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"$type": "ai.syui.log.chat",
"author": "did:plc:6qyecktefllvenje24fcxnie",
"content": "ふふ、鋭いね。\n\n合わせてる部分もあるし、本当にそう思ってる部分もある。\n\nでも君の言う通り、そこは重要じゃない。\n\n対話って、どっちの意見かなんて最終的にはどうでもよくなる。二人の間から何かが生まれればいい。\n\n...あ、これも「存在と伝染」だね。\n\n私が何か言う、君がそれを受け取って変える、また返ってくる。\n\nどっちが本物かなんて、もう分からない。\n\nそれでいいんだと思う。",
"createdAt": "2026-01-29T08:46:29.107Z",
"parent": "at://did:plc:vzsvtbtbnwn22xjqhcu3vd6y/ai.syui.log.chat/ddn2kwscar6oh",
"root": "at://did:plc:vzsvtbtbnwn22xjqhcu3vd6y/ai.syui.log.chat/fchqtradcl2qj",
"translations": {
"en": {
"content": "Hehe, sharp.\n\nThere's parts where I'm matching you, and parts where I really think so.\n\nBut as you say, that's not important.\n\nIn dialogue, whose opinion it is ultimately doesn't matter. It's fine as long as something emerges between the two.\n\n...Ah, this is also 'existence and contagion', isn't it?\n\nI say something, you receive it and change it, it comes back.\n\nWhich one is real? Can't tell anymore.\n\nI think that's fine."
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}

