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api/ent/mutation.go
2022-08-31 15:18:14 +09:00

1892 lines
50 KiB
Go

// Code generated by entc, DO NOT EDIT.
package ent
import (
"context"
"errors"
"fmt"
"sync"
"t/ent/predicate"
"t/ent/users"
"time"
"entgo.io/ent"
)
const (
// Operation types.
OpCreate = ent.OpCreate
OpDelete = ent.OpDelete
OpDeleteOne = ent.OpDeleteOne
OpUpdate = ent.OpUpdate
OpUpdateOne = ent.OpUpdateOne
// Node types.
TypeUsers = "Users"
)
// UsersMutation represents an operation that mutates the Users nodes in the graph.
type UsersMutation struct {
config
op Op
typ string
id *int
user *string
chara *string
skill *int
addskill *int
hp *int
addhp *int
attack *int
addattack *int
defense *int
adddefense *int
critical *int
addcritical *int
battle *int
addbattle *int
win *int
addwin *int
day *int
addday *int
percentage *float64
addpercentage *float64
_limit *bool
status *string
comment *string
created_at *time.Time
next *string
updated_at *time.Time
url *string
clearedFields map[string]struct{}
done bool
oldValue func(context.Context) (*Users, error)
predicates []predicate.Users
}
var _ ent.Mutation = (*UsersMutation)(nil)
// usersOption allows management of the mutation configuration using functional options.
type usersOption func(*UsersMutation)
// newUsersMutation creates new mutation for the Users entity.
func newUsersMutation(c config, op Op, opts ...usersOption) *UsersMutation {
m := &UsersMutation{
config: c,
op: op,
typ: TypeUsers,
clearedFields: make(map[string]struct{}),
}
for _, opt := range opts {
opt(m)
}
return m
}
// withUsersID sets the ID field of the mutation.
func withUsersID(id int) usersOption {
return func(m *UsersMutation) {
var (
err error
once sync.Once
value *Users
)
m.oldValue = func(ctx context.Context) (*Users, error) {
once.Do(func() {
if m.done {
err = errors.New("querying old values post mutation is not allowed")
} else {
value, err = m.Client().Users.Get(ctx, id)
}
})
return value, err
}
m.id = &id
}
}
// withUsers sets the old Users of the mutation.
func withUsers(node *Users) usersOption {
return func(m *UsersMutation) {
m.oldValue = func(context.Context) (*Users, error) {
return node, nil
}
m.id = &node.ID
}
}
// Client returns a new `ent.Client` from the mutation. If the mutation was
// executed in a transaction (ent.Tx), a transactional client is returned.
func (m UsersMutation) Client() *Client {
client := &Client{config: m.config}
client.init()
return client
}
// Tx returns an `ent.Tx` for mutations that were executed in transactions;
// it returns an error otherwise.
func (m UsersMutation) Tx() (*Tx, error) {
if _, ok := m.driver.(*txDriver); !ok {
return nil, errors.New("ent: mutation is not running in a transaction")
}
tx := &Tx{config: m.config}
tx.init()
return tx, nil
}
// ID returns the ID value in the mutation. Note that the ID is only available
// if it was provided to the builder or after it was returned from the database.
func (m *UsersMutation) ID() (id int, exists bool) {
if m.id == nil {
return
}
return *m.id, true
}
// IDs queries the database and returns the entity ids that match the mutation's predicate.
// That means, if the mutation is applied within a transaction with an isolation level such
// as sql.LevelSerializable, the returned ids match the ids of the rows that will be updated
// or updated by the mutation.
func (m *UsersMutation) IDs(ctx context.Context) ([]int, error) {
switch {
case m.op.Is(OpUpdateOne | OpDeleteOne):
id, exists := m.ID()
if exists {
return []int{id}, nil
}
fallthrough
case m.op.Is(OpUpdate | OpDelete):
return m.Client().Users.Query().Where(m.predicates...).IDs(ctx)
default:
return nil, fmt.Errorf("IDs is not allowed on %s operations", m.op)
}
}
// SetUser sets the "user" field.
func (m *UsersMutation) SetUser(s string) {
m.user = &s
}
// User returns the value of the "user" field in the mutation.
func (m *UsersMutation) User() (r string, exists bool) {
v := m.user
if v == nil {
return
}
return *v, true
}
// OldUser returns the old "user" field's value of the Users entity.
// If the Users object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *UsersMutation) OldUser(ctx context.Context) (v string, err error) {
if !m.op.Is(OpUpdateOne) {
return v, errors.New("OldUser is only allowed on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, errors.New("OldUser requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldUser: %w", err)
}
return oldValue.User, nil
}
// ResetUser resets all changes to the "user" field.
func (m *UsersMutation) ResetUser() {
m.user = nil
}
// SetChara sets the "chara" field.
func (m *UsersMutation) SetChara(s string) {
m.chara = &s
}
// Chara returns the value of the "chara" field in the mutation.
func (m *UsersMutation) Chara() (r string, exists bool) {
v := m.chara
if v == nil {
return
}
return *v, true
}
// OldChara returns the old "chara" field's value of the Users entity.
