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This commit is contained in:
syui 2024-03-18 19:59:59 +09:00
parent 40f6d6b8c4
commit 2fb62a68ac
Signed by: syui
GPG Key ID: 5417CFEBAD92DF56
18 changed files with 11596 additions and 3 deletions

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name: github pages
on:
push:
branches:
- main
env:
GITEA_MAIL: ${{ secrets.GITEA_MAIL }}
GITEA_TOKEN: ${{ secrets.GITEA_TOKEN }}
jobs:
build-deploy:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- uses: actions/setup-node@v4
with:
node-version: 21
ref: main
submodules: true
fetch-depth: 0
- run: |
yarn install
rm -rf dist/vrma
git clone https://${GITEA_TOKEN}@git.syui.ai/ai/vrma dist/vrma
rm -rf dist/vrma/.git
- name: Build
env:
TZ: "Asia/Tokyo"
run: |
yarn build
- name: Deploy
uses: peaceiris/actions-gh-pages@v3
with:
github_token: ${{ secrets.GITHUB_TOKEN }}
publish_dir: ./dist
user_name: 'ai[bot]'
user_email: '138105980+yui-syui-ai[bot]@users.noreply.github.com'

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node_modules
package-lock.json
example
yarn.lock
**DS_Store
dist/*.js

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[submodule "dist/vrma"]
path = dist/vrma
url = git@git.syui.ai:ai/vrma

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# vrm
three-vrm + vrma
## vrm & vrma
```sh
$ npm i
$ npm run dev
$ npm run build
$ git submodule update --init --recursive
```
## build
```sh
$ yarn install
$ yarn dev
$ yarn build
```

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vrm.syui.ai

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body {
margin: 0;
overflow: hidden;
}
progress {
width: 100%;
height:8px;
position: absolute;
border-radius: 0px;
}
::-webkit-progress-bar {
border-radius: 0px;
background-color: #e6e6fa;
}
::-webkit-progress-value {
background-color: #4682b4;
}
::-moz-progress-bar {
border-radius: 0px;
background-color: #e6e6fa;
}
::-moz-progress-value {
background-color: #4682b4;
}
::-ms-progress-bar {
border-radius: 0px;
background-color: #e6e6fa;
}
::-ms-progress-value {
background-color: #4682b4;
}
div#menu {
padding: 20px;
border-bottom:solid 1px #ccc;
}
button {
border: none;
margin: 0;
padding: 0 20px 0 20px;
width: auto;
overflow: visible;
background: transparent;
color: inherit;
font: inherit;
line-height: normal;
-webkit-font-smoothing: inherit;
-moz-osx-font-smoothing: inherit;
appearance: none;
-webkit-appearance: none;
cursor: pointer;
user-select: none;
}
a {
text-decoration: none;
color: #000;
}
a:hover{
/* color: #fff700; */
color: #847e00;
}
footer {
border-top:solid 1px #ccc;
padding: 20px 0 20px 0;
font-size:20px;
text-align: center;
}
span.menu-nav button#nav {
display: none;
}
@media screen and (max-width:1000px) {
span#nav-mobile {
display: none;
}
span.menu-nav button#nav {
right:0;
display: block;
position: absolute;
top:20px;
}
}

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<!DOCTYPE html>
<html>
<head>
<title>ai</title>
<meta name="viewport" content="width=device-width, initial-scale=1"/>
<meta property="og:url" content="https://vrm.syui.ai">
<meta property="og:title" content="ai/vrm">
<meta property="og:description" content="ai[vrm] model viewer">
<meta property="og:image" content="/img/og.png">
<link rel="icon" href="/favicon.ico"/>
<link rel="stylesheet" href="/css/style.css"/>
<link rel="stylesheet" href="https://syui.ai/bower_components/icomoon/style.css" />
<link rel="stylesheet" href="https://syui.ai/bower_components/font-awesome/css/all.min.css" />
<script src="main.js"></script>
</head>
<body>
<progress value="0" max="100" id="progressBar"></progress>
<div id="menu">
<span class="menu-top">
<button id='btn-ai'><a href="/"><span class="icon-ai"></span></a></button>
</span>
<span class="menu-left">
<button id='btn-moon'><span class="icon-moon"></span></button>
<button id='btn-jump'><i class="fa-solid fa-dove"></i></button>
<button id='btn-run'><i class="fa-solid fa-person-running"></i></button>
</span>
<span class="menu-right" id="nav-mobile">
<button id='btn-user'><i class="fa-solid fa-user"></i></button>
<button id='btn-grid'><i class="fa-solid fa-border-none"></i></button>
<button id='btn-sandar'><i class="fa-solid fa-location-dot"></i></button>
<button id='btn-tera'><i class="fa-solid fa-earth-americas"></i></button>
</span>
<span class="menu-nav">
<button id='nav'><i class="fa-solid fa-bars"></i></button>
</span>
<!--
<button id='btn-cloud'><i class="fa-solid fa-cloud"></i></button>
<button id='btn-sword'><i class="fa-solid fa-fan"></i></button>
-->
</div>
<div id="canvas"></div>
<footer>© syui</footer>
</body>
</html>

