fix
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@ -5,19 +5,20 @@ import { useFrame, Canvas } from '@react-three/fiber';
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import { GLTFLoader } from 'three/examples/jsm/loaders/GLTFLoader';
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import { GLTFLoader } from 'three/examples/jsm/loaders/GLTFLoader';
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import { VRM, VRMUtils, VRMLoaderPlugin } from '@pixiv/three-vrm';
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import { VRM, VRMUtils, VRMLoaderPlugin } from '@pixiv/three-vrm';
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import { VRMAnimationLoaderPlugin, VRMAnimation, createVRMAnimationClip } from "@pixiv/three-vrm-animation";
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import { VRMAnimationLoaderPlugin, VRMAnimation, createVRMAnimationClip } from "@pixiv/three-vrm-animation";
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import { VRMSpringBoneManager } from '@pixiv/three-vrm-springbone';
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interface ModelProps {
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interface ModelProps {
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url: string
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url: string
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url_anim: string
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url_anim: string
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scale: [number, number, number]
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scale: number
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position: [number, number, number]
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position: [number, number, number]
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rotation: [number, number, number]
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rotation: [number, number, number]
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}
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}
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const VRMModel: React.FC<ModelProps> = ({ url, url_anim, position, rotation, scale }) => {
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const VRMModel: React.FC<ModelProps> = ({ url, url_anim, position, rotation, scale }) => {
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const [vrm, setVrm] = useState<VRM | null>(null);
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const [vrm, setVrm] = useState<VRM | null>(null);
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const mixerRef = useRef<THREE.AnimationMixer | null>(null);
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const mixerRef = useRef<THREE.AnimationMixer | null>(null);
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const springBoneManagerRef = useRef<VRMSpringBoneManager | null>(null);
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useEffect(() => {
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useEffect(() => {
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const loader = new GLTFLoader();
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const loader = new GLTFLoader();
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@ -26,7 +27,14 @@ const VRMModel: React.FC<ModelProps> = ({ url, url_anim, position, rotation, sca
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loader.load(url, (gltf) => {
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loader.load(url, (gltf) => {
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const vrmModel = gltf.userData.vrm as VRM;
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const vrmModel = gltf.userData.vrm as VRM;
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VRMUtils.removeUnnecessaryJoints(vrmModel.scene);
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VRMUtils.removeUnnecessaryJoints(vrmModel.scene);
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springBoneManagerRef.current = vrmModel.springBoneManager as VRMSpringBoneManager;
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springBoneManagerRef.current?.reset();
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setVrm(vrmModel);
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setVrm(vrmModel);
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if (vrmModel) {
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vrmModel.scene.rotation.set(...rotation);
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vrmModel.scene.position.set(...position);
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vrmModel.scene.scale.setScalar(scale);
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}
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const mixer = new THREE.AnimationMixer(vrmModel.scene);
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const mixer = new THREE.AnimationMixer(vrmModel.scene);
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mixerRef.current = mixer;
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mixerRef.current = mixer;
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loader.load(url_anim, (animGltf) => {
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loader.load(url_anim, (animGltf) => {
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@ -36,21 +44,16 @@ const VRMModel: React.FC<ModelProps> = ({ url, url_anim, position, rotation, sca
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mixer.clipAction(clip).play();
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mixer.clipAction(clip).play();
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}
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}
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});
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});
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if (mixerRef.current) {
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const hips = vrmModel.humanoid?.getBoneNode('hips');
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if (hips) {
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hips.rotation.y = Math.PI;
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}
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}
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});
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});
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}, [url, url_anim]);
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}, [url, url_anim, position, scale, rotation]);
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useFrame((state, delta) => {
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useFrame((state, delta) => {
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if (mixerRef.current) mixerRef.current.update(delta);
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if (mixerRef.current) mixerRef.current.update(delta);
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if (springBoneManagerRef.current) springBoneManagerRef.current.update(delta);
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if (vrm) vrm.update(delta);
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if (vrm) vrm.update(delta);
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});
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});
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return vrm ? <primitive object={vrm.scene} position={position} rotation={rotation} scale={scale}/> : null;
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return vrm ? <primitive object={vrm.scene} /> : null;
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};
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};
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export const VRMModelCanvas = () => {
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export const VRMModelCanvas = () => {
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@ -74,7 +77,7 @@ export const VRMModelCanvas = () => {
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<OrbitControls dampingFactor={0.05} rotateSpeed={0.1} zoomSpeed={0.5}/>
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<OrbitControls dampingFactor={0.05} rotateSpeed={0.1} zoomSpeed={0.5}/>
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<ambientLight intensity={10} />
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<ambientLight intensity={10} />
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<pointLight position={[10, 10, 10]} />
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<pointLight position={[10, 10, 10]} />
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<VRMModel url="./models/t.vrm" url_anim="./models/default.vrma" position={[0, -0.6, 0]} rotation={[0, 89.5, 0]} scale={[1, 1, 1]} />
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<VRMModel url="./models/t.vrm" url_anim="./models/default.vrma" position={[0, -0.6, 0]} rotation={[0, 89.5, 0]} scale={1} />
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</Canvas>
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</Canvas>
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</div>
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</div>
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)
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)
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