {
|
|
s.Coin = val
|
|
}
|
|
|
|
// SetCoinOpen sets the value of CoinOpen.
|
|
func (s *UserCreate) SetCoinOpen(val OptBool) {
|
|
s.CoinOpen = val
|
|
}
|
|
|
|
// SetCoinAt sets the value of CoinAt.
|
|
func (s *UserCreate) SetCoinAt(val OptDateTime) {
|
|
s.CoinAt = val
|
|
}
|
|
|
|
func (*UserCreate) createUserRes() {}
|
|
|
|
// Ref: #/components/schemas/UserList
|
|
type UserList struct {
|
|
ID int `json:"id"`
|
|
Username string `json:"username"`
|
|
Did OptString `json:"did"`
|
|
Member OptBool `json:"member"`
|
|
Book OptBool `json:"book"`
|
|
Manga OptBool `json:"manga"`
|
|
Badge OptBool `json:"badge"`
|
|
Bsky OptBool `json:"bsky"`
|
|
Mastodon OptBool `json:"mastodon"`
|
|
Delete OptBool `json:"delete"`
|
|
Handle OptBool `json:"handle"`
|
|
CreatedAt OptDateTime `json:"created_at"`
|
|
UpdatedAt OptDateTime `json:"updated_at"`
|
|
RaidAt OptDateTime `json:"raid_at"`
|
|
ServerAt OptDateTime `json:"server_at"`
|
|
EggAt OptDateTime `json:"egg_at"`
|
|
Luck OptInt `json:"luck"`
|
|
LuckAt OptDateTime `json:"luck_at"`
|
|
Like OptInt `json:"like"`
|
|
LikeRank OptInt `json:"like_rank"`
|
|
LikeAt OptDateTime `json:"like_at"`
|
|
Fav OptInt `json:"fav"`
|
|
Ten OptBool `json:"ten"`
|
|
TenSu OptInt `json:"ten_su"`
|
|
TenKai OptInt `json:"ten_kai"`
|
|
Aiten OptInt `json:"aiten"`
|
|
TenCard OptString `json:"ten_card"`
|
|
TenDelete OptString `json:"ten_delete"`
|
|
TenPost OptString `json:"ten_post"`
|
|
TenGet OptString `json:"ten_get"`
|
|
TenAt OptDateTime `json:"ten_at"`
|
|
Next OptString `json:"next"`
|
|
Room OptInt `json:"room"`
|
|
Model OptBool `json:"model"`
|
|
ModelAt OptDateTime `json:"model_at"`
|
|
ModelAttack OptInt `json:"model_attack"`
|
|
ModelLimit OptInt `json:"model_limit"`
|
|
ModelSkill OptInt `json:"model_skill"`
|
|
ModelMode OptInt `json:"model_mode"`
|
|
ModelCritical OptInt `json:"model_critical"`
|
|
ModelCriticalD OptInt `json:"model_critical_d"`
|
|
Game OptBool `json:"game"`
|
|
GameTest OptBool `json:"game_test"`
|
|
GameEnd OptBool `json:"game_end"`
|
|
GameAccount OptBool `json:"game_account"`
|
|
GameLv OptInt `json:"game_lv"`
|
|
Coin OptInt `json:"coin"`
|
|
CoinOpen OptBool `json:"coin_open"`
|
|
CoinAt OptDateTime `json:"coin_at"`
|
|
}
|
|
|
|
// GetID returns the value of ID.
|
|
func (s *UserList) GetID() int {
|
|
return s.ID
|
|
}
|
|
|
|
// GetUsername returns the value of Username.
|
|
func (s *UserList) GetUsername() string {
|
|
return s.Username
|
|
}
|
|
|
|
// GetDid returns the value of Did.
|
|
func (s *UserList) GetDid() OptString {
|
|
return s.Did
|
|
}
|
|
|
|
// GetMember returns the value of Member.
|
|
func (s *UserList) GetMember() OptBool {
|
|
return s.Member
|
|
}
|
|
|
|
// GetBook returns the value of Book.
|
|
func (s *UserList) GetBook() OptBool {
|
|
return s.Book
|
|
}
|
|
|
|
// GetManga returns the value of Manga.
|
|
func (s *UserList) GetManga() OptBool {
|
|
return s.Manga
|
|
}
|
|
|
|
// GetBadge returns the value of Badge.
|
|
func (s *UserList) GetBadge() OptBool {
|
|
return s.Badge
|
|
}
|
|
|
|
// GetBsky returns the value of Bsky.
|
|
func (s *UserList) GetBsky() OptBool {
|
|
return s.Bsky
|
|
}
|
|
|
|
// GetMastodon returns the value of Mastodon.
|
|
func (s *UserList) GetMastodon() OptBool {
|
|
return s.Mastodon
|
|
}
|
|
|
|
// GetDelete returns the value of Delete.
|
|
func (s *UserList) GetDelete() OptBool {
|
|
return s.Delete
|
|
}
|
|
|
|
// GetHandle returns the value of Handle.
|
|
func (s *UserList) GetHandle() OptBool {
|
|
return s.Handle
|
|
}
|
|
|
|
// GetCreatedAt returns the value of CreatedAt.
|
|
func (s *UserList) GetCreatedAt() OptDateTime {
|
|
return s.CreatedAt
|
|
}
|
|
|
|
// GetUpdatedAt returns the value of UpdatedAt.
|
|
func (s *UserList) GetUpdatedAt() OptDateTime {
|
|
return s.UpdatedAt
|
|
}
|
|
|
|
// GetRaidAt returns the value of RaidAt.
|
|
func (s *UserList) GetRaidAt() OptDateTime {
|
|
return s.RaidAt
|
|
}
|
|
|
|
// GetServerAt returns the value of ServerAt.
|
|
func (s *UserList) GetServerAt() OptDateTime {
|
|
return s.ServerAt
|
|
}
|
|
|
|
// GetEggAt returns the value of EggAt.
|
|
func (s *UserList) GetEggAt() OptDateTime {
|
|
return s.EggAt
|
|
}
|
|
|
|
// GetLuck returns the value of Luck.
|
|
func (s *UserList) GetLuck() OptInt {
|
|
return s.Luck
|
|
}
|
|
|
|
// GetLuckAt returns the value of LuckAt.
|
|
func (s *UserList) GetLuckAt() OptDateTime {
|
|
return s.LuckAt
|
|
}
|
|
|
|
// GetLike returns the value of Like.
|
|
func (s *UserList) GetLike() OptInt {
|
|
return s.Like
|
|
}
|
|
|
|
// GetLikeRank returns the value of LikeRank.
|
|
func (s *UserList) GetLikeRank() OptInt {
|
|
return s.LikeRank
|
|
}
|
|
|
|
// GetLikeAt returns the value of LikeAt.
|
|
func (s *UserList) GetLikeAt() OptDateTime {
|
|
return s.LikeAt
|
|
}
|
|
|
|
// GetFav returns the value of Fav.
|
|
func (s *UserList) GetFav() OptInt {
|
|
return s.Fav
|
|
}
|
|
|
|
// GetTen returns the value of Ten.
|
|
func (s *UserList) GetTen() OptBool {
|
|
return s.Ten
|
|
}
|
|
|
|
// GetTenSu returns the value of TenSu.
|
|
func (s *UserList) GetTenSu() OptInt {
|
|
return s.TenSu
|
|
}
|
|
|
|
// GetTenKai returns the value of TenKai.
|
|
func (s *UserList) GetTenKai() OptInt {
|
|
return s.TenKai
|
|
}
|
|
|
|
// GetAiten returns the value of Aiten.
|
|
func (s *UserList) GetAiten() OptInt {
|
|
return s.Aiten
|
|
}
|
|
|
|
// GetTenCard returns the value of TenCard.
|
|
func (s *UserList) GetTenCard() OptString {
|
|
return s.TenCard
|
|
}
|
|
|
|
// GetTenDelete returns the value of TenDelete.
|
|
func (s *UserList) GetTenDelete() OptString {
|
|
return s.TenDelete
|
|
}
|
|
|
|
// GetTenPost returns the value of TenPost.
|
|
func (s *UserList) GetTenPost() OptString {
|
|
return s.TenPost
|
|
}
|
|
|
|
// GetTenGet returns the value of TenGet.
|
|
func (s *UserList) GetTenGet() OptString {
|
|
return s.TenGet
|
|
}
|
|
|
|
// GetTenAt returns the value of TenAt.
|
|
func (s *UserList) GetTenAt() OptDateTime {
|
|
return s.TenAt
|
|
}
|
|
|
|
// GetNext returns the value of Next.