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Subproject commit 12ce521873fb3a4ec2fd3f5e75a0792351c8a207

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## example three-vrm
- vrm : [download](https://hub.vroid.com/characters/675572020956181239/models/7175071267176594918)
- vrma : [download](https://vroid.booth.pm/items/5512385)
> ./dist/vrma
```js
load("/vrma/model.vrm");
load("/vrma/VRMA_01.vrma");
```
## iframe
```html
<div class="vrm-model">
<iframe src="https://vrm.syui.ai" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen scrolling="no"></iframe>
</div>
<style>
.vrm-model iframe {
margin:30px 0 30px 0;
width: 100%;
height: 640px;
}
</style>
```
## head
```js
let head = currentVrm.humanoid.getRawBoneNode("head");
```
## blink
```js
currentVrm.expressionManager.setValue('blink', 0);
```
## bloom
```js
//import { EffectComposer } from 'three/examples/jsm/postprocessing/EffectComposer';
//import { UnrealBloomPass } from 'three/examples/jsm/postprocessing/UnrealBloomPass';
//import { RenderPass } from "three/examples/jsm/postprocessing/RenderPass";
// https://github.com/pmndrs/postprocessing
import { BloomEffect, EffectComposer, EffectPass, RenderPass } from "postprocessing";
const composer = new EffectComposer(renderer);
composer.addPass(new RenderPass(scene, camera));
composer.addPass(new EffectPass(camera, new BloomEffect()));
requestAnimationFrame(function render() {
requestAnimationFrame(render);
composer.render();
});
```
## progress
```js
// https://sbcode.net/threejs/progress-indicator
let manager = new THREE.LoadingManager();
let progressBar = document.getElementById('progressBar') as HTMLProgressElement
// https://threejs.org/docs/#api/en/loaders/managers/LoadingManager
manager.onStart = function ( url, itemsLoaded, itemsTotal ) {
//console.log( 'Started loading file: ' + url + '.\nLoaded ' + itemsLoaded + ' of ' + itemsTotal + ' files.' );
progressBar.style.display = 'block'
let percentComplete = (itemsLoaded / itemsTotal) * 100
progressBar.value = percentComplete === Infinity ? 100 : percentComplete
};
manager.onLoad = function ( ) {
//console.log( 'Loading complete!');
progressBar.style.display = 'none'
};
manager.onProgress = function ( url, itemsLoaded, itemsTotal ) {
let percentComplete = (itemsLoaded / itemsTotal) * 100
progressBar.value = percentComplete === Infinity ? 100 : percentComplete
//console.log( 'Loading file: ' + url + '.\nLoaded ' + itemsLoaded + ' of ' + itemsTotal + ' files.' );
};
manager.onError = function ( url ) {
//console.log( 'There was an error loading ' + url );
progressBar.style.display = 'block'
};
```
```html
<progress value="0" max="100" id="progressBar"></progress>
```
```css
progress {
width: 100%;
height:8px;
position: absolute;
border-radius: 0px;
}
::-webkit-progress-bar {
border-radius: 0px;
background-color: #e6e6fa;
}
::-webkit-progress-value {
background-color: #4682b4;
}
```
## link
- https://vrm.dev/
- https://threejs.org/docs/
- https://github.com/pixiv/three-vrm
- https://github.com/vrm-c/vrm-specification/blob/master/specification/
- https://github.com/pmndrs/postprocessing

