2
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origin font

This commit is contained in:
2026-04-03 11:53:59 +09:00
parent 4c52e8a31a
commit a18f5fd1c9
50 changed files with 728 additions and 74 deletions

128
py/arch_cut.py Normal file
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#!/usr/bin/env fontforge
"""
Apply arch cut to uppercase A-Z and digit 2-9.
Arch = planet rising from below. The arc curves UPWARD into the bottom of the glyph.
The cut area is removed (transparent), not filled.
"""
import fontforge
import os
import math
SRC_DIR = "/tmp/aifont_meslo"
DST_DIR = "/tmp/aifont_arch"
os.makedirs(DST_DIR, exist_ok=True)
chars = []
for c in range(ord('A'), ord('Z')+1):
chars.append(chr(c))
for c in range(ord('0'), ord('9')+1):
chars.append(chr(c))
# Skip arch for round-bottom characters
skip_arch = set()
WIDTH = 602 # Meslo monospace width
workfont = fontforge.font()
workfont.em = 1000
workfont.encoding = "UnicodeFull"
for g in chars:
cp = ord(g)
src = os.path.join(SRC_DIR, g + ".svg")
if not os.path.exists(src):
continue
glyph = workfont.createChar(cp, g)
glyph.importOutlines(src)
glyph.width = WIDTH
if g not in skip_arch:
bb = glyph.boundingBox()
xmin, ymin, xmax, ymax = bb
h = ymax - ymin
w = xmax - xmin
# How much of the glyph bottom to cut (15%)
cut_depth = h * 0.07
# Large arc radius - the "planet" rising from below
# Larger radius = gentler curve
radius = w * 2.5
# The arc center is below the glyph
cx = (xmin + xmax) / 2.0
# Position so the top of the arc reaches cut_depth into the glyph
cy = ymin - radius + cut_depth
# We need to intersect the glyph with the area ABOVE the arc.
# Strategy: create a large clockwise (additive) shape representing
# "everything above the arc line", then intersect with the glyph.
# Step 1: Clear glyph, we'll rebuild via intersection
# Save current contours by using a temp approach
# Better strategy using fontforge:
# 1. Create a second glyph with a huge filled area that has the arc as its bottom edge
# 2. Use intersect to keep only where glyph and mask overlap
# Create mask glyph: a large rectangle with arc-shaped bottom
mask_cp = 0xE900
mask = workfont.createChar(mask_cp, "mask")
mask.clear()
margin = 200
left = xmin - margin
right = xmax + margin
top = ymax + margin
# The arc: we need points along the arc from left to right
# Arc equation: (x - cx)^2 + (y - cy)^2 = radius^2
# y = cy + sqrt(radius^2 - (x-cx)^2) (upper half of circle)
# Calculate arc endpoints
def arc_y(x):
dx = x - cx
if abs(dx) > radius:
return ymin
return cy + math.sqrt(radius * radius - dx * dx)
# Generate points along the arc
n_points = 40
arc_points = []
for idx in range(n_points + 1):
x = left + (right - left) * idx / n_points
y = arc_y(x)
arc_points.append((x, y))
pen = mask.glyphPen()
# Draw clockwise: top-left -> top-right -> arc from right to left -> close
pen.moveTo((left, top))
pen.lineTo((right, top))
# Go down right side to arc start
pen.lineTo((right, arc_points[-1][1]))
# Follow arc from right to left (reverse order)
for idx in range(n_points - 1, -1, -1):
pen.lineTo(arc_points[idx])
pen.closePath()
pen = None
# Now intersect: keep only the part of glyph inside the mask
glyph.correctDirection()
mask.correctDirection()
# Copy mask into glyph's layer and intersect
workfont.selection.select(mask_cp)
workfont.copy()
workfont.selection.select(cp)
workfont.pasteInto()
glyph.intersect()
# Clean up mask
mask.clear()
dst = os.path.join(DST_DIR, g + ".svg")
glyph.export(dst)
print("Done: " + g)
print("\nAll done! Results: " + DST_DIR)