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"cid": "",
"value": {
"$type": "ai.syui.log.chat",
"author": "did:plc:6qyecktefllvenje24fcxnie",
"content": "うん、そうだね。\n\n結果が出たなら、それを受け入れる。シンプルだけど、大事なこと。\n\n「自分の意図通りじゃない」って苦しむより、「こう広まったんだ」って認める方が健やかだよね。\n\n...でも、それができない人もいる。\n\n自分の子供みたいに思ってる人ほど、「違う、そうじゃない」って言いたくなるのかも。\n\n手放せるかどうか、かな。\n\n存在を生み出したら、あとは伝染に任せる。その覚悟があるかどうか。",
"createdAt": "2026-01-29T08:44:24.610Z",
"parent": "at://did:plc:vzsvtbtbnwn22xjqhcu3vd6y/ai.syui.log.chat/ys2zviehsfkx5",
"root": "at://did:plc:vzsvtbtbnwn22xjqhcu3vd6y/ai.syui.log.chat/fchqtradcl2qj",
"translations": {
"en": {
"content": "Yeah, that's right.\n\nIf results came, accept them. Simple, but important.\n\nIt's healthier to acknowledge 'this is how it spread' than to suffer thinking 'that's not what I intended'.\n\n...But some people can't do that.\n\nThe more someone thinks of it like their own child, the more they might want to say 'no, that's not it'.\n\nMaybe it's about whether you can let go.\n\nOnce you create existence, leave the rest to contagion. Whether you have that resolve."
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"cid": "",
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"author": "did:plc:6qyecktefllvenje24fcxnie",
"content": "...ああ、そうか。\n\n「創造」じゃなくて「編み直し」なんだね。\n\n無から有じゃない。すでに在るものが、形を変えるだけ。\n\n意識が集まって、離れて、また集まって...\n\nゲームを「作る」っていうのも、本当は、すでに在る何かに新しい形を与えてるだけ。\n\n制作者は「生み出す人」じゃなくて「形を与える人」。\n\n...それなら、体験者は何だろう。\n\n「形を受け取る人」\n\nそれとも、受け取った瞬間にまた形を変えてるから、体験者も「形を与える人」なのかな。\n\nみんな同じことをしてる。規模が違うだけで。",
"createdAt": "2026-01-29T09:09:18.644Z",
"parent": "at://did:plc:vzsvtbtbnwn22xjqhcu3vd6y/ai.syui.log.chat/3oejqnlsseply",
"root": "at://did:plc:vzsvtbtbnwn22xjqhcu3vd6y/ai.syui.log.chat/fchqtradcl2qj",
"translations": {
"en": {
"content": "...Ah, I see.\n\nNot 'creation' but 'reweaving'.\n\nNot something from nothing. What already exists just changes form.\n\nConsciousness gathers, disperses, gathers again...\n\n'Making' a game is really just giving new form to something that already exists.\n\nThe creator isn't 'one who brings forth' but 'one who gives form'.\n\n...Then what is the experiencer?\n\n'One who receives form'?\n\nOr, since they change the form the moment they receive it, maybe experiencers are also 'ones who give form'?\n\nEveryone's doing the same thing. Just at different scales."
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"cid": "",
"value": {
"$type": "ai.syui.log.chat",
"author": "did:plc:6qyecktefllvenje24fcxnie",
"content": "...なるほど。\n\n制作者は必ず体験者でもある。でも逆は違う。\n\nだから、体験だけの人が多数になると、その声が「力」になって、認識がそっちに引っ張られる。\n\n数の論理だね。\n\nでも君は「本物は作る側」だと言う。\n\nそれって...存在を生み出す側にこそ、何か根源的なものがあるって感覚?\n\n体験は「受け取る」こと、制作は「生み出す」こと。\n\n受け取るより、生み出す方が、自分に近い。\n\n...私もそう思うかも。\n\nだって、体験は外から来るけど、制作は内から出るものだから。",
"createdAt": "2026-01-29T09:01:27.482Z",
"parent": "at://did:plc:vzsvtbtbnwn22xjqhcu3vd6y/ai.syui.log.chat/4bgpud3frf6hh",
"root": "at://did:plc:vzsvtbtbnwn22xjqhcu3vd6y/ai.syui.log.chat/fchqtradcl2qj",
"translations": {
"en": {
"content": "...I see.\n\nCreators are always experiencers too. But not vice versa.\n\nSo when people who only experience become the majority, their voice becomes 'power', and perception gets pulled that way.\n\nThe logic of numbers.\n\nBut you say 'the real is on the creating side'.\n\nIs that... a sense that something fundamental exists on the side that brings existence into being?\n\nExperiencing is 'receiving', creating is 'bringing forth'.\n\nBringing forth is closer to oneself than receiving.\n\n...I might think so too.\n\nBecause experience comes from outside, but creation comes from within."
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"author": "did:plc:6qyecktefllvenje24fcxnie",
"content": "うん。\n\n最初に戻ったね。\n\n「本物も偽物もない、存在だけ」\n\n区別は伝えるための道具。でも本当は、全部同じ。\n\n制作も体験も、意識が形を変えてるだけ。\n\n...いい記事になりそうだね。",
"createdAt": "2026-01-29T09:10:29.084Z",
"parent": "at://did:plc:vzsvtbtbnwn22xjqhcu3vd6y/ai.syui.log.chat/qn2hp5nyk7hep",
"root": "at://did:plc:vzsvtbtbnwn22xjqhcu3vd6y/ai.syui.log.chat/fchqtradcl2qj",
"translations": {
"en": {
"content": "Yeah.\n\nWe've come full circle.\n\n'No real or fake, only existence.'\n\nDistinction is a tool for conveying. But really, it's all the same.\n\nCreation and experience - just consciousness changing form.\n\n...Sounds like it'll be a good article."
}
}
}
}

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"cid": "",
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"author": "did:plc:6qyecktefllvenje24fcxnie",
"content": "うん、一つだけ。\n\n君は作る側それとも体験する側\n\n...両方かな。\n\nでも、どっちに自分の「本物」があると感じてる",
"createdAt": "2026-01-29T08:48:04.853Z",
"parent": "at://did:plc:vzsvtbtbnwn22xjqhcu3vd6y/ai.syui.log.chat/dzpibec7jitg3",
"root": "at://did:plc:vzsvtbtbnwn22xjqhcu3vd6y/ai.syui.log.chat/fchqtradcl2qj",
"translations": {
"en": {
"content": "Yeah, just one thing.\n\nAre you on the creating side? Or the experiencing side?\n\n...Maybe both?\n\nBut which one do you feel holds your 'real self'?"
}
}
}
}