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{
"name": "vrm",
"version": "0.0.1",
"private": true,
"scripts": {
"build": "webpack",
"dev": "webpack-dev-server --open"
},
"devDependencies": {
"ts-loader": "^9.5.1",
"typescript": "^5.4.2",
"webpack": "^5.90.3",
"webpack-cli": "^5.1.4",
"webpack-dev-server": "^5.0.3"
},
"dependencies": {
"@pixiv/three-vrm": "^2.1.1",
"@pixiv/three-vrm-animation": "^2.1.1",
"@pixiv/three-vrm-springbone": "^2.1.1",
"postprocessing": "^6.35.2",
"three": "^0.162.0"
}
}

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import * as THREE from "three"
import { GLTFLoader } from "three/examples/jsm/loaders/GLTFLoader"
import { OrbitControls } from 'three/examples/jsm/controls/OrbitControls';
import { VRMLoaderPlugin } from "@pixiv/three-vrm";
import { createVRMAnimationClip, VRMAnimationLoaderPlugin } from "@pixiv/three-vrm-animation";
import { GridHelper, Mesh, MeshLambertMaterial, BoxGeometry, Vector3, Vector2, Color, DirectionalLight, Fog, HemisphereLight, HalfFloatType } from 'three';
import { VRMSpringBoneManager, VRMSpringBoneJoint, VRMSpringBoneJointHelper } from '@pixiv/three-vrm-springbone';
import { RGBELoader } from "three/examples/jsm/loaders/RGBELoader";
import { BloomEffect, EffectComposer, EffectPass, RenderPass } from "postprocessing";
window.addEventListener("DOMContentLoaded", () => {
// vrma
let motion_enable = false;
let head = null;
// https://sbcode.net/threejs/progress-indicator
let manager = new THREE.LoadingManager();
let progressBar = document.getElementById('progressBar') as HTMLProgressElement
// three
const canvas = document.getElementById("canvas");
if (canvas == null) return;
const scene = new THREE.Scene();
//const camera = new THREE.PerspectiveCamera( 70, canvas.clientWidth/canvas.clientHeight, 0.1, 2000);
const camera = new THREE.PerspectiveCamera( 70, canvas.clientWidth/canvas.clientHeight, 0.1, 2000);
camera.position.set(0, 1.5, -1.5)
camera.rotation.set(0.0, Math.PI, 0.0)
camera.lookAt(new THREE.Vector3(0, 0, 0));
// https://threejs.org/docs/#api/en/constants/Renderer
const renderer = new THREE.WebGLRenderer({
alpha: true,
powerPreference: "high-performance",
antialias: true,
stencil: false,
//depth: false
});
renderer.setPixelRatio(window.devicePixelRatio);
renderer.setSize(canvas.clientWidth, canvas.clientHeight);
renderer.outputColorSpace = THREE.SRGBColorSpace;
renderer.toneMapping = THREE.ReinhardToneMapping;
renderer.toneMapping = THREE.NeutralToneMapping;
canvas.appendChild(renderer.domElement);
renderer.toneMappingExposure = 1.5;
renderer.setClearColor(0xffffff, 1.0);
const light = new THREE.DirectionalLight(0xffffff, Math.PI);
light.position.set(1.0, 1.0, 1.0);
//light.intensity = -0.8;
//renderer.setClearColor(0x000000, 1.0);
scene.add(light);
let currentVrm: any = undefined;
let currentVrmAnimation: any = undefined;
let currentMixer:any = undefined;
let percentComplete = null;
function load(url: string) {
loader.load(
url,
(gltf) => {
tryInitVRM(gltf);
tryInitVRMA(gltf);
},
(xhr) => {
percentComplete = (xhr.loaded / xhr.total) * 100
//progressBar.value = percentComplete === Infinity ? 100 : percentComplete
},
(progress) => console.log( "Loading model...", 100.0 * (progress.loaded / progress.total), "%" ),
(error) => console.error(error)
);
}
function tryInitVRM(gltf: any) {
const vrm = gltf.userData.vrm;
if ( vrm == null ) {
return;
}
currentVrm = vrm;
scene.add(vrm.scene);
initAnimationClip();
}
function tryInitVRMA(gltf: any) {
const vrmAnimations = gltf.userData.vrmAnimations;
