fix
This commit is contained in:
@@ -1599,7 +1599,7 @@ type CreateUeReq struct {
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GameLv OptString `json:"game_lv"`
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GameExp OptString `json:"game_exp"`
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GameID OptString `json:"game_id"`
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GameStory OptInt `json:"game_story"`
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GameStory OptString `json:"game_story"`
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CreatedAt OptDateTime `json:"created_at"`
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Owner int `json:"owner"`
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}
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@@ -1710,7 +1710,7 @@ func (s *CreateUeReq) GetGameID() OptString {
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}
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// GetGameStory returns the value of GameStory.
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func (s *CreateUeReq) GetGameStory() OptInt {
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func (s *CreateUeReq) GetGameStory() OptString {
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return s.GameStory
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}
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@@ -1830,7 +1830,7 @@ func (s *CreateUeReq) SetGameID(val OptString) {
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}
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// SetGameStory sets the value of GameStory.
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func (s *CreateUeReq) SetGameStory(val OptInt) {
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func (s *CreateUeReq) SetGameStory(val OptString) {
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s.GameStory = val
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}
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@@ -6396,7 +6396,7 @@ type UeCreate struct {
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GameLv OptString `json:"game_lv"`
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GameExp OptString `json:"game_exp"`
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GameID OptString `json:"game_id"`
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GameStory OptInt `json:"game_story"`
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GameStory OptString `json:"game_story"`
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CreatedAt OptDateTime `json:"created_at"`
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}
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@@ -6501,7 +6501,7 @@ func (s *UeCreate) GetGameID() OptString {
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}
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// GetGameStory returns the value of GameStory.
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func (s *UeCreate) GetGameStory() OptInt {
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func (s *UeCreate) GetGameStory() OptString {
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return s.GameStory
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}
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@@ -6611,7 +6611,7 @@ func (s *UeCreate) SetGameID(val OptString) {
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}
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// SetGameStory sets the value of GameStory.
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func (s *UeCreate) SetGameStory(val OptInt) {
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func (s *UeCreate) SetGameStory(val OptString) {
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s.GameStory = val
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}
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@@ -6644,7 +6644,7 @@ type UeList struct {
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GameLv OptString `json:"game_lv"`
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GameExp OptString `json:"game_exp"`
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GameID OptString `json:"game_id"`
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GameStory OptInt `json:"game_story"`
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GameStory OptString `json:"game_story"`
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CreatedAt OptDateTime `json:"created_at"`
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}
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@@ -6749,7 +6749,7 @@ func (s *UeList) GetGameID() OptString {
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}
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// GetGameStory returns the value of GameStory.
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func (s *UeList) GetGameStory() OptInt {
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func (s *UeList) GetGameStory() OptString {
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return s.GameStory
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}
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@@ -6859,7 +6859,7 @@ func (s *UeList) SetGameID(val OptString) {
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}
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// SetGameStory sets the value of GameStory.
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func (s *UeList) SetGameStory(val OptInt) {
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func (s *UeList) SetGameStory(val OptString) {
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s.GameStory = val
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}
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@@ -7468,7 +7468,7 @@ type UeRead struct {
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GameLv OptString `json:"game_lv"`
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GameExp OptString `json:"game_exp"`
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GameID OptString `json:"game_id"`
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GameStory OptInt `json:"game_story"`
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GameStory OptString `json:"game_story"`
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CreatedAt OptDateTime `json:"created_at"`
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}
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@@ -7573,7 +7573,7 @@ func (s *UeRead) GetGameID() OptString {
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}
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// GetGameStory returns the value of GameStory.
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func (s *UeRead) GetGameStory() OptInt {
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func (s *UeRead) GetGameStory() OptString {
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return s.GameStory
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}
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@@ -7683,7 +7683,7 @@ func (s *UeRead) SetGameID(val OptString) {
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}
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// SetGameStory sets the value of GameStory.
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func (s *UeRead) SetGameStory(val OptInt) {
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func (s *UeRead) SetGameStory(val OptString) {
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s.GameStory = val
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}
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@@ -7716,7 +7716,7 @@ type UeUpdate struct {
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GameLv OptString `json:"game_lv"`
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GameExp OptString `json:"game_exp"`
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GameID OptString `json:"game_id"`
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GameStory OptInt `json:"game_story"`
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GameStory OptString `json:"game_story"`
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CreatedAt OptDateTime `json:"created_at"`
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}
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@@ -7821,7 +7821,7 @@ func (s *UeUpdate) GetGameID() OptString {
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}
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// GetGameStory returns the value of GameStory.
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func (s *UeUpdate) GetGameStory() OptInt {
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func (s *UeUpdate) GetGameStory() OptString {
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return s.GameStory
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}
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@@ -7931,7 +7931,7 @@ func (s *UeUpdate) SetGameID(val OptString) {
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}
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// SetGameStory sets the value of GameStory.