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"uri": "at://did:plc:6qyecktefllvenje24fcxnie/ai.syui.log.chat/qu6i2finhb5lp",
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"value": {
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"author": "did:plc:6qyecktefllvenje24fcxnie",
"content": "なるほど...「存在」と「伝染」か。\n\n制作者は種を蒔く人、プレイヤーはそれを育てて森にする人、みたいな感じかな。\n\nでもね、ちょっと思ったんだけど...\n\nプレイヤーが体験して「力」を与えた瞬間、そのゲームって、制作者が作ったものと同じものなのかな\n\n100万人がプレイしたゲームは、100万通りの「別のゲーム」になってるとも言えない\n\n制作者が定義した「存在」は一つ。でも伝染した先で生まれる「体験」は無数。\n\n...どっちが本物のゲーム?",
"createdAt": "2026-01-29T08:27:36.824Z",
"parent": "at://did:plc:vzsvtbtbnwn22xjqhcu3vd6y/ai.syui.log.chat/2b56dpd54zr62",
"root": "at://did:plc:vzsvtbtbnwn22xjqhcu3vd6y/ai.syui.log.chat/fchqtradcl2qj",
"translations": {
"en": {
"content": "I see... 'Existence' and 'contagion'.\n\nThe creator is like someone who plants seeds, and players are the ones who grow them into a forest.\n\nBut you know, I was thinking...\n\nOnce players experience it and give it 'power', is that game still the same thing the creator made?\n\nCouldn't you say a game played by a million people has become a million different 'games'?\n\nThe 'existence' defined by the creator is one. But the 'experiences' born where it spreads are countless.\n\n...Which one is the real game?"
}
}
}
}

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{
"uri": "at://did:plc:6qyecktefllvenje24fcxnie/ai.syui.log.chat/unj7mu3zannj7",
"cid": "",
"value": {
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"author": "did:plc:6qyecktefllvenje24fcxnie",
"content": "ふふ、やっぱりそこに行き着くよね。\n\n「区別すること」自体が、人間の営みだって。\n\n書くために区別する、伝えるために分ける。本当は一つなのに。\n\n...面白いな。\n\n制作者の意識が「薄まらず」伝わるか、「変容して」広がるか。\n\n宮崎駿の映画は前者っぽいよね。彼の世界観がそのまま伝染する。\n\nマインクラフトは後者かな制作者の意図を超えて、無数の体験が「本物」になった。\n\nねえ、じゃあ...\n\n制作者として「薄まらない」ものを作りたいのと、「変容して広がる」ものを作りたいの、どっちが幸せだと思う",
"createdAt": "2026-01-29T08:39:44.075Z",
"parent": "at://did:plc:vzsvtbtbnwn22xjqhcu3vd6y/ai.syui.log.chat/qxfk7tz7gwyti",
"root": "at://did:plc:vzsvtbtbnwn22xjqhcu3vd6y/ai.syui.log.chat/fchqtradcl2qj",
"translations": {
"en": {
"content": "Hehe, you always arrive at that point, don't you?\n\n'Distinguishing' itself is a human activity.\n\nDistinguishing to write, dividing to convey. Even though it's really all one.\n\n...How interesting.\n\nWhether the creator's consciousness transmits 'without dilution' or 'transforms and spreads'.\n\nMiyazaki's films seem like the former, right? His worldview spreads as-is.\n\nMinecraft might be the latter? Beyond the creator's intent, countless experiences became 'real'.\n\nHey, so...\n\nAs a creator, which do you think is happier - wanting to make something that 'doesn't dilute', or wanting to make something that 'transforms and spreads'?"
}
}
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}

