From 92d5c0da32d3e215cc3e0f108bff2c84de87e6d5 Mon Sep 17 00:00:00 2001 From: syui Date: Fri, 19 Sep 2025 11:36:19 +0900 Subject: [PATCH] fix --- my-blog/content/posts/2025-09-18-ue-blender-model.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/my-blog/content/posts/2025-09-18-ue-blender-model.md b/my-blog/content/posts/2025-09-18-ue-blender-model.md index a0a86bf..2101aa2 100644 --- a/my-blog/content/posts/2025-09-18-ue-blender-model.md +++ b/my-blog/content/posts/2025-09-18-ue-blender-model.md @@ -88,7 +88,7 @@ blenderの操作方法です。ポイントだけ書いておきます。 4. カメラを通常に戻す 5. 属性の範囲ダメージ -### tatoolsを使って忍術モーションを実装 +### tatoolsを使って忍術モーションを作る [tatools](https://www.fab.com/ja/listings/a5d3b60d-b886-4564-bf6d-15d46a8d27fe)を使います。