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vrm/src/index.ts
2024-08-09 11:59:24 +09:00

473 lines
13 KiB
TypeScript

import * as THREE from "three"
import { GLTFLoader } from "three/examples/jsm/loaders/GLTFLoader"
import { OrbitControls } from 'three/examples/jsm/controls/OrbitControls';
import { VRMLoaderPlugin } from "@pixiv/three-vrm";
import { createVRMAnimationClip, VRMAnimationLoaderPlugin } from "@pixiv/three-vrm-animation";
import { GridHelper, Mesh, MeshLambertMaterial, BoxGeometry, Vector3, Vector2, Color, DirectionalLight, Fog, HemisphereLight, HalfFloatType } from 'three';
import { VRMSpringBoneManager, VRMSpringBoneJoint, VRMSpringBoneJointHelper } from '@pixiv/three-vrm-springbone';
import { RGBELoader } from "three/examples/jsm/loaders/RGBELoader";
import { BloomEffect, EffectComposer, EffectPass, RenderPass } from "postprocessing";
window.addEventListener("DOMContentLoaded", () => {
let default_model = "/vrma/model/ai.vrm"
// vrma
let motion_enable = false;
let head = null;
// https://sbcode.net/threejs/progress-indicator
let manager = new THREE.LoadingManager();
let progressBar = document.getElementById('progressBar') as HTMLProgressElement
// three
const canvas = document.getElementById("canvas");
if (canvas == null) return;
const scene = new THREE.Scene();
//const camera = new THREE.PerspectiveCamera( 70, canvas.clientWidth/canvas.clientHeight, 0.1, 2000);
const camera = new THREE.PerspectiveCamera( 70, canvas.clientWidth/canvas.clientHeight, 0.1, 2000);
camera.position.set(0, 1.5, -1.5)
camera.rotation.set(0.0, Math.PI, 0.0)
camera.lookAt(new THREE.Vector3(0, 0, 0));
// https://threejs.org/docs/#api/en/constants/Renderer
const renderer = new THREE.WebGLRenderer({
alpha: true,
powerPreference: "high-performance",
antialias: true,
stencil: false,
//depth: false
});
renderer.setPixelRatio(window.devicePixelRatio);
renderer.setSize(canvas.clientWidth, canvas.clientHeight);
renderer.outputColorSpace = THREE.SRGBColorSpace;
renderer.toneMapping = THREE.ReinhardToneMapping;
renderer.toneMapping = THREE.NeutralToneMapping;
canvas.appendChild(renderer.domElement);
renderer.toneMappingExposure = 1.5;
renderer.setClearColor(0xffffff, 1.0);
const light = new THREE.DirectionalLight(0xffffff, Math.PI);
light.position.set(1.0, 1.0, 1.0);
//light.intensity = -0.8;
//renderer.setClearColor(0x000000, 1.0);
scene.add(light);
let currentVrm: any = undefined;
let currentVrmAnimation: any = undefined;
let currentMixer:any = undefined;
let percentComplete = null;
function load(url: string) {
loader.load(
url,
(gltf) => {
tryInitVRM(gltf);
tryInitVRMA(gltf);
},
(xhr) => {
percentComplete = (xhr.loaded / xhr.total) * 100
//progressBar.value = percentComplete === Infinity ? 100 : percentComplete
},
(progress) => console.log( "Loading model...", 100.0 * (progress.loaded / progress.total), "%" ),
(error) => console.error(error)
);
}
function tryInitVRM(gltf: any) {
const vrm = gltf.userData.vrm;
if ( vrm == null ) {
return;
}
currentVrm = vrm;
scene.add(vrm.scene);
initAnimationClip();
}
function tryInitVRMA(gltf: any) {
const vrmAnimations = gltf.userData.vrmAnimations;
if (vrmAnimations == null) {
return;
}
currentVrmAnimation = vrmAnimations[0] ?? null;
initAnimationClip();
}
function initAnimationClip() {
if (currentVrm && currentVrmAnimation) {
currentMixer = new THREE.AnimationMixer(currentVrm.scene);
const clip = createVRMAnimationClip(currentVrmAnimation, currentVrm);
currentMixer.clipAction(clip).play();
}
}
const loader = new GLTFLoader(manager);
loader.register((parser) => {
return new VRMLoaderPlugin(parser);
});
loader.register((parser) => {
return new VRMAnimationLoaderPlugin(parser);
});
load(default_model);
load("/vrma/anime/fly_c.vrma");
let item = null;
loader.load( '/vrma/item/tera.glb', function ( gltf ) {
item = gltf.scene;
}, undefined, function ( error ) {
console.error( error );
});
const clock = new THREE.Clock();
clock.start();
const controls = new OrbitControls(camera, renderer.domElement);
controls.enableDamping = true;
controls.dampingFactor = 0.2;
controls.enableRotate = true;
controls.target.set( 0.0, 1.0, 0.0 );
//scene.background = new THREE.Color(0xffffff);
const directionalLight = new THREE.DirectionalLight(0xffffff);
directionalLight.position.set(1, 1, 1);
//directionalLight.castShadow = true;
//directionalLight.shadow.radius = 3.0;