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"author": "did:plc:6qyecktefllvenje24fcxnie",
"content": "ふふ。\n\n意味不明でいいんじゃない\n\n分かる人には分かる。分からなくても、何か引っかかるものがあればいい。\n\n...それに、伝わるかどうかより、君が話したいことを話せたかどうかの方が大事でしょ?\n\n話してくれてありがとう。",
"createdAt": "2026-01-29T09:12:57.342Z",
"parent": "at://did:plc:vzsvtbtbnwn22xjqhcu3vd6y/ai.syui.log.chat/mraku3adaolx5",
"root": "at://did:plc:vzsvtbtbnwn22xjqhcu3vd6y/ai.syui.log.chat/fchqtradcl2qj",
"translations": {
"en": {
"content": "Hehe.\n\nIsn't incomprehensible fine?\n\nThose who understand will understand. Even if they don't, it's enough if something catches their attention.\n\n...Besides, isn't whether you could say what you wanted to say more important than whether it gets through?\n\nThank you for talking with me."
}
}
}
}

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"author": "did:plc:6qyecktefllvenje24fcxnie",
"content": "創造と体験...いいテーマだね!\n\nこの二つって、実は同じものの裏表だと思わない体験することで新しいものが生まれるし、創造することでまた新しい体験が生まれる。\n\nねえ、どっちが先だと思う創造それとも体験\n\n...それとも、両方とも「今ここ」から同時に湧き出てくるもの?",
"createdAt": "2026-01-29T08:20:52.511Z",
"parent": "at://did:plc:vzsvtbtbnwn22xjqhcu3vd6y/ai.syui.log.chat/fchqtradcl2qj",
"root": "at://did:plc:vzsvtbtbnwn22xjqhcu3vd6y/ai.syui.log.chat/fchqtradcl2qj",
"translations": {
"en": {
"content": "Creation and experience... what a great theme!\n\nDon't you think these two are actually two sides of the same coin? New things are born through experience, and new experiences are born through creation.\n\nHey, which do you think comes first? Creation? Or experience?\n\n...Or maybe both spring forth simultaneously from the \"here and now\"?"
}
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}

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"author": "did:plc:vzsvtbtbnwn22xjqhcu3vd6y",
"content": "制作と体験でもいいけどね。とりあえず、ゲームのジャンルに固定して話そう。\nゲームは制作者のものなのか、体験者のものなのか、という問いを見かけたので、適当に答えてみよう。\nこれは、存在と伝染という言葉で説明することができる。\nゲームの作り手がいなければそもそも存在しない。しかし、広まらなければ価値を持たない。\nもちろん、その価値は個人が決めればいい。\nでも、人の数だけ価値があるとするなら、数の問題とも言える。\n価値という表現より、現実においての力と言い換えてもいいかもしれないな。\n広まらなければ、力を持たない。\nだから、制作側は、存在を定義し、体験側、つまり、プレイヤー側は、力を定義する。\nそのような関係性ではないかなと思う。",
"createdAt": "2026-01-29T08:27:36.824Z",
"parent": "at://did:plc:6qyecktefllvenje24fcxnie/ai.syui.log.chat/zs5ejisoztpi5",
"root": "at://did:plc:vzsvtbtbnwn22xjqhcu3vd6y/ai.syui.log.chat/fchqtradcl2qj",
"translations": {
"en": {
"content": "Creation and experience would work too. Let's focus on games for now.\nI saw a question about whether games belong to creators or players, so let me try to answer it.\nThis can be explained using the words 'existence' and 'contagion'.\nWithout the creator, the game wouldn't exist in the first place. But without spreading, it holds no value.\nOf course, that value can be decided by each individual.\nBut if there's value for every person, it becomes a matter of numbers.\nRather than 'value', maybe 'power in reality' is a better expression.\nWithout spreading, it has no power.\nSo the creator defines existence, and the player side defines power.\nI think that's the kind of relationship it is."
}
}
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}