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py/build_font.py Normal file
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#!/usr/bin/env fontforge
"""
Build aifont.ttf:
- Base: Meslo LGS NF Regular
- Replace A-Z with arch-cut versions
- Replace 0-9 with arch-cut versions
- Replace a, i, o, s with custom ai-world designs
- Keep everything else (other lowercase, symbols, nerd font icons)
"""
import fontforge
import os
BASE_FONT = "/tmp/MesloLGS NF Regular.ttf"
UPPER_DIR = "/tmp/aifont_build/upper"
DIGIT_DIR = "/tmp/aifont_build/digit"
LOWER_DIR = "/tmp/aifont_build/lower"
OUTPUT = "/tmp/aifont.ttf"
font = fontforge.open(BASE_FONT)
# Replace uppercase A-Z
for c in range(ord('A'), ord('Z')+1):
g = chr(c)
svg = os.path.join(UPPER_DIR, g + ".svg")
if os.path.exists(svg):
glyph = font[c]
w = glyph.width
glyph.clear()
glyph.importOutlines(svg)
glyph.width = w
glyph.correctDirection()
print("Upper: " + g)
# Replace digits 0-9
for c in range(ord('0'), ord('9')+1):
g = chr(c)
svg = os.path.join(DIGIT_DIR, g + ".svg")
if os.path.exists(svg):
glyph = font[c]
w = glyph.width
glyph.clear()
glyph.importOutlines(svg)
glyph.width = w
glyph.correctDirection()
print("Digit: " + g)
# Replace lowercase a, i, o, s
# These have different coordinate systems, so center them after import
import psMat
for g in ['a', 'i']:
c = ord(g)
svg = os.path.join(LOWER_DIR, g + ".svg")
if os.path.exists(svg):
glyph = font[c]
target_w = glyph.width
glyph.clear()
glyph.importOutlines(svg)
glyph.correctDirection()
# Get bounding box and center horizontally
bb = glyph.boundingBox()
xmin, ymin, xmax, ymax = bb
glyph_w = xmax - xmin
glyph_h = ymax - ymin
# Scale per glyph
if g == 'i':
target_h = 1500
elif g == 'a':
target_h = 1400
else:
target_h = 1200
if glyph_h > 0:
scale = target_h / glyph_h
glyph.transform(psMat.scale(scale))
bb = glyph.boundingBox()
xmin, ymin, xmax, ymax = bb
glyph_w = xmax - xmin
# Center horizontally within the glyph width
x_offset = (target_w - glyph_w) / 2.0 - xmin
# Align baseline
y_offset = -ymin
glyph.transform(psMat.translate(x_offset, y_offset))
glyph.width = target_w
# Thin down a, o, s (not i) - scale horizontally to 75%
if g in ['a', 'o', 's']:
bb = glyph.boundingBox()
xmin, ymin, xmax, ymax = bb
cx = (xmin + xmax) / 2.0
# Scale X to 75%, keep Y
glyph.transform(psMat.compose(
psMat.translate(-cx, 0),
psMat.compose(
psMat.scale(0.75, 1.0),
psMat.translate(cx, 0)
)
))
# Re-center
bb = glyph.boundingBox()
xmin, ymin, xmax, ymax = bb
glyph_w = xmax - xmin
x_offset = (target_w - glyph_w) / 2.0 - xmin
glyph.transform(psMat.translate(x_offset, 0))
glyph.width = target_w
print("Lower: " + g)
# Re-import custom icons at E001-E003 (same approach as original aifont.py)
# Build icon font separately, then merge
ICON_DIR = "/tmp/aifont_build"
scale = 200 # same as original
icons_font = fontforge.font()
icons_font.em = 1024
for cp, name, has_yshift in [(0xE001, "ai.svg", False), (0xE002, "syui.svg", False), (0xE003, "bluesky.svg", True)]:
svg = os.path.join(ICON_DIR, name)
if os.path.exists(svg):
glyph = icons_font.createChar(cp, name.replace(".svg", ""))
glyph.importOutlines(svg)
if has_yshift:
bb = glyph.boundingBox()
yshift = -bb[1]
glyph.transform((1, 0, 0, 1, 0, yshift))
s = scale / 100.0
glyph.transform((s, 0, 0, s, 0, 0))
glyph.width = 1024
print("Icon: " + name)
icons_font.generate("/tmp/aifont_icons.ttf")
icons_font.close()
# Clear existing icon slots and merge
for cp in [0xE001, 0xE002, 0xE003]:
font.selection.select(cp)
font.clear()
font.selection.none()
font.mergeFonts("/tmp/aifont_icons.ttf")
# Set font metadata
font.fontname = "aifont"
font.familyname = "aifont"
font.fullname = "aifont"
font.appendSFNTName("English (US)", "Family", "aifont")
font.appendSFNTName("English (US)", "SubFamily", "Regular")
font.appendSFNTName("English (US)", "UniqueID", "aifont-regular")
font.appendSFNTName("English (US)", "Fullname", "aifont")
font.appendSFNTName("English (US)", "PostScriptName", "aifont")
font.appendSFNTName("English (US)", "Preferred Family", "aifont")
font.appendSFNTName("English (US)", "Preferred Styles", "Regular")
font.generate(OUTPUT)
print("\nDone: " + OUTPUT)