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func (s *UeUpdate) SetGameStory(val OptInt) {
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func (s *UeUpdate) SetGameStory(val OptString) {
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s.GameStory = val
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}
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@@ -8459,7 +8459,7 @@ type UpdateUeReq struct {
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GameLv OptString `json:"game_lv"`
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GameExp OptString `json:"game_exp"`
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GameID OptString `json:"game_id"`
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GameStory OptInt `json:"game_story"`
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GameStory OptString `json:"game_story"`
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Owner OptInt `json:"owner"`
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}
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@@ -8564,7 +8564,7 @@ func (s *UpdateUeReq) GetGameID() OptString {
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}
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// GetGameStory returns the value of GameStory.
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func (s *UpdateUeReq) GetGameStory() OptInt {
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func (s *UpdateUeReq) GetGameStory() OptString {
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return s.GameStory
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}
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@@ -8674,7 +8674,7 @@ func (s *UpdateUeReq) SetGameID(val OptString) {
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}
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// SetGameStory sets the value of GameStory.
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func (s *UpdateUeReq) SetGameStory(val OptInt) {
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func (s *UpdateUeReq) SetGameStory(val OptString) {
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s.GameStory = val
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}
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@@ -11508,7 +11508,7 @@ type UserUeList struct {
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GameLv OptString `json:"game_lv"`
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GameExp OptString `json:"game_exp"`
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GameID OptString `json:"game_id"`
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GameStory OptInt `json:"game_story"`
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GameStory OptString `json:"game_story"`
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CreatedAt OptDateTime `json:"created_at"`
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}
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@@ -11613,7 +11613,7 @@ func (s *UserUeList) GetGameID() OptString {
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}
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// GetGameStory returns the value of GameStory.
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func (s *UserUeList) GetGameStory() OptInt {
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func (s *UserUeList) GetGameStory() OptString {
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return s.GameStory
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}
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@@ -11723,7 +11723,7 @@ func (s *UserUeList) SetGameID(val OptString) {
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}
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// SetGameStory sets the value of GameStory.
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func (s *UserUeList) SetGameStory(val OptInt) {
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func (s *UserUeList) SetGameStory(val OptString) {
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s.GameStory = val
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}
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@@ -933,7 +933,7 @@ func NewUeCreate(e *ent.Ue) *UeCreate {
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ret.GameLv = NewOptString(e.GameLv)
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ret.GameExp = NewOptString(e.GameExp)
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ret.GameID = NewOptString(e.GameID)
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ret.GameStory = NewOptInt(e.GameStory)
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ret.GameStory = NewOptString(e.GameStory)
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ret.CreatedAt = NewOptDateTime(e.CreatedAt)
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return &ret
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}
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@@ -981,7 +981,7 @@ func NewUeList(e *ent.Ue) *UeList {
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ret.GameLv = NewOptString(e.GameLv)
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ret.GameExp = NewOptString(e.GameExp)
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ret.GameID = NewOptString(e.GameID)
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ret.GameStory = NewOptInt(e.GameStory)
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ret.GameStory = NewOptString(e.GameStory)
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ret.CreatedAt = NewOptDateTime(e.CreatedAt)
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return &ret
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}
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@@ -1029,7 +1029,7 @@ func NewUeRead(e *ent.Ue) *UeRead {
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ret.GameLv = NewOptString(e.GameLv)
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ret.GameExp = NewOptString(e.GameExp)
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ret.GameID = NewOptString(e.GameID)
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ret.GameStory = NewOptInt(e.GameStory)
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ret.GameStory = NewOptString(e.GameStory)
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ret.CreatedAt = NewOptDateTime(e.CreatedAt)
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return &ret
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}
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@@ -1077,7 +1077,7 @@ func NewUeUpdate(e *ent.Ue) *UeUpdate {
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ret.GameLv = NewOptString(e.GameLv)
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ret.GameExp = NewOptString(e.GameExp)
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ret.GameID = NewOptString(e.GameID)
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ret.GameStory = NewOptInt(e.GameStory)
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ret.GameStory = NewOptString(e.GameStory)
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ret.CreatedAt = NewOptDateTime(e.CreatedAt)
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return &ret
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}
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@@ -1635,7 +1635,7 @@ func NewUserUeList(e *ent.Ue) *UserUeList {
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ret.GameLv = NewOptString(e.GameLv)
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ret.GameExp = NewOptString(e.GameExp)
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ret.GameID = NewOptString(e.GameID)
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ret.GameStory = NewOptInt(e.GameStory)
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ret.GameStory = NewOptString(e.GameStory)
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ret.CreatedAt = NewOptDateTime(e.CreatedAt)
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return &ret
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}
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