//renderer.shadowMap.enabled = true;
//directionalLight.intensity = 0.3;
scene.add(directionalLight);
const ambientLight = new THREE.AmbientLight(0x333333);
scene.add(ambientLight);
let grid = new GridHelper(500, 1000, 0xffffff, 0xffffff);
scene.add(grid);
grid.position.set(Math.round(0), 0, Math.round(0));
scene.fog = new Fog(0xffffff, 3, 20);
scene.fog?.color.set(0xffffff);
onResize();
window.addEventListener('resize', onResize);
function onResize() {
const width = window.innerWidth;
const height = window.innerHeight;
renderer.setPixelRatio(window.devicePixelRatio);
renderer.setSize(width, height);
camera.aspect = width / height;
camera.updateProjectionMatrix();
}
let composer = new EffectComposer(renderer, {
frameBufferType: HalfFloatType
});
composer.addPass(new RenderPass(scene, camera));
composer.addPass(new EffectPass(camera, new BloomEffect()));
function random_happy() {
// https://github.com/vrm-c/vrm-specification/blob/master/specification/VRMC_vrm-1.0/expressions.ja.md
currentVrm.expressionManager.setValue('relaxed', 0.5);
}
function random_head() {
// https://github.com/vrm-c/vrm-specification/blob/master/specification/VRMC_vrm-1.0/lookAt.ja.md
currentVrm.lookAt.target = camera;
//currentVrm.VRMLookAtBoneApplier = camera;
//currentVrm.VRMLookAtExpressionApplier = camera;
// https://github.com/vrm-c/vrm-specification/blob/master/specification/VRMC_vrm-1.0/humanoid.ja.md
head = currentVrm.humanoid.getRawBoneNode("head");
head.target = camera;
}
function random_blink(){
setInterval(() => {
currentVrm.expressionManager.setValue('relaxed', 0);
currentVrm.expressionManager.setValue('blink', 0);
random_head();
const r = Math.floor(Math.random() * 3);
if (r == 1) {
setTimeout(() => { currentVrm.expressionManager.setValue('blink', 1); }, 5000);
setTimeout(() => {
currentVrm.expressionManager.setValue('blink', 0);
}, 5500);
};
setTimeout(() => {
currentVrm.expressionManager.setValue('relaxed', 0.5);
currentVrm.expressionManager.setValue('blink', 1);
}, 6000);
}, 6500);
}
random_blink();
const el_light = document.querySelector('#btn-moon') as HTMLInputElement | null;
if(el_light != null) {
el_light.addEventListener('click', function(){
light_s();
});
}
let light_enable = 0;
let light_max = 4;
function light_s(){
if (light_enable >= light_max) {
light_enable = 0;
}
console.log(light_enable);
switch (light_enable) {
case 0:
renderer.toneMapping = THREE.ACESFilmicToneMapping;
light.intensity = -0.8;
renderer.setClearColor(0x000000);
scene.background = new THREE.Color(0x000000);
scene.fog = new Fog(0x000000, 3, 20);
break;
case 1:
renderer.toneMapping = THREE.NeutralToneMapping;
light.intensity = 1;
scene.background = new THREE.Color(0xffffff);
renderer.setClearColor(0xffffff);
scene.fog = new Fog(0xffffff, 3, 20);
break;
case 2:
renderer.toneMapping = THREE.ReinhardToneMapping;
break;
case 3:
renderer.toneMapping = THREE.ReinhardToneMapping;
renderer.toneMapping = THREE.NeutralToneMapping;
renderer.physicallyCorrectLights = true;
light.intensity = 2;
break;
}
light_enable++;
}
const el_user = document.querySelector('#btn-user') as HTMLInputElement | null;
if(el_user != null) {
el_user.addEventListener('click', function(){
user_s();
});
}
let user_enable = 0;
let user_max = 3;
let anime_id;
function user_s(){
if (user_enable >= user_max) {
user_enable = 0;
}
console.log(user_enable);
switch (user_enable) {
case 0:
light.intensity = 1;
renderer.setClearColor(0x000000);
scene.remove(grid);
scene.background = new THREE.Color(0x000000);
scene.fog = new Fog(0x000000, 3, 20);
requestAnimationFrame(function render() {
anime_id = requestAnimationFrame(render);
composer.render();
});
break;
case 1:
cancelAnimationFrame(anime_id);
scene.add(grid);
load("/vrma/model/ai_normal.vrm");
scene.remove(currentVrm.scene);
renderer.toneMapping = THREE.NeutralToneMapping;
light.intensity = 1;
scene.background = new THREE.Color(0xffffff);
renderer.setClearColor(0xffffff);
scene.fog = new Fog(0xffffff, 3, 20);
break;
case 2:
load("/vrma/model/ai.vrm");
scene.remove(currentVrm.scene);
break;
}
user_enable++;
}
const el_hdr = document.querySelector('#btn-sandar') as HTMLInputElement | null;
if(el_hdr != null) {
el_hdr.addEventListener('click', function(){
hdr_s();
});
}
let hdr_r = 0;
function hdr_s() {
if (hdr_r >= 2) { hdr_r = 0; } else { hdr_r++; };
