From e8d5d2edde11b8a0805101853f39b23dec9900b5 Mon Sep 17 00:00:00 2001 From: syui Date: Mon, 18 Nov 2024 12:12:59 +0000 Subject: [PATCH] =?UTF-8?q?map=20=E3=82=92=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- map.md | 3 +++ 1 file changed, 3 insertions(+) diff --git a/map.md b/map.md index 3601082..3fa6417 100644 --- a/map.md +++ b/map.md @@ -74,3 +74,6 @@ vrm-0とvrm-1.0を使ってみましたが、まだvrm-0がオススメです。 `/Blueprints/CBP_SandboxCharacter`でskに`VrmPoseableMesh`を追加して`custom`で作ったskを当てます。次に`BP_VrmOutlineComponent`を追加して同じく`custom`や`unlit`などを当て、設定にて`Common Width:0.05`, `Use Common Material:true`にします。 +- /Plugins/VRM4UContent/Util/Actor/PostShadow/BP_PoseCopyToon +- VrmPoseableMesh +- BP_VrmOutlineComponent \ No newline at end of file