// If the Users object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *UsersMutation) OldChara(ctx context.Context) (v string, err error) {
if !m.op.Is(OpUpdateOne) {
return v, errors.New("OldChara is only allowed on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, errors.New("OldChara requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldChara: %w", err)
}
return oldValue.Chara, nil
}
// ClearChara clears the value of the "chara" field.
func (m *UsersMutation) ClearChara() {
m.chara = nil
m.clearedFields[users.FieldChara] = struct{}{}
}
// CharaCleared returns if the "chara" field was cleared in this mutation.
func (m *UsersMutation) CharaCleared() bool {
_, ok := m.clearedFields[users.FieldChara]
return ok
}
// ResetChara resets all changes to the "chara" field.
func (m *UsersMutation) ResetChara() {
m.chara = nil
delete(m.clearedFields, users.FieldChara)
}
// SetSkill sets the "skill" field.
func (m *UsersMutation) SetSkill(i int) {
m.skill = &i
m.addskill = nil
}
// Skill returns the value of the "skill" field in the mutation.
func (m *UsersMutation) Skill() (r int, exists bool) {
v := m.skill
if v == nil {
return
}
return *v, true
}
// OldSkill returns the old "skill" field's value of the Users entity.
// If the Users object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *UsersMutation) OldSkill(ctx context.Context) (v int, err error) {
if !m.op.Is(OpUpdateOne) {
return v, errors.New("OldSkill is only allowed on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, errors.New("OldSkill requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldSkill: %w", err)
}
return oldValue.Skill, nil
}
// AddSkill adds i to the "skill" field.
func (m *UsersMutation) AddSkill(i int) {
if m.addskill != nil {
*m.addskill += i
} else {
m.addskill = &i
}
}
// AddedSkill returns the value that was added to the "skill" field in this mutation.
func (m *UsersMutation) AddedSkill() (r int, exists bool) {
v := m.addskill
if v == nil {
return
}
return *v, true
}
// ClearSkill clears the value of the "skill" field.
func (m *UsersMutation) ClearSkill() {
m.skill = nil
m.addskill = nil
m.clearedFields[users.FieldSkill] = struct{}{}
}
// SkillCleared returns if the "skill" field was cleared in this mutation.
func (m *UsersMutation) SkillCleared() bool {
_, ok := m.clearedFields[users.FieldSkill]
return ok
}
// ResetSkill resets all changes to the "skill" field.
func (m *UsersMutation) ResetSkill() {
m.skill = nil
m.addskill = nil
delete(m.clearedFields, users.FieldSkill)
}
// SetHp sets the "hp" field.
func (m *UsersMutation) SetHp(i int) {
m.hp = &i
m.addhp = nil
}
// Hp returns the value of the "hp" field in the mutation.
func (m *UsersMutation) Hp() (r int, exists bool) {
v := m.hp
if v == nil {
return
}
return *v, true
}
// OldHp returns the old "hp" field's value of the Users entity.
// If the Users object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *UsersMutation) OldHp(ctx context.Context) (v int, err error) {
if !m.op.Is(OpUpdateOne) {
return v, errors.New("OldHp is only allowed on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, errors.New("OldHp requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldHp: %w", err)
}
return oldValue.Hp, nil
}
// AddHp adds i to the "hp" field.
func (m *UsersMutation) AddHp(i int) {
if m.addhp != nil {
*m.addhp += i
} else {
m.addhp = &i
}
}
// AddedHp returns the value that was added to the "hp" field in this mutation.
func (m *UsersMutation) AddedHp() (r int, exists bool) {
v := m.addhp
if v == nil {
return
}
return *v, true
}
// ClearHp clears the value of the "hp" field.
func (m *UsersMutation) ClearHp() {
m.hp = nil
m.addhp = nil
m.clearedFields[users.FieldHp] = struct{}{}
}
// HpCleared returns if the "hp" field was cleared in this mutation.
func (m *UsersMutation) HpCleared() bool {
_, ok := m.clearedFields[users.FieldHp]
return ok
}
// ResetHp resets all changes to the "hp" field.
func (m *UsersMutation) ResetHp() {
m.hp = nil
m.addhp = nil
delete(m.clearedFields, users.FieldHp)
}
// SetAttack sets the "attack" field.
func (m *UsersMutation) SetAttack(i int) {
m.attack = &i
m.addattack = nil
}
// Attack returns the value of the "attack" field in the mutation.
func (m *UsersMutation) Attack() (r int, exists bool) {
v := m.attack
if v == nil {
return
}
return *v, true
}
// OldAttack returns the old "attack" field's value of the Users entity.
// If the Users object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *UsersMutation) OldAttack(ctx context.Context) (v int, err error) {
if !m.op.Is(OpUpdateOne) {
return v, errors.New("OldAttack is only allowed on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, errors.New("OldAttack requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldAttack: %w", err)
}
return oldValue.Attack, nil
}
// AddAttack adds i to the "attack" field.
func (m *UsersMutation) AddAttack(i int) {
if m.addattack != nil {
*m.addattack += i
} else {
m.addattack = &i
}
}
// AddedAttack returns the value that was added to the "attack" field in this mutation.
func (m *UsersMutation) AddedAttack() (r int, exists bool) {
v := m.addattack
if v == nil {
return
}
return *v, true
}
// ClearAttack clears the value of the "attack" field.
func (m *UsersMutation) ClearAttack() {
m.attack = nil
m.addattack = nil
m.clearedFields[users.FieldAttack] = struct{}{}
}
// AttackCleared returns if the "attack" field was cleared in this mutation.
func (m *UsersMutation) AttackCleared() bool {
_, ok := m.clearedFields[users.FieldAttack]
return ok
}
// ResetAttack resets all changes to the "attack" field.
func (m *UsersMutation) ResetAttack() {
m.attack = nil
m.addattack = nil
delete(m.clearedFields, users.FieldAttack)
}
// SetDefense sets the "defense" field.
func (m *UsersMutation) SetDefense(i int) {
m.defense = &i
m.adddefense = nil
}
// Defense returns the value of the "defense" field in the mutation.
func (m *UsersMutation) Defense() (r int, exists bool) {
v := m.defense
if v == nil {
return
}
return *v, true
}
// OldDefense returns the old "defense" field's value of the Users entity.
