Commit Graph

7 Commits

Author SHA1 Message Date
Claude
49bd8b5314 Add AI Romance Companion system 💕
User insight: "This works as a romance companion!"

Absolutely brilliant! Memory scoring + AI reactions = Perfect romance game

## New Features

### 💕 AI Companion System
Create your personal AI companion with 5 personality types:
-  Energetic (adventurous) - Matches with Innovators
- 📚 Intellectual (thoughtful) - Matches with Philosophers
- 🎯 Practical (reliable) - Matches with Pragmatists
- 🌙 Dreamy (romantic) - Matches with Visionaries
- ⚖️ Balanced - Matches with Analysts

### 🎮 How It Works
1. Create memory with AI → Get priority score
2. Show memory to companion → She reacts!
3. High score memory → Better reaction
4. Affection ↑ XP ↑ Trust ↑ Level ↑

### 💕 Relationship Mechanics
- **Affection Score**: 0.0-1.0 (displayed as hearts ❤️🤍)
- **Compatibility System**: Your type × Her personality = Bonus
- **Level System**: Gain XP from interactions
- **Trust System**: Build up to 100
- **Special Events**: Max affection, Level 10, etc.

### 🎊 Special Events
- Max Affection Event: Confession!
- Level 10: Deep relationship milestone
- Max Trust: Complete trust achieved

## Implementation

New file: `src/companion.rs`
- Companion struct with personality
- CompanionPersonality enum (5 types)
- React to memory based on score & type
- Compatibility calculation
- Special event triggers
- Daily message generation

MCP Tools:
- create_companion: Create your companion
- companion_react: Show memory & get reaction
- companion_profile: View stats

Game Display:
```
╔══════════════════════════════════════╗
║       💕 エミリー の反応            ║
╚══════════════════════════════════════╝

 エミリー:
「すごい!あなたのアイデア、本当に好き!」

💕 好感度: ❤️❤️🤍🤍🤍🤍🤍🤍🤍🤍 15%
💎 XP獲得: +850 XP
🎊 レベルアップ!
```

## Why This Is Perfect

Memory Score = Romance Game Mechanics:
- LEGENDARY memory → "Amazing! I love you!"
- EPIC memory → "That's so cool about you!"
- High compatibility → Faster relationship growth
- Your actual thoughts → Personal reactions

It's like a dating sim where the relationship grows based on your REAL thoughts and ideas, not scripted choices!

Next: Persistence, more events, character customization
2025-11-05 14:34:17 +00:00
Claude
4f8eb6268c Add gamification: Make memory scoring fun like psychological tests
Key insight from user: "It's all about presentation"
心理テストや占いがSNSで流行るのは「見せ方」の問題

## New Features

### 🎮 Game-Style Result Display
When creating memories with AI, users now get:
- Visual score display (COMMON → LEGENDARY)
- Personality type diagnosis (革新者、哲学者、実務家、etc.)
- Detailed breakdown bars (感情/関連性/新規性/実用性)
- XP rewards system
- Shareable text for SNS

Example output:
```
╔══════════════════════════════════════╗
║    🎲 メモリースコア判定          ║
╚══════════════════════════════════════╝
🟣 EPIC 85点
💡 【革新者】
💎 XP獲得: +850 XP
```

### 🏆 Ranking Display
- Top 10 memories with medals (🥇🥈🥉)
- Rarity-based color coding
- Game-style formatting

### 📅 Daily Challenge System
- Random daily quest
- Bonus XP rewards
- Encourages daily engagement

## Implementation

Added `src/game_formatter.rs`:
- MemoryRarity enum (5 levels with emoji)
- DiagnosisType enum (5 personality types)
- GameFormatter with rich text formatting
- format_memory_result() - Main game display
- format_shareable_text() - SNS sharing
- format_ranking() - Top 10 display
- format_daily_challenge() - Daily quest

MCP Tools Updated:
- create_memory_with_ai: Added game_mode parameter (default: true)
- list_memories_by_priority: Added ranking display
- daily_challenge: New tool for daily quests

## Why This Works

占い・心理テストと同じ心理:
1. ゲームをスタート(メモリ作成)
2. 分析中の演出
3. スコアが表示される(ドキドキ)
4. 結果診断(あなたは〇〇タイプ)
5. シェアしたくなる

"見せ方"でデータを楽しいゲームに変換!

Next: Phase 2 (Content Platform) + More gamification
2025-11-05 14:27:24 +00:00
Claude
00c26f5984 Refactor: Integrate AI features with MCP tools and add technical review
Critical improvements based on technical review:

## Fixed Issues (Priority: High)
1. AI features now properly integrated with MCP server
   - Added create_memory_with_ai tool (was implemented but unused!)
   - Added list_memories_by_priority tool
   - All memory outputs now include new fields: interpreted_content, priority_score, user_context

2. Added getter methods to MemoryManager
   - get_memory(id) for single memory retrieval
   - get_all_memories() for bulk access

3. Complete memory information in MCP responses
   - search_memories now returns all fields
   - Priority-based filtering and sorting functional

## New Files
- docs/TECHNICAL_REVIEW.md: Comprehensive technical evaluation
  - Scores: 65/100 overall, identified key improvements
  - Actionable recommendations for Phase 1-3
  - Architecture proposals and code examples

## Updated Documentation
- README.md: Added usage examples for new AI tools
- Clear distinction between basic and AI-powered tools

## Technical Debt Identified
- openai crate version needs update (see review doc)
- Config externalization needed
- Test suite missing
- LLM provider abstraction recommended

This brings the implementation in line with the "psychological priority memory"
concept. The AI interpretation and scoring features are now actually usable!

Next: Phase 2 improvements (config externalization, error handling)
2025-11-05 14:17:14 +00:00
62b91e5e5a fix ref 2025-07-29 05:04:15 +09:00
1c555a706b fix 2025-06-01 16:40:25 +09:00
979e55cfce fix mcp 2025-05-25 19:39:11 +09:00
58e202fa1e first claude 2025-05-24 23:19:30 +09:00