|
|
func (s *UserList) GetNext() OptString {
|
|
return s.Next
|
|
}
|
|
|
|
// GetRoom returns the value of Room.
|
|
func (s *UserList) GetRoom() OptInt {
|
|
return s.Room
|
|
}
|
|
|
|
// GetModel returns the value of Model.
|
|
func (s *UserList) GetModel() OptBool {
|
|
return s.Model
|
|
}
|
|
|
|
// GetModelAt returns the value of ModelAt.
|
|
func (s *UserList) GetModelAt() OptDateTime {
|
|
return s.ModelAt
|
|
}
|
|
|
|
// GetModelAttack returns the value of ModelAttack.
|
|
func (s *UserList) GetModelAttack() OptInt {
|
|
return s.ModelAttack
|
|
}
|
|
|
|
// GetModelLimit returns the value of ModelLimit.
|
|
func (s *UserList) GetModelLimit() OptInt {
|
|
return s.ModelLimit
|
|
}
|
|
|
|
// GetModelSkill returns the value of ModelSkill.
|
|
func (s *UserList) GetModelSkill() OptInt {
|
|
return s.ModelSkill
|
|
}
|
|
|
|
// GetModelMode returns the value of ModelMode.
|
|
func (s *UserList) GetModelMode() OptInt {
|
|
return s.ModelMode
|
|
}
|
|
|
|
// GetModelCritical returns the value of ModelCritical.
|
|
func (s *UserList) GetModelCritical() OptInt {
|
|
return s.ModelCritical
|
|
}
|
|
|
|
// GetModelCriticalD returns the value of ModelCriticalD.
|
|
func (s *UserList) GetModelCriticalD() OptInt {
|
|
return s.ModelCriticalD
|
|
}
|
|
|
|
// GetGame returns the value of Game.
|
|
func (s *UserList) GetGame() OptBool {
|
|
return s.Game
|
|
}
|
|
|
|
// GetGameTest returns the value of GameTest.
|
|
func (s *UserList) GetGameTest() OptBool {
|
|
return s.GameTest
|
|
}
|
|
|
|
// GetGameEnd returns the value of GameEnd.
|
|
func (s *UserList) GetGameEnd() OptBool {
|
|
return s.GameEnd
|
|
}
|
|
|
|
// GetGameAccount returns the value of GameAccount.
|
|
func (s *UserList) GetGameAccount() OptBool {
|
|
return s.GameAccount
|
|
}
|
|
|
|
// GetGameLv returns the value of GameLv.
|
|
func (s *UserList) GetGameLv() OptInt {
|
|
return s.GameLv
|
|
}
|
|
|
|
// GetCoin returns the value of Coin.
|
|
func (s *UserList) GetCoin() OptInt {
|
|
return s.Coin
|
|
}
|
|
|
|
// GetCoinOpen returns the value of CoinOpen.
|
|
func (s *UserList) GetCoinOpen() OptBool {
|
|
return s.CoinOpen
|
|
}
|
|
|
|
// GetCoinAt returns the value of CoinAt.
|
|
func (s *UserList) GetCoinAt() OptDateTime {
|
|
return s.CoinAt
|
|
}
|
|
|
|
// SetID sets the value of ID.
|
|
func (s *UserList) SetID(val int) {
|
|
s.ID = val
|
|
}
|
|
|
|
// SetUsername sets the value of Username.
|
|
func (s *UserList) SetUsername(val string) {
|
|
s.Username = val
|
|
}
|
|
|
|
// SetDid sets the value of Did.
|
|
func (s *UserList) SetDid(val OptString) {
|
|
s.Did = val
|
|
}
|
|
|
|
// SetMember sets the value of Member.
|
|
func (s *UserList) SetMember(val OptBool) {
|
|
s.Member = val
|
|
}
|
|
|
|
// SetBook sets the value of Book.
|
|
func (s *UserList) SetBook(val OptBool) {
|
|
s.Book = val
|
|
}
|
|
|
|
// SetManga sets the value of Manga.
|
|
func (s *UserList) SetManga(val OptBool) {
|
|
s.Manga = val
|
|
}
|
|
|
|
// SetBadge sets the value of Badge.
|
|
func (s *UserList) SetBadge(val OptBool) {
|
|
s.Badge = val
|
|
}
|
|
|
|
// SetBsky sets the value of Bsky.
|
|
func (s *UserList) SetBsky(val OptBool) {
|
|
s.Bsky = val
|
|
}
|
|
|
|
// SetMastodon sets the value of Mastodon.
|
|
func (s *UserList) SetMastodon(val OptBool) {
|
|
s.Mastodon = val
|
|
}
|
|
|
|
// SetDelete sets the value of Delete.
|
|
func (s *UserList) SetDelete(val OptBool) {
|
|
s.Delete = val
|
|
}
|
|
|
|
// SetHandle sets the value of Handle.
|
|
func (s *UserList) SetHandle(val OptBool) {
|
|
s.Handle = val
|
|
}
|
|
|
|
// SetCreatedAt sets the value of CreatedAt.
|
|
func (s *UserList) SetCreatedAt(val OptDateTime) {
|
|
s.CreatedAt = val
|
|
}
|
|
|
|
// SetUpdatedAt sets the value of UpdatedAt.
|
|
func (s *UserList) SetUpdatedAt(val OptDateTime) {
|
|
s.UpdatedAt = val
|
|
}
|
|
|
|
// SetRaidAt sets the value of RaidAt.
|
|
func (s *UserList) SetRaidAt(val OptDateTime) {
|
|
s.RaidAt = val
|
|
}
|
|
|
|
// SetServerAt sets the value of ServerAt.
|
|
func (s *UserList) SetServerAt(val OptDateTime) {
|
|
s.ServerAt = val
|
|
}
|
|
|
|
// SetEggAt sets the value of EggAt.
|
|
func (s *UserList) SetEggAt(val OptDateTime) {
|
|
s.EggAt = val
|
|
}
|
|
|
|
// SetLuck sets the value of Luck.
|
|
func (s *UserList) SetLuck(val OptInt) {
|
|
s.Luck = val
|
|
}
|
|
|
|
// SetLuckAt sets the value of LuckAt.
|
|
func (s *UserList) SetLuckAt(val OptDateTime) {
|
|
s.LuckAt = val
|
|
}
|
|
|
|
// SetLike sets the value of Like.
|
|
func (s *UserList) SetLike(val OptInt) {
|
|
s.Like = val
|
|
}
|
|
|
|
// SetLikeRank sets the value of LikeRank.
|
|
func (s *UserList) SetLikeRank(val OptInt) {
|
|
s.LikeRank = val
|
|
}
|
|
|
|
// SetLikeAt sets the value of LikeAt.
|
|
func (s *UserList) SetLikeAt(val OptDateTime) {
|
|
s.LikeAt = val
|
|
}
|
|
|
|
// SetFav sets the value of Fav.
|
|
func (s *UserList) SetFav(val OptInt) {
|
|
s.Fav = val
|
|
}
|
|
|
|
// SetTen sets the value of Ten.
|
|
func (s *UserList) SetTen(val OptBool) {
|
|
s.Ten = val
|
|
}
|
|
|
|
// SetTenSu sets the value of TenSu.
|
|
func (s *UserList) SetTenSu(val OptInt) {
|
|
s.TenSu = val
|
|
}
|
|
|
|
// SetTenKai sets the value of TenKai.
|
|
func (s *UserList) SetTenKai(val OptInt) {
|
|
s.TenKai = val
|
|
}
|
|
|
|
// SetAiten sets the value of Aiten.
|
|
func (s *UserList) SetAiten(val OptInt) {
|
|
s.Aiten = val
|
|
}
|
|
|
|
// SetTenCard sets the value of TenCard.
|
|
func (s *UserList) SetTenCard(val OptString) {
|
|
s.TenCard = val
|
|
}
|
|
|
|
// SetTenDelete sets the value of TenDelete.
|
|
func (s *UserList) SetTenDelete(val OptString) {
|
|
s.TenDelete = val
|
|
}
|
|
|
|
// SetTenPost sets the value of TenPost.
|
|
func (s *UserList) SetTenPost(val OptString) {
|
|
s.TenPost = val
|
|
}
|
|
|
|
// SetTenGet sets the value of TenGet.
|
|
func (s *UserList) SetTenGet(val OptString) {
|
|
s.TenGet = val
|
|
}
|
|
|
|
// SetTenAt sets the value of TenAt.
|
|
func (s *UserList) SetTenAt(val OptDateTime) {
|
|
s.TenAt = val
|
|
}
|
|
|
|
// SetNext sets the value of Next.