if (vrmAnimations == null) {
return;
}
currentVrmAnimation = vrmAnimations[0] ?? null;
initAnimationClip();
}
function initAnimationClip() {
if (currentVrm && currentVrmAnimation) {
currentMixer = new THREE.AnimationMixer(currentVrm.scene);
const clip = createVRMAnimationClip(currentVrmAnimation, currentVrm);
currentMixer.clipAction(clip).play();
}
}
const loader = new GLTFLoader(manager);
loader.register((parser) => {
return new VRMLoaderPlugin(parser);
});
loader.register((parser) => {
return new VRMAnimationLoaderPlugin(parser);
});
load("/vrma/model/ai.vrm");
load("/vrma/anime/fly_c.vrma");
let item = null;
loader.load( '/vrma/item/tera.glb', function ( gltf ) {
item = gltf.scene;
}, undefined, function ( error ) {
console.error( error );
});
const clock = new THREE.Clock();
clock.start();
const controls = new OrbitControls(camera, renderer.domElement);
controls.enableDamping = true;
controls.dampingFactor = 0.2;
controls.enableRotate = true;
controls.target.set( 0.0, 1.0, 0.0 );
//scene.background = new THREE.Color(0xffffff);
const directionalLight = new THREE.DirectionalLight(0xffffff);
directionalLight.position.set(1, 1, 1);
//directionalLight.castShadow = true;
//directionalLight.shadow.radius = 3.0;
//renderer.shadowMap.enabled = true;
//directionalLight.intensity = 0.3;
scene.add(directionalLight);
const ambientLight = new THREE.AmbientLight(0x333333);
scene.add(ambientLight);
let grid = new GridHelper(500, 1000, 0xffffff, 0xffffff);
scene.add(grid);
grid.position.set(Math.round(0), 0, Math.round(0));
scene.fog = new Fog(0xffffff, 3, 20);
scene.fog?.color.set(0xffffff);
onResize();
window.addEventListener('resize', onResize);
function onResize() {
const width = window.innerWidth;
const height = window.innerHeight;
renderer.setPixelRatio(window.devicePixelRatio);
renderer.setSize(width, height);
camera.aspect = width / height;
camera.updateProjectionMatrix();
}
let composer = new EffectComposer(renderer, {
frameBufferType: HalfFloatType
});
composer.addPass(new RenderPass(scene, camera));
composer.addPass(new EffectPass(camera, new BloomEffect()));
function random_happy() {
// https://github.com/vrm-c/vrm-specification/blob/master/specification/VRMC_vrm-1.0/expressions.ja.md
currentVrm.expressionManager.setValue('relaxed', 0.5);
}
function random_head() {
// https://github.com/vrm-c/vrm-specification/blob/master/specification/VRMC_vrm-1.0/lookAt.ja.md
currentVrm.lookAt.target = camera;
//currentVrm.VRMLookAtBoneApplier = camera;
//currentVrm.VRMLookAtExpressionApplier = camera;
// https://github.com/vrm-c/vrm-specification/blob/master/specification/VRMC_vrm-1.0/humanoid.ja.md
head = currentVrm.humanoid.getRawBoneNode("head");
head.target = camera;
}
function random_blink(){
setInterval(() => {
currentVrm.expressionManager.setValue('relaxed', 0);
currentVrm.expressionManager.setValue('blink', 0);
random_head();
const r = Math.floor(Math.random() * 3);
if (r == 1) {
setTimeout(() => { currentVrm.expressionManager.setValue('blink', 1); }, 5000);
setTimeout(() => {
currentVrm.expressionManager.setValue('blink', 0);
}, 5500);
};
setTimeout(() => {
currentVrm.expressionManager.setValue('relaxed', 0.5);
currentVrm.expressionManager.setValue('blink', 1);
}, 6000);
}, 6500);
}
random_blink();
const el_light = document.querySelector('#btn-moon') as HTMLInputElement | null;
if(el_light != null) {
el_light.addEventListener('click', function(){
light_s();
});
}
let light_enable = 0;
let light_max = 4;
function light_s(){
