fix
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		| @@ -23,8 +23,8 @@ load("/vrma/VRMA_01.vrma"); | |||||||
| ## build | ## build | ||||||
|  |  | ||||||
| ```sh | ```sh | ||||||
| $ npm i | $ yarn install | ||||||
| $ npm run dev | $ yarn dev | ||||||
| $ npm run build | $ yarn build | ||||||
| ``` | ``` | ||||||
|  |  | ||||||
|   | |||||||
							
								
								
									
										
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							| @@ -1,3 +1,8 @@ | |||||||
|  | div#canvas { | ||||||
|  | 	width: 100%; | ||||||
|  | 	height: 600px; | ||||||
|  | } | ||||||
|  |  | ||||||
| div#menu { | div#menu { | ||||||
|     padding: 20px; |     padding: 20px; | ||||||
| 				border-bottom:solid 1px #ccc; | 				border-bottom:solid 1px #ccc; | ||||||
|   | |||||||
							
								
								
									
										
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							| @@ -9,9 +9,10 @@ | |||||||
| 	</head> | 	</head> | ||||||
| 	<body> | 	<body> | ||||||
| 		<div id="menu"> | 		<div id="menu"> | ||||||
| 			<button id='btn-ai'><a href="https://v.syui.ai"><span class="icon-ai"/></a></button> | 			<button id='btn-ai'><a href="/"><span class="icon-ai"/></a></button> | ||||||
| 			<button id='btn-moon'><span class="icon-moon"/></button> | 			<button id='btn-moon'><span class="icon-moon"/></button> | ||||||
|  | 			<button id='btn-sandar'><span class="icon-sandar"/></button> | ||||||
| 		</div> | 		</div> | ||||||
| 		<div id="canvas" style="width:100%;height:640px;"></div> | 		<div id="canvas"></div> | ||||||
| 	</body> | 	</body> | ||||||
| </html> | </html> | ||||||
|   | |||||||
							
								
								
									
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								src/index.ts
									
									
									
									
									
								
							
							
						
						
									
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								src/index.ts
									
									
									
									
									