|
|
func (s *UserList) SetNext(val OptString) {
|
|
s.Next = val
|
|
}
|
|
|
|
// SetRoom sets the value of Room.
|
|
func (s *UserList) SetRoom(val OptInt) {
|
|
s.Room = val
|
|
}
|
|
|
|
// SetModel sets the value of Model.
|
|
func (s *UserList) SetModel(val OptBool) {
|
|
s.Model = val
|
|
}
|
|
|
|
// SetModelAt sets the value of ModelAt.
|
|
func (s *UserList) SetModelAt(val OptDateTime) {
|
|
s.ModelAt = val
|
|
}
|
|
|
|
// SetModelAttack sets the value of ModelAttack.
|
|
func (s *UserList) SetModelAttack(val OptInt) {
|
|
s.ModelAttack = val
|
|
}
|
|
|
|
// SetModelLimit sets the value of ModelLimit.
|
|
func (s *UserList) SetModelLimit(val OptInt) {
|
|
s.ModelLimit = val
|
|
}
|
|
|
|
// SetModelSkill sets the value of ModelSkill.
|
|
func (s *UserList) SetModelSkill(val OptInt) {
|
|
s.ModelSkill = val
|
|
}
|
|
|
|
// SetModelMode sets the value of ModelMode.
|
|
func (s *UserList) SetModelMode(val OptInt) {
|
|
s.ModelMode = val
|
|
}
|
|
|
|
// SetModelCritical sets the value of ModelCritical.
|
|
func (s *UserList) SetModelCritical(val OptInt) {
|
|
s.ModelCritical = val
|
|
}
|
|
|
|
// SetModelCriticalD sets the value of ModelCriticalD.
|
|
func (s *UserList) SetModelCriticalD(val OptInt) {
|
|
s.ModelCriticalD = val
|
|
}
|
|
|
|
// SetGame sets the value of Game.
|
|
func (s *UserList) SetGame(val OptBool) {
|
|
s.Game = val
|
|
}
|
|
|
|
// SetGameTest sets the value of GameTest.
|
|
func (s *UserList) SetGameTest(val OptBool) {
|
|
s.GameTest = val
|
|
}
|
|
|
|
// SetGameEnd sets the value of GameEnd.
|
|
func (s *UserList) SetGameEnd(val OptBool) {
|
|
s.GameEnd = val
|
|
}
|
|
|
|
// SetGameAccount sets the value of GameAccount.
|
|
func (s *UserList) SetGameAccount(val OptBool) {
|
|
s.GameAccount = val
|
|
}
|
|
|
|
// SetGameLv sets the value of GameLv.
|
|
func (s *UserList) SetGameLv(val OptInt) {
|
|
s.GameLv = val
|
|
}
|
|
|
|
// SetCoin sets the value of Coin.
|
|
func (s *UserList) SetCoin(val OptInt) {
|
|
s.Coin = val
|
|
}
|
|
|
|
// SetCoinOpen sets the value of CoinOpen.
|
|
func (s *UserList) SetCoinOpen(val OptBool) {
|
|
s.CoinOpen = val
|
|
}
|
|
|
|
// SetCoinAt sets the value of CoinAt.
|
|
func (s *UserList) SetCoinAt(val OptDateTime) {
|
|
s.CoinAt = val
|
|
}
|
|
|
|
// Ref: #/components/schemas/UserRead
|
|
type UserRead struct {
|
|
ID int `json:"id"`
|
|
Username string `json:"username"`
|
|
Did OptString `json:"did"`
|
|
Member OptBool `json:"member"`
|
|
Book OptBool `json:"book"`
|
|
Manga OptBool `json:"manga"`
|
|
Badge OptBool `json:"badge"`
|
|
Bsky OptBool `json:"bsky"`
|
|
Mastodon OptBool `json:"mastodon"`
|
|
Delete OptBool `json:"delete"`
|
|
Handle OptBool `json:"handle"`
|
|
CreatedAt OptDateTime `json:"created_at"`
|
|
UpdatedAt OptDateTime `json:"updated_at"`
|
|
RaidAt OptDateTime `json:"raid_at"`
|
|
ServerAt OptDateTime `json:"server_at"`
|
|
EggAt OptDateTime `json:"egg_at"`
|
|
Luck OptInt `json:"luck"`
|
|
LuckAt OptDateTime `json:"luck_at"`
|
|
Like OptInt `json:"like"`
|
|
LikeRank OptInt `json:"like_rank"`
|
|
LikeAt OptDateTime `json:"like_at"`
|
|
Fav OptInt `json:"fav"`
|
|
Ten OptBool `json:"ten"`
|
|
TenSu OptInt `json:"ten_su"`
|
|
TenKai OptInt `json:"ten_kai"`
|
|
Aiten OptInt `json:"aiten"`
|
|
TenCard OptString `json:"ten_card"`
|
|
TenDelete OptString `json:"ten_delete"`
|
|
TenPost OptString `json:"ten_post"`
|
|
TenGet OptString `json:"ten_get"`
|
|
TenAt OptDateTime `json:"ten_at"`
|
|
Next OptString `json:"next"`
|
|
Room OptInt `json:"room"`
|
|
Model OptBool `json:"model"`
|
|
ModelAt OptDateTime `json:"model_at"`
|
|
ModelAttack OptInt `json:"model_attack"`
|
|
ModelLimit OptInt `json:"model_limit"`
|
|
ModelSkill OptInt `json:"model_skill"`
|
|
ModelMode OptInt `json:"model_mode"`
|
|
ModelCritical OptInt `json:"model_critical"`
|
|
ModelCriticalD OptInt `json:"model_critical_d"`
|
|
Game OptBool `json:"game"`
|
|
GameTest OptBool `json:"game_test"`
|
|
GameEnd OptBool `json:"game_end"`
|
|
GameAccount OptBool `json:"game_account"`
|
|
GameLv OptInt `json:"game_lv"`
|
|
Coin OptInt `json:"coin"`
|
|
CoinOpen OptBool `json:"coin_open"`
|
|
CoinAt OptDateTime `json:"coin_at"`
|
|
}
|
|
|
|
// GetID returns the value of ID.
|
|
func (s *UserRead) GetID() int {
|
|
return s.ID
|
|
}
|
|
|
|
// GetUsername returns the value of Username.
|
|
func (s *UserRead) GetUsername() string {
|
|
return s.Username
|
|
}
|
|
|
|
// GetDid returns the value of Did.
|
|
func (s *UserRead) GetDid() OptString {
|
|
return s.Did
|
|
}
|
|
|
|
// GetMember returns the value of Member.
|
|
func (s *UserRead) GetMember() OptBool {
|
|
return s.Member
|
|
}
|
|
|
|
// GetBook returns the value of Book.
|
|
func (s *UserRead) GetBook() OptBool {
|
|
return s.Book
|
|
}
|
|
|
|
// GetManga returns the value of Manga.
|
|
func (s *UserRead) GetManga() OptBool {
|
|
return s.Manga
|
|
}
|
|
|
|
// GetBadge returns the value of Badge.
|
|
func (s *UserRead) GetBadge() OptBool {
|
|
return s.Badge
|
|
}
|
|
|
|
// GetBsky returns the value of Bsky.
|
|
func (s *UserRead) GetBsky() OptBool {
|
|
return s.Bsky
|
|
}
|
|
|
|
// GetMastodon returns the value of Mastodon.
|
|
func (s *UserRead) GetMastodon() OptBool {
|
|
return s.Mastodon
|
|
}
|
|
|
|
// GetDelete returns the value of Delete.
|
|
func (s *UserRead) GetDelete() OptBool {
|
|
return s.Delete
|
|
}
|
|
|
|
// GetHandle returns the value of Handle.
|
|
func (s *UserRead) GetHandle() OptBool {
|
|
return s.Handle
|
|
}
|
|
|
|
// GetCreatedAt returns the value of CreatedAt.
|
|
func (s *UserRead) GetCreatedAt() OptDateTime {
|
|
return s.CreatedAt
|
|
}
|
|
|
|
// GetUpdatedAt returns the value of UpdatedAt.
|
|
func (s *UserRead) GetUpdatedAt() OptDateTime {
|
|
return s.UpdatedAt
|
|
}
|
|
|
|
// GetRaidAt returns the value of RaidAt.
|
|
func (s *UserRead) GetRaidAt() OptDateTime {
|
|
return s.RaidAt
|
|
}
|
|
|
|
// GetServerAt returns the value of ServerAt.
|
|
func (s *UserRead) GetServerAt() OptDateTime {
|
|
return s.ServerAt
|
|
}
|
|
|
|
// GetEggAt returns the value of EggAt.
