fix
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2
ue.json
2
ue.json
@ -428,7 +428,7 @@
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"ja": "キャラクター"
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},
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"body": {
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"text": "each player is assigned one character. each character has one attribute. the attribute is determined by the group. the character evolves into [animal, human, divinity]. when the season changes, a new group is added and the assigned character changes.",
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"text": "each player is assigned one character. each character has one attribute. the attribute is determined by the group [origin, fantasy, animal...]. the character evolves into [animal, human, divinity]. as the season changes, new groups are added and the assigned characters change.",
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"lang": {
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"ja": "プレイヤーには1キャラクターが割り当てられます。キャラクターは1つの属性を持ちます。グループ[オリジン、ファンタジー、アニマル...]によって属性が決まります。キャラクターは[動物、人間、神性]へと進化します。シーズンが移行すると新しいグループが追加され、割り当てられるキャラクターが変化していきます"
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}
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