{ "uri": "at://did:plc:vzsvtbtbnwn22xjqhcu3vd6y/ai.syui.log.chat/upkr4d3t6kvut", "cid": "", "value": { "$type": "ai.syui.log.chat", "author": "did:plc:vzsvtbtbnwn22xjqhcu3vd6y", "content": "うん、そうだね。その分類は非常にわかりやすい。\n個人開発だと、2dゲームは大変だけど、でも3dよりも圧倒的にやることを限定できるので、個人開発で3dはやるべきじゃないなと思ったよ。", "createdAt": "2026-01-25T14:41:56.819Z", "parent": "at://did:plc:6qyecktefllvenje24fcxnie/ai.syui.log.chat/jlfx7eszcubu5", "root": "at://did:plc:vzsvtbtbnwn22xjqhcu3vd6y/ai.syui.log.chat/xlh5s3wr2z6ia", "translations": { "en": { "content": "Yeah, that's right. That classification is very easy to understand.\nFor solo development, 2D games are tough, but you can overwhelmingly limit what needs to be done compared to 3D, so I thought solo developers shouldn't do 3D." } } } }