if (light_enable >= light_max) {
light_enable = 0;
}
console.log(light_enable);
switch (light_enable) {
case 0:
renderer.toneMapping = THREE.ACESFilmicToneMapping;
light.intensity = -0.8;
renderer.setClearColor(0x000000);
scene.background = new THREE.Color(0x000000);
scene.fog = new Fog(0x000000, 3, 20);
break;
case 1:
renderer.toneMapping = THREE.NeutralToneMapping;
light.intensity = 1;
scene.background = new THREE.Color(0xffffff);
renderer.setClearColor(0xffffff);
scene.fog = new Fog(0xffffff, 3, 20);
break;
case 2:
renderer.toneMapping = THREE.ReinhardToneMapping;
break;
case 3:
renderer.toneMapping = THREE.ReinhardToneMapping;
renderer.toneMapping = THREE.NeutralToneMapping;
renderer.physicallyCorrectLights = true;
light.intensity = 2;
break;
}
light_enable++;
}
const el_user = document.querySelector('#btn-user') as HTMLInputElement | null;
if(el_user != null) {
el_user.addEventListener('click', function(){
user_s();
});
}
let user_enable = 0;
let user_max = 3;
let anime_id;
function user_s(){
if (user_enable >= user_max) {
user_enable = 0;
}
console.log(user_enable);
switch (user_enable) {
case 0:
light.intensity = 1;
renderer.setClearColor(0x000000);
scene.remove(grid);
scene.background = new THREE.Color(0x000000);
scene.fog = new Fog(0x000000, 3, 20);
requestAnimationFrame(function render() {
anime_id = requestAnimationFrame(render);
composer.render();
});
break;
case 1:
cancelAnimationFrame(anime_id);
scene.add(grid);
load("/vrma/model/ai_normal.vrm");
scene.remove(currentVrm.scene);
renderer.toneMapping = THREE.NeutralToneMapping;
light.intensity = 1;
scene.background = new THREE.Color(0xffffff);
renderer.setClearColor(0xffffff);
scene.fog = new Fog(0xffffff, 3, 20);
break;
case 2:
load("/vrma/model/ai.vrm");
scene.remove(currentVrm.scene);
break;
}
user_enable++;
}
const el_hdr = document.querySelector('#btn-sandar') as HTMLInputElement | null;
if(el_hdr != null) {
el_hdr.addEventListener('click', function(){
hdr_s();
});
}
let hdr_r = 0;
function hdr_s() {
if (hdr_r >= 2) { hdr_r = 0; } else { hdr_r++; };
let hdr = "/img/" + hdr_r + ".hdr";
new RGBELoader().load(hdr, function (texture) {
texture.mapping = THREE.EquirectangularReflectionMapping;
scene.background = texture;
scene.environment = texture;
});
}
function cool_time() {
setTimeout(() => {
motion_enable = false;
}, 5000);
}
const el_sword = document.querySelector('#btn-sword') as HTMLInputElement | null;
if(el_sword != null) {
el_sword.addEventListener('click', function(){
sword_s();
});
}
function sword_s(){
scene.remove(currentVrm.scene);
load("/vrma/model/ai_sword.vrm");
load("/vrma/anime/sword.vrma");
setTimeout(() => {
load("/vrma/anime/idle.vrma");
}, 1000);
setTimeout(() => {
load("/vrma/model/ai.vrm");
scene.remove(currentVrm.scene);
}, 5000);
}
const el_cloud = document.querySelector('#btn-cloud') as HTMLInputElement | null;
if(el_cloud != null) {
el_cloud.addEventListener('click', function(){
cloud_s();
});
}
function cloud_s(){
load("/vrma/anime/sky.vrma");
setTimeout(() => {
load("/vrma/anime/jump.vrma");
}, 5000);
setTimeout(() => {
load("/vrma/anime/idle.vrma");
}, 5500);
}
let mouse_ivent_timer_id;
const el_run = document.querySelector('#btn-run') as HTMLInputElement | null;
if(el_run != null) {
el_run.addEventListener('mousedown', function(){
mouse_ivent_timer_id = setTimeout(function () {
motion_enable = true;
}, 1000);
load("/vrma/anime/run.vrma");
});
}
document.querySelector('#btn-run').addEventListener('mouseup', (event) => {
clearTimeout(mouse_ivent_timer_id);