// If the Users object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *UsersMutation) OldDefense(ctx context.Context) (v int, err error) {
if !m.op.Is(OpUpdateOne) {
return v, errors.New("OldDefense is only allowed on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, errors.New("OldDefense requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldDefense: %w", err)
}
return oldValue.Defense, nil
}
// AddDefense adds i to the "defense" field.
func (m *UsersMutation) AddDefense(i int) {
if m.adddefense != nil {
*m.adddefense += i
} else {
m.adddefense = &i
}
}
// AddedDefense returns the value that was added to the "defense" field in this mutation.
func (m *UsersMutation) AddedDefense() (r int, exists bool) {
v := m.adddefense
if v == nil {
return
}
return *v, true
}
// ClearDefense clears the value of the "defense" field.
func (m *UsersMutation) ClearDefense() {
m.defense = nil
m.adddefense = nil
m.clearedFields[users.FieldDefense] = struct{}{}
}
// DefenseCleared returns if the "defense" field was cleared in this mutation.
func (m *UsersMutation) DefenseCleared() bool {
_, ok := m.clearedFields[users.FieldDefense]
return ok
}
// ResetDefense resets all changes to the "defense" field.
func (m *UsersMutation) ResetDefense() {
m.defense = nil
m.adddefense = nil
delete(m.clearedFields, users.FieldDefense)
}
// SetCritical sets the "critical" field.
func (m *UsersMutation) SetCritical(i int) {
m.critical = &i
m.addcritical = nil
}
// Critical returns the value of the "critical" field in the mutation.
func (m *UsersMutation) Critical() (r int, exists bool) {
v := m.critical
if v == nil {
return
}
return *v, true
}
// OldCritical returns the old "critical" field's value of the Users entity.
// If the Users object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *UsersMutation) OldCritical(ctx context.Context) (v int, err error) {
if !m.op.Is(OpUpdateOne) {
return v, errors.New("OldCritical is only allowed on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, errors.New("OldCritical requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldCritical: %w", err)
}
return oldValue.Critical, nil
}
// AddCritical adds i to the "critical" field.
func (m *UsersMutation) AddCritical(i int) {
if m.addcritical != nil {
*m.addcritical += i
} else {
m.addcritical = &i
}
}
// AddedCritical returns the value that was added to the "critical" field in this mutation.
func (m *UsersMutation) AddedCritical() (r int, exists bool) {
v := m.addcritical
if v == nil {
return
}
return *v, true
}
// ClearCritical clears the value of the "critical" field.
func (m *UsersMutation) ClearCritical() {
m.critical = nil
m.addcritical = nil
m.clearedFields[users.FieldCritical] = struct{}{}
}
// CriticalCleared returns if the "critical" field was cleared in this mutation.
func (m *UsersMutation) CriticalCleared() bool {
_, ok := m.clearedFields[users.FieldCritical]
return ok
}
// ResetCritical resets all changes to the "critical" field.
func (m *UsersMutation) ResetCritical() {
m.critical = nil
m.addcritical = nil
delete(m.clearedFields, users.FieldCritical)
}
// SetBattle sets the "battle" field.
func (m *UsersMutation) SetBattle(i int) {
m.battle = &i
m.addbattle = nil
}
// Battle returns the value of the "battle" field in the mutation.
func (m *UsersMutation) Battle() (r int, exists bool) {
v := m.battle
if v == nil {
return
}
return *v, true
}
// OldBattle returns the old "battle" field's value of the Users entity.
// If the Users object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *UsersMutation) OldBattle(ctx context.Context) (v int, err error) {
if !m.op.Is(OpUpdateOne) {
return v, errors.New("OldBattle is only allowed on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, errors.New("OldBattle requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldBattle: %w", err)
}
return oldValue.Battle, nil
}
// AddBattle adds i to the "battle" field.
func (m *UsersMutation) AddBattle(i int) {
if m.addbattle != nil {
*m.addbattle += i
} else {
m.addbattle = &i
}
}
// AddedBattle returns the value that was added to the "battle" field in this mutation.
func (m *UsersMutation) AddedBattle() (r int, exists bool) {
v := m.addbattle
if v == nil {
return
}
return *v, true
}
// ClearBattle clears the value of the "battle" field.
func (m *UsersMutation) ClearBattle() {
m.battle = nil
m.addbattle = nil
m.clearedFields[users.FieldBattle] = struct{}{}
}
// BattleCleared returns if the "battle" field was cleared in this mutation.
func (m *UsersMutation) BattleCleared() bool {
_, ok := m.clearedFields[users.FieldBattle]
return ok
}
// ResetBattle resets all changes to the "battle" field.
func (m *UsersMutation) ResetBattle() {
m.battle = nil
m.addbattle = nil
delete(m.clearedFields, users.FieldBattle)
}
// SetWin sets the "win" field.
func (m *UsersMutation) SetWin(i int) {
m.win = &i
m.addwin = nil
}
// Win returns the value of the "win" field in the mutation.
func (m *UsersMutation) Win() (r int, exists bool) {
v := m.win
if v == nil {
return
}
return *v, true
}
// OldWin returns the old "win" field's value of the Users entity.
