Files
log/src/commands/oauth.rs
syui bca3bb3b62
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fix
2025-06-13 15:01:08 +09:00

239 lines
6.9 KiB
Rust

use anyhow::{Result, Context};
use std::path::{Path, PathBuf};
use std::fs;
use std::process::Command;
use toml::Value;
pub async fn build(project_dir: PathBuf) -> Result<()> {
println!("Building OAuth app for project: {}", project_dir.display());
// 1. Read config.toml from project directory
let config_path = project_dir.join("config.toml");
if !config_path.exists() {
anyhow::bail!("config.toml not found in {}", project_dir.display());
}
let config_content = fs::read_to_string(&config_path)
.with_context(|| format!("Failed to read config.toml from {}", config_path.display()))?;
let config: Value = config_content.parse()
.with_context(|| "Failed to parse config.toml")?;
// 2. Extract [oauth] section
let oauth_config = config.get("oauth")
.and_then(|v| v.as_table())
.ok_or_else(|| anyhow::anyhow!("No [oauth] section found in config.toml"))?;
let site_config = config.get("site")
.and_then(|v| v.as_table())
.ok_or_else(|| anyhow::anyhow!("No [site] section found in config.toml"))?;
// 3. Generate environment variables
let base_url = site_config.get("base_url")
.and_then(|v| v.as_str())
.ok_or_else(|| anyhow::anyhow!("No base_url found in [site] section"))?;
let client_id_path = oauth_config.get("json")
.and_then(|v| v.as_str())
.unwrap_or("client-metadata.json");
let redirect_path = oauth_config.get("redirect")
.and_then(|v| v.as_str())
.unwrap_or("oauth/callback");
let admin_did = oauth_config.get("admin")
.and_then(|v| v.as_str())
.ok_or_else(|| anyhow::anyhow!("No admin DID found in [oauth] section"))?;
let collection_comment = oauth_config.get("collection_comment")
.and_then(|v| v.as_str())
.unwrap_or("ai.syui.log");
let collection_user = oauth_config.get("collection_user")
.and_then(|v| v.as_str())
.unwrap_or("ai.syui.log.user");
let collection_chat = oauth_config.get("collection_chat")
.and_then(|v| v.as_str())
.unwrap_or("ai.syui.log.chat");
// Extract AI config if present
let ai_config = config.get("ai")
.and_then(|v| v.as_table());
let ai_enabled = ai_config
.and_then(|ai| ai.get("enabled"))
.and_then(|v| v.as_bool())
.unwrap_or(false);
let ai_ask_ai = ai_config
.and_then(|ai| ai.get("ask_ai"))
.and_then(|v| v.as_bool())
.unwrap_or(false);
let ai_provider = ai_config
.and_then(|ai| ai.get("provider"))
.and_then(|v| v.as_str())
.unwrap_or("ollama");
let ai_model = ai_config
.and_then(|ai| ai.get("model"))
.and_then(|v| v.as_str())
.unwrap_or("gemma2:2b");
let ai_host = ai_config
.and_then(|ai| ai.get("host"))
.and_then(|v| v.as_str())
.unwrap_or("https://ollama.syui.ai");
// 4. Create .env.production content
let env_content = format!(
r#"# Production environment variables
VITE_APP_HOST={}
VITE_OAUTH_CLIENT_ID={}/{}
VITE_OAUTH_REDIRECT_URI={}/{}
VITE_ADMIN_DID={}
# Collection names for OAuth app
VITE_COLLECTION_COMMENT={}
VITE_COLLECTION_USER={}
VITE_COLLECTION_CHAT={}
# Collection names for ailog (backward compatibility)
AILOG_COLLECTION_COMMENT={}
AILOG_COLLECTION_USER={}
AILOG_COLLECTION_CHAT={}
# AI Configuration
VITE_AI_ENABLED={}
VITE_AI_ASK_AI={}
VITE_AI_PROVIDER={}
VITE_AI_MODEL={}
VITE_AI_HOST={}
"#,
base_url,
base_url, client_id_path,
base_url, redirect_path,
admin_did,
collection_comment,
collection_user,
collection_chat,
collection_comment,
collection_user,
collection_chat,
ai_enabled,
ai_ask_ai,
ai_provider,
ai_model,
ai_host
);
// 5. Find oauth directory (relative to current working directory)
let oauth_dir = Path::new("oauth");
if !oauth_dir.exists() {
anyhow::bail!("oauth directory not found in current working directory");
}
let env_path = oauth_dir.join(".env.production");
fs::write(&env_path, env_content)
.with_context(|| format!("Failed to write .env.production to {}", env_path.display()))?;
println!("Generated .env.production");
// 6. Build OAuth app
build_oauth_app(&oauth_dir).await?;
// 7. Copy build artifacts to project directory
copy_build_artifacts(&oauth_dir, &project_dir).await?;
println!("OAuth app built successfully!");
Ok(())
}
async fn build_oauth_app(oauth_dir: &Path) -> Result<()> {
println!("Installing dependencies...");
// Check if node is available
let node_check = Command::new("node")
.arg("--version")
.output();
if node_check.is_err() {
anyhow::bail!("Node.js not found. Please install Node.js or ensure it's in PATH");
}
// Install dependencies
let npm_install = Command::new("npm")
.arg("install")
.current_dir(oauth_dir)
.status()
.with_context(|| "Failed to run npm install")?;
if !npm_install.success() {
anyhow::bail!("npm install failed");
}
println!("Building OAuth app...");
// Build the app
let npm_build = Command::new("npm")
.arg("run")
.arg("build")
.current_dir(oauth_dir)
.status()
.with_context(|| "Failed to run npm run build")?;
if !npm_build.success() {
anyhow::bail!("npm run build failed");
}
println!("OAuth app build completed");
Ok(())
}
async fn copy_build_artifacts(oauth_dir: &Path, project_dir: &Path) -> Result<()> {
let dist_dir = oauth_dir.join("dist");
let static_dir = project_dir.join("static");
let templates_dir = project_dir.join("templates");
// Remove old assets
let assets_dir = static_dir.join("assets");
if assets_dir.exists() {
fs::remove_dir_all(&assets_dir)
.with_context(|| format!("Failed to remove old assets directory: {}", assets_dir.display()))?;
}
// Copy all files from dist to static
copy_dir_recursive(&dist_dir, &static_dir)
.with_context(|| "Failed to copy dist files to static directory")?;
// Copy index.html to oauth-assets.html template
let index_html = dist_dir.join("index.html");
let oauth_assets = templates_dir.join("oauth-assets.html");
fs::copy(&index_html, &oauth_assets)
.with_context(|| "Failed to copy index.html to oauth-assets.html")?;
println!("Copied build artifacts to project directory");
Ok(())
}
fn copy_dir_recursive(src: &Path, dst: &Path) -> Result<()> {
if !dst.exists() {
fs::create_dir_all(dst)?;
}
for entry in fs::read_dir(src)? {
let entry = entry?;
let path = entry.path();
let dst_path = dst.join(entry.file_name());
if path.is_dir() {
copy_dir_recursive(&path, &dst_path)?;
} else {
fs::copy(&path, &dst_path)?;
}
}
Ok(())
}