load("/vrma/anime/idle.vrma");
cool_time();
});
const el_jump = document.querySelector('#btn-jump') as HTMLInputElement | null;
if(el_jump != null) {
el_jump.addEventListener('mousedown', function(){
jump_s();
});
}
function jump_s(){
motion_enable = true;
load("/vrma/anime/jump.vrma");
setTimeout(() => {
load("/vrma/anime/idle.vrma");
}, 500);
cool_time();
}
setInterval(() => {
const r = Math.floor(Math.random() * 4 + 1);
if (motion_enable == false) { load("/vrma/random/" + r + ".vrma"); }
setTimeout(() => {
if (motion_enable == false) { load("/vrma/anime/fly_c.vrma"); }
}, 10000);
}, 15000);
animate();
function animate() {
controls.update();
const delta = clock.getDelta();
if (currentMixer) {
currentMixer.update(delta);
}
if (currentVrm) {
currentVrm.update(delta);
}
requestAnimationFrame(animate);
scene.rotation.y += 0.0005;
renderer.render(scene, camera);
}
// https://threejs.org/docs/#api/en/loaders/managers/LoadingManager
manager.onStart = function ( url, itemsLoaded, itemsTotal ) {
//console.log( 'Started loading file: ' + url + '.\nLoaded ' + itemsLoaded + ' of ' + itemsTotal + ' files.' );
progressBar.style.display = 'block'
let percentComplete = (itemsLoaded / itemsTotal) * 100
progressBar.value = percentComplete === Infinity ? 100 : percentComplete
};
manager.onLoad = function ( ) {
//console.log( 'Loading complete!');
progressBar.style.display = 'none'
};
manager.onProgress = function ( url, itemsLoaded, itemsTotal ) {
let percentComplete = (itemsLoaded / itemsTotal) * 100
progressBar.value = percentComplete === Infinity ? 100 : percentComplete
//console.log( 'Loading file: ' + url + '.\nLoaded ' + itemsLoaded + ' of ' + itemsTotal + ' files.' );
};
manager.onError = function ( url ) {
//console.log( 'There was an error loading ' + url );
progressBar.style.display = 'block'
};
let nav_enable = true;
let nav_mobile = document.getElementById('nav-mobile') as HTMLProgressElement
const el_nav = document.querySelector('#nav') as HTMLInputElement | null;
if(el_nav != null) {
el_nav.addEventListener('click', function(){
if (nav_enable == true) {
nav_mobile.style.display = 'block'
nav_enable = false;
} else {
nav_mobile.style.display = 'none'
nav_enable = true;
}
});
}
let grid_enable = true;
const el_grid = document.querySelector('#btn-grid') as HTMLInputElement | null;
if(el_grid != null) {
el_grid.addEventListener('click', function(){
if (grid_enable == true) {
scene.remove(grid);
grid_enable = false;
} else {
scene.add(grid);
grid_enable = true;
}
});
}
let tera_enable = true;
const el_tera = document.querySelector('#btn-tera') as HTMLInputElement | null;
if(el_tera != null) {
el_tera.addEventListener('click', function(){
if (tera_enable == true) {
item.rotation.set(0, 0, 5);
item.position.set(0, -15, 0);
item.scale.set(8, 8, 8);
scene.add(item);
tera_enable = false;
} else {
scene.remove(item);
tera_enable = true;
}
});
}
})

7
tsconfig.json Normal file
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@ -0,0 +1,7 @@
{
"compilerOptions": {
"target": "es2016",
"module": "commonjs",
"skipLibCheck": true
}
}

26
webpack.config.js Normal file
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@ -0,0 +1,26 @@
const path = require('path');
module.exports = {
mode: 'development',
entry: './src/index.ts',
module: {
rules: [
{
test: /\.ts$/,
loader: 'ts-loader'
}
]
},
resolve: {
extensions: ['.ts', '.js']
},
output: {
filename: 'main.js',
path: path.join(__dirname, "dist")
},
devServer: {
static: {
directory: path.join(__dirname, "dist"),
}
}
}