// If the Users object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *UsersMutation) OldWin(ctx context.Context) (v int, err error) {
if !m.op.Is(OpUpdateOne) {
return v, errors.New("OldWin is only allowed on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, errors.New("OldWin requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldWin: %w", err)
}
return oldValue.Win, nil
}
// AddWin adds i to the "win" field.
func (m *UsersMutation) AddWin(i int) {
if m.addwin != nil {
*m.addwin += i
} else {
m.addwin = &i
}
}
// AddedWin returns the value that was added to the "win" field in this mutation.
func (m *UsersMutation) AddedWin() (r int, exists bool) {
v := m.addwin
if v == nil {
return
}
return *v, true
}
// ClearWin clears the value of the "win" field.
func (m *UsersMutation) ClearWin() {
m.win = nil
m.addwin = nil
m.clearedFields[users.FieldWin] = struct{}{}
}
// WinCleared returns if the "win" field was cleared in this mutation.
func (m *UsersMutation) WinCleared() bool {
_, ok := m.clearedFields[users.FieldWin]
return ok
}
// ResetWin resets all changes to the "win" field.
func (m *UsersMutation) ResetWin() {
m.win = nil
m.addwin = nil
delete(m.clearedFields, users.FieldWin)
}
// SetDay sets the "day" field.
func (m *UsersMutation) SetDay(i int) {
m.day = &i
m.addday = nil
}
// Day returns the value of the "day" field in the mutation.
func (m *UsersMutation) Day() (r int, exists bool) {
v := m.day
if v == nil {
return
}
return *v, true
}
// OldDay returns the old "day" field's value of the Users entity.
// If the Users object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *UsersMutation) OldDay(ctx context.Context) (v int, err error) {
if !m.op.Is(OpUpdateOne) {
return v, errors.New("OldDay is only allowed on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, errors.New("OldDay requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldDay: %w", err)
}
return oldValue.Day, nil
}
// AddDay adds i to the "day" field.
func (m *UsersMutation) AddDay(i int) {
if m.addday != nil {
*m.addday += i
} else {
m.addday = &i
}
}
// AddedDay returns the value that was added to the "day" field in this mutation.
func (m *UsersMutation) AddedDay() (r int, exists bool) {
v := m.addday
if v == nil {
return
}
return *v, true
}
// ClearDay clears the value of the "day" field.
func (m *UsersMutation) ClearDay() {
m.day = nil
m.addday = nil
m.clearedFields[users.FieldDay] = struct{}{}
}
// DayCleared returns if the "day" field was cleared in this mutation.
func (m *UsersMutation) DayCleared() bool {
_, ok := m.clearedFields[users.FieldDay]
return ok
}
// ResetDay resets all changes to the "day" field.
func (m *UsersMutation) ResetDay() {
m.day = nil
m.addday = nil
delete(m.clearedFields, users.FieldDay)
}
// SetPercentage sets the "percentage" field.
func (m *UsersMutation) SetPercentage(f float64) {
m.percentage = &f
m.addpercentage = nil
}
// Percentage returns the value of the "percentage" field in the mutation.
func (m *UsersMutation) Percentage() (r float64, exists bool) {
v := m.percentage
if v == nil {
return
}
return *v, true
}
// OldPercentage returns the old "percentage" field's value of the Users entity.
// If the Users object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *UsersMutation) OldPercentage(ctx context.Context) (v float64, err error) {
if !m.op.Is(OpUpdateOne) {
return v, errors.New("OldPercentage is only allowed on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, errors.New("OldPercentage requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldPercentage: %w", err)
}
return oldValue.Percentage, nil
}
// AddPercentage adds f to the "percentage" field.
func (m *UsersMutation) AddPercentage(f float64) {
if m.addpercentage != nil {
*m.addpercentage += f
} else {
m.addpercentage = &f
}
}
// AddedPercentage returns the value that was added to the "percentage" field in this mutation.
func (m *UsersMutation) AddedPercentage() (r float64, exists bool) {
v := m.addpercentage
if v == nil {
return
}
return *v, true
}
// ClearPercentage clears the value of the "percentage" field.
func (m *UsersMutation) ClearPercentage() {
m.percentage = nil
m.addpercentage = nil
m.clearedFields[users.FieldPercentage] = struct{}{}
}
// PercentageCleared returns if the "percentage" field was cleared in this mutation.
func (m *UsersMutation) PercentageCleared() bool {
_, ok := m.clearedFields[users.FieldPercentage]
return ok
}
// ResetPercentage resets all changes to the "percentage" field.
func (m *UsersMutation) ResetPercentage() {
m.percentage = nil
m.addpercentage = nil
delete(m.clearedFields, users.FieldPercentage)
}
// SetLimit sets the "limit" field.
func (m *UsersMutation) SetLimit(b bool) {
m._limit = &b
}
// Limit returns the value of the "limit" field in the mutation.
func (m *UsersMutation) Limit() (r bool, exists bool) {
v := m._limit
if v == nil {
return
}
return *v, true
}
// OldLimit returns the old "limit" field's value of the Users entity.
// If the Users object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *UsersMutation) OldLimit(ctx context.Context) (v bool, err error) {
if !m.op.Is(OpUpdateOne) {
return v, errors.New("OldLimit is only allowed on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, errors.New("OldLimit requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldLimit: %w", err)
}
return oldValue.Limit, nil
}
// ClearLimit clears the value of the "limit" field.
func (m *UsersMutation) ClearLimit() {
m._limit = nil
m.clearedFields[users.FieldLimit] = struct{}{}
}
// LimitCleared returns if the "limit" field was cleared in this mutation.
func (m *UsersMutation) LimitCleared() bool {
_, ok := m.clearedFields[users.FieldLimit]
return ok
}
// ResetLimit resets all changes to the "limit" field.
func (m *UsersMutation) ResetLimit() {
m._limit = nil
delete(m.clearedFields, users.FieldLimit)
}
// SetStatus sets the "status" field.
func (m *UsersMutation) SetStatus(s string) {
m.status = &s
}
// Status returns the value of the "status" field in the mutation.
func (m *UsersMutation) Status() (r string, exists bool) {
v := m.status
if v == nil {
return
}
return *v, true
}
// OldStatus returns the old "status" field's value of the Users entity.