								
							| @@ -9,6 +9,8 @@ import { GridHelper, Mesh, MeshLambertMaterial, BoxGeometry, Vector3 } from 'thr | |||||||
|  |  | ||||||
| import { VRMSpringBoneManager, VRMSpringBoneJoint, VRMSpringBoneJointHelper } from '@pixiv/three-vrm-springbone'; | import { VRMSpringBoneManager, VRMSpringBoneJoint, VRMSpringBoneJointHelper } from '@pixiv/three-vrm-springbone'; | ||||||
|  |  | ||||||
|  | import { RGBELoader } from "three/examples/jsm/loaders/RGBELoader"; | ||||||
|  |  | ||||||
| window.addEventListener("DOMContentLoaded", () => { | window.addEventListener("DOMContentLoaded", () => { | ||||||
|   const canvas = document.getElementById("canvas"); |   const canvas = document.getElementById("canvas"); | ||||||
|   if (canvas == null) return; |   if (canvas == null) return; | ||||||
| @@ -99,14 +101,6 @@ window.addEventListener("DOMContentLoaded", () => { | |||||||
| 		const clock = new THREE.Clock(); | 		const clock = new THREE.Clock(); | ||||||
| 		clock.start(); | 		clock.start(); | ||||||
|  |  | ||||||
| 		scene.background = new THREE.Color( 0xffffff ); |  | ||||||
| 		const directionalLight = new THREE.DirectionalLight(0xffffff); |  | ||||||
| 		directionalLight.position.set(1, 1, 1); |  | ||||||
| 		scene.add(directionalLight); |  | ||||||
|  |  | ||||||
| 		const ambientLight = new THREE.AmbientLight(0x333333); |  | ||||||
| 		scene.add(ambientLight); |  | ||||||
|  |  | ||||||
| 		const controls = new OrbitControls(camera, renderer.domElement); | 		const controls = new OrbitControls(camera, renderer.domElement); | ||||||
| 		controls.enableDamping = true; | 		controls.enableDamping = true; | ||||||
| 		controls.dampingFactor = 0.2; | 		controls.dampingFactor = 0.2; | ||||||
| @@ -114,6 +108,13 @@ window.addEventListener("DOMContentLoaded", () => { | |||||||
| 		controls.target.set( 0.0, 1.0, 0.0 ); | 		controls.target.set( 0.0, 1.0, 0.0 ); | ||||||
|  |  | ||||||
| 		function floor_default(){ | 		function floor_default(){ | ||||||
|  | 			scene.background = new THREE.Color( 0xffffff ); | ||||||
|  | 			const directionalLight = new THREE.DirectionalLight(0xffffff); | ||||||
|  | 			directionalLight.position.set(1, 1, 1); | ||||||
|  | 			scene.add(directionalLight); | ||||||
|  | 			const ambientLight = new THREE.AmbientLight(0x333333); | ||||||
|  | 			scene.add(ambientLight); | ||||||
|  |  | ||||||
| 			const floor = new Mesh( | 			const floor = new Mesh( | ||||||
| 				new BoxGeometry(50, 100), | 				new BoxGeometry(50, 100), | ||||||
| 				new MeshLambertMaterial({ | 				new MeshLambertMaterial({ | ||||||
| @@ -123,24 +124,38 @@ window.addEventListener("DOMContentLoaded", () => { | |||||||
| 			); | 			); | ||||||
| 			floor.position.y = -1.0; | 			floor.position.y = -1.0; | ||||||
| 			floor.rotation.x = -Math.PI / 2; | 			floor.rotation.x = -Math.PI / 2; | ||||||
| 			floor.name = "floor"; |  | ||||||
| 			scene.add(floor); | 			scene.add(floor); | ||||||
|  |  | ||||||
| 		} |  | ||||||
|  |  | ||||||
| 		function floor_grid(){ |  | ||||||
| 			const grid = new GridHelper(50, 100, 0xffffff, 0xffffff); | 			const grid = new GridHelper(50, 100, 0xffffff, 0xffffff); | ||||||
| 			scene.add(grid); | 			scene.add(grid); | ||||||
| 			grid.position.set(Math.round(0), 0, Math.round(0)); | 			grid.position.set(Math.round(0), 0, Math.round(0)); | ||||||
| 		} |  | ||||||
| 		function floor_bg(){ |  | ||||||
| 			scene.fog = new Fog(0xffffff, 3, 20); | 			scene.fog = new Fog(0xffffff, 3, 20); | ||||||
| 			scene.fog?.color.set(0xffffff); | 			scene.fog?.color.set(0xffffff); | ||||||
| 		} | 		} | ||||||
|  |  | ||||||
| 		floor_default(); | 		scene.background = new THREE.Color( 0xffffff ); | ||||||
| 		floor_grid(); | 		const directionalLight = new THREE.DirectionalLight(0xffffff); | ||||||
| 		floor_bg(); | 		directionalLight.position.set(1, 1, 1); | ||||||
|  | 		scene.add(directionalLight); | ||||||
|  | 		const ambientLight = new THREE.AmbientLight(0x333333); | ||||||
|  | 		scene.add(ambientLight); | ||||||
|  |  | ||||||
|  | 		//const floor = new Mesh( | ||||||
|  | 		//	new BoxGeometry(50, 100), | ||||||
|  | 		//	new MeshLambertMaterial({ | ||||||
|  | 		//		color: 0xffffff, | ||||||
|  | 		//		depthWrite: true, | ||||||
|  | 		//	}) | ||||||
|  | 		//); | ||||||
|  | 		//floor.position.y = -1.0; | ||||||
|  | 		//floor.rotation.x = -Math.PI / 2; | ||||||
|  | 		//scene.add(floor); | ||||||
|  |  | ||||||
|  | 		const grid = new GridHelper(50, 100, 0xffffff, 0xffffff); | ||||||
|  | 		scene.add(grid); | ||||||
|  | 		grid.position.set(Math.round(0), 0, Math.round(0)); | ||||||
|  | 		scene.fog = new Fog(0xffffff, 3, 20); | ||||||
|  | 		scene.fog?.color.set(0xffffff); | ||||||
|  |  | ||||||
| 		function animate() { | 		function animate() { | ||||||
| 			controls.update(); | 			controls.update(); | ||||||
| @@ -204,12 +219,12 @@ window.addEventListener("DOMContentLoaded", () => { | |||||||
| 		const el_light = document.querySelector('#btn-moon') as HTMLInputElement | null; | 		const el_light = document.querySelector('#btn-moon') as HTMLInputElement | null; | ||||||
| 		if(el_light != null) { | 		if(el_light != null) { | ||||||
| 			el_light.addEventListener('click', function(){ | 			el_light.addEventListener('click', function(){ | ||||||
| 				light_off(); | 				light_s(); | ||||||
| 			}); | 			}); | ||||||
| 		} | 		} | ||||||
|  |  | ||||||
| 		let light_enable = true; | 		let light_enable = true; | ||||||
| 		function light_off(){ | 		function light_s(){ | ||||||
| 			if (light_enable == true) { | 			if (light_enable == true) { | ||||||
| 				light_enable = false; | 				light_enable = false; | ||||||
| 				renderer.toneMapping = THREE.ACESFilmicToneMapping; | 				renderer.toneMapping = THREE.ACESFilmicToneMapping; | ||||||
| @@ -225,4 +240,27 @@ window.addEventListener("DOMContentLoaded", () => { | |||||||
| 			} | 			} | ||||||
| 				console.log(light_enable); | 				console.log(light_enable); | ||||||
| 		} | 		} | ||||||
|  |  | ||||||
|  | 		const el_hdr = document.querySelector('#btn-sandar') as HTMLInputElement | null; | ||||||
|  | 		if(el_hdr != null) { | ||||||
|  | 			el_hdr.addEventListener('click', function(){ | ||||||
|  | 				hdr_s(); | ||||||
|  | 			}); | ||||||
|  | 		} | ||||||
|  |  | ||||||
|  | 		let hdr_r = 0; | ||||||
|  | 		function hdr_s() { | ||||||
|  | 			if (hdr_r == 0) { | ||||||
|  | 				hdr_r = 1; | ||||||
|  | 			} else { | ||||||
|  | 				hdr_r = 0; | ||||||
|  | 			} | ||||||
|  | 			let hdr = "/img/" + hdr_r + ".hdr"; | ||||||
|  | 			new RGBELoader().load(hdr, function (texture) { | ||||||
|  | 				texture.mapping = THREE.EquirectangularReflectionMapping; | ||||||
|  | 				scene.background = texture; | ||||||
|  | 				scene.environment = texture; | ||||||
|  | 			}); | ||||||
|  | 		} | ||||||
|  |  | ||||||
| }) | }) | ||||||
|   | |||||||
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