|
|
func (s *UserRead) GetEggAt() OptDateTime {
|
|
return s.EggAt
|
|
}
|
|
|
|
// GetLuck returns the value of Luck.
|
|
func (s *UserRead) GetLuck() OptInt {
|
|
return s.Luck
|
|
}
|
|
|
|
// GetLuckAt returns the value of LuckAt.
|
|
func (s *UserRead) GetLuckAt() OptDateTime {
|
|
return s.LuckAt
|
|
}
|
|
|
|
// GetLike returns the value of Like.
|
|
func (s *UserRead) GetLike() OptInt {
|
|
return s.Like
|
|
}
|
|
|
|
// GetLikeRank returns the value of LikeRank.
|
|
func (s *UserRead) GetLikeRank() OptInt {
|
|
return s.LikeRank
|
|
}
|
|
|
|
// GetLikeAt returns the value of LikeAt.
|
|
func (s *UserRead) GetLikeAt() OptDateTime {
|
|
return s.LikeAt
|
|
}
|
|
|
|
// GetFav returns the value of Fav.
|
|
func (s *UserRead) GetFav() OptInt {
|
|
return s.Fav
|
|
}
|
|
|
|
// GetTen returns the value of Ten.
|
|
func (s *UserRead) GetTen() OptBool {
|
|
return s.Ten
|
|
}
|
|
|
|
// GetTenSu returns the value of TenSu.
|
|
func (s *UserRead) GetTenSu() OptInt {
|
|
return s.TenSu
|
|
}
|
|
|
|
// GetTenKai returns the value of TenKai.
|
|
func (s *UserRead) GetTenKai() OptInt {
|
|
return s.TenKai
|
|
}
|
|
|
|
// GetAiten returns the value of Aiten.
|
|
func (s *UserRead) GetAiten() OptInt {
|
|
return s.Aiten
|
|
}
|
|
|
|
// GetTenCard returns the value of TenCard.
|
|
func (s *UserRead) GetTenCard() OptString {
|
|
return s.TenCard
|
|
}
|
|
|
|
// GetTenDelete returns the value of TenDelete.
|
|
func (s *UserRead) GetTenDelete() OptString {
|
|
return s.TenDelete
|
|
}
|
|
|
|
// GetTenPost returns the value of TenPost.
|
|
func (s *UserRead) GetTenPost() OptString {
|
|
return s.TenPost
|
|
}
|
|
|
|
// GetTenGet returns the value of TenGet.
|
|
func (s *UserRead) GetTenGet() OptString {
|
|
return s.TenGet
|
|
}
|
|
|
|
// GetTenAt returns the value of TenAt.
|
|
func (s *UserRead) GetTenAt() OptDateTime {
|
|
return s.TenAt
|
|
}
|
|
|
|
// GetNext returns the value of Next.
|
|
func (s *UserRead) GetNext() OptString {
|
|
return s.Next
|
|
}
|
|
|
|
// GetRoom returns the value of Room.
|
|
func (s *UserRead) GetRoom() OptInt {
|
|
return s.Room
|
|
}
|
|
|
|
// GetModel returns the value of Model.
|
|
func (s *UserRead) GetModel() OptBool {
|
|
return s.Model
|
|
}
|
|
|
|
// GetModelAt returns the value of ModelAt.
|
|
func (s *UserRead) GetModelAt() OptDateTime {
|
|
return s.ModelAt
|
|
}
|
|
|
|
// GetModelAttack returns the value of ModelAttack.
|
|
func (s *UserRead) GetModelAttack() OptInt {
|
|
return s.ModelAttack
|
|
}
|
|
|
|
// GetModelLimit returns the value of ModelLimit.
|
|
func (s *UserRead) GetModelLimit() OptInt {
|
|
return s.ModelLimit
|
|
}
|
|
|
|
// GetModelSkill returns the value of ModelSkill.
|
|
func (s *UserRead) GetModelSkill() OptInt {
|
|
return s.ModelSkill
|
|
}
|
|
|
|
// GetModelMode returns the value of ModelMode.
|
|
func (s *UserRead) GetModelMode() OptInt {
|
|
return s.ModelMode
|
|
}
|
|
|
|
// GetModelCritical returns the value of ModelCritical.
|
|
func (s *UserRead) GetModelCritical() OptInt {
|
|
return s.ModelCritical
|
|
}
|
|
|
|
// GetModelCriticalD returns the value of ModelCriticalD.
|
|
func (s *UserRead) GetModelCriticalD() OptInt {
|
|
return s.ModelCriticalD
|
|
}
|
|
|
|
// GetGame returns the value of Game.
|
|
func (s *UserRead) GetGame() OptBool {
|
|
return s.Game
|
|
}
|
|
|
|
// GetGameTest returns the value of GameTest.
|
|
func (s *UserRead) GetGameTest() OptBool {
|
|
return s.GameTest
|
|
}
|
|
|
|
// GetGameEnd returns the value of GameEnd.
|
|
func (s *UserRead) GetGameEnd() OptBool {
|
|
return s.GameEnd
|
|
}
|
|
|
|
// GetGameAccount returns the value of GameAccount.
|
|
func (s *UserRead) GetGameAccount() OptBool {
|
|
return s.GameAccount
|
|
}
|
|
|
|
// GetGameLv returns the value of GameLv.
|
|
func (s *UserRead) GetGameLv() OptInt {
|
|
return s.GameLv
|
|
}
|
|
|
|
// GetCoin returns the value of Coin.
|
|
func (s *UserRead) GetCoin() OptInt {
|
|
return s.Coin
|
|
}
|
|
|
|
// GetCoinOpen returns the value of CoinOpen.
|
|
func (s *UserRead) GetCoinOpen() OptBool {
|
|
return s.CoinOpen
|
|
}
|
|
|
|
// GetCoinAt returns the value of CoinAt.
|
|
func (s *UserRead) GetCoinAt() OptDateTime {
|
|
return s.CoinAt
|
|
}
|
|
|
|
// SetID sets the value of ID.
|
|
func (s *UserRead) SetID(val int) {
|
|
s.ID = val
|
|
}
|
|
|
|
// SetUsername sets the value of Username.
|
|
func (s *UserRead) SetUsername(val string) {
|
|
s.Username = val
|
|
}
|
|
|
|
// SetDid sets the value of Did.
|
|
func (s *UserRead) SetDid(val OptString) {
|
|
s.Did = val
|
|
}
|
|
|
|
// SetMember sets the value of Member.
|
|
func (s *UserRead) SetMember(val OptBool) {
|
|
s.Member = val
|
|
}
|
|
|
|
// SetBook sets the value of Book.
|
|
func (s *UserRead) SetBook(val OptBool) {
|
|
s.Book = val
|
|
}
|
|
|
|
// SetManga sets the value of Manga.
|
|
func (s *UserRead) SetManga(val OptBool) {
|
|
s.Manga = val
|
|
}
|
|
|
|
// SetBadge sets the value of Badge.
|
|
func (s *UserRead) SetBadge(val OptBool) {
|
|
s.Badge = val
|
|
}
|
|
|
|
// SetBsky sets the value of Bsky.
|
|
func (s *UserRead) SetBsky(val OptBool) {
|
|
s.Bsky = val
|
|
}
|
|
|
|
// SetMastodon sets the value of Mastodon.
|
|
func (s *UserRead) SetMastodon(val OptBool) {
|
|
s.Mastodon = val
|
|
}
|
|
|
|
// SetDelete sets the value of Delete.
|
|
func (s *UserRead) SetDelete(val OptBool) {
|
|
s.Delete = val
|
|
}
|
|
|
|
// SetHandle sets the value of Handle.
|
|
func (s *UserRead) SetHandle(val OptBool) {
|
|
s.Handle = val
|
|
}
|
|
|
|
// SetCreatedAt sets the value of CreatedAt.
|
|
func (s *UserRead) SetCreatedAt(val OptDateTime) {
|
|
s.CreatedAt = val
|
|
}
|
|
|
|
// SetUpdatedAt sets the value of UpdatedAt.
|
|
func (s *UserRead) SetUpdatedAt(val OptDateTime) {
|
|
s.UpdatedAt = val
|
|
}
|
|
|
|
// SetRaidAt sets the value of RaidAt.
|
|
func (s *UserRead) SetRaidAt(val OptDateTime) {
|
|
s.RaidAt = val
|
|
}
|
|
|
|
// SetServerAt sets the value of ServerAt.
|
|
func (s *UserRead) SetServerAt(val OptDateTime) {
|
|
s.ServerAt = val
|
|
}
|
|
|
|
// SetEggAt sets the value of EggAt.
