diff --git a/book/city/CitySample.uproject b/book/city/CitySample.uproject new file mode 100644 index 0000000..d8d52b6 --- /dev/null +++ b/book/city/CitySample.uproject @@ -0,0 +1,325 @@ +{ + "FileVersion": 3, + "EngineAssociation": "5.5", + "Category": "Samples", + "Description": "", + "Modules": [ + { + "Name": "CitySample", + "Type": "Runtime", + "LoadingPhase": "Default", + "AdditionalDependencies": [ + "Engine", + "AIModule", + "ChaosVehicles", + "UMG", + "MovieScene" + ] + }, + { + "Name": "CitySampleEditor", + "Type": "Editor", + "LoadingPhase": "Default", + "AdditionalDependencies": [ + "Engine" + ] + }, + { + "Name": "CitySampleAnimGraphRuntime", + "Type": "UncookedOnly", + "LoadingPhase": "Default" + } + ], + "Plugins": [ + { + "Name": "AlembicHairImporter", + "Enabled": true + }, + { + "Name": "HairStrands", + "Enabled": true + }, + { + "Name": "PythonScriptPlugin", + "Enabled": true + }, + { + "Name": "ControlRig", + "Enabled": true + }, + { + "Name": "Takes", + "Enabled": true + }, + { + "Name": "D3DExternalGPUStatistics", + "Enabled": true, + "Optional": true, + "SupportedTargetPlatforms": [ + "Win64" + ] + }, + { + "Name": "LiveLinkCurveDebugUI", + "Enabled": true + }, + { + "Name": "ChaosVehiclesPlugin", + "Enabled": true + }, + { + "Name": "RigLogic", + "Enabled": true + }, + { + "Name": "RawInput", + "Enabled": true + }, + { + "Name": "GameplayInsights", + "Enabled": true + }, + { + "Name": "TraceSourceFilters", + "Enabled": true + }, + { + "Name": "TraceDataFilters", + "Enabled": true + }, + { + "Name": "ModelingToolsEditorMode", + "Enabled": true + }, + { + "Name": "Traffic", + "Enabled": true + }, + { + "Name": "CitySampleMassCrowd", + "Enabled": true + }, + { + "Name": "StateTree", + "Enabled": true + }, + { + "Name": "OnlineSubsystem", + "Enabled": true + }, + { + "Name": "OnlineSubsystemUtils", + "Enabled": true + }, + { + "Name": "MassAI", + "Enabled": true + }, + { + "Name": "MassCrowd", + "Enabled": true + }, + { + "Name": "MassEntity", + "Enabled": true + }, + { + "Name": "MassGameplay", + "Enabled": true + }, + { + "Name": "HoverDrone", + "Enabled": true + }, + { + "Name": "EnhancedInput", + "Enabled": true + }, + { + "Name": "Volumetrics", + "Enabled": true + }, + { + "Name": "ContextualAnimation", + "Enabled": true + }, + { + "Name": "ChaosCaching", + "Enabled": true + }, + { + "Name": "FieldSystemPlugin", + "Enabled": true + }, + { + "Name": "Paper2D", + "Enabled": true + }, + { + "Name": "WinDualShock", + "Enabled": true, + "SupportedTargetPlatforms": [ + "Win64" + ] + }, + { + "Name": "ZoneGraph", + "Enabled": true + }, + { + "Name": "AnimationWarping", + "Enabled": true + }, + { + "Name": "ElectraPlayer", + "Enabled": true + }, + { + "Name": "LiveLinkCamera", + "Enabled": true + }, + { + "Name": "AudioModulation", + "Enabled": true + }, + { + "Name": "Metasound", + "Enabled": true + }, + { + "Name": "MovieRenderPipeline", + "Enabled": true + }, + { + "Name": "Soundscape", + "Enabled": true + }, + { + "Name": "FullBodyIK", + "Enabled": true + }, + { + "Name": "RemoteControl", + "Enabled": true + }, + { + "Name": "ImagePlate", + "Enabled": true + }, + { + "Name": "LightWeightInstancesEditor", + "Enabled": true + }, + { + "Name": "GameFeatures", + "Enabled": true + }, + { + "Name": "ModularGameplay", + "Enabled": true + }, + { + "Name": "CitySampleSensorGrid", + "Enabled": true + }, + { + "Name": "IKRig", + "Enabled": true + }, + { + "Name": "ColorCorrectRegions", + "Enabled": true + }, + { + "Name": "Gauntlet", + "Enabled": true + }, + { + "Name": "CustomizableSequencerTracks", + "Enabled": true + }, + { + "Name": "NetworkPrediction", + "Enabled": true + }, + { + "Name": "NiagaraFluids", + "Enabled": true + }, + { + "Name": "Text3D", + "Enabled": true + }, + { + "Name": "MotoSynth", + "Enabled": true + }, + { + "Name": "EditorDataStorage", + "Enabled": true + }, + { + "Name": "EditorDataStorageFeatures", + "Enabled": true, + "TargetAllowList": [ + "Editor" + ] + }, + { + "Name": "AnimToTexture", + "Enabled": true + }, + { + "Name": "SequencerScripting", + "Enabled": true, + "TargetAllowList": [ + "Editor" + ] + }, + { + "Name": "GeometryCollectionPlugin", + "Enabled": true, + "TargetAllowList": [ + "Editor" + ] + }, + { + "Name": "AutomatedPerfTesting", + "Enabled": true + }, + { + "Name": "LiveLink", + "Enabled": true + }, + { + "Name": "LiveLinkControlRig", + "Enabled": true + }, + { + "Name": "PoseSearch", + "Enabled": true + }, + { + "Name": "AnimationLocomotionLibrary", + "Enabled": true + }, + { + "Name": "MotionWarping", + "Enabled": true + }, + { + "Name": "Chooser", + "Enabled": true + }, + { + "Name": "Mover", + "Enabled": true + } + ], + "TargetPlatforms": [ + "PS5", + "XSX", + "Windows" + ], + "EpicSampleNameHash": "111" +} diff --git a/book/city/README.md b/book/city/README.md index 1aaf2b1..31a2174 100644 --- a/book/city/README.md +++ b/book/city/README.md @@ -40,6 +40,344 @@ GameAnimationSample 他には`$project/Config`と`$project/xxx.uproject`を見比べてみましょう。必要そうなものを追記します。 +```json +{ + "FileVersion": 3, + "EngineAssociation": "5.5", + "Category": "Samples", + "Description": "", + "Modules": [ + { + "Name": "CitySample", + "Type": "Runtime", + "LoadingPhase": "Default", + "AdditionalDependencies": [ + "Engine", + "AIModule", + "ChaosVehicles", + "UMG", + "MovieScene" + ] + }, + { + "Name": "CitySampleEditor", + "Type": "Editor", + "LoadingPhase": "Default", + "AdditionalDependencies": [ + "Engine" + ] + }, + { + "Name": "CitySampleAnimGraphRuntime", + "Type": "UncookedOnly", + "LoadingPhase": "Default" + } + ], + "Plugins": [ + { + "Name": "AlembicHairImporter", + "Enabled": true + }, + { + "Name": "HairStrands", + "Enabled": true + }, + { + "Name": "PythonScriptPlugin", + "Enabled": true + }, + { + "Name": "ControlRig", + "Enabled": true + }, + { + "Name": "Takes", + "Enabled": true + }, + { + "Name": "D3DExternalGPUStatistics", + "Enabled": true, + "Optional": true, + "SupportedTargetPlatforms": [ + "Win64" + ] + }, + { + "Name": "LiveLinkCurveDebugUI", + "Enabled": true + }, + { + "Name": "ChaosVehiclesPlugin", + "Enabled": true + }, + { + "Name": "RigLogic", + "Enabled": true + }, + { + "Name": "RawInput", + "Enabled": true + }, + { + "Name": "GameplayInsights", + "Enabled": true + }, + { + "Name": "TraceSourceFilters", + "Enabled": true + }, + { + "Name": "TraceDataFilters", + "Enabled": true + }, + { + "Name": "ModelingToolsEditorMode", + "Enabled": true + }, + { + "Name": "Traffic", + "Enabled": true + }, + { + "Name": "CitySampleMassCrowd", + "Enabled": true + }, + { + "Name": "StateTree", + "Enabled": true + }, + { + "Name": "OnlineSubsystem", + "Enabled": true + }, + { + "Name": "OnlineSubsystemUtils", + "Enabled": true + }, + { + "Name": "MassAI", + "Enabled": true + }, + { + "Name": "MassCrowd", + "Enabled": true + }, + { + "Name": "MassEntity", + "Enabled": true + }, + { + "Name": "MassGameplay", + "Enabled": true + }, + { + "Name": "HoverDrone", + "Enabled": true + }, + { + "Name": "EnhancedInput", + "Enabled": true + }, + { + "Name": "Volumetrics", + "Enabled": true + }, + { + "Name": "ContextualAnimation", + "Enabled": true + }, + { + "Name": "ChaosCaching", + "Enabled": true + }, + { + "Name": "FieldSystemPlugin", + "Enabled": true + }, + { + "Name": "Paper2D", + "Enabled": true + }, + { + "Name": "WinDualShock", + "Enabled": true, + "SupportedTargetPlatforms": [ + "Win64" + ] + }, + { + "Name": "ZoneGraph", + "Enabled": true + }, + { + "Name": "AnimationWarping", + "Enabled": true + }, + { + "Name": "ElectraPlayer", + "Enabled": true + }, + { + "Name": "LiveLinkCamera", + "Enabled": true + }, + { + "Name": "AudioModulation", + "Enabled": true + }, + { + "Name": "Metasound", + "Enabled": true + }, + { + "Name": "MovieRenderPipeline", + "Enabled": true + }, + { + "Name": "Soundscape", + "Enabled": true + }, + { + "Name": "FullBodyIK", + "Enabled": true + }, + { + "Name": "RemoteControl", + "Enabled": true + }, + { + "Name": "ImagePlate", + "Enabled": true + }, + { + "Name": "LightWeightInstancesEditor", + "Enabled": true + }, + { + "Name": "GameFeatures", + "Enabled": true + }, + { + "Name": "ModularGameplay", + "Enabled": true + }, + { + "Name": "CitySampleSensorGrid", + "Enabled": true + }, + { + "Name": "IKRig", + "Enabled": true + }, + { + "Name": "ColorCorrectRegions", + "Enabled": true + }, + { + "Name": "Gauntlet", + "Enabled": true + }, + { + "Name": "CustomizableSequencerTracks", + "Enabled": true + }, + { + "Name": "NetworkPrediction", + "Enabled": true + }, + { + "Name": "NiagaraFluids", + "Enabled": true + }, + { + "Name": "Text3D", + "Enabled": true + }, + { + "Name": "MotoSynth", + "Enabled": true + }, + { + "Name": "EditorDataStorage", + "Enabled": true + }, + { + "Name": "EditorDataStorageFeatures", + "Enabled": true, + "TargetAllowList": [ + "Editor" + ] + }, + { + "Name": "AnimToTexture", + "Enabled": true + }, + { + "Name": "SequencerScripting", + "Enabled": true, + "TargetAllowList": [ + "Editor" + ] + }, + { + "Name": "GeometryCollectionPlugin", + "Enabled": true, + "TargetAllowList": [ + "Editor" + ] + }, + { + "Name": "AutomatedPerfTesting", + "Enabled": true + }, + { + "Name": "LiveLink", + "Enabled": true + }, + { + "Name": "LiveLinkControlRig", + "Enabled": true + }, + { + "Name": "PoseSearch", + "Enabled": true + }, + { + "Name": "AnimationLocomotionLibrary", + "Enabled": true + }, + { + "Name": "MotionWarping", + "Enabled": true + }, + { + "Name": "Chooser", + "Enabled": true + }, + { + "Name": "Mover", + "Enabled": true + } + ], + "TargetPlatforms": [ + "PS5", + "XSX", + "Windows" + ], + "EpicSampleNameHash": "111" +} +``` + +また、`/Config/DefaultEngine.ini`に注意してください。 + +```sh +[/Script/Engine.CollisionProfile] ++DefaultChannelResponses=(Channel=ECC_GameTraceChannel11,DefaultResponse=ECR_Ignore,bTraceType=True,bStaticObject=False,Name="Traversable") ++DefaultChannelResponses=(Channel=ECC_GameTraceChannel12,DefaultResponse=ECR_Ignore,bTraceType=True,bStaticObject=False,Name="EnemyProjectile") ++DefaultChannelResponses=(Channel=ECC_GameTraceChannel13,DefaultResponse=ECR_Block,bTraceType=True,bStaticObject=False,Name="BulletHell") ++DefaultChannelResponses=(Channel=ECC_GameTraceChannel14,DefaultResponse=ECR_Ignore,bTraceType=True,bStaticObject=False,Name="LookAtTrace") +``` + ### Gameplay Camera 例えば、camera(Gameplay)を有効にするには`$project/Config/DefaultEngine.ini`に`DDCVar.NewGameplayCameraSystem.Enable`の行を追加します。`CBP_SandboxCharacter`にある関数の`SetupCamera`を確認してください。 @@ -51,11 +389,13 @@ GameAnimationSample ### Collision Trace Channel -Collision Trace Channelを設定するには、`Config/DefaultEngine.ini`を編集する必要があります。以下の手順で行います。GASは`traversable`を追加します。これが追加されていないと動きません。 +`Collision Trace Channel`を設定するには、`Config/DefaultEngine.ini`を編集する必要があります。以下の手順で行います。GASは`traversable`を追加します。これが追加されていないと動きません。 + +`ECC_GameTraceChannel${n}`に注意してください。 ```sh [/Script/Engine.CollisionProfile] -+DefaultChannelResponses=(Channel=ECC_GameTraceChannel1,DefaultResponse=ECR_Ignore,bTraceType=True,bStaticObject=False,Name="Traversable") ++DefaultChannelResponses=(Channel=ECC_GameTraceChannel11,DefaultResponse=ECR_Ignore,bTraceType=True,bStaticObject=False,Name="Traversable") ``` ## 他のmapとの統合