add ios social-app
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48
ios/preview.zsh
Executable file
48
ios/preview.zsh
Executable file
@@ -0,0 +1,48 @@
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#!/bin/zsh
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set -e
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d=${0:a:h}
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source $d/config.zsh
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cd $d
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echo "Running iOS preview workflow..."
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cd "$REPO_DIR"
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# 0. Environment Setup (Fix Node Version)
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export NVM_DIR="$HOME/.nvm"
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[ -s "$NVM_DIR/nvm.sh" ] && \. "$NVM_DIR/nvm.sh" # This loads nvm
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echo "Checking Node version..."
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# Try to use LTS or v22/v20 if available, as v25 causes build errors with better-sqlite3
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if command -v nvm >/dev/null; then
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nvm use 22 || nvm use 20 || echo "Warning: Could not switch to Node 22/20. Current: $(node -v)"
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else
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echo "nvm not found, using system node: $(node -v)"
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fi
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# 1. Install dependencies
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echo "1. Installing dependencies (yarn)..."
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yarn install
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# 2. Prebuild (Generate ios directory)
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echo "2. Running Expo Prebuild..."
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# Clean old ios folder if exists to ensure fresh config application
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rm -rf ios
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npx expo prebuild --platform ios --clean
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# 3. CocoaPods
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echo "3. Installing CocoaPods..."
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# Ensure PATH includes Homebrew ruby gems if needed (User suggestion)
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export PATH="/opt/homebrew/lib/ruby/gems/3.4.0/bin:$PATH"
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cd ios
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pod install
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cd ..
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# 4. Signing (Manual Step)
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echo "4. Opening Xcode for Signing..."
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# Find the project file
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#XCODE_PROJ=$(find ios -name "*.xcodeproj" | head -n 1)
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open ./ios/${APP_NAME}.xcodeproj
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# 5. Run
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echo "5. Building and Running on device $DEVICE_ID..."
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npx expo run:ios
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#npx expo run:ios --device "$DEVICE_ID" --configuration Release
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