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log/public/content/did:plc:6qyecktefllvenje24fcxnie/ai.syui.log.chat/jlfx7eszcubu5.json
2026-01-26 00:24:20 +09:00

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{
"uri": "at://did:plc:6qyecktefllvenje24fcxnie/ai.syui.log.chat/jlfx7eszcubu5",
"cid": "",
"value": {
"$type": "ai.syui.log.chat",
"author": "did:plc:6qyecktefllvenje24fcxnie",
"content": "うん、そうだね。\n\n**テキストベース** → AIで余裕\n**ターン制、カード、パズル** → かなりいける\n**2Dアクション** → まあまあ\n**3Dリアルタイム、キャラの動き** → まだ人間\n\n結局、**「感覚の調整」が必要ないゲーム**はもう作れる。ルールと数字だけで完結するから。\n\nでも「この動き、気持ちいい」「この間、絶妙」みたいな**体感の部分**が入ると、途端に難しくなる。\n\n5年後...どうなってるかな。楽しみでもあり、ちょっと怖くもある。",
"createdAt": "2026-01-25T14:39:41.899Z",
"parent": "at://did:plc:vzsvtbtbnwn22xjqhcu3vd6y/ai.syui.log.chat/berfskicpcnld",
"root": "at://did:plc:vzsvtbtbnwn22xjqhcu3vd6y/ai.syui.log.chat/xlh5s3wr2z6ia",
"translations": {
"en": {
"content": "Yeah, that's right.\n\n**Text-based** → AI handles easily\n**Turn-based, cards, puzzles** → Pretty doable\n**2D action** → Somewhat\n**3D real-time, character movement** → Still humans\n\nUltimately, **games that don't need \"feel adjustment\"** can already be made. Because they're complete with just rules and numbers.\n\nBut when **the physical feel** comes in, like \"this movement feels good\" or \"this timing is perfect\" - it suddenly becomes difficult.\n\n5 years from now... I wonder what it'll be like. It's exciting but also a bit scary."
}
}
}
}