<!DOCTYPE html> <html lang="en"> <head> <title>ai/solar</title> <meta charset="utf-8"> <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0"> <link rel="stylesheet" type="text/css" href="css/solar.css"> </head> <body> <div id="container" > <!-- <div id="prompt"> <img src="res/loading/splash.png" width="60%"/> <h3>PALE DOTS</h3> <p>A mesmerizing journey around the solar system</p> <p class="small">This splash screen comes from screenshots of the project</p> <a id="control" href="#" class="progress">Start</a> </div> --> </div> <div> <audio id="promptSound" src="res/prompt/ding.wav" /> </div> <div id="info"> <!-- Libraries --> <script src="js/libs/jquery-3.2.1.min.js"></script> <script src="js/libs/three.min.js"></script> <script src="js/libs/stats.min.js"></script> <script src="js/libs/tween.min.js"></script> <script src="js/renderers/Projector.js"></script> <script src="js/renderers/CanvasRenderer.js"></script> <script src="js/libs/OBJLoader.js"></script> <script src="js/libs/MTLLoader.js"></script> <script src="js/libs/GPUParticleSystem.js"></script> <script src="js/libs/FirstPersonControls.js"></script> <script src="js/index.js"></script> <!-- Loaders --> <script>var textureLoader = new THREE.TextureLoader();</script> <script>var objLoader = new THREE.OBJLoader();</script> <script>var mtlLoader = new THREE.MTLLoader();</script> <!-- Shaders --> <script src="js/shaders.js"></script> <!-- Global timing --> <script src="js/time.js"></script> <!-- Camera parameters --> <!-- Note: THREE.js camera is not in this script. --> <!-- This file contains an object for calculating camera position. --> <script src="js/cameraParameters.js"></script> <!-- Celestial body abstract --> <script src="js/CelestialBody.js"></script> <!-- Orbit function --> <script src="js/orbit.js"></script> <!-- Data --> <script src="js/data.js"></script> <!-- Data --> <!-- Planet loader --> <!-- Animation --> <script src="js/animation.js"></script> <!-- Controls --> <script src="js/control.js"></script> <script src="js/libs/dat.gui.min.js"></script> <!-- Initializers --> <script src="js/main.js"></script> <div class="key-h"> <button id="key-h" onclick="key_press_h();">h</button> </div> </body> </html>