syui pushed to main at ai/at 2025-03-12 14:54:31 +00:00
syui pushed to main at ai/at 2025-03-12 14:52:42 +00:00
syui pushed to main at ai/at 2025-03-12 13:15:52 +00:00
044534ab6f add patch
syui pushed to main at ai/at 2025-03-12 13:07:27 +00:00
23744f0106 add patch
syui pushed to main at ai/at 2025-03-12 12:49:40 +00:00
syui pushed to main at ai/ue 2025-03-11 23:15:11 +00:00
syui pushed to main at ai/ue 2025-03-11 17:34:57 +00:00
syui pushed to main at ai/ue 2025-03-11 16:55:59 +00:00
syui pushed to main at ai/ue 2025-03-11 09:19:21 +00:00
c5a7296717 fix book
syui pushed to main at ai/ue 2025-03-10 17:22:29 +00:00
syui pushed to main at ai/ue 2025-03-10 16:30:59 +00:00
syui commented on issue ai/ue#77 2025-03-10 16:07:33 +00:00
kawaii motion run

腕をぐるぐるして止まるようにしたんだけど、難しいかもしれない。

syui commented on issue ai/ue#77 2025-03-10 16:06:11 +00:00
kawaii motion run

jumpやgroundではresetするようにしました。

syui pushed to main at ai/ue 2025-03-10 16:03:01 +00:00
2176062c77 fix book
syui pushed to main at ai/ue 2025-03-10 16:02:40 +00:00
syui pushed to main at ai/ue 2025-03-10 16:00:43 +00:00
syui pushed to main at ai/ue 2025-03-10 11:30:22 +00:00
syui pushed to main at ai/ue 2025-03-10 11:09:01 +00:00
syui commented on issue ai/ue#77 2025-03-10 11:00:02 +00:00
kawaii motion run

ABPでblendを活用しながら適用しました。

  1. cached poseを作って分割
  2. それを呼び出してLayered blend per boneのbaseにつなぐ。重要なのはここに`spine_03…
syui pushed to main at ai/ue 2025-03-10 10:53:12 +00:00