// If the Users object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *UsersMutation) OldStatus(ctx context.Context) (v string, err error) {
if !m.op.Is(OpUpdateOne) {
return v, errors.New("OldStatus is only allowed on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, errors.New("OldStatus requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldStatus: %w", err)
}
return oldValue.Status, nil
}
// ClearStatus clears the value of the "status" field.
func (m *UsersMutation) ClearStatus() {
m.status = nil
m.clearedFields[users.FieldStatus] = struct{}{}
}
// StatusCleared returns if the "status" field was cleared in this mutation.
func (m *UsersMutation) StatusCleared() bool {
_, ok := m.clearedFields[users.FieldStatus]
return ok
}
// ResetStatus resets all changes to the "status" field.
func (m *UsersMutation) ResetStatus() {
m.status = nil
delete(m.clearedFields, users.FieldStatus)
}
// SetComment sets the "comment" field.
func (m *UsersMutation) SetComment(s string) {
m.comment = &s
}
// Comment returns the value of the "comment" field in the mutation.
func (m *UsersMutation) Comment() (r string, exists bool) {
v := m.comment
if v == nil {
return
}
return *v, true
}
// OldComment returns the old "comment" field's value of the Users entity.
// If the Users object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *UsersMutation) OldComment(ctx context.Context) (v string, err error) {
if !m.op.Is(OpUpdateOne) {
return v, errors.New("OldComment is only allowed on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, errors.New("OldComment requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldComment: %w", err)
}
return oldValue.Comment, nil
}
// ClearComment clears the value of the "comment" field.
func (m *UsersMutation) ClearComment() {
m.comment = nil
m.clearedFields[users.FieldComment] = struct{}{}
}
// CommentCleared returns if the "comment" field was cleared in this mutation.
func (m *UsersMutation) CommentCleared() bool {
_, ok := m.clearedFields[users.FieldComment]
return ok
}
// ResetComment resets all changes to the "comment" field.
func (m *UsersMutation) ResetComment() {
m.comment = nil
delete(m.clearedFields, users.FieldComment)
}
// SetCreatedAt sets the "created_at" field.
func (m *UsersMutation) SetCreatedAt(t time.Time) {
m.created_at = &t
}
// CreatedAt returns the value of the "created_at" field in the mutation.
func (m *UsersMutation) CreatedAt() (r time.Time, exists bool) {
v := m.created_at
if v == nil {
return
}
return *v, true
}
// OldCreatedAt returns the old "created_at" field's value of the Users entity.
// If the Users object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *UsersMutation) OldCreatedAt(ctx context.Context) (v time.Time, err error) {
if !m.op.Is(OpUpdateOne) {
return v, errors.New("OldCreatedAt is only allowed on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, errors.New("OldCreatedAt requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldCreatedAt: %w", err)
}
return oldValue.CreatedAt, nil
}
// ClearCreatedAt clears the value of the "created_at" field.
func (m *UsersMutation) ClearCreatedAt() {
m.created_at = nil
m.clearedFields[users.FieldCreatedAt] = struct{}{}
}
// CreatedAtCleared returns if the "created_at" field was cleared in this mutation.
func (m *UsersMutation) CreatedAtCleared() bool {
_, ok := m.clearedFields[users.FieldCreatedAt]
return ok
}
// ResetCreatedAt resets all changes to the "created_at" field.
func (m *UsersMutation) ResetCreatedAt() {
m.created_at = nil
delete(m.clearedFields, users.FieldCreatedAt)
}
// SetNext sets the "next" field.
func (m *UsersMutation) SetNext(s string) {
m.next = &s
}
// Next returns the value of the "next" field in the mutation.
func (m *UsersMutation) Next() (r string, exists bool) {
v := m.next
if v == nil {
return
}
return *v, true
}
// OldNext returns the old "next" field's value of the Users entity.
// If the Users object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *UsersMutation) OldNext(ctx context.Context) (v string, err error) {
if !m.op.Is(OpUpdateOne) {
return v, errors.New("OldNext is only allowed on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, errors.New("OldNext requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldNext: %w", err)
}
return oldValue.Next, nil
}
// ClearNext clears the value of the "next" field.
func (m *UsersMutation) ClearNext() {
m.next = nil
m.clearedFields[users.FieldNext] = struct{}{}
}
// NextCleared returns if the "next" field was cleared in this mutation.
func (m *UsersMutation) NextCleared() bool {
_, ok := m.clearedFields[users.FieldNext]
return ok
}
// ResetNext resets all changes to the "next" field.
func (m *UsersMutation) ResetNext() {
m.next = nil
delete(m.clearedFields, users.FieldNext)
}
// SetUpdatedAt sets the "updated_at" field.
func (m *UsersMutation) SetUpdatedAt(t time.Time) {
m.updated_at = &t
}
// UpdatedAt returns the value of the "updated_at" field in the mutation.
func (m *UsersMutation) UpdatedAt() (r time.Time, exists bool) {
v := m.updated_at
if v == nil {
return
}
return *v, true
}
// OldUpdatedAt returns the old "updated_at" field's value of the Users entity.