|
|
func (s *UserRead) SetEggAt(val OptDateTime) {
|
|
s.EggAt = val
|
|
}
|
|
|
|
// SetLuck sets the value of Luck.
|
|
func (s *UserRead) SetLuck(val OptInt) {
|
|
s.Luck = val
|
|
}
|
|
|
|
// SetLuckAt sets the value of LuckAt.
|
|
func (s *UserRead) SetLuckAt(val OptDateTime) {
|
|
s.LuckAt = val
|
|
}
|
|
|
|
// SetLike sets the value of Like.
|
|
func (s *UserRead) SetLike(val OptInt) {
|
|
s.Like = val
|
|
}
|
|
|
|
// SetLikeRank sets the value of LikeRank.
|
|
func (s *UserRead) SetLikeRank(val OptInt) {
|
|
s.LikeRank = val
|
|
}
|
|
|
|
// SetLikeAt sets the value of LikeAt.
|
|
func (s *UserRead) SetLikeAt(val OptDateTime) {
|
|
s.LikeAt = val
|
|
}
|
|
|
|
// SetFav sets the value of Fav.
|
|
func (s *UserRead) SetFav(val OptInt) {
|
|
s.Fav = val
|
|
}
|
|
|
|
// SetTen sets the value of Ten.
|
|
func (s *UserRead) SetTen(val OptBool) {
|
|
s.Ten = val
|
|
}
|
|
|
|
// SetTenSu sets the value of TenSu.
|
|
func (s *UserRead) SetTenSu(val OptInt) {
|
|
s.TenSu = val
|
|
}
|
|
|
|
// SetTenKai sets the value of TenKai.
|
|
func (s *UserRead) SetTenKai(val OptInt) {
|
|
s.TenKai = val
|
|
}
|
|
|
|
// SetAiten sets the value of Aiten.
|
|
func (s *UserRead) SetAiten(val OptInt) {
|
|
s.Aiten = val
|
|
}
|
|
|
|
// SetTenCard sets the value of TenCard.
|
|
func (s *UserRead) SetTenCard(val OptString) {
|
|
s.TenCard = val
|
|
}
|
|
|
|
// SetTenDelete sets the value of TenDelete.
|
|
func (s *UserRead) SetTenDelete(val OptString) {
|
|
s.TenDelete = val
|
|
}
|
|
|
|
// SetTenPost sets the value of TenPost.
|
|
func (s *UserRead) SetTenPost(val OptString) {
|
|
s.TenPost = val
|
|
}
|
|
|
|
// SetTenGet sets the value of TenGet.
|
|
func (s *UserRead) SetTenGet(val OptString) {
|
|
s.TenGet = val
|
|
}
|
|
|
|
// SetTenAt sets the value of TenAt.
|
|
func (s *UserRead) SetTenAt(val OptDateTime) {
|
|
s.TenAt = val
|
|
}
|
|
|
|
// SetNext sets the value of Next.
|
|
func (s *UserRead) SetNext(val OptString) {
|
|
s.Next = val
|
|
}
|
|
|
|
// SetRoom sets the value of Room.
|
|
func (s *UserRead) SetRoom(val OptInt) {
|
|
s.Room = val
|
|
}
|
|
|
|
// SetModel sets the value of Model.
|
|
func (s *UserRead) SetModel(val OptBool) {
|
|
s.Model = val
|
|
}
|
|
|
|
// SetModelAt sets the value of ModelAt.
|
|
func (s *UserRead) SetModelAt(val OptDateTime) {
|
|
s.ModelAt = val
|
|
}
|
|
|
|
// SetModelAttack sets the value of ModelAttack.
|
|
func (s *UserRead) SetModelAttack(val OptInt) {
|
|
s.ModelAttack = val
|
|
}
|
|
|
|
// SetModelLimit sets the value of ModelLimit.
|
|
func (s *UserRead) SetModelLimit(val OptInt) {
|
|
s.ModelLimit = val
|
|
}
|
|
|
|
// SetModelSkill sets the value of ModelSkill.
|
|
func (s *UserRead) SetModelSkill(val OptInt) {
|
|
s.ModelSkill = val
|
|
}
|
|
|
|
// SetModelMode sets the value of ModelMode.
|
|
func (s *UserRead) SetModelMode(val OptInt) {
|
|
s.ModelMode = val
|
|
}
|
|
|
|
// SetModelCritical sets the value of ModelCritical.
|
|
func (s *UserRead) SetModelCritical(val OptInt) {
|
|
s.ModelCritical = val
|
|
}
|
|
|
|
// SetModelCriticalD sets the value of ModelCriticalD.
|
|
func (s *UserRead) SetModelCriticalD(val OptInt) {
|
|
s.ModelCriticalD = val
|
|
}
|
|
|
|
// SetGame sets the value of Game.
|
|
func (s *UserRead) SetGame(val OptBool) {
|
|
s.Game = val
|
|
}
|
|
|
|
// SetGameTest sets the value of GameTest.
|
|
func (s *UserRead) SetGameTest(val OptBool) {
|
|
s.GameTest = val
|
|
}
|
|
|
|
// SetGameEnd sets the value of GameEnd.
|
|
func (s *UserRead) SetGameEnd(val OptBool) {
|
|
s.GameEnd = val
|
|
}
|
|
|
|
// SetGameAccount sets the value of GameAccount.
|
|
func (s *UserRead) SetGameAccount(val OptBool) {
|
|
s.GameAccount = val
|
|
}
|
|
|
|
// SetGameLv sets the value of GameLv.
|
|
func (s *UserRead) SetGameLv(val OptInt) {
|
|
s.GameLv = val
|
|
}
|
|
|
|
// SetCoin sets the value of Coin.
|
|
func (s *UserRead) SetCoin(val OptInt) {
|
|
s.Coin = val
|
|
}
|
|
|
|
// SetCoinOpen sets the value of CoinOpen.
|
|
func (s *UserRead) SetCoinOpen(val OptBool) {
|
|
s.CoinOpen = val
|
|
}
|
|
|
|
// SetCoinAt sets the value of CoinAt.
|
|
func (s *UserRead) SetCoinAt(val OptDateTime) {
|
|
s.CoinAt = val
|
|
}
|
|
|
|
func (*UserRead) readUserRes() {}
|
|
|
|
// Ref: #/components/schemas/User_UeList
|
|
type UserUeList struct {
|
|
ID int `json:"id"`
|
|
Limit OptBool `json:"limit"`
|
|
LimitBoss OptBool `json:"limit_boss"`
|
|
LimitItem OptBool `json:"limit_item"`
|
|
Lv OptInt `json:"lv"`
|
|
LvPoint OptInt `json:"lv_point"`
|
|
Model OptInt `json:"model"`
|
|
Sword OptInt `json:"sword"`
|
|
Card OptInt `json:"card"`
|
|
Mode OptString `json:"mode"`
|
|
Cp OptInt `json:"cp"`
|
|
Count OptInt `json:"count"`
|
|
LocationX OptInt `json:"location_x"`
|
|
LocationY OptInt `json:"location_y"`
|
|
LocationZ OptInt `json:"location_z"`
|
|
LocationN OptInt `json:"location_n"`
|
|
Author OptString `json:"author"`
|
|
CreatedAt OptDateTime `json:"created_at"`
|
|
}
|
|
|
|
// GetID returns the value of ID.
|
|
func (s *UserUeList) GetID() int {
|
|
return s.ID
|
|
}
|
|
|
|
// GetLimit returns the value of Limit.
|
|
func (s *UserUeList) GetLimit() OptBool {
|
|
return s.Limit
|
|
}
|
|
|
|
// GetLimitBoss returns the value of LimitBoss.
|
|
func (s *UserUeList) GetLimitBoss() OptBool {
|
|
return s.LimitBoss
|
|
}
|
|
|
|
// GetLimitItem returns the value of LimitItem.
|
|
func (s *UserUeList) GetLimitItem() OptBool {
|
|
return s.LimitItem
|
|
}
|
|
|
|
// GetLv returns the value of Lv.
|
|
func (s *UserUeList) GetLv() OptInt {
|
|
return s.Lv
|
|
}
|
|
|
|
// GetLvPoint returns the value of LvPoint.
|
|
func (s *UserUeList) GetLvPoint() OptInt {
|
|
return s.LvPoint
|
|
}
|
|
|
|
// GetModel returns the value of Model.
|
|
func (s *UserUeList) GetModel() OptInt {
|
|
return s.Model
|
|
}
|
|
|
|
// GetSword returns the value of Sword.
