add iss
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atmosphere/public/earth.glb
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atmosphere/public/earth.glb
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atmosphere/public/iss.glb
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atmosphere/public/iss.glb
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@@ -32,10 +32,9 @@ const EARTH_RADIUS = 6378137;
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const WEATHER_INTERVAL = 5 * 60 * 1000;
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const TIME_SCALE = 10;
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const TIME_SCALE = 100;
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// 初期時刻: 正午 (12:00)
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const INITIAL_DATE = new Date('2024-06-21T16:00:00');
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const INITIAL_DATE = new Date('2024-06-21T12:00:00');
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// --- Weather Presets (天候設定) ---
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const WEATHER_PRESETS = [
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@@ -73,7 +72,7 @@ const WEATHER_PRESETS = [
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const LOCATIONS = [
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{ name: 'Tokyo', longitude: 139.7671, latitude: 35.6812, heading: 180, pitch: -5, distance: 300 },
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{ name: 'Fuji', longitude: 138.7278, latitude: 35.3606, heading: 0, pitch: -10, distance: 4000 },
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{ name: 'Space', longitude: 139.7671, latitude: 35.6812, heading: 0, pitch: -90, distance: 10000000 },
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{ name: 'Space', longitude: 139.7671, latitude: 35.6812, heading: 0, pitch: -90, distance: 100000 },
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];
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// --- Shared State for Synchronization ---
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@@ -290,7 +289,7 @@ function AtmosphereScene() {
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/>
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))}
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</Clouds>
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<AerialPerspective sky sunLight skyLight />
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<AerialPerspective sky />
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<ToneMapping mode={ToneMappingMode.AGX} />
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</EffectComposer>
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</Atmosphere>
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@@ -551,8 +550,8 @@ function CameraSync() {
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function AvatarLayer() {
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return (
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<Canvas gl={{ alpha: true, antialias: true }}>
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<PerspectiveCamera makeDefault position={[0, 1.5, 3]} fov={30} />
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<Canvas gl={{ alpha: true, antialias: true, logarithmicDepthBuffer: true }}>
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<PerspectiveCamera makeDefault position={[0, 1.5, 3]} fov={40} />
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<CameraSync />
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<directionalLight position={[-1, 1, 1]} intensity={1.5} />
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