let hdr = "/img/" + hdr_r + ".hdr";
new RGBELoader().load(hdr, function (texture) {
texture.mapping = THREE.EquirectangularReflectionMapping;
scene.background = texture;
scene.environment = texture;
});
}
function cool_time() {
setTimeout(() => {
motion_enable = false;
}, 5000);
}
const el_sword = document.querySelector('#btn-sword') as HTMLInputElement | null;
if(el_sword != null) {
el_sword.addEventListener('click', function(){
sword_s();
});
}
function sword_s(){
scene.remove(currentVrm.scene);
load("/vrma/model/ai_sword.vrm");
load("/vrma/anime/sword.vrma");
setTimeout(() => {
load("/vrma/anime/idle.vrma");
}, 1000);
setTimeout(() => {
load("/vrma/model/ai.vrm");
scene.remove(currentVrm.scene);
}, 5000);
}
const el_cloud = document.querySelector('#btn-cloud') as HTMLInputElement | null;
if(el_cloud != null) {
el_cloud.addEventListener('click', function(){
cloud_s();
});
}
function cloud_s(){
load("/vrma/anime/sky.vrma");
setTimeout(() => {
load("/vrma/anime/jump.vrma");
}, 5000);
setTimeout(() => {
load("/vrma/anime/idle.vrma");
}, 5500);
}
let mouse_ivent_timer_id;
const el_run = document.querySelector('#btn-run') as HTMLInputElement | null;
if(el_run != null) {
el_run.addEventListener('mousedown', function(){
mouse_ivent_timer_id = setTimeout(function () {
motion_enable = true;
}, 1000);
load("/vrma/anime/run.vrma");
});
}
document.querySelector('#btn-run').addEventListener('mouseup', (event) => {
clearTimeout(mouse_ivent_timer_id);
load("/vrma/anime/idle.vrma");
cool_time();
});
const el_jump = document.querySelector('#btn-jump') as HTMLInputElement | null;
if(el_jump != null) {
el_jump.addEventListener('mousedown', function(){
jump_s();
});
}
function jump_s(){
motion_enable = true;
load("/vrma/anime/jump.vrma");
setTimeout(() => {
load("/vrma/anime/idle.vrma");
}, 500);
cool_time();
}
setInterval(() => {
const r = Math.floor(Math.random() * 4 + 1);
if (motion_enable == false) { load("/vrma/random/" + r + ".vrma"); }
setTimeout(() => {
if (motion_enable == false) { load("/vrma/anime/fly_c.vrma"); }
}, 10000);
}, 15000);
animate();
function animate() {
controls.update();
const delta = clock.getDelta();
if (currentMixer) {
currentMixer.update(delta);
}
if (currentVrm) {
currentVrm.update(delta);
}
requestAnimationFrame(animate);
scene.rotation.y += 0.0005;
renderer.render(scene, camera);
}
// https://threejs.org/docs/#api/en/loaders/managers/LoadingManager
manager.onStart = function ( url, itemsLoaded, itemsTotal ) {
//console.log( 'Started loading file: ' + url + '.\nLoaded ' + itemsLoaded + ' of ' + itemsTotal + ' files.' );
progressBar.style.display = 'block'
let percentComplete = (itemsLoaded / itemsTotal) * 100
progressBar.value = percentComplete === Infinity ? 100 : percentComplete
};
manager.onLoad = function ( ) {
//console.log( 'Loading complete!');
progressBar.style.display = 'none'
};
manager.onProgress = function ( url, itemsLoaded, itemsTotal ) {
let percentComplete = (itemsLoaded / itemsTotal) * 100
progressBar.value = percentComplete === Infinity ? 100 : percentComplete
//console.log( 'Loading file: ' + url + '.\nLoaded ' + itemsLoaded + ' of ' + itemsTotal + ' files.' );
};
manager.onError = function ( url ) {
//console.log( 'There was an error loading ' + url );
progressBar.style.display = 'block'
};
let nav_enable = true;
let nav_mobile = document.getElementById('nav-mobile') as HTMLProgressElement
const el_nav = document.querySelector('#nav') as HTMLInputElement | null;
if(el_nav != null) {
el_nav.addEventListener('click', function(){
if (nav_enable == true) {
nav_mobile.style.display = 'block'
nav_enable = false;
} else {
nav_mobile.style.display = 'none'
nav_enable = true;
}
});
}
let grid_enable = true;
const el_grid = document.querySelector('#btn-grid') as HTMLInputElement | null;
if(el_grid != null) {
el_grid.addEventListener('click', function(){
if (grid_enable == true) {
scene.remove(grid);
grid_enable = false;
} else {
scene.add(grid);
grid_enable = true;
}
});
}
let tera_enable = true;
const el_tera = document.querySelector('#btn-tera') as HTMLInputElement | null;
if(el_tera != null) {
el_tera.addEventListener('click', function(){
if (tera_enable == true) {
item.rotation.set(0, 0, 5);
item.position.set(0, -15, 0);
item.scale.set(8, 8, 8);
scene.add(item);
tera_enable = false;
} else {
scene.remove(item);
tera_enable = true;
}
});
}
})