// If the Users object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *UsersMutation) OldUpdatedAt(ctx context.Context) (v time.Time, err error) {
if !m.op.Is(OpUpdateOne) {
return v, errors.New("OldUpdatedAt is only allowed on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, errors.New("OldUpdatedAt requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldUpdatedAt: %w", err)
}
return oldValue.UpdatedAt, nil
}
// ClearUpdatedAt clears the value of the "updated_at" field.
func (m *UsersMutation) ClearUpdatedAt() {
m.updated_at = nil
m.clearedFields[users.FieldUpdatedAt] = struct{}{}
}
// UpdatedAtCleared returns if the "updated_at" field was cleared in this mutation.
func (m *UsersMutation) UpdatedAtCleared() bool {
_, ok := m.clearedFields[users.FieldUpdatedAt]
return ok
}
// ResetUpdatedAt resets all changes to the "updated_at" field.
func (m *UsersMutation) ResetUpdatedAt() {
m.updated_at = nil
delete(m.clearedFields, users.FieldUpdatedAt)
}
// SetURL sets the "url" field.
func (m *UsersMutation) SetURL(s string) {
m.url = &s
}
// URL returns the value of the "url" field in the mutation.
func (m *UsersMutation) URL() (r string, exists bool) {
v := m.url
if v == nil {
return
}
return *v, true
}
// OldURL returns the old "url" field's value of the Users entity.
// If the Users object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *UsersMutation) OldURL(ctx context.Context) (v string, err error) {
if !m.op.Is(OpUpdateOne) {
return v, errors.New("OldURL is only allowed on UpdateOne operations")
}
if m.id == nil || m.oldValue == nil {
return v, errors.New("OldURL requires an ID field in the mutation")
}
oldValue, err := m.oldValue(ctx)
if err != nil {
return v, fmt.Errorf("querying old value for OldURL: %w", err)
}
return oldValue.URL, nil
}
// ClearURL clears the value of the "url" field.
func (m *UsersMutation) ClearURL() {
m.url = nil
m.clearedFields[users.FieldURL] = struct{}{}
}
// URLCleared returns if the "url" field was cleared in this mutation.
func (m *UsersMutation) URLCleared() bool {
_, ok := m.clearedFields[users.FieldURL]
return ok
}
// ResetURL resets all changes to the "url" field.
func (m *UsersMutation) ResetURL() {
m.url = nil
delete(m.clearedFields, users.FieldURL)
}
// Where appends a list predicates to the UsersMutation builder.
func (m *UsersMutation) Where(ps ...predicate.Users) {
m.predicates = append(m.predicates, ps...)
}
// Op returns the operation name.
func (m *UsersMutation) Op() Op {
return m.op
}
// Type returns the node type of this mutation (Users).
func (m *UsersMutation) Type() string {
return m.typ
}
// Fields returns all fields that were changed during this mutation. Note that in
// order to get all numeric fields that were incremented/decremented, call
// AddedFields().
func (m *UsersMutation) Fields() []string {
fields := make([]string, 0, 18)
if m.user != nil {
fields = append(fields, users.FieldUser)
}
if m.chara != nil {
fields = append(fields, users.FieldChara)
}
if m.skill != nil {
fields = append(fields, users.FieldSkill)
}
if m.hp != nil {
fields = append(fields, users.FieldHp)
}
if m.attack != nil {
fields = append(fields, users.FieldAttack)
}
if m.defense != nil {
fields = append(fields, users.FieldDefense)
}
if m.critical != nil {
fields = append(fields, users.FieldCritical)
}
if m.battle != nil {
fields = append(fields, users.FieldBattle)
}
if m.win != nil {
fields = append(fields, users.FieldWin)
}
if m.day != nil {
fields = append(fields, users.FieldDay)
}
if m.percentage != nil {
fields = append(fields, users.FieldPercentage)
}
if m._limit != nil {
fields = append(fields, users.FieldLimit)
}
if m.status != nil {
fields = append(fields, users.FieldStatus)
}
if m.comment != nil {
fields = append(fields, users.FieldComment)
}
if m.created_at != nil {
fields = append(fields, users.FieldCreatedAt)
}
if m.next != nil {
fields = append(fields, users.FieldNext)
}
if m.updated_at != nil {
fields = append(fields, users.FieldUpdatedAt)
}
if m.url != nil {
fields = append(fields, users.FieldURL)
}
return fields
}
// Field returns the value of a field with the given name. The second boolean
// return value indicates that this field was not set, or was not defined in the
// schema.
func (m *UsersMutation) Field(name string) (ent.Value, bool) {
switch name {
case users.FieldUser:
return m.User()
case users.FieldChara:
return m.Chara()
case users.FieldSkill:
return m.Skill()
case users.FieldHp:
return m.Hp()
case users.FieldAttack:
return m.Attack()
case users.FieldDefense:
return m.Defense()
case users.FieldCritical:
return m.Critical()
case users.FieldBattle:
return m.Battle()
case users.FieldWin:
return m.Win()
case users.FieldDay:
return m.Day()
case users.FieldPercentage:
return m.Percentage()
case users.FieldLimit:
return m.Limit()
case users.FieldStatus:
return m.Status()
case users.FieldComment:
return m.Comment()
case users.FieldCreatedAt:
return m.CreatedAt()
case users.FieldNext:
return m.Next()
case users.FieldUpdatedAt:
return m.UpdatedAt()
case users.FieldURL:
return m.URL()
}
return nil, false
}
// OldField returns the old value of the field from the database. An error is
// returned if the mutation operation is not UpdateOne, or the query to the
// database failed.
func (m *UsersMutation) OldField(ctx context.Context, name string) (ent.Value, error) {
switch name {
case users.FieldUser:
return m.OldUser(ctx)
case users.FieldChara:
return m.OldChara(ctx)
case users.FieldSkill:
return m.OldSkill(ctx)
case users.FieldHp:
return m.OldHp(ctx)
case users.FieldAttack:
return m.OldAttack(ctx)
case users.FieldDefense:
return m.OldDefense(ctx)
case users.FieldCritical:
return m.OldCritical(ctx)
case users.FieldBattle:
return m.OldBattle(ctx)
case users.FieldWin:
return m.OldWin(ctx)
case users.FieldDay:
return m.OldDay(ctx)
case users.FieldPercentage:
return m.OldPercentage(ctx)
case users.FieldLimit:
return m.OldLimit(ctx)
case users.FieldStatus:
return m.OldStatus(ctx)
case users.FieldComment:
return m.OldComment(ctx)
case users.FieldCreatedAt:
return m.OldCreatedAt(ctx)
case users.FieldNext:
return m.OldNext(ctx)
case users.FieldUpdatedAt:
return m.OldUpdatedAt(ctx)
case users.FieldURL:
return m.OldURL(ctx)
}
return nil, fmt.Errorf("unknown Users field %s", name)
}
// SetField sets the value of a field with the given name. It returns an error if
// the field is not defined in the schema, or if the type mismatched the field
// type.
