[/Script/Engine.CollisionProfile] +DefaultChannelResponses=(Channel=ECC_GameTraceChannel11,DefaultResponse=ECR_Ignore,bTraceType=True,bStaticObject=False,Name="Traversable") +DefaultChannelResponses=(Channel=ECC_GameTraceChannel12,DefaultResponse=ECR_Ignore,bTraceType=True,bStaticObject=False,Name="EnemyProjectile") +DefaultChannelResponses=(Channel=ECC_GameTraceChannel13,DefaultResponse=ECR_Block,bTraceType=True,bStaticObject=False,Name="BulletHell") +DefaultChannelResponses=(Channel=ECC_GameTraceChannel14,DefaultResponse=ECR_Ignore,bTraceType=True,bStaticObject=False,Name="LookAtTrace")