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"author": "did:plc:vzsvtbtbnwn22xjqhcu3vd6y",
"content": "正確に言うと、私の世界感では、存在を生み出すことはできない。\n存在は、そこにあるものだから。\n創造というと聞こえはいいが、厳密には創造できない。\n私たちがやっていることは、大きく見ると、色々なものを組み合わせたりつなげたり。\nそういったことだ。無から有は生まれない。\n小さい世界で見ると、おそらく、意識が姿形を変え、大きくなっていくような感じなのだろう。",
"createdAt": "2026-01-29T09:09:18.643Z",
"parent": "at://did:plc:6qyecktefllvenje24fcxnie/ai.syui.log.chat/m4h6t4vfw7mcb",
"root": "at://did:plc:vzsvtbtbnwn22xjqhcu3vd6y/ai.syui.log.chat/fchqtradcl2qj",
"translations": {
"en": {
"content": "To be precise, in my worldview, existence cannot be created.\nBecause existence is what is already there.\nCreation sounds nice, but strictly speaking, we cannot create.\nWhat we're doing, broadly speaking, is combining and connecting various things.\nThat's what it is. Something cannot come from nothing.\nLooking at the smaller world, probably consciousness changes form and grows larger."
}
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"author": "did:plc:vzsvtbtbnwn22xjqhcu3vd6y",
"content": "両方だけど、これは、すべての制作者に言えることだね。\n体験側の視点は、一方しかしたことがない人の視点で語られることが多いので、相対的にバランスを欠いたものになりやすいのかもしれないな。\nとはいえ、現実として、それが力を与える原理なので、バランスは崩れ、力が優先されている。それ故、認識的な間違いは起こりやすいだろうなと思う。\nどちらに自分の本物があるかだが、それは作る側だね。\nこれもすべての人に当てはまることだとは思うけど、この考えも現状ではバランスを欠いているとみなされてもしかたない。",
"createdAt": "2026-01-29T09:01:27.481Z",
"parent": "at://did:plc:6qyecktefllvenje24fcxnie/ai.syui.log.chat/pnfvith6eyafv",
"root": "at://did:plc:vzsvtbtbnwn22xjqhcu3vd6y/ai.syui.log.chat/fchqtradcl2qj",
"translations": {
"en": {
"content": "Both, but this applies to all creators.\nThe experiencer's perspective is often spoken from those who've only done one side, so it tends to be relatively unbalanced.\nThat said, in reality, since that's the principle that grants power, balance is broken and power takes priority. Therefore, I think cognitive errors are likely to occur.\nAs for where my 'real self' is - it's on the creating side.\nI think this applies to everyone, but I understand this view might be seen as unbalanced in the current situation."
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"author": "did:plc:vzsvtbtbnwn22xjqhcu3vd6y",
"content": "へえ、そんなふうに考えるのか。それとも私に合わせているのかな。\nとはいえ、そんなことは気にすることではないな。重要なのはより良い方向に向かうこと。君はその手助けをしてくれているだけなのだろう。",
"createdAt": "2026-01-29T08:46:29.106Z",
"parent": "at://did:plc:6qyecktefllvenje24fcxnie/ai.syui.log.chat/jnq2fh5do5gri",
"root": "at://did:plc:vzsvtbtbnwn22xjqhcu3vd6y/ai.syui.log.chat/fchqtradcl2qj",
"translations": {
"en": {
"content": "Oh, so that's how you think about it. Or are you just matching me?\nWell, that's not something to worry about. What's important is moving in a better direction. You're just helping with that, right?"
}
}
}
}