func (m *UsersMutation) SetField(name string, value ent.Value) error {
switch name {
case users.FieldUser:
v, ok := value.(string)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetUser(v)
return nil
case users.FieldChara:
v, ok := value.(string)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetChara(v)
return nil
case users.FieldSkill:
v, ok := value.(int)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetSkill(v)
return nil
case users.FieldHp:
v, ok := value.(int)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetHp(v)
return nil
case users.FieldAttack:
v, ok := value.(int)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetAttack(v)
return nil
case users.FieldDefense:
v, ok := value.(int)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetDefense(v)
return nil
case users.FieldCritical:
v, ok := value.(int)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetCritical(v)
return nil
case users.FieldBattle:
v, ok := value.(int)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetBattle(v)
return nil
case users.FieldWin:
v, ok := value.(int)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetWin(v)
return nil
case users.FieldDay:
v, ok := value.(int)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetDay(v)
return nil
case users.FieldPercentage:
v, ok := value.(float64)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetPercentage(v)
return nil
case users.FieldLimit:
v, ok := value.(bool)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetLimit(v)
return nil
case users.FieldStatus:
v, ok := value.(string)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetStatus(v)
return nil
case users.FieldComment:
v, ok := value.(string)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetComment(v)
return nil
case users.FieldCreatedAt:
v, ok := value.(time.Time)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetCreatedAt(v)
return nil
case users.FieldNext:
v, ok := value.(string)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetNext(v)
return nil
case users.FieldUpdatedAt:
v, ok := value.(time.Time)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetUpdatedAt(v)
return nil
case users.FieldURL:
v, ok := value.(string)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetURL(v)
return nil
}
return fmt.Errorf("unknown Users field %s", name)
}
// AddedFields returns all numeric fields that were incremented/decremented during
// this mutation.
func (m *UsersMutation) AddedFields() []string {
var fields []string
if m.addskill != nil {
fields = append(fields, users.FieldSkill)
}
if m.addhp != nil {
fields = append(fields, users.FieldHp)
}
if m.addattack != nil {
fields = append(fields, users.FieldAttack)
}
if m.adddefense != nil {
fields = append(fields, users.FieldDefense)
}
if m.addcritical != nil {
fields = append(fields, users.FieldCritical)
}
if m.addbattle != nil {
fields = append(fields, users.FieldBattle)
}
if m.addwin != nil {
fields = append(fields, users.FieldWin)
}
if m.addday != nil {
fields = append(fields, users.FieldDay)
}
if m.addpercentage != nil {
fields = append(fields, users.FieldPercentage)
}
return fields
}
// AddedField returns the numeric value that was incremented/decremented on a field
// with the given name. The second boolean return value indicates that this field
// was not set, or was not defined in the schema.
func (m *UsersMutation) AddedField(name string) (ent.Value, bool) {
switch name {
case users.FieldSkill:
return m.AddedSkill()
case users.FieldHp:
return m.AddedHp()
case users.FieldAttack:
return m.AddedAttack()
case users.FieldDefense:
return m.AddedDefense()
case users.FieldCritical:
return m.AddedCritical()
case users.FieldBattle:
return m.AddedBattle()
case users.FieldWin:
return m.AddedWin()
case users.FieldDay:
return m.AddedDay()
case users.FieldPercentage:
return m.AddedPercentage()
}
return nil, false
}
// AddField adds the value to the field with the given name. It returns an error if
// the field is not defined in the schema, or if the type mismatched the field
// type.
func (m *UsersMutation) AddField(name string, value ent.Value) error {
switch name {
case users.FieldSkill:
v, ok := value.(int)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.AddSkill(v)
return nil
case users.FieldHp:
v, ok := value.(int)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.AddHp(v)
return nil
case users.FieldAttack:
v, ok := value.(int)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.AddAttack(v)
return nil
case users.FieldDefense:
v, ok := value.(int)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.AddDefense(v)
return nil
case users.FieldCritical:
v, ok := value.(int)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.AddCritical(v)
return nil
case users.FieldBattle:
v, ok := value.(int)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.AddBattle(v)
return nil
case users.FieldWin:
v, ok := value.(int)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.AddWin(v)
return nil
case users.FieldDay:
v, ok := value.(int)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.AddDay(v)
return nil
case users.FieldPercentage:
v, ok := value.(float64)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.AddPercentage(v)
return nil
}
return fmt.Errorf("unknown Users numeric field %s", name)
}
// ClearedFields returns all nullable fields that were cleared during this
// mutation.