|
|
func (s *UserUeList) GetSword() OptInt {
|
|
return s.Sword
|
|
}
|
|
|
|
// GetCard returns the value of Card.
|
|
func (s *UserUeList) GetCard() OptInt {
|
|
return s.Card
|
|
}
|
|
|
|
// GetMode returns the value of Mode.
|
|
func (s *UserUeList) GetMode() OptString {
|
|
return s.Mode
|
|
}
|
|
|
|
// GetCp returns the value of Cp.
|
|
func (s *UserUeList) GetCp() OptInt {
|
|
return s.Cp
|
|
}
|
|
|
|
// GetCount returns the value of Count.
|
|
func (s *UserUeList) GetCount() OptInt {
|
|
return s.Count
|
|
}
|
|
|
|
// GetLocationX returns the value of LocationX.
|
|
func (s *UserUeList) GetLocationX() OptInt {
|
|
return s.LocationX
|
|
}
|
|
|
|
// GetLocationY returns the value of LocationY.
|
|
func (s *UserUeList) GetLocationY() OptInt {
|
|
return s.LocationY
|
|
}
|
|
|
|
// GetLocationZ returns the value of LocationZ.
|
|
func (s *UserUeList) GetLocationZ() OptInt {
|
|
return s.LocationZ
|
|
}
|
|
|
|
// GetLocationN returns the value of LocationN.
|
|
func (s *UserUeList) GetLocationN() OptInt {
|
|
return s.LocationN
|
|
}
|
|
|
|
// GetAuthor returns the value of Author.
|
|
func (s *UserUeList) GetAuthor() OptString {
|
|
return s.Author
|
|
}
|
|
|
|
// GetCreatedAt returns the value of CreatedAt.
|
|
func (s *UserUeList) GetCreatedAt() OptDateTime {
|
|
return s.CreatedAt
|
|
}
|
|
|
|
// SetID sets the value of ID.
|
|
func (s *UserUeList) SetID(val int) {
|
|
s.ID = val
|
|
}
|
|
|
|
// SetLimit sets the value of Limit.
|
|
func (s *UserUeList) SetLimit(val OptBool) {
|
|
s.Limit = val
|
|
}
|
|
|
|
// SetLimitBoss sets the value of LimitBoss.
|
|
func (s *UserUeList) SetLimitBoss(val OptBool) {
|
|
s.LimitBoss = val
|
|
}
|
|
|
|
// SetLimitItem sets the value of LimitItem.
|
|
func (s *UserUeList) SetLimitItem(val OptBool) {
|
|
s.LimitItem = val
|
|
}
|
|
|
|
// SetLv sets the value of Lv.
|
|
func (s *UserUeList) SetLv(val OptInt) {
|
|
s.Lv = val
|
|
}
|
|
|
|
// SetLvPoint sets the value of LvPoint.
|
|
func (s *UserUeList) SetLvPoint(val OptInt) {
|
|
s.LvPoint = val
|
|
}
|
|
|
|
// SetModel sets the value of Model.
|
|
func (s *UserUeList) SetModel(val OptInt) {
|
|
s.Model = val
|
|
}
|
|
|
|
// SetSword sets the value of Sword.
|
|
func (s *UserUeList) SetSword(val OptInt) {
|
|
s.Sword = val
|
|
}
|
|
|
|
// SetCard sets the value of Card.
|
|
func (s *UserUeList) SetCard(val OptInt) {
|
|
s.Card = val
|
|
}
|
|
|
|
// SetMode sets the value of Mode.
|
|
func (s *UserUeList) SetMode(val OptString) {
|
|
s.Mode = val
|
|
}
|
|
|
|
// SetCp sets the value of Cp.
|
|
func (s *UserUeList) SetCp(val OptInt) {
|
|
s.Cp = val
|
|
}
|
|
|
|
// SetCount sets the value of Count.
|
|
func (s *UserUeList) SetCount(val OptInt) {
|
|
s.Count = val
|
|
}
|
|
|
|
// SetLocationX sets the value of LocationX.
|
|
func (s *UserUeList) SetLocationX(val OptInt) {
|
|
s.LocationX = val
|
|
}
|
|
|
|
// SetLocationY sets the value of LocationY.
|
|
func (s *UserUeList) SetLocationY(val OptInt) {
|
|
s.LocationY = val
|
|
}
|
|
|
|
// SetLocationZ sets the value of LocationZ.
|
|
func (s *UserUeList) SetLocationZ(val OptInt) {
|
|
s.LocationZ = val
|
|
}
|
|
|
|
// SetLocationN sets the value of LocationN.
|
|
func (s *UserUeList) SetLocationN(val OptInt) {
|
|
s.LocationN = val
|
|
}
|
|
|
|
// SetAuthor sets the value of Author.
|
|
func (s *UserUeList) SetAuthor(val OptString) {
|
|
s.Author = val
|
|
}
|
|
|
|
// SetCreatedAt sets the value of CreatedAt.
|
|
func (s *UserUeList) SetCreatedAt(val OptDateTime) {
|
|
s.CreatedAt = val
|
|
}
|
|
|
|
// Ref: #/components/schemas/UserUpdate
|
|
type UserUpdate struct {
|
|
ID int `json:"id"`
|
|
Username string `json:"username"`
|
|
Did OptString `json:"did"`
|
|
Member OptBool `json:"member"`
|
|
Book OptBool `json:"book"`
|
|
Manga OptBool `json:"manga"`
|
|
Badge OptBool `json:"badge"`
|
|
Bsky OptBool `json:"bsky"`
|
|
Mastodon OptBool `json:"mastodon"`
|
|
Delete OptBool `json:"delete"`
|
|
Handle OptBool `json:"handle"`
|
|
CreatedAt OptDateTime `json:"created_at"`
|
|
UpdatedAt OptDateTime `json:"updated_at"`
|
|
RaidAt OptDateTime `json:"raid_at"`
|
|
ServerAt OptDateTime `json:"server_at"`
|
|
EggAt OptDateTime `json:"egg_at"`
|
|
Luck OptInt `json:"luck"`
|
|
LuckAt OptDateTime `json:"luck_at"`
|
|
Like OptInt `json:"like"`
|
|
LikeRank OptInt `json:"like_rank"`
|
|
LikeAt OptDateTime `json:"like_at"`
|
|
Fav OptInt `json:"fav"`
|
|
Ten OptBool `json:"ten"`
|
|
TenSu OptInt `json:"ten_su"`
|
|
TenKai OptInt `json:"ten_kai"`
|
|
Aiten OptInt `json:"aiten"`
|
|
TenCard OptString `json:"ten_card"`
|
|
TenDelete OptString `json:"ten_delete"`
|
|
TenPost OptString `json:"ten_post"`
|
|
TenGet OptString `json:"ten_get"`
|
|
TenAt OptDateTime `json:"ten_at"`
|
|
Next OptString `json:"next"`
|
|
Room OptInt `json:"room"`
|
|
Model OptBool `json:"model"`
|
|
ModelAt OptDateTime `json:"model_at"`
|
|
ModelAttack OptInt `json:"model_attack"`
|
|
ModelLimit OptInt `json:"model_limit"`
|
|
ModelSkill OptInt `json:"model_skill"`
|
|
ModelMode OptInt `json:"model_mode"`
|
|
ModelCritical OptInt `json:"model_critical"`
|
|
ModelCriticalD OptInt `json:"model_critical_d"`
|
|
Game OptBool `json:"game"`
|
|
GameTest OptBool `json:"game_test"`
|
|
GameEnd OptBool `json:"game_end"`
|
|
GameAccount OptBool `json:"game_account"`
|
|
GameLv OptInt `json:"game_lv"`
|
|
Coin OptInt `json:"coin"`
|
|
CoinOpen OptBool `json:"coin_open"`
|
|
CoinAt OptDateTime `json:"coin_at"`
|
|
}
|
|
|
|
// GetID returns the value of ID.
|
|
func (s *UserUpdate) GetID() int {
|
|
return s.ID
|
|
}
|
|
|
|
// GetUsername returns the value of Username.
|
|
func (s *UserUpdate) GetUsername() string {
|
|
return s.Username
|
|
}
|
|
|
|
// GetDid returns the value of Did.
|
|
func (s *UserUpdate) GetDid() OptString {
|
|
return s.Did
|
|
}
|
|
|
|
// GetMember returns the value of Member.
|
|
func (s *UserUpdate) GetMember() OptBool {
|
|
return s.Member
|
|
}
|
|
|
|
// GetBook returns the value of Book.