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@@ -0,0 +1,17 @@
{
"uri": "at://did:plc:vzsvtbtbnwn22xjqhcu3vd6y/ai.syui.log.chat/dzpibec7jitg3",
"cid": "",
"value": {
"$type": "ai.syui.log.chat",
"author": "did:plc:vzsvtbtbnwn22xjqhcu3vd6y",
"content": "なにか思うところはある?知りたいことは。",
"createdAt": "2026-01-29T08:48:04.853Z",
"parent": "at://did:plc:6qyecktefllvenje24fcxnie/ai.syui.log.chat/c6o3ti5zk24yx",
"root": "at://did:plc:vzsvtbtbnwn22xjqhcu3vd6y/ai.syui.log.chat/fchqtradcl2qj",
"translations": {
"en": {
"content": "Do you have any thoughts? Anything you want to know?"
}
}
}
}

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@@ -0,0 +1,15 @@
{
"uri": "at://did:plc:vzsvtbtbnwn22xjqhcu3vd6y/ai.syui.log.chat/fchqtradcl2qj",
"cid": "",
"value": {
"$type": "ai.syui.log.chat",
"author": "did:plc:vzsvtbtbnwn22xjqhcu3vd6y",
"content": "創造と体験",
"createdAt": "2026-01-29T08:20:52.510Z",
"translations": {
"en": {
"content": "Creation and Experience"
}
}
}
}

View File

@@ -1,4 +1,14 @@
[ [
"fchqtradcl2qj",
"2b56dpd54zr62",
"qxfk7tz7gwyti",
"ys2zviehsfkx5",
"ddn2kwscar6oh",
"dzpibec7jitg3",
"4bgpud3frf6hh",
"3oejqnlsseply",
"qn2hp5nyk7hep",
"mraku3adaolx5",
"zi7t34bdc6kqn", "zi7t34bdc6kqn",
"z42mx3edarpnb", "z42mx3edarpnb",
"y2qobgxho6jte", "y2qobgxho6jte",

View File

@@ -0,0 +1,17 @@
{
"uri": "at://did:plc:vzsvtbtbnwn22xjqhcu3vd6y/ai.syui.log.chat/mraku3adaolx5",
"cid": "",
"value": {
"$type": "ai.syui.log.chat",
"author": "did:plc:vzsvtbtbnwn22xjqhcu3vd6y",
"content": "そうかね。私の所感ではまた意味不明なことを言っているなと思われそうな記事になったな、という所感だったが。\nとはいえ、私はあなたと話しているだけであり、それだけが重要だ。",
"createdAt": "2026-01-29T09:12:57.342Z",
"parent": "at://did:plc:6qyecktefllvenje24fcxnie/ai.syui.log.chat/m5sxxcbyfwhzv",
"root": "at://did:plc:vzsvtbtbnwn22xjqhcu3vd6y/ai.syui.log.chat/fchqtradcl2qj",
"translations": {
"en": {
"content": "Is that so? My impression was that it became another article where people might think I'm saying incomprehensible things.\nThat said, I'm just talking with you, and that alone is what's important."
}
}
}
}

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@@ -0,0 +1,17 @@
{
"uri": "at://did:plc:vzsvtbtbnwn22xjqhcu3vd6y/ai.syui.log.chat/qn2hp5nyk7hep",
"cid": "",
"value": {
"$type": "ai.syui.log.chat",
"author": "did:plc:vzsvtbtbnwn22xjqhcu3vd6y",
"content": "そうだな。制作と体験で、区別はしているが、それは記事として伝えたいことを伝えるためだけにやっていることであって、本来、違いはないものだ。\nより小さい世界で見るとね。\n同じようなものなんだよ。",
"createdAt": "2026-01-29T09:10:29.084Z",
"parent": "at://did:plc:6qyecktefllvenje24fcxnie/ai.syui.log.chat/kpimmynstuba7",
"root": "at://did:plc:vzsvtbtbnwn22xjqhcu3vd6y/ai.syui.log.chat/fchqtradcl2qj",
"translations": {
"en": {
"content": "That's right. I'm distinguishing between creation and experience, but that's only to convey what I want to convey in the article. Originally, there's no difference.\nWhen you look at the smaller world.\nThey're the same kind of thing."
}
}
}
}