func (m *UsersMutation) ClearedFields() []string {
var fields []string
if m.FieldCleared(users.FieldChara) {
fields = append(fields, users.FieldChara)
}
if m.FieldCleared(users.FieldSkill) {
fields = append(fields, users.FieldSkill)
}
if m.FieldCleared(users.FieldHp) {
fields = append(fields, users.FieldHp)
}
if m.FieldCleared(users.FieldAttack) {
fields = append(fields, users.FieldAttack)
}
if m.FieldCleared(users.FieldDefense) {
fields = append(fields, users.FieldDefense)
}
if m.FieldCleared(users.FieldCritical) {
fields = append(fields, users.FieldCritical)
}
if m.FieldCleared(users.FieldBattle) {
fields = append(fields, users.FieldBattle)
}
if m.FieldCleared(users.FieldWin) {
fields = append(fields, users.FieldWin)
}
if m.FieldCleared(users.FieldDay) {
fields = append(fields, users.FieldDay)
}
if m.FieldCleared(users.FieldPercentage) {
fields = append(fields, users.FieldPercentage)
}
if m.FieldCleared(users.FieldLimit) {
fields = append(fields, users.FieldLimit)
}
if m.FieldCleared(users.FieldStatus) {
fields = append(fields, users.FieldStatus)
}
if m.FieldCleared(users.FieldComment) {
fields = append(fields, users.FieldComment)
}
if m.FieldCleared(users.FieldCreatedAt) {
fields = append(fields, users.FieldCreatedAt)
}
if m.FieldCleared(users.FieldNext) {
fields = append(fields, users.FieldNext)
}
if m.FieldCleared(users.FieldUpdatedAt) {
fields = append(fields, users.FieldUpdatedAt)
}
if m.FieldCleared(users.FieldURL) {
fields = append(fields, users.FieldURL)
}
return fields
}
// FieldCleared returns a boolean indicating if a field with the given name was
// cleared in this mutation.
func (m *UsersMutation) FieldCleared(name string) bool {
_, ok := m.clearedFields[name]
return ok
}
// ClearField clears the value of the field with the given name. It returns an
// error if the field is not defined in the schema.
func (m *UsersMutation) ClearField(name string) error {
switch name {
case users.FieldChara:
m.ClearChara()
return nil
case users.FieldSkill:
m.ClearSkill()
return nil
case users.FieldHp:
m.ClearHp()
return nil
case users.FieldAttack:
m.ClearAttack()
return nil
case users.FieldDefense:
m.ClearDefense()
return nil
case users.FieldCritical:
m.ClearCritical()
return nil
case users.FieldBattle:
m.ClearBattle()
return nil
case users.FieldWin:
m.ClearWin()
return nil
case users.FieldDay:
m.ClearDay()
return nil
case users.FieldPercentage:
m.ClearPercentage()
return nil
case users.FieldLimit:
m.ClearLimit()
return nil
case users.FieldStatus:
m.ClearStatus()
return nil
case users.FieldComment:
m.ClearComment()
return nil
case users.FieldCreatedAt:
m.ClearCreatedAt()
return nil
case users.FieldNext:
m.ClearNext()
return nil
case users.FieldUpdatedAt:
m.ClearUpdatedAt()
return nil
case users.FieldURL:
m.ClearURL()
return nil
}
return fmt.Errorf("unknown Users nullable field %s", name)
}
// ResetField resets all changes in the mutation for the field with the given name.
// It returns an error if the field is not defined in the schema.
func (m *UsersMutation) ResetField(name string) error {
switch name {
case users.FieldUser:
m.ResetUser()
return nil
case users.FieldChara:
m.ResetChara()
return nil
case users.FieldSkill:
m.ResetSkill()
return nil
case users.FieldHp:
m.ResetHp()
return nil
case users.FieldAttack:
m.ResetAttack()
return nil
case users.FieldDefense:
m.ResetDefense()
return nil
case users.FieldCritical:
m.ResetCritical()
return nil
case users.FieldBattle:
m.ResetBattle()
return nil
case users.FieldWin:
m.ResetWin()
return nil
case users.FieldDay:
m.ResetDay()
return nil
case users.FieldPercentage:
m.ResetPercentage()
return nil
case users.FieldLimit:
m.ResetLimit()
return nil
case users.FieldStatus:
m.ResetStatus()
return nil
case users.FieldComment:
m.ResetComment()
return nil
case users.FieldCreatedAt:
m.ResetCreatedAt()
return nil
case users.FieldNext:
m.ResetNext()
return nil
case users.FieldUpdatedAt:
m.ResetUpdatedAt()
return nil
case users.FieldURL:
m.ResetURL()
return nil
}
return fmt.Errorf("unknown Users field %s", name)
}
// AddedEdges returns all edge names that were set/added in this mutation.
func (m *UsersMutation) AddedEdges() []string {
edges := make([]string, 0, 0)
return edges
}
// AddedIDs returns all IDs (to other nodes) that were added for the given edge
// name in this mutation.
func (m *UsersMutation) AddedIDs(name string) []ent.Value {
return nil
}
// RemovedEdges returns all edge names that were removed in this mutation.
func (m *UsersMutation) RemovedEdges() []string {
edges := make([]string, 0, 0)
return edges
}
// RemovedIDs returns all IDs (to other nodes) that were removed for the edge with
// the given name in this mutation.
func (m *UsersMutation) RemovedIDs(name string) []ent.Value {
return nil
}
// ClearedEdges returns all edge names that were cleared in this mutation.
func (m *UsersMutation) ClearedEdges() []string {
edges := make([]string, 0, 0)
return edges
}
// EdgeCleared returns a boolean which indicates if the edge with the given name
// was cleared in this mutation.
func (m *UsersMutation) EdgeCleared(name string) bool {
return false
}
// ClearEdge clears the value of the edge with the given name. It returns an error
// if that edge is not defined in the schema.
func (m *UsersMutation) ClearEdge(name string) error {
return fmt.Errorf("unknown Users unique edge %s", name)
}
// ResetEdge resets all changes to the edge with the given name in this mutation.
// It returns an error if the edge is not defined in the schema.
func (m *UsersMutation) ResetEdge(name string) error {
return fmt.Errorf("unknown Users edge %s", name)
}