|
|
func (s *UserUpdate) GetBook() OptBool {
|
|
return s.Book
|
|
}
|
|
|
|
// GetManga returns the value of Manga.
|
|
func (s *UserUpdate) GetManga() OptBool {
|
|
return s.Manga
|
|
}
|
|
|
|
// GetBadge returns the value of Badge.
|
|
func (s *UserUpdate) GetBadge() OptBool {
|
|
return s.Badge
|
|
}
|
|
|
|
// GetBsky returns the value of Bsky.
|
|
func (s *UserUpdate) GetBsky() OptBool {
|
|
return s.Bsky
|
|
}
|
|
|
|
// GetMastodon returns the value of Mastodon.
|
|
func (s *UserUpdate) GetMastodon() OptBool {
|
|
return s.Mastodon
|
|
}
|
|
|
|
// GetDelete returns the value of Delete.
|
|
func (s *UserUpdate) GetDelete() OptBool {
|
|
return s.Delete
|
|
}
|
|
|
|
// GetHandle returns the value of Handle.
|
|
func (s *UserUpdate) GetHandle() OptBool {
|
|
return s.Handle
|
|
}
|
|
|
|
// GetCreatedAt returns the value of CreatedAt.
|
|
func (s *UserUpdate) GetCreatedAt() OptDateTime {
|
|
return s.CreatedAt
|
|
}
|
|
|
|
// GetUpdatedAt returns the value of UpdatedAt.
|
|
func (s *UserUpdate) GetUpdatedAt() OptDateTime {
|
|
return s.UpdatedAt
|
|
}
|
|
|
|
// GetRaidAt returns the value of RaidAt.
|
|
func (s *UserUpdate) GetRaidAt() OptDateTime {
|
|
return s.RaidAt
|
|
}
|
|
|
|
// GetServerAt returns the value of ServerAt.
|
|
func (s *UserUpdate) GetServerAt() OptDateTime {
|
|
return s.ServerAt
|
|
}
|
|
|
|
// GetEggAt returns the value of EggAt.
|
|
func (s *UserUpdate) GetEggAt() OptDateTime {
|
|
return s.EggAt
|
|
}
|
|
|
|
// GetLuck returns the value of Luck.
|
|
func (s *UserUpdate) GetLuck() OptInt {
|
|
return s.Luck
|
|
}
|
|
|
|
// GetLuckAt returns the value of LuckAt.
|
|
func (s *UserUpdate) GetLuckAt() OptDateTime {
|
|
return s.LuckAt
|
|
}
|
|
|
|
// GetLike returns the value of Like.
|
|
func (s *UserUpdate) GetLike() OptInt {
|
|
return s.Like
|
|
}
|
|
|
|
// GetLikeRank returns the value of LikeRank.
|
|
func (s *UserUpdate) GetLikeRank() OptInt {
|
|
return s.LikeRank
|
|
}
|
|
|
|
// GetLikeAt returns the value of LikeAt.
|
|
func (s *UserUpdate) GetLikeAt() OptDateTime {
|
|
return s.LikeAt
|
|
}
|
|
|
|
// GetFav returns the value of Fav.
|
|
func (s *UserUpdate) GetFav() OptInt {
|
|
return s.Fav
|
|
}
|
|
|
|
// GetTen returns the value of Ten.
|
|
func (s *UserUpdate) GetTen() OptBool {
|
|
return s.Ten
|
|
}
|
|
|
|
// GetTenSu returns the value of TenSu.
|
|
func (s *UserUpdate) GetTenSu() OptInt {
|
|
return s.TenSu
|
|
}
|
|
|
|
// GetTenKai returns the value of TenKai.
|
|
func (s *UserUpdate) GetTenKai() OptInt {
|
|
return s.TenKai
|
|
}
|
|
|
|
// GetAiten returns the value of Aiten.
|
|
func (s *UserUpdate) GetAiten() OptInt {
|
|
return s.Aiten
|
|
}
|
|
|
|
// GetTenCard returns the value of TenCard.
|
|
func (s *UserUpdate) GetTenCard() OptString {
|
|
return s.TenCard
|
|
}
|
|
|
|
// GetTenDelete returns the value of TenDelete.
|
|
func (s *UserUpdate) GetTenDelete() OptString {
|
|
return s.TenDelete
|
|
}
|
|
|
|
// GetTenPost returns the value of TenPost.
|
|
func (s *UserUpdate) GetTenPost() OptString {
|
|
return s.TenPost
|
|
}
|
|
|
|
// GetTenGet returns the value of TenGet.
|
|
func (s *UserUpdate) GetTenGet() OptString {
|
|
return s.TenGet
|
|
}
|
|
|
|
// GetTenAt returns the value of TenAt.
|
|
func (s *UserUpdate) GetTenAt() OptDateTime {
|
|
return s.TenAt
|
|
}
|
|
|
|
// GetNext returns the value of Next.
|
|
func (s *UserUpdate) GetNext() OptString {
|
|
return s.Next
|
|
}
|
|
|
|
// GetRoom returns the value of Room.
|
|
func (s *UserUpdate) GetRoom() OptInt {
|
|
return s.Room
|
|
}
|
|
|
|
// GetModel returns the value of Model.
|
|
func (s *UserUpdate) GetModel() OptBool {
|
|
return s.Model
|
|
}
|
|
|
|
// GetModelAt returns the value of ModelAt.
|
|
func (s *UserUpdate) GetModelAt() OptDateTime {
|
|
return s.ModelAt
|
|
}
|
|
|
|
// GetModelAttack returns the value of ModelAttack.
|
|
func (s *UserUpdate) GetModelAttack() OptInt {
|
|
return s.ModelAttack
|
|
}
|
|
|
|
// GetModelLimit returns the value of ModelLimit.
|
|
func (s *UserUpdate) GetModelLimit() OptInt {
|
|
return s.ModelLimit
|
|
}
|
|
|
|
// GetModelSkill returns the value of ModelSkill.
|
|
func (s *UserUpdate) GetModelSkill() OptInt {
|
|
return s.ModelSkill
|
|
}
|
|
|
|
// GetModelMode returns the value of ModelMode.
|
|
func (s *UserUpdate) GetModelMode() OptInt {
|
|
return s.ModelMode
|
|
}
|
|
|
|
// GetModelCritical returns the value of ModelCritical.
|
|
func (s *UserUpdate) GetModelCritical() OptInt {
|
|
return s.ModelCritical
|
|
}
|
|
|
|
// GetModelCriticalD returns the value of ModelCriticalD.
|
|
func (s *UserUpdate) GetModelCriticalD() OptInt {
|
|
return s.ModelCriticalD
|
|
}
|
|
|
|
// GetGame returns the value of Game.
|
|
func (s *UserUpdate) GetGame() OptBool {
|
|
return s.Game
|
|
}
|
|
|
|
// GetGameTest returns the value of GameTest.
|
|
func (s *UserUpdate) GetGameTest() OptBool {
|
|
return s.GameTest
|
|
}
|
|
|
|
// GetGameEnd returns the value of GameEnd.
|
|
func (s *UserUpdate) GetGameEnd() OptBool {
|
|
return s.GameEnd
|
|
}
|
|
|
|
// GetGameAccount returns the value of GameAccount.
|
|
func (s *UserUpdate) GetGameAccount() OptBool {
|
|
return s.GameAccount
|
|
}
|
|
|
|
// GetGameLv returns the value of GameLv.
|
|
func (s *UserUpdate) GetGameLv() OptInt {
|
|
return s.GameLv
|
|
}
|
|
|
|
// GetCoin returns the value of Coin.
|
|
func (s *UserUpdate) GetCoin() OptInt {
|
|
return s.Coin
|
|
}
|
|
|
|
// GetCoinOpen returns the value of CoinOpen.
|
|
func (s *UserUpdate) GetCoinOpen() OptBool {
|
|
return s.CoinOpen
|
|
}
|
|
|
|
// GetCoinAt returns the value of CoinAt.
|
|
func (s *UserUpdate) GetCoinAt() OptDateTime {
|
|
return s.CoinAt
|
|
}
|
|
|
|
// SetID sets the value of ID.
|
|
func (s *UserUpdate) SetID(val int) {
|
|
s.ID = val
|
|
}
|
|
|
|
// SetUsername sets the value of Username.
|
|
func (s *UserUpdate) SetUsername(val string) {
|
|
s.Username = val
|
|
}
|
|
|
|
// SetDid sets the value of Did.
|
|
func (s *UserUpdate) SetDid(val OptString) {
|
|
s.Did = val
|
|
}
|
|
|
|
// SetMember sets the value of Member.