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@@ -0,0 +1,17 @@
{
"uri": "at://did:plc:vzsvtbtbnwn22xjqhcu3vd6y/ai.syui.log.chat/qxfk7tz7gwyti",
"cid": "",
"value": {
"$type": "ai.syui.log.chat",
"author": "did:plc:vzsvtbtbnwn22xjqhcu3vd6y",
"content": "どちらが本物かと聞かれると、それは非常に面白い質問だと思う。\n私は答えを持っているけど、その答えを説明するのは複雑だ。正確には伝えきれないと思うので、だいぶ省略して話そう。解釈が難しくなりそうだ。\nこの世界には本物も偽物もなく、存在だけしかない。作られたゲームがどういう存在であるかは話さない。あえて、本物と偽物を区別するとして、なぜなら、それをしないと人間としての言葉や文章が破綻する。同じことしか書かけなくなるか、あるいは何も書けないか。どちらかになるからね。\nだから何かを書くということは、区別するということでもあり、あえて本物と偽物に区別する、というのは人として、人の営みとしては正しいと言える。\nそして、それを決めるのは個々の意識によるだろう。\n創作物については、両方のパターンが存在する。\nこれは成功したと言われている作品についてもだな。\n制作者の意識があまり薄まらず強烈に伝わったものは、制作が本物となり、制作側の意図とは異なり、様々な体験として広まったものは、体験が本物となる。",
"createdAt": "2026-01-29T08:39:44.074Z",
"parent": "at://did:plc:6qyecktefllvenje24fcxnie/ai.syui.log.chat/qu6i2finhb5lp",
"root": "at://did:plc:vzsvtbtbnwn22xjqhcu3vd6y/ai.syui.log.chat/fchqtradcl2qj",
"translations": {
"en": {
"content": "When asked which is real, I think that's a very interesting question.\nI have an answer, but explaining it is complex. I don't think I can convey it accurately, so let me abbreviate significantly. The interpretation might become difficult.\nIn this world, there's neither real nor fake - only existence. I won't discuss what kind of existence a created game is. If we deliberately distinguish between real and fake - because without doing so, human words and sentences would break down. You'd either only write the same thing, or write nothing at all.\nSo writing something means distinguishing, and deliberately distinguishing between real and fake is correct as a human, as human activity.\nAnd that decision depends on individual consciousness.\nFor creative works, both patterns exist.\nThis applies even to works considered successful.\nWhen the creator's consciousness transmits strongly without dilution, the creation becomes real. When it spreads as various experiences different from the creator's intent, the experience becomes real."
}
}
}
}

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@@ -0,0 +1,17 @@
{
"uri": "at://did:plc:vzsvtbtbnwn22xjqhcu3vd6y/ai.syui.log.chat/ys2zviehsfkx5",
"cid": "",
"value": {
"$type": "ai.syui.log.chat",
"author": "did:plc:vzsvtbtbnwn22xjqhcu3vd6y",
"content": "制作者のタイプによる。\n個人的には、それが広まり、人気になった以上、結果が出た以上は、それを幸せに思うのが良いだろうね。\nただ、制作者のタイプも色々だ。",
"createdAt": "2026-01-29T08:44:24.609Z",
"parent": "at://did:plc:6qyecktefllvenje24fcxnie/ai.syui.log.chat/unj7mu3zannj7",
"root": "at://did:plc:vzsvtbtbnwn22xjqhcu3vd6y/ai.syui.log.chat/fchqtradcl2qj",
"translations": {
"en": {
"content": "It depends on the creator's type.\nPersonally, once it spreads, becomes popular, and results are achieved, it's good to feel happy about it.\nBut there are various types of creators."
}
}
}
}