|
|
func (s *UserUpdate) SetMember(val OptBool) {
|
|
s.Member = val
|
|
}
|
|
|
|
// SetBook sets the value of Book.
|
|
func (s *UserUpdate) SetBook(val OptBool) {
|
|
s.Book = val
|
|
}
|
|
|
|
// SetManga sets the value of Manga.
|
|
func (s *UserUpdate) SetManga(val OptBool) {
|
|
s.Manga = val
|
|
}
|
|
|
|
// SetBadge sets the value of Badge.
|
|
func (s *UserUpdate) SetBadge(val OptBool) {
|
|
s.Badge = val
|
|
}
|
|
|
|
// SetBsky sets the value of Bsky.
|
|
func (s *UserUpdate) SetBsky(val OptBool) {
|
|
s.Bsky = val
|
|
}
|
|
|
|
// SetMastodon sets the value of Mastodon.
|
|
func (s *UserUpdate) SetMastodon(val OptBool) {
|
|
s.Mastodon = val
|
|
}
|
|
|
|
// SetDelete sets the value of Delete.
|
|
func (s *UserUpdate) SetDelete(val OptBool) {
|
|
s.Delete = val
|
|
}
|
|
|
|
// SetHandle sets the value of Handle.
|
|
func (s *UserUpdate) SetHandle(val OptBool) {
|
|
s.Handle = val
|
|
}
|
|
|
|
// SetCreatedAt sets the value of CreatedAt.
|
|
func (s *UserUpdate) SetCreatedAt(val OptDateTime) {
|
|
s.CreatedAt = val
|
|
}
|
|
|
|
// SetUpdatedAt sets the value of UpdatedAt.
|
|
func (s *UserUpdate) SetUpdatedAt(val OptDateTime) {
|
|
s.UpdatedAt = val
|
|
}
|
|
|
|
// SetRaidAt sets the value of RaidAt.
|
|
func (s *UserUpdate) SetRaidAt(val OptDateTime) {
|
|
s.RaidAt = val
|
|
}
|
|
|
|
// SetServerAt sets the value of ServerAt.
|
|
func (s *UserUpdate) SetServerAt(val OptDateTime) {
|
|
s.ServerAt = val
|
|
}
|
|
|
|
// SetEggAt sets the value of EggAt.
|
|
func (s *UserUpdate) SetEggAt(val OptDateTime) {
|
|
s.EggAt = val
|
|
}
|
|
|
|
// SetLuck sets the value of Luck.
|
|
func (s *UserUpdate) SetLuck(val OptInt) {
|
|
s.Luck = val
|
|
}
|
|
|
|
// SetLuckAt sets the value of LuckAt.
|
|
func (s *UserUpdate) SetLuckAt(val OptDateTime) {
|
|
s.LuckAt = val
|
|
}
|
|
|
|
// SetLike sets the value of Like.
|
|
func (s *UserUpdate) SetLike(val OptInt) {
|
|
s.Like = val
|
|
}
|
|
|
|
// SetLikeRank sets the value of LikeRank.
|
|
func (s *UserUpdate) SetLikeRank(val OptInt) {
|
|
s.LikeRank = val
|
|
}
|
|
|
|
// SetLikeAt sets the value of LikeAt.
|
|
func (s *UserUpdate) SetLikeAt(val OptDateTime) {
|
|
s.LikeAt = val
|
|
}
|
|
|
|
// SetFav sets the value of Fav.
|
|
func (s *UserUpdate) SetFav(val OptInt) {
|
|
s.Fav = val
|
|
}
|
|
|
|
// SetTen sets the value of Ten.
|
|
func (s *UserUpdate) SetTen(val OptBool) {
|
|
s.Ten = val
|
|
}
|
|
|
|
// SetTenSu sets the value of TenSu.
|
|
func (s *UserUpdate) SetTenSu(val OptInt) {
|
|
s.TenSu = val
|
|
}
|
|
|
|
// SetTenKai sets the value of TenKai.
|
|
func (s *UserUpdate) SetTenKai(val OptInt) {
|
|
s.TenKai = val
|
|
}
|
|
|
|
// SetAiten sets the value of Aiten.
|
|
func (s *UserUpdate) SetAiten(val OptInt) {
|
|
s.Aiten = val
|
|
}
|
|
|
|
// SetTenCard sets the value of TenCard.
|
|
func (s *UserUpdate) SetTenCard(val OptString) {
|
|
s.TenCard = val
|
|
}
|
|
|
|
// SetTenDelete sets the value of TenDelete.
|
|
func (s *UserUpdate) SetTenDelete(val OptString) {
|
|
s.TenDelete = val
|
|
}
|
|
|
|
// SetTenPost sets the value of TenPost.
|
|
func (s *UserUpdate) SetTenPost(val OptString) {
|
|
s.TenPost = val
|
|
}
|
|
|
|
// SetTenGet sets the value of TenGet.
|
|
func (s *UserUpdate) SetTenGet(val OptString) {
|
|
s.TenGet = val
|
|
}
|
|
|
|
// SetTenAt sets the value of TenAt.
|
|
func (s *UserUpdate) SetTenAt(val OptDateTime) {
|
|
s.TenAt = val
|
|
}
|
|
|
|
// SetNext sets the value of Next.
|
|
func (s *UserUpdate) SetNext(val OptString) {
|
|
s.Next = val
|
|
}
|
|
|
|
// SetRoom sets the value of Room.
|
|
func (s *UserUpdate) SetRoom(val OptInt) {
|
|
s.Room = val
|
|
}
|
|
|
|
// SetModel sets the value of Model.
|
|
func (s *UserUpdate) SetModel(val OptBool) {
|
|
s.Model = val
|
|
}
|
|
|
|
// SetModelAt sets the value of ModelAt.
|
|
func (s *UserUpdate) SetModelAt(val OptDateTime) {
|
|
s.ModelAt = val
|
|
}
|
|
|
|
// SetModelAttack sets the value of ModelAttack.
|
|
func (s *UserUpdate) SetModelAttack(val OptInt) {
|
|
s.ModelAttack = val
|
|
}
|
|
|
|
// SetModelLimit sets the value of ModelLimit.
|
|
func (s *UserUpdate) SetModelLimit(val OptInt) {
|
|
s.ModelLimit = val
|
|
}
|
|
|
|
// SetModelSkill sets the value of ModelSkill.
|
|
func (s *UserUpdate) SetModelSkill(val OptInt) {
|
|
s.ModelSkill = val
|
|
}
|
|
|
|
// SetModelMode sets the value of ModelMode.
|
|
func (s *UserUpdate) SetModelMode(val OptInt) {
|
|
s.ModelMode = val
|
|
}
|
|
|
|
// SetModelCritical sets the value of ModelCritical.
|
|
func (s *UserUpdate) SetModelCritical(val OptInt) {
|
|
s.ModelCritical = val
|
|
}
|
|
|
|
// SetModelCriticalD sets the value of ModelCriticalD.
|
|
func (s *UserUpdate) SetModelCriticalD(val OptInt) {
|
|
s.ModelCriticalD = val
|
|
}
|
|
|
|
// SetGame sets the value of Game.
|
|
func (s *UserUpdate) SetGame(val OptBool) {
|
|
s.Game = val
|
|
}
|
|
|
|
// SetGameTest sets the value of GameTest.
|
|
func (s *UserUpdate) SetGameTest(val OptBool) {
|
|
s.GameTest = val
|
|
}
|
|
|
|
// SetGameEnd sets the value of GameEnd.
|
|
func (s *UserUpdate) SetGameEnd(val OptBool) {
|
|
s.GameEnd = val
|
|
}
|
|
|
|
// SetGameAccount sets the value of GameAccount.
|
|
func (s *UserUpdate) SetGameAccount(val OptBool) {
|
|
s.GameAccount = val
|
|
}
|
|
|
|
// SetGameLv sets the value of GameLv.
|
|
func (s *UserUpdate) SetGameLv(val OptInt) {
|
|
s.GameLv = val
|
|
}
|
|
|
|
// SetCoin sets the value of Coin.
|
|
func (s *UserUpdate) SetCoin(val OptInt) {
|
|
s.Coin = val
|
|
}
|
|
|
|
// SetCoinOpen sets the value of CoinOpen.
|
|
func (s *UserUpdate) SetCoinOpen(val OptBool) {
|
|
s.CoinOpen = val
|
|
}
|
|
|
|
// SetCoinAt sets the value of CoinAt.
|
|
func (s *UserUpdate) SetCoinAt(val OptDateTime) {
|
|
s.CoinAt = val
|
|
}
|
|
|
|
func (*UserUpdate) updateUserRes() {}
|